LOL: Serve the country with loyalty, I have full attributes to resist Korea

Chapter 318: "China's E-sports 2 Years"! "The legend has just begun!"

Chapter 318: Twenty Years of Chinese E-sports! "The legend has just begun!"

The Hangzhou Asian Games was declared to have come to a perfect end.

The Chinese team has nearly four times more gold medals than the second place, and the total number of medals combined for the second and third places, making it possible to always see the fluttering red flag in the sky of the Asian Games stage.

With the end of this journey, Cheng Ming became extremely busy in the days that followed.

While running a lot of official collections, I also have to take into account the preparations for the 2022 LPL Summer Playoffs. It can be said that I work non-stop every day.

The most miserable ones are the viewers in the live broadcast room. It has been four or five months since the 100-day training camp started to the playoffs, and the live broadcast room has always displayed "The anchor is on the way~"

This has caused the B station live broadcast room to be a "summoning spirits" scene every day, and some people even watch the spot every day and play Landlord in the barrage.

This situation was alleviated by Mr. Jackai, who also came to the B station live broadcast after the official announcement, and stepped forward to perform the "eldest brother is like a father, and the son pays the father's debts".
The audience also found that a familiar figure would occasionally appear behind the camera.

This discovery directly led to the live broadcast rooms of Big Head Poppy and other WE players all becoming the scene of "Let's Find Cheng".

"Oh brothers, I said it was spicy, but Lao Cheng is not here today, he really is not here!"

"Hey, what do you mean I'm here again! He's really busy lately. We don't know when he'll be back. He usually plays training games outside with his laptop."

"It's almost done. After we finish playing against TES tomorrow, we will play in the summer finals next week. After the summer finals, he should be free. After all, we also have to prepare for S12."

[It’s all smokescreen! It’s all manipulation! ]

[Don't be fooled, brothers! He said the same thing last time, but I waited until 11pm and saw it! ]

[You want to help God K to pay back the live broadcast time? Okay, according to the rules of the game, you should stay for 13 hours. It’s not too much for you to broadcast for 22 hours today.]

[There must be a K today! I am Edogawa Xiaoke, and today is the day when CCTV’s documentary is released, so the pigeon king must show up! ]

[Please, let him out quickly, brothers will do anything]

Jack Aiben was originally a broadcaster and had great talent for live broadcasting. He took the initiative to help take on the important task of "helping Cheng Ming pay back the time".

When he caught a glimpse of the wild Conan in the barrage, he suddenly remembered.

There is no need to search specifically, the homepage of Bilibili is a video documentary released by CCTV News.

"It's better to arrive at the right time than to arrive in time! Let's watch a video and then make arrangements. Anyway, my buddy has to pay off a debt for someone today, so we really have to fight until dawn." Jack Ai knows the true meaning of wasting time, so he clicked on the video directly.

The video is titled: "Twenty Years of Chinese E-Sports"

Although it is called "Twenty Years of Chinese E-Sports", half of the video cover is a photo of Cheng Ming and other Asian Games athletes standing on the highest podium holding gold medals and the national flag on their shoulders.

After all, this is a recent major event and is very popular. Moreover, it is indeed the highest honor stage in the history of e-sports, so it is reasonable to have this card.

"Oh my god! What a deadly angle on this cover! It must have been taken by the Strategic Propaganda Bureau!" Jack Ai widened his eyes.

Jack Ai successfully grabbed the seat to the left of Cheng Ming in the group photo, but was surrounded by Abin and Cheng Ming, forming a human-shaped "ao" character.

In fact, if you only take a photo of Bobby's upper body, she can still look pretty good, but the angle of the photo is obviously from a bird's-eye view, which shows the contrast vividly.

Besides, CCTV reporters do have something to say, and they can even make a 30-story aircraft carrier look like a small fishing boat.
"Hey, I look pretty handsome in this photo!" Bin from next door came over.

"That's not as handsome as you and your buddies. Among us, only Lao Cheng can narrowly beat me by a point, huh." Jack said proudly, then clicked the play button.

The music gradually began to play, and the voice of the narrative narration was heard.

It has the style of a CCTV documentary.

This documentary is about the outstanding results achieved in the e-sports field in this Asian Games, with seven gold medals in five events. It is of great historical significance and can be regarded as a manifestation of the official recognition of e-sports from a higher level.

"Esports has gone from being a scourge in the wild, where bystanders thought that playing games could make money and corrupted children, to being a formal sport that everyone says can bring decent income, a respectable job, and even fame."

"This earth-shaking change is the result of 20 years of hard work by a group of e-sports people."

"Twenty Years of Chinese E-sports"————

As the preface passed by, the title of the video slowly emerged.

The picture also begins to have a distinct sense of age, pushing the time back to 1998.

"The story of Chinese e-sports began in 1998. With the release of games such as Warcraft, Counter-Strike: Endgame, and Quake 3, more and more young people fell in love with these new-age games with strong competitive elements."

"Since there is confrontation, there is competition. Internet cafe owners have sensed business opportunities and have started to hold Internet cafe competitions."

"It is precisely these Internet places with outdated equipment that have become the cradle of e-sports in China."

"In the early days, the term e-sports had not yet been coined, and all those who pursued it were still under strange looks and pressure to make a living, but they were still groping and moving forward."

There are quite a few faces in the video that only real veteran e-sports players will recognize.

Meng Yang, whose family went bankrupt, participated in the Quake 3 competition to supplement his family income.

Alex, a former football player whose team was disbanded, used his 20 yuan a day living allowance to form a team and went to various Internet cafes to challenge the CS Internet cafe owner teams.

There was also Sky, who had run away from home many times. He had just started to get involved in StarCraft at that time and began his professional career with some bumps in the road.

In this era when Chinese e-sports is just beginning to gain momentum.

These people are the real and purest dream chasers.

Let’s fast forward to 2001.

A lot of major events happened this year. China joined the WTO and successfully bid for the Olympic Games.

That year, Bai Jiahao, who liked to roll the dice, was just born, and his coach, who liked to watch the white moon, had just entered elementary school.

That is this year.

China's e-sports first anti-Korean journey has begun.

Yes, if it weren’t for this documentary, perhaps many people wouldn’t know about it.

In fact, Chinese e-sports had already started to "fight against South Korea" more than 20 years ago, but the road at that time was much smoother than it was later.

In 2001, three young Chinese people traveled to South Korea to participate in the first WCG (World Cyber ​​Games), which is a competition that cannot be avoided when talking about the history of e-sports.

Unfortunately, the individual results of these three young people were top four, top eight, and top nine respectively.

Many Korean players, who came early in the development of e-sports, had a huge gap in popularity due to the "generation gap".

However, just when everyone thought that China's e-sports first anti-Korean campaign was going to end in such a disastrous defeat, a "super twist" like a novel plot occurred!
The coach of the Chinese team suddenly discovered when buying the boat ticket to go home that there is a 2v2 competition in the StarCraft project?
Adhering to the traditional principle of "since you're here, you're here", he signed up for the two top eight and top nine players in the team to participate in 2v2.

Unexpectedly, it turns out that 8+9=1.

The doubles combination consisting of the top eight and top nine players was invincible all the way, crushing those opponents who crushed them in the individual events and won the doubles championship!
Although the doubles event is not as valued as the singles event, this is still the first world championship for Chinese e-sports.

Later in an interview, one of the players, Ma Tianren, frankly stated: The reason why he is so good at 2v2 is because there was a "girlfriend trend" in the national server StarCraft at that time, and the skill tree points were biased.
Even though it sounds ridiculous, it's the truth.

At the same time, this championship successfully proved that although Chinese e-sports started slowly, it has never been weaker than others since the very beginning, even the well-known e-sports powers.

So really speaking.

In the early days of Chinese e-sports, the fight against South Korea was at least a balanced one.

After that, China Central Radio and Television keenly discovered the development of e-sports, and founded a column program on sports competitive games in 2003. In the same year, it announced that [e-sports became the 99th official sport recognized by the General Administration of Sport of China].

Looking back at the 20-year history of Chinese e-sports, the years from 04 to 06 are definitely the era of the gods of Chinese e-sports.

At the foot of the Great Wall, Meng Yang defeated the European and American legend Fatal1ty, the world's number one FPS shooter who had come to China alone to challenge the bounty. However, he was defeated with a bloody score of 25:8 and took away a bonus of 100 million RMB from the opponent's bounty.

That was 04 million in 100!
In the same year, Sky Li Xiaofeng, who had originally entered the hospital for internship but found himself fainting at the sight of blood, has also returned to the court for a year.

It was also in this year that Li Xiaofeng joined the WE team, which was an important milestone in the career of this e-sports legend, and the gears of fate also turned quietly.

At that time, WCG was already regarded as the "Olympic Games of eSports" by all gamers.

Compared with the first session, it is much more grand in terms of both value and scale, and is truly attracting the attention of players around the world.

In 05 and 06, Sky won the WCG finals championship with strong performances for two consecutive years, creating the legend of "Human King" in front of players all over the world.

The five-star red flag has dominated the sky above the highest hall of e-sports for two years. This is also the only individual double champion in the history of WCG, and even the triple crown is just one step away.

The gold content can be said to be pulled to the maximum value.

After this, all other titles of "Human Emperor" had to be preceded by their nationality, such as Korean Human Emperor, European Human Emperor, Southeast Asian Human Emperor.
Because there is only one person who deserves to be called the true emperor of mankind.

In the summer of 2008, Sky became the first eSports Olympic torchbearer in history.

Since then, Li Xiaofeng has become a household name in the e-sports circle. He has once again restored the reputation of Chinese e-sports and has become a benchmark for all e-sports players.

"Brother Sky was really awesome back then. He single-handedly fought against Korea and the whole world. Watching him now makes my blood boil." Bin couldn't help but sigh.

"You were only one year old back then, right? It was this big." Jack teased with a smile, and used his hands to indicate the size.

"So what? I'm his teammate now~~ and we also have 'Contemporary Sky'!"

"Why hasn't Contemporary Sky come out yet? I'm so anxious. There's something wrong with the progress bar."

As soon as the two finished speaking, the scene suddenly changed, as if covered with a gloomy haze.

Although countless e-sports veterans have used their youth and passion to push this huge industry to the world.

However, the development of Chinese e-sports in the next few years was not as smooth as expected.

Mainstream society's prejudice against internet-addicted teenagers will not change just because of a few champions in the circle.

After all, with a population of more than one billion, how many people can actually win the championship? It is still too far away for ordinary people. Anyway, if they can't win the championship, they will still be internet addicts.

Moreover, since the live broadcast industry had not yet taken shape at the time, the e-sports industry had almost no means of monetization, lacked advertising benefits, and lacked development. Even world champions like Sky only relied on tournament prize money to make a living.

Even when the entire wNv team, Sky, Uncle Meng, Xiao Hai and other current e-sports superstars were invited to participate in the "Luyu Youyue" program, Luyu said:
"SAKULA, please tell the kids in front of the TV not to drop out of school to play video games like you did."

Fortunately, Xiaobo SAKULA didn't even think about it at the time. He took the microphone and replied directly: "Actually, this game is very fun."

This scene is enough to prove that e-sports at that time was far from being accepted by mainstream ideas.

All the players can do is continue to train and compete for the championship, hoping to prove something with the championship trophy.

In 08, it won the DOTA championship and firmly sat on the top spot of the national game, which also created countless legendary players and a good story.

CNDOTA is well-known in the world and became another golden signboard of Chinese e-sports after war3, King of Fighters and CS at that time.

But time came to October 2009, 10.

A game of the same type, created by the same team of designers, was quietly launched on the US server.

At that time, absolutely no one would have thought of it.

It was such a game that was criticized by all kinds of people after it was launched, and no one was optimistic about it.

But it will undoubtedly and unquestionably become half of the e-sports event field in the next ten years.

From 04 to 10, although Chinese e-sports has won many international honors, most of them are the result of the individual efforts of the players. In the early stages, the so-called e-sports clubs were almost all makeshift teams formed out of love, and only a few survived.

Compared with players from foreign e-sports systems, these winning Chinese players feel like warriors fighting alone and challenging regular military camps.

These players who won the championship on their own are like stars in the darkness, waiting for the next dawn of Chinese e-sports.

In 2011, Wang Sicong announced his entry into the e-sports field in a Weibo post.

The title of the richest man's son successfully attracted outside capital to pay attention to e-sports.

Regardless of other things Wang Sicong has done, he is indeed crucial in promoting the development of e-sports.

In the same year, the Chinese version of League of Legends was launched.

After the birth of the IG team, SHR Royal Club and OMG were all born at this time.

In the same year, in the WCG LOL finals, the two teams competing were CCM (IG's predecessor) and WE.

But WE at that time did not consist of those five people.

But everyone in CCM is an acquaintance!
Like jungler Lu Benwei, mid laner Sun Yalong, shooter Tabe, and support Chris, this is actually the real "Original IG" appearance.

In 2012, WE underwent a major change after the failure of WCG.

It was at this time that Smile, Nuoyan, Curly and others gathered together to form the first generation of WE that people are most familiar with.

Then WE started to win almost all the championships of that year, achieved a terrifying 48-game winning streak that no one has broken so far, and won the Chinese league's first world championship in IPL5 (Global Esports Championship)!
Even if you create a new account now, there is still a free initial [WE] team avatar in every LOL player’s basic avatar library.

This treatment is a testament to the value of that era.

Unfortunately, the infamous "Pulling the Internet Cable" incident occurred during the S2 finals, which was still in its infancy.

A BO3 game lasted 8 hours!
It was probably when WE won the first game and in the second game they used their ultimate robot to end the game, and successfully invaded the jungle to gain a huge advantage. When they had almost secured the victory, the Internet suddenly went offline!

During the six-hour waiting period, all WE members had only mineral water.

The opposing home players not only had pizza and drinks, but also had their home fans boo and jeer for six hours.

When the game was resumed, the organizer actually agreed to a new BP, which allowed the opponent to ban the robot as soon as they came on the court, resulting in a tactical failure.
That peak WE team was eliminated in S2 due to such a ridiculous incident, which became an eternal regret for old WE fans.

The old WE fans in the live broadcast room all expressed their nostalgia with tears in their eyes.

There is no doubt that this scene from that year appeared in the documentary. Although it is not long, it is enough to prove the glory and importance of WE during that period.

Then the timeline jumped directly to 2017.

An equally critical year.

At that time, the live streaming industry was emerging, the e-sports market was close to maturity, various content creators also had income, and e-sports was becoming more and more professional and large-scale.

After many experiences, the original MOBA overlord DOTA has lost its glory. The number of players of the rising star League of Legends has begun to surpass and show influence, naturally replacing its predecessor and becoming the new focus of MOBA game audiences.

This year also marked the first time that the League of Legends World Championship came to China.

The flames of war shone in four cities.

A giant dragon soaring over the Bird's Nest.

WE and RNG both stopped in the semi-finals, Galio made five hero appearances, and pushed Bang and Li's tears.

In the end, all of them were woven into the tickets for the finals that scalpers were holding.
However, although the result is not as expected, the significance is still absolutely extraordinary.

Through this world finals, tens of thousands of live audiences and nearly 1 million online viewers worldwide, people finally realized that e-sports competitions, like traditional sports, have an extremely large audience base.

Not just League of Legends, the entire eSports industry is steadily rising.

Stars such as Jay Chou, Chen He, and Han Han have created their own e-sports teams, breaking the dimensional wall between games and other industries. The Jakarta Olympic Committee also announced that e-sports will be included as a demonstration event in the 2018 Asian Games.

E-sports players and sports athletes standing on the podium together and winning glory for the country is no longer an unattainable dream in comics and novels.

And the background music of the documentary reached its climax!
2018 years.

It is a true climax of the Chinese e-sports boom, a year of great accumulation and harvest.

In Berlin, the world's first PUBG world champion went to the Chinese team OMG, turning the phrase "China.NO.1" in the game into reality.

The Hearthstone World Cup champion, the Overwatch World Cup runner-up, and the Blizzard Carnival venue were also dyed with bright Chinese red.

The King of Fighters won two world championships, the CS women's team won the WS runner-up, and the CSGO, which has been lagging behind every year, broke out of Asia for the first time this year and brought back a sticker.
And then to the gold medal in the Asian Games exhibition match!
Major media outlets across the country rushed to report on the incident, and official media in all regions spoke out.

In 18, Chinese e-sports has finally stopped being a niche activity for players and has officially entered the mainstream media and the public eye, just like other sports.

Of course, 18 is truly the most promising year for LPL!
Why do some people call 18 the "first year" of the alliance?
Because it lives up to its name!
That was the real championship year, the year of the "Region Grand Slam" that we had been waiting for 8 years.

Intercontinental Championship! Mid-season Tournament! Asian Games Exhibition Match!

S game!
All the championship honors in the League of Legends world belong to the Chinese team!
After 8 years of humiliation and hard work, the replacement and rise and fall of several generations of players, we finally won the highest honor of League of Legends.

A lucky draw post on Weibo can crash the server.

Just saying "IG is awesome" can cause the "Egyptian Consulate" to celebrate in a foreign country.

This is a grand occasion that has never been seen in any other games!
The most passionate and glorious aspect of e-sports broke through the gap and reached another age group and the public's vision on the day S8 won the championship.

This year, League of Legends was defined as a "representative project in the e-sports field" by the People's Sports Daily, and was successfully selected as one of the "Top Ten Sports Events in China" in 18, ranking only after the two traditional competitions of the Chinese Super League and CBA.

It is enough to justify the status of e-sports in the sports world at this moment.

Then in 2019 in Berlin, Germany, the team was reborn and won the regional championship for the second time in a row.

Everyone seemed to have seen the beginning of the region's rise.

The barrage was instantly filled with [It’s coming! It’s coming! ]

obviously.

Everyone in the live broadcast room knew what was going to happen and were waiting for the next scene.

There is still one-third of the documentary left.

As for the following part, there is absolutely no way to avoid a name.

Just like it was impossible to avoid the name Sky in 05 and 06.

In 2020, the League of Legends finals returned to China for the second time.

From a talented player who emerged in the summer season but has not yet attracted the world's attention, to the SN team, the third seed in the region, fighting in the world championship.

From defeating all opponents in unparalleled and unheard-of ways, to finally defending the trophy for the second time at home, on this land!
Won the division's three consecutive championships!
The two names, [Krd] and [Cheng Ming], were successfully engraved in the entire alliance world.

Until 2021.

The once desolate ancient giant has been reborn in front of everyone's witness.

Looking back with today’s eyes, it turns out that the moment the ID WE-Krd appeared, WE had already returned to its peak.

In the historic intra-regional war of S11, the South Korean team also experienced the pain of being eliminated twice in the semi-finals.

The moment of winning four consecutive championships is almost approaching the dark era dominated by LCK.

And that name has become an indelible existence in the league's history books!
Even the documentary describes this:
[Whether it is V5, SN, or WE, in every game Krd has played, there is a name that cannot be ignored - Cheng Ming]

It's just a simple sentence in the documentary.

However, it can be seen that the director of the documentary is very familiar with the league events and knows their value.

No one will complain about why this person appears so many times online during this period, because anyone who understands the development of the plot knows that this cannot be circumvented.

When the picture comes to the Asian Games.

When the young man, full of vigor and vitality, draped in the national flag, stood on the highest step of the podium, looked up at the flag rising, and brought back the gold medal of honor for the red flag behind him on behalf of the country, no one dared to say that this was a waste of time.

When we look back at the early days of e-sports, it was dirty internet cafes, the cold stares from others, a simple boxed lunch, more than ten hours of training without pay, a game without live audiences, and a desperate choice.

Over the past 20 years, dream chasers have experienced success or failure, but the journey of pursuing dreams has never been interrupted.

From the Internet cafe competitions 20 years ago, to commercial competitions at home and abroad, to the increasingly formal professional leagues in various regions, and finally to the official event of the Asian Games today.

From the anti-Korean balance of power twenty years ago, to the dark period of anti-Korean ten years ago, to the current situation of quiet reversal.

Twenty years passed in a flash.

Those teenagers who used to sneak into the arcade finally have their own little room.

However, the electronic games that were once a scourge have finally been accepted by the mainstream.

Today, the world is prosperous and thriving. Compared to those sparks of hope 20 years ago, this prosperous era is what they wished for.

[I am so sad, I feel like crying after watching this. What’s going on?]

[To be honest, the current contestants like to say that they never forget their original intentions, but the contestants in the past never said that, because they are their original intentions]

[Don't judge him by one blow. There are pure people out there. God K reached the peak right after his debut. He must have been successful and wealthy, right? Do you think he has ever slacked off or stopped?]

[Yes, this is why I am such a fan of God K! No need to say more! ]

[Reminder for those who have played the game twice - don't rush to close it, there are still Easter eggs! ]

The theme of the documentary is "Twenty Years of Chinese E-Sports".

That is, from the beginning to now.

The director of the documentary also discovered this.

The representative figure of the earliest barbaric period is SKY, while the representative figure of the current era is Krd.

They are all the most watched e-sports players in their respective periods, and they are also the most unquestionable dominant players in their respective periods.

The most important thing is that they are still in the same team!
The documentary director mentioned the theme and specially arranged a "two-person interview" at the end of the documentary.

Cheng Ming and Li Xiaofeng's faces appeared on the screen, instantly causing the live broadcast room and video barrage to explode.

Li Xiaofeng's mutual evaluation in the interview attracted everyone's attention as soon as he opened his mouth.

"There is no doubt that Cheng Ming is a legend in the history of e-sports and a miracle in all sports. No other sport has ever produced a player as dominant as him."

“The ID Krd will definitely go further than the ID Sky.”

"So I think the title of legend doesn't quite apply to him."

"Because his legend has only just begun."

(End of this chapter)

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