Players’ NPC daddy

Chapter 704 0 Background

Chapter 704 0 Background
【Messiah LV1】

【God's Savior】

[Skill: Michael Z]

[The Holy Spirit Calling Michael]

Greenland touched his butt. Without a tail, it felt like an arm had been chopped off.

If other players heard this, they would definitely complain that he was showing off his superiority. But in fact, at a time when virtual stealth has become the mainstream of games, this is a necessary skill for top professional players.

After all, one more limb means one more means of attack.

For Greenland, the tail is her favorite limb, which can be used for both balance and attack.

However, her account was completely cleaned, so clean that it didn't look like a player account, but more like a baby fabricated out of thin air.

Here we have to mention Godlock's character creation function. Godlock's character creation is the most complicated one Greenland has ever seen in all the games he has played for so many years.

The character creation in other games is quite simple. In this day and age, even face shaping is extremely simple. Only the initial career choice will make players think for a while.

But Godlock's character creation is equivalent to the process of shaping a person's life, which is full of surprises and shocks.

Why do you say that?
When creating an account, players must first choose their race, and then choose their age based on their race.

Taking humans as an example, you can choose from 12 to 100 years old, then you can choose the background and initial occupation for the created character, and finally face the goddess of virtue and vice.

This extremely smooth and casual process has many hidden attributes that players have not yet fully studied.

The specific data of these hidden attributes are based on the player's choices of [Race], [Age], [Background], [Occupation], and [Hero's Path] during the character creation process. They will grow like a tree diagram and eventually become the player's past, that is, the character's background.

Hidden attributes are not visible to the player, but the NPC's dialogue and attitude will be greatly affected by these hidden attributes.

For example, if you choose the human race and mercenary as your initial occupation, you will have the identity of a mercenary in the background. At this time, the initial choice among [Virtue], [Vice], or [None] will determine what kind of mercenary the player is in this background.

Is it just or evil? It's just random.

Next is age. If you choose 12 years old, then in the eyes of the NPC, the player is just a weak mercenary who has just started out.

Civilians will hand in simpler commissions, similar to chores. In terms of the tasks obtained, most of them will be simple errands, and they can gain a lot of knowledge.

What’s unpleasant is that sometimes you will be ridiculed and mocked by the old-timers in the pub.

The choice between vice and virtue will not have much impact. If you choose vice, as long as you have not obtained the vice profession, at most you will be scolded and regarded as a troublemaker. If you choose virtue, you will only be called a good child.

Of course, it is also easy to gain fame, achieve achievements, and become a young hero at this age.

On the other hand, if you choose 99 years old, you will receive similar treatment in terms of tasks. You will not receive any difficult tasks, but you will be more likely to gain trust. As the old saying goes, an old person in the family is like a treasure.

Older people get more respect, but also have greater consequences for their choices of vice and virtue.

If you choose evil, the NPC's hatred will be as high as if you have acquired the evil profession. After all, in the eyes of the NPC, this player is a bad person who lived to the age of 99 and did bad things all his life. Choosing virtue will be the opposite, and he will be regarded as a good person.

Currently, many people are studying Godlock's character creation function, trying to find the most perfect combination. But just like life, there is always a trade-off, and there is no such thing as having the best of both worlds.

However, players are very powerful and have actually found some perfect creation methods.

For example, in Godlock's worldview, people over 70 are considered old, so choosing the age of 70 requires more initial careers. Yes, some people have found that the process of choosing a career has already affected hidden attributes. If you hesitate between several careers, repeatedly click and cancel, then there will be records in the background that the player has become a corresponding identity and changed careers.

The longer you stay on a career option, the longer you will stay with the corresponding identity.

Based on unreliable data, it is estimated to be within 10 seconds plus one year of experience.

Currently, the most perfect way to create a character is to be a 70-year-old person, and allocate time from the age of 1 to 12 based on the principle that "practicing for 70 hours will allow you to master something."

In this way, you can create a character with a rich background and obtain more and richer hidden attributes.

This creation process is to have a more realistic and rich experience. Even if you don’t think about anything and just click randomly, you can have this basic background.

It is impossible for a player to be a blank slate.

But the profession [Messiah LV1], or the age of the special human race, is shown as 1 year old, which means a flawless baby that has just been born.

Greenland can be sure that at this moment all her hidden data is 0, and she is a truly flawless person.

Fortunately, this game does not automatically collect the player’s voice, otherwise she would have become a baby who speaks swear words from birth.

“I understand the situation.”

Five seconds later, Greenland twisted his neck and looked at the big red dragon that seemed to be the incarnation of hell.

"Let's beat this guy up with some mean justice."

"I thought you were going to let me do it alone." Knowing Greenland's true nature well, the Ripper subconsciously felt that there was something fishy going on. After all, he was a man who had tested Greenland's character before.

"What are you talking about, you evil player!"

Greenland opened his eyes slightly, opened his arms, and there seemed to be holy light shining around him.

"The woman in front of you is the purest and most innocent woman in the world. How could I be so greedy? Your false accusation makes me sad!"

"Ah! This girl really thinks that we can't beat the Big Red Dragon, so she wants us to go ahead and buy her time to get familiar with her current body!"

"Anyway, I wouldn't think so." Greenland's expression straightened up, and then he returned to his pretentious look.

"How dare you accuse someone so holy and flawless as me!"

Greenland shamelessly gave up his position and pointed at the big red dragon and said loudly.

"Go ahead! I won't compete with you!"

"That's what you said!"

"Kill!"

The people around were really not polite at all and rushed towards the big red dragon in a hurry.

Want to use them as guns? If their heads are stolen later, you will cry!
Greenland's expression froze instantly, and she frantically flipped through the skill introduction. It would be funny if she really didn't have a chance to make a move.

(End of this chapter)

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