Reborn: Billionaire in College
Chapter 456: Chicken Dinner will be launched simultaneously at home and abroad
"Lao Tian, what difficulty level of computer are you using? Your shooting skills are so abnormal." Chen Pingjiang fired a volley of bullets, and the human-machine on the opposite side didn't even splatter blood, and then Chen Pingjiang's character lay down.
Tian Hongrui smiled embarrassedly: "The simplest one."
Chen Pingjiang: “…”
The guy's face turned red, and he suddenly felt embarrassed.
Chen Pingjiang specially arranged several computers on the chairman’s office floor to test PlayerUnknown’s Battlegrounds.
After more than half a year of intensive production, the first version of "PlayerUnknown's Battlegrounds" has finally been completed and is currently in the internal testing phase.
As a loyal player of "PlayerUnknown's Battlegrounds" at that time, Chen Pingjiang enthusiastically brought in Tian Hongrui, Li Xi, and Gao Songbin to form a four-person team.
The stubborn Chen Pingjiang chose the airport directly at the beginning, but ended up being killed as soon as he landed.
After the game was over, Yu Benzong, the project manager next to Tian Hongrui, quickly took out a small notebook to record the test feedback: "Boss, if you have any bad opinions, please feel free to raise them. We will start to modify them immediately."
Yu Benzong was so excited that his hands were shaking at being able to be in the same room with these big guys.
Every one of the people in this room would be a business star or a chosen one if they were outside.
Yu Benzong especially focused his eyes on Chen Pingjiang who was sitting in the middle, and thought to himself that he would have to start a new game later, otherwise the big boss would be too inexperienced.
After playing two games, Chen Pingjiang suddenly lost interest.
After all, I am not the young kid I used to be. I have no interest in games anymore. All I want to find is some sentiment.
"Improve the rendering effect slightly, and fine-tune the recoil." After Chen Pingjiang emphasized a few points based on his memory, he found that he really couldn't find anything else to say.
Because the initial version that we are trying out now is already very complete.
Is it difficult to cook chicken?
It’s actually not difficult at all.
Technically, the difficulty of winning PUBG lies only in playing with 100 people.
In addition, the gameplay is just shooting + vehicles, and the physical parameters are not optimized very well. This part is not a big threshold for teams familiar with the UE engine, especially those who have made shooting games.
Although several of Renren's popular games are agents, after so many years of development, the game production department is no pushover.
As for the issue of 100 people playing the same game, there is the pressure of rendering performance and the pressure of network synchronization.
In terms of rendering, the gameplay of PUBG means that there are rarely multiple people on the same screen. In addition, everyone knows the level of optimization of PUBG itself...
It can only be said that Tian Hongrui has surpassed Bluehole of that year with just a slight move.
As for network synchronization, due to the gameplay, players are scattered in various areas of the map. Block segmentation is performed programmatically, and only the data of some players in a small block needs to be synchronized, which is not much more difficult than the 16-player or 32-player battles in traditional FPS. It just adds the work of block division and switching, which is similar to the field mechanism of MMO.
Indeed, this is a technical barrier for many small teams, but for teams with experience in PC game development, this is not a difficult task.
The main difficulty of "PlayerUnknown's Battlegrounds" lies in planning.
It can be said that a battle royale ider alone is priceless and is the essence of the entire game.
Chen Pingjiang has already put forward most of the suggestions on this point.
All the group needs to do is follow suit.
This also made Yu Benzong quite emotional. Even if Mr. Chen did not start a business but instead became a game planner, he would definitely be a gold medal planner.
Seeing that Chen Pingjiang lost interest after playing two rounds, Yu Benzong felt a pang in his heart.
Damn it, not done well.
Is it because I haven’t mastered the game rhythm well, or is it because my shooting feel is not good?
Yu Benzong sneaked up to Chen Pingjiang's screen and took a look.
Only to find out that neither is true!
Because Mr. Chen always died as soon as he landed, he had no gaming experience. He couldn't experience the rhythm of the game and the feel of shooting at all.
Shooting games are a little troublesome and require a few points of careful consideration.
Gun trajectory, recoil feedback, kill (armor) calculation, the rest is just rhythm.
How much time do you have to search for supplies, and how long does it take for the first poison circle to appear?
If it’s too slow, it’s not exciting enough; if it’s too fast, people won’t feel the joy of farming.
after all!
A big part of the pleasure of the chicken-eating game comes from searching for supplies and getting level 3 helmets and level 3 armor.
After the game ended, Gao Songbin went back to deal with things, leaving Chen Pingjiang, Li Xi and Tian Hongrui behind to talk.
"The game is well-made and has a high degree of completion. After the internal testing, we can find time to start the first internal test. But have you planned the release area?" Chen Pingjiang asked.
Tian Hongrui glanced at Li Xi beside him and said, "I have discussed this issue with Mr. Li before. To be safe, we plan to launch it in China first, refer to the model of League of Legends, and then find a regional agent or sell it directly."
Li Xi also nodded: "We all think this is more stable."
Unexpectedly, Chen Pingjiang said, "Too conservative. Let's change the pattern. I have an idea for your reference."
"We will still use the conventional method to launch the Chinese version, release it simultaneously with overseas versions, and directly log it on Steam. This will expand the influence of the game in the shortest time. The speed like League of Legends did in the beginning is too slow."
For a moment, Tian Hongrui and Li Xi looked at each other in confusion.
Finally, Tian Hongrui hesitated and said, "Should we integrate our Renren Game Platform and promote it overseas? Steam's commission is 30%, isn't that too high?"
Chen Pingjiang chuckled, "Don't fool yourselves. Renren Games is only a domestic platform. It won't work well overseas. Don't let it drag down the good game PlayerUnknown's Battlegrounds. Of course, I'm not saying that your work level is a problem, but that you started too late. Valve has been doing this for many years."
After thinking for a while, Li Xi agreed with Chen Pingjiang's idea: "Boss, you are right. Steam's 30% commission seems high, but they are also responsible for optimization, CND does not cost money, and even overseas customer service is covered for us, which saves the player community publicity and promotion costs. Of course, we have these resources ourselves, but after comprehensive calculation, it is only about 10 points higher than doing it ourselves. However, if we build our own channels, the traffic and resources are more dispersed, and the distribution risks we have to bear are much higher. This is also the reason why giants like EA and UBI have difficulty in building their own platforms."
"Also, Sony, Microsoft, and Nintendo all take 30% of their commission."
After taking a sip of water, Chen Pingjiang said, "Let's just stop the Renren Game Platform. It's purely for our own entertainment. Let Tencent do it. If they are interested, there is no need for us to do everything ourselves."
I have to say that Chen Pingjiang still recognizes Steam, and they have done a great job in the platform.
Fast download speed, fast refund, can suppress fraudulent developers, clean interface, difficult to control ratings, no buying of charts, in-app purchases can bypass commissions, small development team deploys and updates one-stop service.
It is a paradise for players and developers.
There is no reason for Renren to get involved in this mess. It is better to focus on making better games.
The fact that domestic players are willing to pay 30 yuan a month for an accelerator to use Steam shows how much players recognize it and how complete Steam's ecosystem is.
Looking at those rotten fish and shrimp platforms in China, they feel aggrieved even for a 55% share, the interface has the flavor of 4399 headquarters, anyone with money can take the top spot, and the content is highly harmonious.
Even Chen Pingjiang doesn't like to play.
Li Xi had no objection to Chen Pingjiang's request, and Tian Hongrui didn't care either.
It's better to cut off the junk business.
"Everyone accepts Steam's 30% profit, but everyone resists Apple's 30% profit."
Li Xi laughed and said, "That's different. There are too many applications on Apple, and the scope of commission is too wide. It's too one-size-fits-all to charge 30% for everything. Big companies will naturally not accept it, but small companies don't care."
"This also reminds us that we should avoid minefields when recharging WeChat mini-games. Mr. Chen, what is the current commission for Orange Platform applications?"
Chen Pingjiang thought for a moment and replied, "It's divided into different levels. For those with an annual income below $100 million, only 15% is charged. For those with an annual income between $100 million and $1000 million, 20% is charged. For those with an annual income above that, 25% is charged."
Tian Hongrui sighed, "What a pity. I talked to Mr. Li before to see if there was any way to invest in Valve, but he refused to give me any advice. He refused to raise any funds. There was nothing I could do."
Chen Pingjiang was too lazy to listen to his complaints, so he stood up and gave a closing statement: "After the revision, prepare for the first round of internal testing. Although League of Legends itself is still very popular, in addition to MOBA games, there are also shooting games in the gaming world. Remember to communicate with Valve and strive for the best recommendation position." (End of this chapter)
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