The lucky ruffian of online games
Chapter 98 PK Mode
Fan Nan didn't know that his body's speed, reaction, strength, and strength were all eliminated by the No. t potion injected by the organization. Originally, these abilities were called potentials. The strength n times stronger than ordinary people can only be used potential to describe.
These potentialities are eliminated by the No. t potion, but they are not completely wiped out.
There is still a sliver of residual potential left, because he entered the game of Hengkong, and was slowly stimulated and resurrected, but this resurrection was very slow.
At the same time, the medicinal properties of the t potion still remained, constantly suppressing his potential resurrection.
Right now, Potion T still has the upper hand, while Potential is at a disadvantage. The two sides are fighting, one is attacking, the other is resisting.
What happened to Leng Lonely Shadow is very old-fashioned. Comrades who play online games in Huaxia, it is commonplace to grab bosses.
Fighting the young fox boss is dominated by two players, the master of the holy judge and the master of the madman.
Dominate the game studio, the largest online game studio in China, no one knows how many big consortiums are behind it,
One thing is for sure, Monopoly Game Studio has monopolized 50% of Huaxia's profitable and high-end technology online games, and in these online games it can be said to be the wind and rain.
Everyone knows that the best equipment in traditional online games has to be guarded by the boss, and the best pets also have to fight the boss or guard the points for spawning monsters, and the best leveling points in the game have to be guarded by the family.
Mastering these three elements is tantamount to mastering the lifeblood of a game. The major families in the game, the Bangpai, are fighting for these three points.
If we talk about the traditional games in the past, we can’t see the strength of these studios, families, consortiums, and war groups, and we haven’t gathered all the families, consortiums, war groups, and studios.
Well, this game of Hengkong has achieved this. It has gathered all of China's strengths, strengths, backbones, and weaknesses into Hengkong. None of these people is a fuel-efficient lamp. Qian Jing!
The popularity and authenticity of this game has surpassed everyone's imagination, even beyond the imagination of the official internal high-level personnel of the 'Yengkong Guoji Joint Development'.
Does the game have something to do with the main system ** that the game can achieve this level of realism?It's beyond the scope of thinking at the highest level, haha, I'll talk about it later.
Speaking of which, the two leaders of Dominance were used to being arrogant in other games before. At that time, they invited Leng Guying and the three splashers to join the group to kill the boss together, but they were all rejected.
Well then, the two of them revealed their names, which shows that the labor and capital are monopolizing, and you can't afford to offend them. Since you don't join the group, just watch obediently from the sidelines.
The strength of both of them is also not bad. Although their equipment is not as good as Fan Nan's, they are not too far behind.
In addition, when they came from Novice Village, they still had some subsidies left on them. After warning Leng Duying and the three people, they began to clear the mobs. When they were cleared, it was time to kill the boss alone.
Everyone knows who owns the boss if one-tenth of the blood is knocked out first, so the three swordsmen made a move. Since they are splashers, they don't care about your egg family, battle group, etc.
The three of them suddenly launched a forced PK against the two domineering people, and concentrated their firepower to kill the opponent's archer. The remaining domineering Holy Inquisitor could not escape the siege of the three of them, and those mobs and bosses were all locked on the Holy Inquisition. People, don't think about the ending.
At this time, the three splashers targeted Leng Duying again, and they couldn't leave a future trouble by their side.
And Leng Duying had been prepared for a long time, and ended up participating in the fight...
The final ending is that Leng Duying is pk, and at the same time, he will burn all jade and stone, attract more mobs, and kill one of them by himself...
That's the way it is.
Fan Nan's last concern was, of course, whether Leng Duying lost his experience.
As a result, Leng Duying despised him and asked him to read the introduction of the pk mode by himself.
It turns out that after the character reaches level 10, the pk mode will be automatically activated. It is impossible for the system to send back a crazy notice at this point, so here is a detailed introduction.
Fan Nan found the title of 'pk' next to the profile picture.
Open it up and see how complicated it is to sell manuscripts! pk has three modes:
The first type: targeted mandatory pk,
(Targeted, targeting a single player, or the entire team. The person or team you pk will see your character's name, and your name will turn into a red alert, so that the person you pk can deal with you in the crowd take revenge.)
Targeted forced pk is to launch an attack suddenly when the opponent is not prepared, that is, sneak attack. If the opponent is killed, the opponent will lose 50% of the experience of the current level.
In other words, the person being pk'd is now level 10, and if you get 10 experience from level 11 to level 2, you will lose 1 experience, and if you get 1 experience, you will only lose 5.
If you upgrade from level 10 to level 11, you earn 9 experience points, and you are almost killed without leveling up. Sorry, you will also lose 9999%, nearly 50 experience points.
If you just reached level 10 and don't have any extra experience, then the player won't lose any experience.
(To put it simply, if you are killed by a vicious pk, the experience will not be dropped. This is to prevent players from viciously killing other players back to level 10. Below level 10, they are protected by the system. Of course, Philadelphia does not allow level 10 The following players exist.)
Conversely, if someone does not kill you in a mandatory pk against you, but is killed by you, that person will lose [-]% of the current experience.Of course, if you don't have experience, you won't lose experience.
Forced to pk the opponent, but will be killed by the opponent, and the opponent's name and skull will not be displayed.
Forcibly pk the opponent, the character's game name will be displayed to the opponent, if the opponent is killed, a skull will be displayed on the head, and the name will be displayed in the eyes of the public.
Force pk to kill two people to display two skulls, up to ㊣(5)5,
Mandatory pk kills more than 5 people, displaying a red skull flag.
After the player's red name shows the skull, if he is killed by any player, he will lose [-]% of the money and [-]% of the experience of the current level.
(This 100% experience is not your saved experience. For example, you are now at level 10 and a half experience. If you are wearing a skull, you will become level 9 and a half experience if you are killed. If it is lower than level 10, When resurrecting, you will find that you are back to the resurrection point in Novice Village.)
Therefore, after killing the opponent in general mandatory pk, you'd better find a place where there is no one to hide and wait for the skull to disappear, or go back to the resurrection point, squat inside and don't come out, it's not a joke to lose the level. )
The second type: suicide forced pk,
The suicide pk mode is turned on, all players can see your name, and it is the kind of red alert. In this case, all players can use any pk mode to kill you without displaying the name or attaching a skull. The pk penalty is the same as the first one.
(Simply put, if you don't have a skull, you won't lose your level no matter how you are killed.)
The third type: invitation-style pk, you can invite people to pk in any place, if the other party is killed, 50% of the current experience experience will be lost, the inviter will be killed but the result will be the same, anyone who kills the other party will not be famous, No name, no skull.
These potentialities are eliminated by the No. t potion, but they are not completely wiped out.
There is still a sliver of residual potential left, because he entered the game of Hengkong, and was slowly stimulated and resurrected, but this resurrection was very slow.
At the same time, the medicinal properties of the t potion still remained, constantly suppressing his potential resurrection.
Right now, Potion T still has the upper hand, while Potential is at a disadvantage. The two sides are fighting, one is attacking, the other is resisting.
What happened to Leng Lonely Shadow is very old-fashioned. Comrades who play online games in Huaxia, it is commonplace to grab bosses.
Fighting the young fox boss is dominated by two players, the master of the holy judge and the master of the madman.
Dominate the game studio, the largest online game studio in China, no one knows how many big consortiums are behind it,
One thing is for sure, Monopoly Game Studio has monopolized 50% of Huaxia's profitable and high-end technology online games, and in these online games it can be said to be the wind and rain.
Everyone knows that the best equipment in traditional online games has to be guarded by the boss, and the best pets also have to fight the boss or guard the points for spawning monsters, and the best leveling points in the game have to be guarded by the family.
Mastering these three elements is tantamount to mastering the lifeblood of a game. The major families in the game, the Bangpai, are fighting for these three points.
If we talk about the traditional games in the past, we can’t see the strength of these studios, families, consortiums, and war groups, and we haven’t gathered all the families, consortiums, war groups, and studios.
Well, this game of Hengkong has achieved this. It has gathered all of China's strengths, strengths, backbones, and weaknesses into Hengkong. None of these people is a fuel-efficient lamp. Qian Jing!
The popularity and authenticity of this game has surpassed everyone's imagination, even beyond the imagination of the official internal high-level personnel of the 'Yengkong Guoji Joint Development'.
Does the game have something to do with the main system ** that the game can achieve this level of realism?It's beyond the scope of thinking at the highest level, haha, I'll talk about it later.
Speaking of which, the two leaders of Dominance were used to being arrogant in other games before. At that time, they invited Leng Guying and the three splashers to join the group to kill the boss together, but they were all rejected.
Well then, the two of them revealed their names, which shows that the labor and capital are monopolizing, and you can't afford to offend them. Since you don't join the group, just watch obediently from the sidelines.
The strength of both of them is also not bad. Although their equipment is not as good as Fan Nan's, they are not too far behind.
In addition, when they came from Novice Village, they still had some subsidies left on them. After warning Leng Duying and the three people, they began to clear the mobs. When they were cleared, it was time to kill the boss alone.
Everyone knows who owns the boss if one-tenth of the blood is knocked out first, so the three swordsmen made a move. Since they are splashers, they don't care about your egg family, battle group, etc.
The three of them suddenly launched a forced PK against the two domineering people, and concentrated their firepower to kill the opponent's archer. The remaining domineering Holy Inquisitor could not escape the siege of the three of them, and those mobs and bosses were all locked on the Holy Inquisition. People, don't think about the ending.
At this time, the three splashers targeted Leng Duying again, and they couldn't leave a future trouble by their side.
And Leng Duying had been prepared for a long time, and ended up participating in the fight...
The final ending is that Leng Duying is pk, and at the same time, he will burn all jade and stone, attract more mobs, and kill one of them by himself...
That's the way it is.
Fan Nan's last concern was, of course, whether Leng Duying lost his experience.
As a result, Leng Duying despised him and asked him to read the introduction of the pk mode by himself.
It turns out that after the character reaches level 10, the pk mode will be automatically activated. It is impossible for the system to send back a crazy notice at this point, so here is a detailed introduction.
Fan Nan found the title of 'pk' next to the profile picture.
Open it up and see how complicated it is to sell manuscripts! pk has three modes:
The first type: targeted mandatory pk,
(Targeted, targeting a single player, or the entire team. The person or team you pk will see your character's name, and your name will turn into a red alert, so that the person you pk can deal with you in the crowd take revenge.)
Targeted forced pk is to launch an attack suddenly when the opponent is not prepared, that is, sneak attack. If the opponent is killed, the opponent will lose 50% of the experience of the current level.
In other words, the person being pk'd is now level 10, and if you get 10 experience from level 11 to level 2, you will lose 1 experience, and if you get 1 experience, you will only lose 5.
If you upgrade from level 10 to level 11, you earn 9 experience points, and you are almost killed without leveling up. Sorry, you will also lose 9999%, nearly 50 experience points.
If you just reached level 10 and don't have any extra experience, then the player won't lose any experience.
(To put it simply, if you are killed by a vicious pk, the experience will not be dropped. This is to prevent players from viciously killing other players back to level 10. Below level 10, they are protected by the system. Of course, Philadelphia does not allow level 10 The following players exist.)
Conversely, if someone does not kill you in a mandatory pk against you, but is killed by you, that person will lose [-]% of the current experience.Of course, if you don't have experience, you won't lose experience.
Forced to pk the opponent, but will be killed by the opponent, and the opponent's name and skull will not be displayed.
Forcibly pk the opponent, the character's game name will be displayed to the opponent, if the opponent is killed, a skull will be displayed on the head, and the name will be displayed in the eyes of the public.
Force pk to kill two people to display two skulls, up to ㊣(5)5,
Mandatory pk kills more than 5 people, displaying a red skull flag.
After the player's red name shows the skull, if he is killed by any player, he will lose [-]% of the money and [-]% of the experience of the current level.
(This 100% experience is not your saved experience. For example, you are now at level 10 and a half experience. If you are wearing a skull, you will become level 9 and a half experience if you are killed. If it is lower than level 10, When resurrecting, you will find that you are back to the resurrection point in Novice Village.)
Therefore, after killing the opponent in general mandatory pk, you'd better find a place where there is no one to hide and wait for the skull to disappear, or go back to the resurrection point, squat inside and don't come out, it's not a joke to lose the level. )
The second type: suicide forced pk,
The suicide pk mode is turned on, all players can see your name, and it is the kind of red alert. In this case, all players can use any pk mode to kill you without displaying the name or attaching a skull. The pk penalty is the same as the first one.
(Simply put, if you don't have a skull, you won't lose your level no matter how you are killed.)
The third type: invitation-style pk, you can invite people to pk in any place, if the other party is killed, 50% of the current experience experience will be lost, the inviter will be killed but the result will be the same, anyone who kills the other party will not be famous, No name, no skull.
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