Time Bandit

Chapter 493 Human Race Information

When the daughters in the space study the Zerg samples obtained, the space is also connected to other planets of the Federation through the communication system of this planet, including the capital star of the Federation. 26nbsp;

The primary goal is to find Mansk, and this tragic avenger cannot be allowed to lead the Zerg to the federal capital. Such a result is too tragic, and Ji Qing absolutely cannot accept it.There are many means of revenge, but it is better not to use the method of inhumanity.And Ji Qing naturally stopped him.

Another goal is to collect intelligence on the technology, military, and economic aspects of the entire Federation. After all, Ji Qing only understands a very small level, and there are still too many differences in this interstellar civilization developed by human exiles. learn.

For example, Ji Qing's current machine gunner is just wearing ordinary armor and holding a machine gun. It's not the kind of armor in the game, it's far worse.

In the game, the machine gunners are the first line of defense of the human race, and can be said to be the existence of cannon fodder.The source of soldiers is not from civilians like Charlie, Hart, and Wolfe. Most of them are criminals or rebels.They are trained as Marines after being subjected to a forced mental change.What is even more cruel is that the loyalty and awareness of the past have been removed, and what remains is the only concept of fearlessly defending the interests of the Federation.In other words, the machine gunners are completely cannon fodder. On the front line facing the Zerg, the death rate is extremely high, and it is common for them to be completely wiped out.

The heavy armor of the machine gunners is very effective against light firepower, and it can improve their comprehensive life protection and biochemical and radioactive protection for their actions in space and other adverse environments, not to mention invincibility is almost the same.Of course, this is relative.

Machine gunners are usually equipped with piercing Gauss machine guns, which can fire [-]mm metal bullets at super-light speeds. Basically, these metal bullets are designed to pierce all types of armor to the greatest extent. Their targets are naturally those with thick armor. Zerg.

Additionally, the Marine has some other special ammunition as well.One of these, the depleted uranium round, because it increases the range of a Gauss rifle by a tenth.In order not to waste bullets and consume less energy, the rifle has a capacitor system to control the firing of the gun, and this flexible system can target all units in the air and on the ground.Generally speaking, the machine gunners have extremely strong attack power against the ground and air. On the other hand, it also shows that the machine gunners have extremely strong protection.

Finally, there is the chemical drug delivery system built into the machine gunner, which can give the machine gunner a kind of kephin mixed with adrenaline, which is a kind of psychotherapy drug, and makes the machine gunner more capable.The machine gunner who used the potion greatly improved his speed and responsiveness, but the long-term side effects include but are not limited to insomnia, mania, hypermania, paranoid patients, fantasy and a series of other mental illnesses.As inhumane as it is, doping is necessary for Marines to survive and remain effective on the battlefield.

With such a suit of machine gunners, as well as their powerful firepower and strong offensive and defensive capabilities, if they were placed in Ji Qing's time and space, they would definitely be killing machines.Except for tactical nuclear bombs, there is probably no threat to their existence. It is estimated that the Yankees will be extremely jealous after seeing it.

It's a pity that in StarCraft, when facing the Zerg, the machine gunners are just artillery. It's a pity that the machine gunners were born at a bad time.

Machine gunners have not yet developed to this level, at least for now.Ji Qing walked all the way, mixed in the army, and had speculations about it.I am afraid that after the fall of the Federation and the establishment of the Empire, facing the attack of the Zerg and the strength of the Zerg, at that time, the real full-armor machine gunners will be born.Otherwise, there is only a very small number of human beings in the Federation who resist themselves, so there is no need for such a terrifying weapon of machine gunners.

Sure enough, not long after, the descendant in the space gave Ji Qing the answer.

The technology of this space-time federation is still good.Although it was only developed by human beings who experienced exile, there was a lot of pauses in the middle, and many precious materials disappeared, but the rest allowed the Federation to enter the interstellar.

The armor in the game, the weapons and potions equipped on it, can be manufactured with the current technology of the Federation.

In other words, the technical realization of the machine gunners in the game is not a problem, and the only driving force that needs to be presented is still with the Zerg.

Ji Qing's conjecture is correct, and it is estimated that he will have to fight several battles with the Zerg. Perhaps, after the Star Wars in the federal capital, the human race will truly understand the situation of the Zerg before there will be improvements and changes at all levels of the army.

Except for the machine gunners, the Reapers are not as abnormal and powerful as in the game.

However, the rudiment of the reaper did exist. Like the reaper in the game, the sources of soldiers were the most dangerous criminals in the federation.They come from the most dangerous and violent prisons, or those who fail to do so after resocialization are also sent to the ice room, where the Reapers are trained.

Chemically stimulated, Reaper armies became more aggressive than they had been during weeks of brutal close-combat training.If they can serve two years and survive, they will be completely exonerated from their previous crimes.However, for the record, only one army survived six months out of five.The conditions are attractive, but unfortunately, no one can live beyond two years.

These reapers are the secret weapons of the army, and they are generally used as candidates for fighting in the most dangerous places. Naturally, they don't care about casualties.Relatively speaking, during this period, the Reapers were countless times more tragic than the Machine Gunners.

In the game, the Reaper also wears armor.In combat, the double-barreled Gauss pistol is extremely powerful.For very strong targets, they have dangerously unstable deuterium detonation devices, or more commonly codenamed d8.These devices can be thrown at a short distance and explode immediately. Using d8 is a must for them, but few troops survive to fully master its use.

Because the Reaper's protection is lightweight, it is not suitable for frontal firefights.The key to their success is their personal flight packs, which give the Reapers a huge boost in mobility and allow them to jump up and down cliffs, river cracks, and other obstacles with ease.

This allows them to use their full attack power and retreat before the enemy can react, the Reapers are a very mobile unit.

Also, and notoriously, the Reapers also use stimulants to enhance their combat abilities, which are well suited to their high-speed tactics.

The only thing bad about the prototype of the Reaper in the army is the armor and weapons.As for stimulants, they have already been used.

After that, when it comes to a combat unit, which is also an important role in StarCraft, it is the ghost.

Here, it is necessary to talk about the ability evolved by a human race, telepathy.

Before the establishment of the Federation, when the exiled humans were still lying in the hibernation cabin, during this long journey called the long sleep by later generations, after thoroughly evaluating the genetic mutations and changes in these prisoners, Qing Tianshen, in one of them, A string of potent genetic strains was found in some people.

Although this mutation occurs in less than one percent of prisoners, it is clear that the gene is associated with telepathic traits in the human brain.Qingtian speculated that if these prisoners could survive in the new environment, they should be able to successfully develop telepathy after a few generations.

After the establishment of the Federation, humans with telepathic abilities were discovered by the federal government, and a lot of research work on telepathy was done.Thus, a group of powerful warriors were born, namely ghosts.

The information obtained from the federation system shows that the application of ghosts in the federation is very mature.

Telepathic humans, recruited from childhood and trained by the government, channel their telepathic abilities to augment their bodies' natural strength and endurance, a process due to the fact that they wear specially made telepathically sensitive artificial muscle fibers Clothes are strengthened.

So, a typical Wraith is a stronger, more capable, and faster combat unit than a well-trained human.They belong to the team directly under the Federation, and perform the most special and secret tasks.

Equipping a ghost with a weapon will amplify the ghost's ability.The Wraith's supernatural sniping abilities and their powerful rifles are terrifying to opponents. In the hands of others, the rifle is a cumbersome weapon, but in the hands of the Wraith, it is a deadly weapon.

Tactically speaking, the most important duty of the ghost is to find the enemy's buildings and units, and then use the airborne troops to destroy the target, and even drop the nuclear weapon directly.

The most powerful skill of the ghost is its own invisibility ability. Because of this invisible ability and the mysterious tactics on the battlefield, the ghost scares the enemy very much.

This invisibility ability is the ghost's telepathy, combined with a special kind of clothing.When equipped, the ghosts use willpower to allow these devices to fully blend with their surroundings, making them completely invisible were it not for special detection equipment.

According to the information obtained from the space, the current ghosts of the Federation are exactly the same as the ghosts in the game, not as low-level as the Reapers and Machine Gunners.

It seems that the more powerful the arms, the more attention they receive.Perhaps, this is also related to the small number of ghosts.As a secret force, it is natural to have the best equipment.

In addition, many weapons and equipment of the human race have not been researched, such as Vikings.

Against the Zerg, the Wraith and the Valkyrie felt powerless against the Zerg's ubiquitous airborne troops, and the ground-to-air mech-giants were too mobile.Later, after drawing on these experiences, Terran engineers came up with a brand new concept to solve this problem, which is the new combat unit Viking.

Like the Siege Tank, the Viking is also transformable, allowing it to be either a top anti-air unit or a ground unit.Because of this, Vikings can smoothly switch roles in developing battles to meet tactical needs.

The same is true for other combat units, either in a state of rudimentary research and development, or not at all, as is the mighty Thor, and so is the battlecruiser.

The perfection and reproduction of all this still needs to wait for the further contest between the Terran and the Zerg, as well as the unfolding of the subsequent plot.

Relatively speaking, the combat units of the human race are the most complicated, but the strength of the human race of the same size is the strongest.Although the human race does not have the natural advantages of the Zerg and the Protoss, the technology of the Human Race and its own wisdom make up for the shortcomings of the Human Race, allowing the Human Race to survive and occupy a place between the Protoss and the Zerg.

After learning about this information, Ji Qing has a better understanding of the federal human race, and has a more complete plan for the future.

In Ji Qing's view, although the federation's past practices were somewhat unscrupulous, overall, the structure of the federation is good, and it is of the greatest benefit to the humans in this star area.

Therefore, Ji Qing will stop that Mansk, and the future empire will not appear.

As for the expeditionary force that will arrive in the future, Ji Qing also has his own considerations.In any case, it is the contradictions of human beings themselves. It is the best way to absorb them and tolerate them.

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