Online Game: Burning Yaksha

Chapter 185 Imprisonment, Absorption

"Ding... Congratulations, you have successfully merged with Gao Tianyuan and the low-level gods, and various attributes have been improved. For details, please refer to the attribute panel."

"Ding... Congratulations, you have successfully learned all the skills of Gao Tianyuan's low-level gods. For details, please refer to the skills panel."

The system's notification sounded again, and even Juechen opened the properties panel.

Character: Burning Heaven.

Rating: 35

Money: 102523 million

Reputation: 10200

Occupation: Yasha

Basic Attributes: Strength: 9170

Constitution: 9240

Spirit: 9162

Agility: 9193

Fixed attribute: Lucky: 70

Perception: 40

Charisma: 40

Health: 103100

Mana: 102320

Physical attack power: 10370

Magic attack power: 10262

Physical Defense: 13265

Hit: 18386

Dodge: 18213

Block Chance: 5%

Destruction probability: 10%

Critical strike chance: 13%

Immediate death: 1%

Evil value: 532

Merit value: 52301

Yasha evolution degree: 30%

Attack Speed: 110%

Movement Speed: 110%

Fire Resistance: 55%

Water resistance: 20%

Wood resistance: 20%

Lightning Resistance: 20%

Earth resistance: 20%

Spell Resistance: 20%

Negative status resistance (including all negative statuses such as deceleration, stun, immobilization, sealing, confusion, petrification): 40%

Damage Reduction: 20%

After closing the properties panel, Lian Juechen nodded in satisfaction.As expected, various attributes have been improved again, and now he has become even stronger.

He opened the skill panel again, and looked at the two skills that belonged to the God of Gao Tianyuan that had been devoured and fused just now.

Verdict: Active skills, no consumption, natural skills, not to be forgotten.Grab the other party's throat and summon Yan Luo, and Yan Luo will make the liar lose his life.

Reincarnation: Passive skills, talent skills, not to be forgotten.Yama can store the life of the liar, and when the evil spirit dies, it can use the life of the liar to resurrect it.

Embrace of the Ghost Clan: Passive skill, mandatory skill, not to be forgotten.Every level up automatically increases 1 point of luck, 1 point of understanding, 1 point of charm, 10 points of life, 10 points of magic, 5 points of strength, 5 points of constitution, 5 points of agility, and 5 points of spirit.Every time you change jobs, you have the right to choose a hidden job!

Eye of the Night (Evolution): Active skill, no consumption, talent skill, cannot be forgotten.Evolved from the Eye of Recognition, it can see through the basic attributes of all monsters, and has a certain chance to see the weaknesses of monsters.Can see the basic attributes of npc below demigod, and have a certain chance to see the character of npc.Can see things in absolute light and absolute darkness environments, and have a certain chance of seeing through illusions.

Devour: active skill, can be used in conjunction with Judgment and Reincarnation.Consumption of mana: 100, devour the opponent, increase its own strength.The stronger the swallowed object, the more strength it will increase.Devouring the same kind of monsters will result in lower attributes.

Fusion: active skill, can be combined with Judgment and Reincarnation.Consumption of mana: 100, there is a certain probability to fuse the opponent's memory and skills, depending on the level of understanding.Merge the same monster to get a small skill bonus.

Crazy Slaughter: Attacks within a range of ten meters around itself, full of power, the attack power increases according to a certain percentage of the player's maximum health value, and the critical strike rate increases. The release does not need to consume mana, but it does need to consume a certain percentage of life value.After use, the target enters the negative state "Fear", the defense power, attack power, and dodge rate are reduced, and there is a certain probability of losing the ability to resist for a certain period of time. This state cannot be removed.Basic attack power: 400% - 800%, loss of life will get extra bonus, for every 10% of life lost, or 150% attack power and crit rate bonus.Players who are killed by the crazy slaughter die, with an 80.99% probability of a level drop of 2 levels, a 15% probability of a drop of 3-5 levels, a 4% probability of a drop of 5-10,0.01, and a 0% probability of a level drop of [-]! (increased by luck attribute)

Give orders (guard): The range is 100 meters, and the defense of self and all friendly forces is increased by 15%. (Passive skill, can be turned off)

Yaksha Embrace: Cast a shield on yourself, if the shield is not broken within 5 seconds, it will explode, causing damage of attack power x10 to all enemies within 1.5 meters around.Mana consumption: 500, cooldown time 30 seconds.

Rage: When life is less than 20%, attack power increases by 25%, and crit rate increases by 25% (passive skill, mandatory trigger, cannot be turned off)

Undead Rage: When HP is lower than 20%, 5% of the damage caused by the attack will be converted into HP to heal yourself. (Passive skill, mandatory trigger, cannot be closed)

Broken Soul with One Claw: Incorporating part of the power of the Yaksha King, using the violent Yaksha soul as the power, shreds all enemies!Effect: Swing a shocking claw at all enemies within 10 meters in front, the damage caused is at least 800% of the attack power, the lower the enemy's HP, the higher the damage caused.Unblockable, undodgeable.There is a certain probability of tearing the wound and causing bleeding damage.Loss 2000 HP per second for 10 seconds.Enemies hit must be afraid, fear time: 3 seconds.Mana consumption: 1000, cooling time: 10 seconds.

Fighting Will of the Night: Incorporating part of the power of the Yaksha King, burning Yaksha's fighting spirit with the bloodthirsty Yaksha soul, greatly improving its ability within a certain period of time.Effect: Attack Power +300%, Crit +300%, Hit +300%, Magic Attack +300%, Movement Speed ​​+300%.Skill consumption: none, duration: 30 seconds, cooling time: 5 minutes.

Protection of the Night: Incorporating part of the power of Yaksha King, guard Yaksha's body with the tough Yaksha soul, and greatly enhance its ability within a certain period of time.Effect: Defense +300%, Life +300%, Magic +300%, Response 300%, Jumping +300%.Skill consumption: none, duration: 30 seconds, cooling time: 5 minutes.

Wisdom of the Night: Incorporates part of the power of the Yaksha King, strengthens Yaksha's spirit with the clever Yaksha Soul, and greatly improves its ability within a certain period of time.Effect: Life recovery speed +300%, mana recovery speed +300%, attack speed 300%, various resistances +50%.Skill consumption: none, duration: 30 seconds, cooling time: 5 minutes.

Hidden Guardian of the Night: Incorporating part of the power of the Yaksha King, the Yaksha's body is hidden with the forbearing Yaksha soul, and its ability is greatly improved within a certain period of time.Effect: Hides one's own breath, is in a state of complete invisibility, and will not be exposed when moving.Attack power increase in stealth state: 400%, crit rate increase: 600%, movement speed increase: 400%.Skill consumption: none, duration 30 seconds, cooldown time 5 minutes.

Resistance of the Night: Incorporating part of the power of the Yaksha King, the stubborn Yaksha Soul is used to increase the Yaksha's resistance, and its ability will be greatly improved within a certain period of time.Effect: All resistances increased by 20% (passive effect, can be turned off) Temporarily increase all resistances to 90%.Skill consumption: none, duration 30 seconds, cooldown time 5 minutes.

Yasha's determination: Unleash all Yasha's fighting will, burn 50% of life at the cost of death, and greatly improve all abilities!At present, the life value is increased by 800 million, the magic value is 500 million, the attack power is 100 million, the magic attack power is 100 million, and the defense power is 100 million.Increase all resistances: 90%, damage reduction: 90%.All attacks and skills are equipped with a fear effect, and the enemy is forced to fear for 5 seconds.The strength of all enemies is forced to drop by 60%, irresistible. (The skill has no consumption, the duration is 1 minute, the cooling time is one day, the skill is used to die once, the level is reduced to 0, all attributes are reduced by 10000 points, and the wear rate of the Yasha suit is +50%.)

The power of space (preliminary evolution) - one of the two most powerful forces, with the power of space, one can travel through the void, and travel between the interface of heaven and earth, which cannot be comprehended by the day after tomorrow.

Effect: short distance movement - can move medium distance in the same interface.

Marking memory - you can set the memory of the power of space at any position, and you can use the memory to directly transfer to the fixed point next time. (Currently 5 positions can be fixed)

Crossing the interface - crossing the interface with a strong obsession, but because of the initial awakening of the power of space, the risk is very high, and you may fall into the cracks of space at any time, and you will never be reborn forever!

The power of time (preliminary evolution) - one of the two most powerful forces, with the power of time, you can control time and space, speed up, slow down or even freeze the flow of time, which cannot be comprehended by the day after tomorrow.

effect:

Acceleration - Accelerates the flow of time in a small space, and has no effect on itself. Creatures below the fairy level cannot break free from the area affected by the force of time. Fairy-level creatures have a very small probability of breaking free from the area affected by the force of time. There is a high probability of breaking free from the area affected by the power of time, and creatures at the super god level and above are not affected by the power of time.

Deceleration——Slows down the flow of time in a small space, and has no effect on itself. Creatures below the fairy level cannot break free from the area affected by the force of time. Fairy-level creatures have a very small probability of breaking free from the area affected by the force of time. There is a high probability of breaking free from the area affected by the power of time, and creatures at the super god level and above are not affected by the power of time.

Freeze - Freeze the flow of time in a small space, and have no effect on itself. Creatures below the fairy level cannot break free from the area affected by the force of time. Fairy-level creatures have a very small probability of breaking free from the area affected by the force of time. God-level creatures have extreme There is a high probability of breaking free from the area affected by the power of time, and creatures at the super god level and above are not affected by the power of time.

Imprisonment - imprison any enemy within 20 meters of the self in place, the imprisoned enemy cannot move, but can attack.The higher the strength of the imprisoned enemy, the shorter the imprisoning time.The skill has no damage, skill duration: 10 seconds, skill cooling time: 20 seconds, no skill consumption.

Ingestion——Ingest any enemy within 20 meters of oneself to the front of oneself, and the ingested person can resist and dodge through their own abilities.The higher the strength of the ingested person, the lower the success rate of the skill, the skill has no damage, the cooldown time of the skill is 20 seconds, and there is no skill consumption.

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