[Persistence] must learn the first turn skill [Stop Attack]. After the skill is upgraded to level 11 and compensated, there is a 2% chance of persuading the opponent not to attack you at level 76.This directly makes me a little speechless. Basically, in the current situation, the original probability of this kind of probabilistic skill is more than 30%, which is 100%.That is to say, after level 30, as long as I don't want to fight, I can let the opponent stop fighting at any time.However, this skill seems to be useless for task monsters and bosses.

The second-turn skill that you need to learn one turn ahead of time is [Gushen], a passive skill. After the skill is upgraded to level 11 and compensated, it will increase 1 points of continuous spirit at level 4, 4 times mental attack, spiritual defense, spiritual hit, and spiritual dodge. , magic bar, return to magic.There are also three optional skills: distraction, stabbing, and provocation. [Distraction] is an active single-target curse skill. After the skill is upgraded to level 11 and compensated, the opponent's mental defense and mental dodge will be reduced to 1% at level 2.5. [Spirit] is an active single-target mental attack skill. After the skill is upgraded to level 11 and compensated, it will exert 1 times the mental attack power at level 4 without cooling down. [Provocation] is an active single-target curse skill. After the skill is upgraded to level 11 and compensated, there is a 1% chance to provoke the relationship between any two targets at level 20.

[Archer]'s 0-turn must-learn skill is [Archer], which is also a troop fineness + passive skill. After the skill is upgraded to level 11 and compensated, the attack distance will be increased by 3% at level 3.6. It has a lower-level black 4-level troop "bow" soldiers".At the same time, all daily archers have a black color.

The must-learn skill [Aiming] of this profession will be upgraded to level 11 and compensated. At level 2, the continuous agility will be increased by 3 points, and the continuous hit rate will be increased by 50 points.The selected skills for the first turn are [Shot], [Flare], and [Ambush]. [Shot] is an active single-target attack skill. After the skill is upgraded to level 11 and compensated, the attack power will be increased by 2 times at level 3.8 without cooling. [Flare] is an active unit auxiliary skill. After the skill is upgraded to level 11 and compensated, at level 2, you can find ordinary invisible combat units that are one level lower than your own strength.There is a 38% chance of discovering ordinary stealth combat units ranging from one level lower than its own strength to one level higher than its own strength, and enhanced stealth combat units lower than its own strength by one level or more.There is a 3.8% chance of discovering ordinary invisible combat units that are one level higher than its own strength, and enhanced invisible combat units that are one level lower than its own strength to higher than one level, and special invisible combat units that are one level higher than its own strength combat unit.Cooldown for 10 seconds. [Ambush] is a skill of war. After the skill is upgraded to level 11 and compensated, it can ambush the target. At level 2, it increases its long-range attack power by 38%, and has a 3.8% chance to reduce the target's attack power to 12.5%.If the strength of your side is 30 times that of the opponent, there is a 100% chance to reduce the target's attack power to 12.5%.

The skill that must be learned in the second turn of the first turn is [Penetration]. After the skill is upgraded to level 11 and compensated, the sustained strength will be increased by 1 points at level 4, and there will be a 4% chance of reducing the target's defense by 4%.The skills learned in the second turn are [Shot], [Throw], and [Salvo]. [Volume] is an active group attack skill. After the skill is upgraded to level 11 and compensated, it will exert 1% of the long-range attack power at level 40.Cooldown for 10 seconds. [Throwing] is an active single-target attack skill. After the skill is upgraded to level 11 and compensated, the long-range attack power will be increased by 1 times at level 4.Increases range by 4 times.1 second cooldown. [Volvo] is a skill of war. All combat units attack an area at the same time. After the skill is upgraded to level 11 and compensated, the long-range attack power will be increased by 1 times at level 4.

[Dreamback] It is a first-level one-change job.The skill that must be learned in one turn is [Dream Demon], which is a passive summoning skill. After the skill is upgraded to level 11 and compensated, there will be 2 "Dream Demons" participating in the battle at level 3. The relative attributes are 3.8 times that of the person, and there is no other Any non-skill combat bonus.

The second turn of this profession must learn the skill [Dreamback]. After the skill is upgraded to level 11 and compensated, at level 1, it will increase 4 points of continuous agility and continuous spirit, 20 points of continuous spiritual attack and magic attack, 50 points of continuous spiritual defense and Magic defense, 100 points of continuous magic bar, 0.2 points of continuous magic return and movement speed.The skills learned for the second turn are [Nightmare], [Drowsiness], and [Sleepwalking]. [Nightmare] is an active single-target attack skill. After the skill is upgraded to level 11 and compensated, the magic attack and spiritual attack will be increased by 1 times at level 6.No cooling. [Sleepiness] is an active single-target curse skill. After the skill is upgraded to level 11 and compensated, the target's total attributes will be reduced to 1% at level 65.61. [Sleepwalking] is an active single-body auxiliary skill. After the skill is upgraded to level 11 and compensated, at level 1, you can have the ability to fly, dive and drill 400 meters, and increase all attributes by 40%.for 40 minutes.Let cool for 10 minutes.

Diao Chan, as one of the "Top Ten Beauties", is also a top military general like Sun Shangxiang, and will be ranked commander 10 at present.So even though it is a first-level profession, it already has very good skills.In particular, the must-learn skill for the second turn is already a passive skill with double plus continuous absolute attributes, which is not yet available in the general top generals.This also means that after changing jobs in five professions, I have raised 26 general ranks, plus one general rank rewarded for becoming a famous general, and now my general rank has reached four general ranks.

The next time is to start recruiting troops.For recruiting troops, I have an inherent advantage over other players, because other players don't know what to do and dare not suppress bandits, so they can only go to the NPCs to slowly recruit people.I can recruit these bandits back by repeatedly suppressing bandits.And after this kind of surrender, all the troops recruited belong to me, which makes me more motivated.Before the next game day, I had already recruited a division of npc troops.His military rank was raised to the rank of partial commander.Of course, the military rank is currently only promoted to general.At this time, I have suspended recruiting and surrendering, because the new day can do the task of monster siege.

After repeated surrenders, my strength has risen to command more than 20 grids.This also means that I can establish 1 capital city + 1 state city + 1 county seat + 1 county seat + 23 townships + 69 villages + 60 garrison areas + 600 million base areas at the same time.In fact, I have been able to establish more than 300 townships and more than 2000 villages.However, based on the quota of the subordinate territories of the townships, the capital city, the state city, and the county seat themselves have a subordinate territory, and there can only be 7, 6, and 5 towns respectively. Adding the 5 townships in the county seat, only 23 towns can be built. indivual.And in this way, villages can only be built under the name of townships, so there are still quotas for townships and villages.As for the garrison and base areas, there is no such limit, and they can all be built in one go.Calculated in total, the capital has the strength of one division, one battalion in the prefecture, one camp in the county, one brigade in the county, 23 ministries in towns, 69 villages, 120 million teams in garrison areas, and 600 million teams in base areas. More than 180 troops.The siege monsters were divided into 10 batches, with a total of more than 1800 armies.

But this time, after I completed the first round of surrender, I found that there were no more siege monsters in my territory.This means that the new script has undergone a major change. The opponent will no longer reappear after being released, and there is no such trick that was often used in the previous script, such as repeatedly catching the surrender and releasing it, and then catching the surrender.Fortunately, I still strictly follow the nodes and give priority to recruiting higher-strength monsters. Among the 18 monsters I have recruited so far, all of them are monsters above the general level. heartache.

And this change in the new script directly made my attempt to level up through the territorial monsters fail.So it is imperative to continue to upgrade the level by suppressing bandits.Of course, in this process, you can still get troops, which is really killing two birds with one stone.The task of suppressing the bandits is to eliminate the Baibo bandits.It seems that in Sizhou and Yongzhou, there is only this kind of bandit monster.The final result, of course, is that except for Guo Da, Li Le, and Han Xian who were left behind to upgrade, all the Baibo bandits from the three armies were recruited by me.When the military rank is promoted to Marshal, the military position is also promoted to Marshal.There are three Baibo bandits under his command. At the same time, Wang Yun will reward me with a corresponding full-staffed troop every time I reach a certain troop strength.That is to say, in addition to the Baibo bandits of the three armies, I also have a full-scale army + a full-scale division + a full-scale battalion + a full-scale camp + a full-scale biao + a full-scale army rewarded to me by Wang Yun. Arrangement department + a full arrangement.These troops are directly under the troops and are not included in the establishment.That is to say, in addition to these troops, I can also have a full line of troops.Of course, according to the usual practice, these troops should be replenished before the battle, and I had to replenish them myself before.But now I can only rely on recruiting to increase my strength. Only the player himself and the original famous generals have the authority to recruit.The so-called original famous generals refer to the famous generals that existed at the beginning of this script, and the ones developed later are not counted.Each famous general can only recruit one to three soldiers a day.In other words, with my current military strength, there can only be about three famous generals, and it would be good if I could recruit one high-ranking military general every day.

That being the case, I don't care about the strength of this station, all the npc subordinates and private troops will go to Guo Da, Li Le, and Han Xian to improve their general status.The level of the npc in this script is 600 levels higher than that of the player, and if Guo Da, Li Le, and Han Xian are captured once, the level will increase from 1200 to 6000.Converted into generals, npc has 2 to 10 generals, and private troops have 40 to 200 generals. After the pc reaches 2000 grids of commander, it will have 400 times the combat power of no general grid, and the level coefficient will reach more than 20.This is enough for me to maintain the advantage of npc troops.In the end, after successfully completing the strength improvement of all npc troops, my private troops have reached the commander's 1 grid.I also subsequently raised my general grid to command 1 million grids.

At this time, the trials between Dong Zhuo's camp and Lu Bu's camp finally came to an end.As we expected, when the tank army of Chinese players charged, neither Bobby nor Catherine could cover the field. They could only watch us take the initiative and all Shura players were kicked out of the field.In the previous scenario, due to the superstitious belief that more troops provide more protection, these tanks usually act together after gathering with other players. No one expected that it would be better now.And after this problem is discovered, it means that Shura players may not be able to do anything in the npc camp of this script.

However, when the second game day came, Wang Yun's camp still hadn't started fighting.This is because in the war plot of "killing Dong Zhuo", the "Battle of Fengyi Pavilion" broke out first.That is the jealous battle between Dong Zhuo and Lu Bu.Originally, this was just a small episode, at most it was equivalent to a fight, but there was no way for the system to start a war.So the players from Dong Zhuo's camp and Lu Bu's camp caught up with them as soon as they were selected, and the players from Wang Yun's camp got an extra day for recruiting and monster missions.

On a new day, as my general level is raised to 1 million, it means that I can build 1 imperial city + 13 county seat + 39 townships + 3.8 villages + 38 million garrison areas + 13 billion base areas.There are three levels of capital city, state city, and county city. Because it was built just yesterday, it cannot be built today.But even so, one army in the imperial city + one biao in the county + 39 ministries in townships + 7.6 villages + 38 million teams in garrison areas + 11 billion teams in base areas, still let me have more than 110 troops .These are the troops stationed and base areas.In the ensuing monster siege, the monster dispatched a total of 110 million troops, and asked me to recruit 180 troops of demon soldiers.This is a huge increase in the strength of private troops. Compared with the previous 600 private troops, the total strength has increased by more than 18 times.And more importantly, there were only 110 monsters recruited to surrender before, but now they have expanded to more than [-] armies. These are all real air forces.

In addition, although I was busy leveling up yesterday, I finally asked three famous generals to recruit a group of soldiers and recruited more than one army.Now, I bring this station, plus the air force of three armies, and the territorial strength of 3000 armies, to carry out the bandit suppression again.Of course, the so-called suppression of bandits is actually to raise the level.Since there are too many troops, I can only increase the strength of these 110 million troops to the commander-in-chief of 200 grids.The newly recruited npc troops are still commanding 2000 grids. The air force of the 110 armies has been upgraded to command 100 million grids just like the earliest private troops.As for myself, I will raise my level to Commander 150 million.The reason why I want to continue to improve my general status is not because I am not strong enough, but in this way, on the next game day, I can harvest the territorial strength of 150 million troops and the air force of [-] troops.At present, we can only rely on this method to expand the army.

However, the system did not give me the opportunity to expand the army immediately.On the second day, the plot of the system war of "killing Dong Zhuo" was over, entering the final procedure.Of course, the results of the "Battle of Fengyi Pavilion" also came out.The first step and the main battle still broke out between the players. The players on both sides played alone with a tacit understanding. After all, this is a war within the alliance players. If the player himself dies in the war, there is no loss, so it is better to fight openly. shelf.In the end, the Dong Zhuo camp led by Wu Qi was slightly better, and used the "Xiliang Iron Cavalry" to beat the Lu Bu camp led by Hou Qi to nothing.

And after the "killing Dong Zhuo" plot entered the plot procedure of "Dong Zhuo's death", Wang Yun really filled up my road department.Two full-stacked npc troops, plus three full-fledged white wave armies.That is to say, even though I am still the rank of marshal, my total npc strength has reached one road, one army, one division, one battalion, one army, one department, one song.Although there are no high-level arms, the black infantry and archers have surpassed other npc arms.In addition, since the two full-strength troops that Wang Yun gave me were too late to level up, they were still the strength of ordinary npc troops.I have already made up my mind that I will not send these two armies to fight at that time, and my other troops can already meet the needs of the battle.

And the result of Wang Yun filling up the road department for me also made me the sixth marshal of Wang Yun's camp.Previously, Dong Cheng, Zhang Wen, Lu Zhi, Huang Fusong, and Zhu Jun were the five tiger generals in Wang Yun's camp.These five people command a road department respectively, and Wang Yun leads a road department himself. The entire Wang Yun camp has two Jianshuai departments, six road departments and 30 armies.Now add my road department, that is 36 armies.In addition, as the leader of the player, I was also responsible for leading 1000 players to recruit a dissatisfied army on the previous game day.Including the player himself, there are two dissatisfied editors in total.This part of the force is relatively weak.By convention, these troops will go to the battlefield, but let the players play by themselves.Of course, I'm still in charge.

The first thing to start is the player war.As usual, the bachelor will play.This time, players from Wang Yun's camp and Lu Bu's camp will fight against Dong Zhuo's camp. Lu Bu's camp will go first, followed by Wang Yun's camp.As a result, Dong Zhuo's camp was given a chance to improve their level. With the defeat of Lu Bu's camp in the first battle, Dong Zhuo's camp already had a level advantage of 40.In other words, the players in Dong Zhuo's camp have three times the combat power of ordinary players.In addition, the "Xiliang Iron Cavalry", a low-level unit, has an attack and defense bonus of 3 blood and 4, and its combat power is 9 times that of ordinary players.Our players are all ordinary players except me.After I added all of them to the "Archer", the lower wood level black four-level unit, the bonus of the unit's rank + level is also 3 attack and defense 4, the coefficient of the black unit is 4, and the combat power is 12 times that of ordinary players.In other words, in terms of arms, our side is one-third higher than the opponent's combat power.This is very comforting to me.The only problem is that our side is good for long-distance attack. Once the opponent rushes to the front, it will be the result of cutting melons and vegetables.

I'm not worried about this, because we can first launch a projectile when the opponent enters three times the range, then shoot randomly when the opponent enters double the range, and finally perform a point kill at the effective range.In this process, the opponent will lose a lot of troops.Then I rushed up and used group kills, and by the way, I created a low wall to delay the opponent's attack, and I almost won them by going back and forth.If it still doesn't work, I will rely on my personal ability to kill by force.

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