Online games of the Three Kingdoms era
Chapter 1146 League Arms and Common Arms
In the blink of an eye, the selection contest for Longyou's script was over. The war of the "Apostle Revolution" broke out again.This time the imperial camp changed a group of people, it was no longer led by Bobby, but led by Drupa.Although the leader of the players has changed, what remains the same is the real war.Because he didn't participate in the war with me, drupa didn't know my reality.Not only did drupa not know this time, but even the readers didn't know my truth.Because the rogue author has not reported the situation of the martial arts conference and the martial arts league to readers transparently for a long time, and has been hiding it all the time. Now this ugly daughter-in-law is finally going to see her in-laws.
The martial arts conference and the martial arts league mean the creation and promotion of arms.In terms of unit creation, there is nothing new in the past two years.However, there are still some changes in terms of arms upgrades.First of all, [Guwei Army] has finally been upgraded to +1000 level, which not only means the improvement of the strength of the arms, but also brings about a qualitative improvement of the arms.Because just when the unit reached level +1000, the unit [Guwei Army] finally had its first original inheritor, that is, myself.And after having the original inheritor, [Ancient Wei Army] immediately raised a unit rank, that is, when I directly participated in the battle, [Ancient Wei Army]'s unit rank would reach the third rank.However, this type of arms is not a type obtained through skills. There is no bonus in skills, but it is not very ideal.But the level of +1008 means that this unit not only has a bonus of 10 offensive and defensive HP at level 19, but also has a relative attribute total bonus of +3024.Of course, the level of +1008 only exists in the big script. In this script, I have only practiced to +295.In other words, in addition to the bonus of 19 attack and defense blood, it only has a relative attribute total bonus of +885.The average bonus for each attribute is 88.In fact, the bonus coefficient for improving attributes through arms is based on the relative attributes of the fifth level, 2 for the fourth level, 3 for the third level, 4 for the second level, and 5 for the first level.There are four relative attributes for the fifth level, one for the fourth and third levels, two for the second level, and two for the first level, that is, the total distribution constant is 33.Calculated in this way, based on my current total addition coefficient, the average base allocation is 26 and 27.In this script, this unit explodes attack, dodge, magic recovery, and movement speed, so the additional bonus coefficients are: attack 221, defense 75, blood bar 104, magic bar 93, hit 87, dodge 151, blood recovery 32, recovery Magic 41, attack speed 25, movement speed 56.Adding the basic coefficient and level 10 bonus, the comprehensive bonus coefficients of the troop grade and troop level are: attack 241, defense 95, health bar 124, magic bar 94, hit 88, dodge 152, blood recovery 33, magic recovery 42, attack Speed 26, movement speed 57.Adding blue units, the final bonus unit coefficients are: attack 1446, defense 570, health bar 744, magic bar 564, hit 528, dodge 912, blood recovery 198, magic recovery 252, attack speed 156, movement speed 342 .
After long-term game accumulation, almost all players now have their own high-grade, high-level, and high-quality arms, but generally they are separated from high-grade, high-level, and high-quality arms. In one branch, there are almost none.Especially for high levels, this is the height that needs to be raised first in martial arts conferences and leagues, and then can be reached.At present, in this script, I can count as the only one that can train to level +295.Relatively speaking, the rank and fineness of my unit are not high.But the grade and fineness of this unit are not low.After all, in terms of fineness bonus, any unit is at most twice as high as [Ancient Wei Army]; in terms of rank, it is at most 10 times higher.And so far, among the troops I have seen, except for the monster soldiers such as the [Snake God Guards], there is basically no rank and fineness higher than the [Ancient Wei Army].And the base bonus of 295 to 26 brought by the +27 level of [Guwei Army] alone is enough to offset the advantages of any arms.In other words, as a unit with one trick and one trick, [Ancient Wei Army] is already enough to stand out from the crowd.
Of course, the [Guwei Army] is not the only one of my current high-level arms. 【Zhang Weijun】【Weixie Army】【Nuwa Soldiers】【Intentional Archers】【Soul Soldiers】【Flying Dragon Army】【Singing Sand Army】【Sword Army】【Sliding Army】【Monkey Army】【Wolf Army 】【Daowei Army】【Baiwei Army】【Leopard Army】【Haowei Army】【Fuwei Army】etc. are my priority arms for development. Now the level cap has exceeded +500. Has a level of around +300.Especially [Zhang Weijun], as a mighty and tyrannical mass unit, I have desperately promoted it, and now it is at +374 level.So this super-first-level blue + 374-level unit has the same strength as [Ancient Wei Army].Especially in this script, [Zhang Weijun] exploded in defense, and the defense factor was as high as 1287.It also allowed me to directly have a popular unit with super-defensive defense.Looking at the entire game, I am afraid that there is no better defense than this unit in this scenario.What's even more rare is that the attack coefficient of this unit is also as high as 300, which is enough to compete with other players' attacking best units.In the protracted war, this unit is even better than the [Guwei Army].
Since the magic crystal gunboat relies on its own defense to resist attacks, a unit with high attack and low defense can actually take advantage of naval battles.However, such a high-attack unit like [Guwei Army] is a one-size-fits-all, that is, only one ten-thousandth of our army can use this unit.For the remaining troops, both attack and recruitment restrictions must be taken into account, and [Zhang Weijun] has become the first choice, because even the [Haowei Army], which has limited recruitment, is not as high as [Zhang Weijun] at present.Since [Ancient Wei Army] and [Zhang Wei Army] have both the attributes of [Haibo Legion], they have already become amphibious units and can be directly used in naval battles.
After six game years, that is, two years of development in real time, players have owned more than 100 imperial cities, and each player's total strength has reached more than 100 armies.In other words, in the naval battle of the Suez Uprising, both sides have at least 20 troops, which is equivalent to the participation of two partial commanders.Of course, I myself also dragged out 20 army air forces to participate.After the addition of [Zhang Weijun] arms, these air forces all participated in the battle in the second-level magic crystal gunship.Now the second-level magic crystal gunboat has become the public equipment of this script, and everyone can already fully compile the equipment.All of a sudden, the battle map of the Red Sea was enlarged by 100 million times, so that the magic crystal gunships of both sides could berth into their own ports.This time, because the opponent is too strong, I decided to let the players of the "Old Ancient Alliance" sail to a safe place, and I will do all the defending and attacking things, and they will not go on board until they are needed.The so-called safe zone, of course, is the safe zone confirmed by intelligence after controlling the sea, and this safe zone will continue to change as the battle situation changes.
This time my air force didn't go out of its way.After all, it is a bit invincible to always use magic generals to capture other people's warships.But in any case, these air forces were obtained through recruitment and surrender.Unlike the opponent's air force, all of them are calls from captives.Of course, the two sides also dispatched their own air force calls.Now each player's air force call has reached a battalion, that is to say, the air force call alone has reached 100 Cao Kuang troops.Therefore, in the early days of the naval battle, the two sides did not fight for warships, but for the air force.Both sides used their air forces to cover their warships, and then tried to get their air forces to infiltrate the other side.Currently, when the air force attacks a warship, it can only attack the combat units on the warship, not the warship itself.Therefore, Air Force combat is actually a war between combat units.However, once the air force attacks the opponent's warship, the magic crystal cannon fired by the warship can still hit the air force.The magic crystal cannon is not only attacking warships, but also attacking combat units, and one shot is often a large area.So on the sea, once you see a large number of air summons, it usually means that there are warships under these air summons.
Since summoning has no arms, the strength of the air force is basically the same.The rest is up to performance.But in the air force of one of my deputy commanders, there are 20 armies called "Guwei Army", and the rest are all "Zhang Weijun", which makes the balance of air combat tilted towards me again.Moreover, the troops of these two partial commanders are fully organized, unlike the troops of other players on both sides who are all improvised.This kind of full force means that the senior generals in the army all have senior general qualifications, and there are even a lot of bosses among them. Bosses generally have at least three proportional bonuses to relative attributes, among which the health bar is at least 10 times higher.Now after the addition of arms, it is even more twisted.Therefore, although both sides have air force calls, because our army's original air force is stronger, we have actually grasped the intelligence on the sea before the air battle begins.This indicates that once the air force starts to fight, the opponent will still become our target, but we can calmly deploy troops.
And at the same time that our army had mastered the information on the sea surface, drupa had realized that the next step would be to be beaten passively, so drupa immediately ordered all the magic crystal gunboats to quickly go to the retreat port under the escort of the air force. Concentrate and prepare the whole army to withdraw from the player battle.But it was too late by this time, our army had successfully intercepted around the retreating port and besieged the retreating enemy forces.Our troops who were originally in the safe zone also chased and beat the enemy's buttocks, and blocked the enemy's route to our port by the way.In the end, except for the 15% of the imperial camp that was originally near the retreat port and withdrew from the battle together with the call, the other troops were surrounded and wiped out by our army.Although the enemy retreated 15% of its troops and called for the air force, the players themselves concentrated in the headquarters, and eventually the entire army was wiped out.But each player left 15% of their troops and summons, which is already the best result.
Although our army won, it also paid a heavy price.This is because the players on both sides are elite, and each has at least millions of players with high-level units.The strength of dozens of players is almost equal to mine.Although their number of troops is far smaller than mine, they have also caused major losses to our army, especially other players.In the end, the loss of my private troops was relatively small, and the total was only one division.But other players have a 30% drop rate.These are all losses caused after encountering the opponent's high-level troops.As for summoning, the loss was even greater.Just like my army used primitive forces to eliminate most of the opponent's calls, the opponent also used the same tactics.In the end, our army's summoning loss rate reached 40%.However, in the process, I still gained something. I used attunement to recruit and surrender the original strength of 100 armies of the opponent, as well as the call of the air force of its 500 commanders.On average, each player in the imperial camp provided me with a battalion of troops and 25 air force calls from Cao Shuai's department.
Next is land warfare.This time, the two sides will end the battle when the territory occupied by the side - the territory occupied by the other side > 2000.This time the imperial camp finally broke out.The opposing player only has one goal in mind, and instead of confronting the powerful forces of our army head-on, he only picks the weak to fight.After all, most of the 2000 players in our army are rookies, and they are not dominant in arms. Although they have more troops than the opponent, in this era where quality and quantity are both important, quantity does not explain the problem.And I am also prepared for the opponent's strategy.This time I did not stop after occupying the first territory, but continued to occupy along the horizontal direction of the map, building a line of defense, and gradually extending my troops on this line of defense.If our territory is not occupied, I will take a step forward.If our territory is occupied, I will take it back.In about one game day, a line of defense stretching 2000 bases was built by me.Within the line of defense, there are no more troops from the imperial camp.Next, Drupa finally chose to retreat across the board after bumping into walls, giving up 2000 bases.Our army won.
As a result of the player war, due to the fierce battle between the two sides in the naval battle, our army only got five times the reward.There was no improvement in terms of career, but the two consecutive promotions in the military position allowed me to secure my position as a full-fledged player.The other 19 song chiefs also got the military position of NPC Biaochang like me, and four of them were promoted to official player ministers at the same time. Among the 80 captains, five were promoted to player Qu Chang, and all of them got the rank of NPC minister. Of the 400 corporal leaders, five were promoted to player captains, and all of them got the rank of NPC Quchang. Among the 1500 ordinary players, five were promoted to Corporal Leader, and all of them got the rank of NPC Captain.So after the outbreak of the npc war, our army already has a total of 20 soldiers sent to us by the apostle John + 80 troops + 400 songs + 1500 troops = three battalions, three soldiers and three troops.These troops are under my unified command, but because the troops are not owned by me personally, the military rank is only a false general.And the arms of these troops are only believers. Each player cannot use league arms but can only use ordinary arms to exchange these troops for arms.In this way, I can only switch to ordinary troops like the [Big Han Regular Army].In addition, the [Imperial Guard Army] with one move out of ten, the "Eagle Guard Army" with one move in a hundred, and the "Tiger-Wei Army" with one move in a thousand are also options, but the "Longwei Army" with one move in ten thousand cannot be recruited.In fact, in this script, the so-called one trick out of ten, one trick out of a hundred, and one trick out of a thousand are just a rough idea.Generally speaking, after proportional calculations, the troops will be filled up to a complete organizational system.So now I can recruit a Wu's Tiger-Wei Army + a team of Eagle Guards + a Ministry of Guards + the rest of the regular army.Now the bonuses of these units are: Tiger-Wei Army Super Tier 32 Black Iron Level 243 Attack and Defense 252 Blood 9 Other 171, Eagle Guard Super Tier 180 Black Iron Level 9 Attack 117 Anti Blood 9 Other 54, Imperial Guard Super Super Eighth-level black iron and third-level attack and defense blood 63 other 9, regular army lower earth-level black iron third-level attack [-] anti-blood [-] other [-].Calculated in this way, although my npc troops can only use ordinary troops, their combat effectiveness is still stronger than that of the imperial army.
But there are too few npc troops at this point.The npc forces of other players don't have such a bonus, so they can't compete with the emperor.And the total sum is far less than that of the emperor.So the next step is the summary of the player's private troops.After two years of development in real time, after the development of the territorial units I established in the Suez area, there are more than 800 in the imperial city alone.Among them, there are 100 ninth-level imperial cities.In total, there is about one Cao Kuang's troops.Among them, the strength of a commander's department is the god general.If I don't use the generals, then I have to rely on the troops of Cao Kuang and other players to fight against the attacks of the imperial army and the imperial camp players and other players.At present, the combined strength of other players in our army in this area is negligible. During the naval battle, their wealth has already been taken out.And most of the other players are low-level arms.Of course, the so-called low-level arms refer to arms that do not exceed level +150. In fact, most players already have arms that exceed level +100.Our army players all have more than +100 level arms.But this kind of arms is only suitable for ordinary combat, and under the current situation, it is not conducive to combat.The system stipulates that players must not arrange each other's arms in this normal restart script, which is the most detrimental to our army.
However, even for low-level units, the gap with high-level units like mine is no more than three times, and the gap with other high-end players is no more than twice.This means that our army players can at least break the defense when they encounter other players.Then there is the comparison with the npc. The level difference between the player and the npc is six times, that is, the difference in strength is more than 30 times.The coefficients of the units are supplemented, with an average of 20 for attack, 30 for defense, and 40 for blood bars, regardless of the quality of the units.In other words, calculated in this way, players of low-level arms can still fight with npc.As for the complement of my unit coefficient, it is even more attack 60, defense 90, blood bar 120, far more than npc.From this point of view, it is still feasible to use private troops to fight against npc.However, the strength of npcs is 10 times that of our army, and the strength of other players is tens of millions of times that of ours. These two threats are the greatest.If these two problems are not solved, the following articles will not be easy to do.
After much deliberation, I am afraid that attacking Israel is the best combat plan.After all, the Israeli army came out of an empty nest and is currently in the Red Sea. Cooperating with John Apostle's Saints Army to launch an uprising in Israel in advance, not only can they take Israel, but they can also support Suez, causing chaos in the empires of the two states.Next, our army can continue to take advantage of the chaos.And all of this requires our military to continue to control intelligence.I sent all the generals of the General Command to the skies over the states of the empire. From now on, I must know the military deployment of the entire empire.In this way, as long as the emperor moves, I can formulate corresponding countermeasures at any time.
Another advantage of taking down Israel is that soldiers can be quickly recruited in this area, because there are the most believers here.I'm afraid that in one game day, it would not be a problem at all to recruit a troop from the Youkuang Ministry.Although the speed of conscription will decrease after that, it is not a problem at all to recruit a Yakuang tribe within one game month.
And the Suez area cannot give up easily.At least in our territory, all other players' forces can stay behind, defend if they can, give up if they can't, and keep their vitality.The longer we hold Suez, the better it will be for our army to fight in Israel.
The martial arts conference and the martial arts league mean the creation and promotion of arms.In terms of unit creation, there is nothing new in the past two years.However, there are still some changes in terms of arms upgrades.First of all, [Guwei Army] has finally been upgraded to +1000 level, which not only means the improvement of the strength of the arms, but also brings about a qualitative improvement of the arms.Because just when the unit reached level +1000, the unit [Guwei Army] finally had its first original inheritor, that is, myself.And after having the original inheritor, [Ancient Wei Army] immediately raised a unit rank, that is, when I directly participated in the battle, [Ancient Wei Army]'s unit rank would reach the third rank.However, this type of arms is not a type obtained through skills. There is no bonus in skills, but it is not very ideal.But the level of +1008 means that this unit not only has a bonus of 10 offensive and defensive HP at level 19, but also has a relative attribute total bonus of +3024.Of course, the level of +1008 only exists in the big script. In this script, I have only practiced to +295.In other words, in addition to the bonus of 19 attack and defense blood, it only has a relative attribute total bonus of +885.The average bonus for each attribute is 88.In fact, the bonus coefficient for improving attributes through arms is based on the relative attributes of the fifth level, 2 for the fourth level, 3 for the third level, 4 for the second level, and 5 for the first level.There are four relative attributes for the fifth level, one for the fourth and third levels, two for the second level, and two for the first level, that is, the total distribution constant is 33.Calculated in this way, based on my current total addition coefficient, the average base allocation is 26 and 27.In this script, this unit explodes attack, dodge, magic recovery, and movement speed, so the additional bonus coefficients are: attack 221, defense 75, blood bar 104, magic bar 93, hit 87, dodge 151, blood recovery 32, recovery Magic 41, attack speed 25, movement speed 56.Adding the basic coefficient and level 10 bonus, the comprehensive bonus coefficients of the troop grade and troop level are: attack 241, defense 95, health bar 124, magic bar 94, hit 88, dodge 152, blood recovery 33, magic recovery 42, attack Speed 26, movement speed 57.Adding blue units, the final bonus unit coefficients are: attack 1446, defense 570, health bar 744, magic bar 564, hit 528, dodge 912, blood recovery 198, magic recovery 252, attack speed 156, movement speed 342 .
After long-term game accumulation, almost all players now have their own high-grade, high-level, and high-quality arms, but generally they are separated from high-grade, high-level, and high-quality arms. In one branch, there are almost none.Especially for high levels, this is the height that needs to be raised first in martial arts conferences and leagues, and then can be reached.At present, in this script, I can count as the only one that can train to level +295.Relatively speaking, the rank and fineness of my unit are not high.But the grade and fineness of this unit are not low.After all, in terms of fineness bonus, any unit is at most twice as high as [Ancient Wei Army]; in terms of rank, it is at most 10 times higher.And so far, among the troops I have seen, except for the monster soldiers such as the [Snake God Guards], there is basically no rank and fineness higher than the [Ancient Wei Army].And the base bonus of 295 to 26 brought by the +27 level of [Guwei Army] alone is enough to offset the advantages of any arms.In other words, as a unit with one trick and one trick, [Ancient Wei Army] is already enough to stand out from the crowd.
Of course, the [Guwei Army] is not the only one of my current high-level arms. 【Zhang Weijun】【Weixie Army】【Nuwa Soldiers】【Intentional Archers】【Soul Soldiers】【Flying Dragon Army】【Singing Sand Army】【Sword Army】【Sliding Army】【Monkey Army】【Wolf Army 】【Daowei Army】【Baiwei Army】【Leopard Army】【Haowei Army】【Fuwei Army】etc. are my priority arms for development. Now the level cap has exceeded +500. Has a level of around +300.Especially [Zhang Weijun], as a mighty and tyrannical mass unit, I have desperately promoted it, and now it is at +374 level.So this super-first-level blue + 374-level unit has the same strength as [Ancient Wei Army].Especially in this script, [Zhang Weijun] exploded in defense, and the defense factor was as high as 1287.It also allowed me to directly have a popular unit with super-defensive defense.Looking at the entire game, I am afraid that there is no better defense than this unit in this scenario.What's even more rare is that the attack coefficient of this unit is also as high as 300, which is enough to compete with other players' attacking best units.In the protracted war, this unit is even better than the [Guwei Army].
Since the magic crystal gunboat relies on its own defense to resist attacks, a unit with high attack and low defense can actually take advantage of naval battles.However, such a high-attack unit like [Guwei Army] is a one-size-fits-all, that is, only one ten-thousandth of our army can use this unit.For the remaining troops, both attack and recruitment restrictions must be taken into account, and [Zhang Weijun] has become the first choice, because even the [Haowei Army], which has limited recruitment, is not as high as [Zhang Weijun] at present.Since [Ancient Wei Army] and [Zhang Wei Army] have both the attributes of [Haibo Legion], they have already become amphibious units and can be directly used in naval battles.
After six game years, that is, two years of development in real time, players have owned more than 100 imperial cities, and each player's total strength has reached more than 100 armies.In other words, in the naval battle of the Suez Uprising, both sides have at least 20 troops, which is equivalent to the participation of two partial commanders.Of course, I myself also dragged out 20 army air forces to participate.After the addition of [Zhang Weijun] arms, these air forces all participated in the battle in the second-level magic crystal gunship.Now the second-level magic crystal gunboat has become the public equipment of this script, and everyone can already fully compile the equipment.All of a sudden, the battle map of the Red Sea was enlarged by 100 million times, so that the magic crystal gunships of both sides could berth into their own ports.This time, because the opponent is too strong, I decided to let the players of the "Old Ancient Alliance" sail to a safe place, and I will do all the defending and attacking things, and they will not go on board until they are needed.The so-called safe zone, of course, is the safe zone confirmed by intelligence after controlling the sea, and this safe zone will continue to change as the battle situation changes.
This time my air force didn't go out of its way.After all, it is a bit invincible to always use magic generals to capture other people's warships.But in any case, these air forces were obtained through recruitment and surrender.Unlike the opponent's air force, all of them are calls from captives.Of course, the two sides also dispatched their own air force calls.Now each player's air force call has reached a battalion, that is to say, the air force call alone has reached 100 Cao Kuang troops.Therefore, in the early days of the naval battle, the two sides did not fight for warships, but for the air force.Both sides used their air forces to cover their warships, and then tried to get their air forces to infiltrate the other side.Currently, when the air force attacks a warship, it can only attack the combat units on the warship, not the warship itself.Therefore, Air Force combat is actually a war between combat units.However, once the air force attacks the opponent's warship, the magic crystal cannon fired by the warship can still hit the air force.The magic crystal cannon is not only attacking warships, but also attacking combat units, and one shot is often a large area.So on the sea, once you see a large number of air summons, it usually means that there are warships under these air summons.
Since summoning has no arms, the strength of the air force is basically the same.The rest is up to performance.But in the air force of one of my deputy commanders, there are 20 armies called "Guwei Army", and the rest are all "Zhang Weijun", which makes the balance of air combat tilted towards me again.Moreover, the troops of these two partial commanders are fully organized, unlike the troops of other players on both sides who are all improvised.This kind of full force means that the senior generals in the army all have senior general qualifications, and there are even a lot of bosses among them. Bosses generally have at least three proportional bonuses to relative attributes, among which the health bar is at least 10 times higher.Now after the addition of arms, it is even more twisted.Therefore, although both sides have air force calls, because our army's original air force is stronger, we have actually grasped the intelligence on the sea before the air battle begins.This indicates that once the air force starts to fight, the opponent will still become our target, but we can calmly deploy troops.
And at the same time that our army had mastered the information on the sea surface, drupa had realized that the next step would be to be beaten passively, so drupa immediately ordered all the magic crystal gunboats to quickly go to the retreat port under the escort of the air force. Concentrate and prepare the whole army to withdraw from the player battle.But it was too late by this time, our army had successfully intercepted around the retreating port and besieged the retreating enemy forces.Our troops who were originally in the safe zone also chased and beat the enemy's buttocks, and blocked the enemy's route to our port by the way.In the end, except for the 15% of the imperial camp that was originally near the retreat port and withdrew from the battle together with the call, the other troops were surrounded and wiped out by our army.Although the enemy retreated 15% of its troops and called for the air force, the players themselves concentrated in the headquarters, and eventually the entire army was wiped out.But each player left 15% of their troops and summons, which is already the best result.
Although our army won, it also paid a heavy price.This is because the players on both sides are elite, and each has at least millions of players with high-level units.The strength of dozens of players is almost equal to mine.Although their number of troops is far smaller than mine, they have also caused major losses to our army, especially other players.In the end, the loss of my private troops was relatively small, and the total was only one division.But other players have a 30% drop rate.These are all losses caused after encountering the opponent's high-level troops.As for summoning, the loss was even greater.Just like my army used primitive forces to eliminate most of the opponent's calls, the opponent also used the same tactics.In the end, our army's summoning loss rate reached 40%.However, in the process, I still gained something. I used attunement to recruit and surrender the original strength of 100 armies of the opponent, as well as the call of the air force of its 500 commanders.On average, each player in the imperial camp provided me with a battalion of troops and 25 air force calls from Cao Shuai's department.
Next is land warfare.This time, the two sides will end the battle when the territory occupied by the side - the territory occupied by the other side > 2000.This time the imperial camp finally broke out.The opposing player only has one goal in mind, and instead of confronting the powerful forces of our army head-on, he only picks the weak to fight.After all, most of the 2000 players in our army are rookies, and they are not dominant in arms. Although they have more troops than the opponent, in this era where quality and quantity are both important, quantity does not explain the problem.And I am also prepared for the opponent's strategy.This time I did not stop after occupying the first territory, but continued to occupy along the horizontal direction of the map, building a line of defense, and gradually extending my troops on this line of defense.If our territory is not occupied, I will take a step forward.If our territory is occupied, I will take it back.In about one game day, a line of defense stretching 2000 bases was built by me.Within the line of defense, there are no more troops from the imperial camp.Next, Drupa finally chose to retreat across the board after bumping into walls, giving up 2000 bases.Our army won.
As a result of the player war, due to the fierce battle between the two sides in the naval battle, our army only got five times the reward.There was no improvement in terms of career, but the two consecutive promotions in the military position allowed me to secure my position as a full-fledged player.The other 19 song chiefs also got the military position of NPC Biaochang like me, and four of them were promoted to official player ministers at the same time. Among the 80 captains, five were promoted to player Qu Chang, and all of them got the rank of NPC minister. Of the 400 corporal leaders, five were promoted to player captains, and all of them got the rank of NPC Quchang. Among the 1500 ordinary players, five were promoted to Corporal Leader, and all of them got the rank of NPC Captain.So after the outbreak of the npc war, our army already has a total of 20 soldiers sent to us by the apostle John + 80 troops + 400 songs + 1500 troops = three battalions, three soldiers and three troops.These troops are under my unified command, but because the troops are not owned by me personally, the military rank is only a false general.And the arms of these troops are only believers. Each player cannot use league arms but can only use ordinary arms to exchange these troops for arms.In this way, I can only switch to ordinary troops like the [Big Han Regular Army].In addition, the [Imperial Guard Army] with one move out of ten, the "Eagle Guard Army" with one move in a hundred, and the "Tiger-Wei Army" with one move in a thousand are also options, but the "Longwei Army" with one move in ten thousand cannot be recruited.In fact, in this script, the so-called one trick out of ten, one trick out of a hundred, and one trick out of a thousand are just a rough idea.Generally speaking, after proportional calculations, the troops will be filled up to a complete organizational system.So now I can recruit a Wu's Tiger-Wei Army + a team of Eagle Guards + a Ministry of Guards + the rest of the regular army.Now the bonuses of these units are: Tiger-Wei Army Super Tier 32 Black Iron Level 243 Attack and Defense 252 Blood 9 Other 171, Eagle Guard Super Tier 180 Black Iron Level 9 Attack 117 Anti Blood 9 Other 54, Imperial Guard Super Super Eighth-level black iron and third-level attack and defense blood 63 other 9, regular army lower earth-level black iron third-level attack [-] anti-blood [-] other [-].Calculated in this way, although my npc troops can only use ordinary troops, their combat effectiveness is still stronger than that of the imperial army.
But there are too few npc troops at this point.The npc forces of other players don't have such a bonus, so they can't compete with the emperor.And the total sum is far less than that of the emperor.So the next step is the summary of the player's private troops.After two years of development in real time, after the development of the territorial units I established in the Suez area, there are more than 800 in the imperial city alone.Among them, there are 100 ninth-level imperial cities.In total, there is about one Cao Kuang's troops.Among them, the strength of a commander's department is the god general.If I don't use the generals, then I have to rely on the troops of Cao Kuang and other players to fight against the attacks of the imperial army and the imperial camp players and other players.At present, the combined strength of other players in our army in this area is negligible. During the naval battle, their wealth has already been taken out.And most of the other players are low-level arms.Of course, the so-called low-level arms refer to arms that do not exceed level +150. In fact, most players already have arms that exceed level +100.Our army players all have more than +100 level arms.But this kind of arms is only suitable for ordinary combat, and under the current situation, it is not conducive to combat.The system stipulates that players must not arrange each other's arms in this normal restart script, which is the most detrimental to our army.
However, even for low-level units, the gap with high-level units like mine is no more than three times, and the gap with other high-end players is no more than twice.This means that our army players can at least break the defense when they encounter other players.Then there is the comparison with the npc. The level difference between the player and the npc is six times, that is, the difference in strength is more than 30 times.The coefficients of the units are supplemented, with an average of 20 for attack, 30 for defense, and 40 for blood bars, regardless of the quality of the units.In other words, calculated in this way, players of low-level arms can still fight with npc.As for the complement of my unit coefficient, it is even more attack 60, defense 90, blood bar 120, far more than npc.From this point of view, it is still feasible to use private troops to fight against npc.However, the strength of npcs is 10 times that of our army, and the strength of other players is tens of millions of times that of ours. These two threats are the greatest.If these two problems are not solved, the following articles will not be easy to do.
After much deliberation, I am afraid that attacking Israel is the best combat plan.After all, the Israeli army came out of an empty nest and is currently in the Red Sea. Cooperating with John Apostle's Saints Army to launch an uprising in Israel in advance, not only can they take Israel, but they can also support Suez, causing chaos in the empires of the two states.Next, our army can continue to take advantage of the chaos.And all of this requires our military to continue to control intelligence.I sent all the generals of the General Command to the skies over the states of the empire. From now on, I must know the military deployment of the entire empire.In this way, as long as the emperor moves, I can formulate corresponding countermeasures at any time.
Another advantage of taking down Israel is that soldiers can be quickly recruited in this area, because there are the most believers here.I'm afraid that in one game day, it would not be a problem at all to recruit a troop from the Youkuang Ministry.Although the speed of conscription will decrease after that, it is not a problem at all to recruit a Yakuang tribe within one game month.
And the Suez area cannot give up easily.At least in our territory, all other players' forces can stay behind, defend if they can, give up if they can't, and keep their vitality.The longer we hold Suez, the better it will be for our army to fight in Israel.
You'll Also Like
-
Fairy tale: Little Red Riding Hood's wolf mentor
Chapter 209 22 hours ago -
Naruto: Uchiha is not the Raikage!
Chapter 139 22 hours ago -
Mount and Blade System: Start from Pioneer Lords
Chapter 319 23 hours ago -
Myth Card Supplier: Nezha the Third Prince
Chapter 551 23 hours ago -
Gensokyo Detective, but surrounded by Shura Field
Chapter 287 1 days ago -
Refining Oneself Into A Corpse
Chapter 24 1 days ago -
Mortal Mirror
Chapter 508 1 days ago -
Online Game: I Am The God Of Wealth, What's Wrong With My Pet Having Hundreds Of Millions Of Po
Chapter 513 1 days ago -
Help! I changed the gender of the male protagonist in the yandere game
Chapter 91 1 days ago -
The Goddess Brings The Baby To The House, Awakening The Daddy System!
Chapter 368 1 days ago