Online games of the Three Kingdoms era
Chapter 1195
After the war, I was appointed by Apostle John as the state pastor of the Apostolic State of Suez and the commander-in-chief of the Eastern Army of the Apostles.A whole army of saints is under my command.With the addition of the two divisions harvested in the sea battle, the npc force reached 41.State shepherds lead soldiers, as many soldiers as there are high military ranks, so the military rank rewards of the two wars can be converted into professional rewards.
In these two wars, the player will get five times the reward for fighting me, and the npc war will get six times the reward, for a total of 11 times the reward.This allowed me to raise my rank to the rank of General General.The military rank itself can only be promoted to the rank of lieutenant general, but the rank follows the rank of the military, so it is additionally promoted to the rank of general.The five-level military rewards are added to the occupation rewards, and a total of 16 occupations are obtained.But it's basically rubbish.But it also got three arms: Believers, Saints and Romans.Among them, the saint soldiers I got are only level 1 soldiers, which cannot be compared with the soldiers rewarded by John the Apostle.
Due to the curse of the Chuanguo Yuxi, my troops are the same as the original troops, and even the Saints are four levels behind, which can be ignored.However, the strength of the two divisions brought our army 40+8x4+1.6x12+4000x30+800x100+200x300+40x1000+8x3000+2x10000=125.6 million total basic experience coefficient.Since this is not a system-wide war like escorting the Chuanguo Yuxi, our troops only count the troops of the apostle camp players participating in the battle, a total of 1428 million.The average base experience coefficient is 0.0795.My command coefficient is 30, and the general experience coefficient is 26386.Level up to level 43, plus level 11 bonus, for level 54.As a result, my Xi Lingbing has also reached the green level 5 of the middle wood rank, with attack and defense 20 blood, 25 other 5 attribute bonuses.So far, this one-trick-one unit has finally begun to be useful.In fact, our army’s NPCs currently have their own units, including medium-fire-level black 5th-level saints with attack and defense 32 blood and 40 other 4 units, super-third-level black Roman hungry wolf soldiers with attack and defense blood 28 and other 4 teams, and upper earth rank Black Roman wolf soldiers attack and defense blood 24 and other 4 two units, upper fire level black Roman wolf soldiers attack and defense blood 20 other 4 two battalions, upper water level black Roman guards attack and defense blood 16 other 4 two battalions, upper wooden level The black Roman soldiers have 12 offensive and defensive blood and the other 4 are the rest of the troops.And the three arms I got, the Roman soldiers are the upper wood rank cyan attack and defense blood 9 other 3, the believers are the middle wood rank cyan attack 6 defense blood 9 other 3, the saint soldiers are the middle water rank cyan attack 9 defense blood 12 other 3. It is not as good as the npc's own arms.However, the Xiling soldiers surpassed the Roman wolf soldiers, and were comparable to the Roman wolf soldiers, only slightly worse in attack and defense than the wolf soldiers, and had twice as much blood.Therefore, the following three types of Roman wolf soldiers were all replaced by Xiling soldiers by me.That is to say, the strength of our army exceeds that of the imperial army's hundred moves and one unit.Moreover, the strength of the saint soldiers in one place surpassed that of the Roman soldiers.
With the strength of these two divisions, it will be a smooth road again.The Roman theater copied all previous scripts and successfully completed it.
But in the Atlantis theater, our army encountered challenges.Since the Florida Uprising in this theater broke out one game day later than the Roman theater, World Alliance players still copied our army's naval battle mode. In the npc war, World Alliance players followed the NPC into the battlefield for the first time.And our army, which is prepared for this, has also made targeted arrangements.We took advantage of the fact that the opponent's npc warship moved faster, and the npc's force was out of touch with the player's force. We took care of the npc before the player's force arrived on the battlefield, and then returned at full speed.But of course the players of the World Alliance also calculated that it was impossible to fight side by side with the npc, and they were already waiting for us on our way back.At this time, it was completely a collision of strengths between the two sides.
In terms of strength, our army's small boats are only 4% of the opponent's. According to the principle of swarm tactics, it seems that we are at a disadvantage.But the swarm tactics have a premise, that is, one of them has very few troops. For example, today's NPCs can only dispatch hundreds of warships in naval battles, and the other party can concentrate its forces to attack.Although we used the bee swarm tactics to win a big victory in the Roman theater on the last game day, the Atlantis Empire has not had time to adjust in a game day, and it will be easily defeated by fighting with such a big ship. Our army besieged and surrendered.But now our army is fighting the opponent's situation with hundreds of billions of small boats fighting.In other words, as long as our army has a reasonable formation and can maintain a battle loss rate of more than 1:25, we can at least draw with the opponent.Here we need to mention [Rules of Naval Warfare].
As we said earlier, when a player's warship meets an NPC's warship, it will be "insta-killed" by the opponent.The so-called instant kill means that it can be hit by a single shot, but the player's warship does not have this effect.This is determined by the strength of both sides.The attack and defense of the warship will also increase with the strength of the people on board.The reason why Xiaozhou can realize the swarm tactics is mainly because the stronger the warship, the more magic points it consumes. In addition, it takes time to reload, which gives Xiaozhou a chance to beat the time difference.However, when both sides have a large number of troops, with the echelon attack, the time difference in reloading has actually been made up. At this time, it all depends on strength.And as long as the small boat of a certain side is not sunk by the opponent before changing defenses, it can still go to the rear to recover.Although it cannot be restored to the original level, as long as it can still withstand after recovery, it means that the side has n more chances to attack.The stronger the strength, the greater the n value.A small boat is also a warship, and of course it must be calculated according to this naval battle rule.And our player's leveling speed is four times that of the opponent's, and the strength is far superior to the opponent's. The same is a small boat, but our combat effectiveness is stronger.At the same time, we still have the NPC forces of the two newly recruited divisions. Although the big boats are at a disadvantage in fighting with small boats, this is because we don't have small boats to protect them.In fact, warships and battleships have longer ranges and more gun positions on board. As long as their own safety can be guaranteed, their attack power is also amazing.If the opponent's small boats are too dense, there will be no problem in destroying dozens of small boats with one shot.
Since war is to kill and injure the enemy as much as possible to preserve oneself, so as long as we try to destroy the enemy's offensive and defensive system in front of the front line, our side will have the advantage.With the cooperation of the big ships, we can continue to create holes in the opponent's front, so that our army can form a situation where we fight more and fight less.In this way, the enemy's losses will be even greater.
Based on the above reasons, I first let our army set up a smooth formation, which can be used by the small boats in front to retreat at any time, and the small boats in the rear can be pushed up in time.A special channel has been designated for the big ship, keeping it at a safe distance, so that it cannot be attacked by the enemy, but it can attack any enemy at any time.As long as the enemy army is found to be stronger in a certain place, the big ship will go over and gnaw away the hard bones.
After this arrangement, our army's combat power has been greatly improved.However, the most critical point to ensure our victory is that although the enemy army is numerous, the World Alliance is not monolithic. There are more than 50 gangs among the 5 billion players, and the largest gang does not exceed [-] million people.Moreover, among these people, there are players from all continents and even China, and they are all kinds of people, so it is difficult to unify them.It takes a lot of time and a lot of words to act together, let alone form a battle formation together.As a long-term development alliance, our side has always had strict orders, clear organization, and smooth actions. It is easy to carry out orders, and tactics can be quickly implemented.
The World Alliance thought that by copying my swarm tactics, they would be able to catch me off guard, leaving me to run away desperately.I didn't expect our army to turn against the enemy and take the initiative to provoke them on the sea, which is far more powerful than ours.So what happened next was that the enemy army in front was caught off guard by us, but the enemy army in the rear kept advancing.In order to boost morale, Poppy made up a story in the World League that the main force of our army was dying, but the rest of our army was eating away.This strengthened the courage of the World Alliance to fight. All the World Alliance players who came into contact with our army thought that their losses were nothing if they encountered the main force of our army. As long as they resisted the main force, they could buy time for other players.And the result of this is that the small boats of the World League rushed forward one after another regardless of losses, and were defeated by us one after another.On the vast sea, the self-reliant world alliance with a large number of people adopted the chaotic tactics of the Liaoshen Campaign and the Huaihai Campaign. Everyone disrupted the organization and charged wherever there was our army.Once this style of play starts, it cannot be changed.So the result is that our army's formation has been maintained, and none of the opponent's small boats can rush into our army's formation, but the opponent is advancing like a hippopotamus, bringing a wealth of experience to our army.
The result of this kind of attack is that our small boats often have to sink hundreds of small boats of the opponent before being sunk by the opponent.The npcs of the two divisions have been protected by Xiaozhou and have not been attacked.When there were not many enemy troops left on the sea, our army only lost 20% of the small boats.After seeing the changes in the situation, I decisively ordered "breakout".
The so-called "breakout" is actually outflanking.I have already calculated that at this moment our army is not only superior in combat power, but also superior in numbers.It's just that because the base numbers of the two sides are relatively large, Bobby ordered another chaotic war, and the other party couldn't count the results.That being the case, of course I want to fight a war of annihilation to wipe out the players of the World Alliance.The army "broke through" in four directions. The opponent didn't know what to do. Not only did they not have a premonition of danger, but they also thought that our army was finally unable to withstand it, so they chased desperately one by one.Under the impact of the strict formation, our army quickly broke through the encirclement in four directions, and then spread out to both sides at the same time in each direction to encircle the enemy.By the time the enemy army rushing to the front discovered something was wrong, our army had closed the encirclement.As for the enemy troops rushing behind, they don't know what's going on ahead, so they just keep rushing forward.
The enemy army was in a mess, and the number was far smaller than ours. Seeing that our army had already gained the upper hand and was surrounded by our army, after I deliberately stopped the offensive, I had to choose to surrender.The system stipulates that once a player surrenders, he only loses 90% of his troops and can bring back 10%, while the remaining special combat tools such as warships can still bring back half.Surrender is a mandatory choice. After the player surrenders, he will be protected by the system and will no longer be attacked.Because of this, the opponent chose to surrender.Although it was a chaotic battle, the players couldn't know their battle damage for the time being, but the World Alliance players were still hiding behind, and all of them were still alive at this time.
The consequence of this is that our army has the opportunity to recruit and surrender the enemy.The player with the highest military rank on the battlefield has the right to recruit and surrender among all the surrendered troops, and the scope of recruiting surrenders gradually decreases according to the ratio between other military ranks and the highest player's military rank.That is to say, the last 400 million soldiers who surrendered will be recruited by me first, and then players with lower military ranks will be recruited one by one, until the opponent with a certain military rank can be recruited by our players The force is less than one Cao Shuai's department.And the strength of these 400 million troops reached 4 Cao Shuai's troops.That is to say, apart from the fact that I can recruit and surrender from the nearly one commander-in-chief, there are six ranks below: Deputy Commander, Pian Commander, Assistant Commander, Candidate Commander, Ya Commander, and You Commander.Because Cao Shuai's rank is less than one Cao Shuai's department, he cannot be recruited to surrender.And as Biaochang, I have five levels of players: Minister, Quchang, Captain, Corporal, and ordinary players.
In the process of recruiting and surrendering, recruiting and surrendering is carried out according to four levels: players, family generals, private soldiers, and other forces.Players and generals have basically the same number of people at the two levels, 50 billion each, that is, 10 players.At present, there are 7600 billion private soldiers, that is, 76 generals.The other forces are of course 4 deputy commanders.The recruitment of each level is also based on the order. If the number of soldiers of a certain level that our players can recruit to surrender is less than one Cao Shuai, then this level cannot be recruited.In the end, I, the minister, and the players at the level of Qu Chang all had the opportunity to recruit the player himself.The chance of surrender is one in a billion.That is to say, I recruited 50 players alone, and the minister recruited 12 players each, and two for each song length.A total of 138 players were recruited and surrendered.This also means that the troops brought into the battlefield by these 138 players will belong to our 25 players.Each player brought 24 troops into the battlefield, and I got 12 troops alone, which is equivalent to more than doubling my private troops in this area.And these players will provide military supplies for these soldiers of our army free of charge.When the player upgrades the equipment and military supplies, the player's mirror image is also upgraded; after the player's current private soldiers upgrade the equipment and military supplies, the corresponding mirror image is also upgraded; every time the player upgrades other troops and equipment, it will also be given priority to the surrendered troops.
After the player surrenders himself, it is the turn of the general.This situation is similar.However, after the general is recruited, he will only bring over half of the troops that the player brought into the battlefield.In other words, I got 6 more institutes.Next is the private soldiers. If the private soldiers are recruited, they can bring 10% of the players' troops into the battlefield.I recruited 7600 private soldiers, which means bringing me 182.4 soldiers.This level reaches nearly the strength of a deputy commander, and there are four levels below it: the assistant commander, the assistant commander, the tooth commander, and the tour commander, which are divided up by our army minister, Qu Chang, captain, and corps chief.That is to say, a total of 30400 private soldiers were recruited and surrendered.Bring over nearly 7.3 private troops of the army.As for the other troops of the 4 Deputy Kuangbu, they can only recruit one out of every 4.I get 4 places.The other five ranks of our army players also divide up 4 teams for each rank, and can get a minimum of 1000 troops.In addition, players from the World Alliance have brought in a total of [-] troops from the deputy commander this time. However, among the dead troops, the probability of recruiting the deputy commander is [-], which means that even I can only recruit two troops in the end. , can be ignored.
In total, I got 204.4 free private troops equivalent to two armies in this naval battle.However, counting the gains of the entire camp of our army, the players of the World Alliance suffered losses due to their own or private troops being recruited and surrendered.And in the end, they brought back two troops from the commander-in-chief, with an average of 80 private troops per person, which is already a blessing in misfortune.The system generally sets these 80 private troops as the player's other troops by default, the ones that won't exist if you hang up.In this way, adding the player's family generals who have only lowered their level by one level and all private soldiers whose level has returned to zero, there can be an additional 80 troops.These 80 troops must include more than 50% of the troops brought in by the player in all ranks with top military ranks.That is, the rest are elite.Of course, the other 50% of the population may also be recruited.Whether you will be recruited or surrendered depends on luck.For example, I will recruit private troops who have surrendered to a certain number of general ranks or above.The system automatically sets that when a player recruits and surrenders troops, the formation must be complete, that is, when the formation is full, the generals must be recruited to the corresponding establishment.If there is no general with this military rank in the recruited troops, he will be recruited from the highest military rank, and then the system will allocate the military rank again, and get the corresponding general and military rank.
And this is only the harvest of the players in the camp.Players outside the camp will be rewarded according to double the number of enemies killed.Since each person killed hundreds of times more than their own troops, and our side won again, I also deliberately let the players of this faction hide behind and not go out to kill the enemies. Everyone got more than the average number of kills, and the troops expanded to nearly thousand times.That is to say, the strength of private troops has been expanded to be close to a health and commander department.Since the Jianshuai Department is too far away from 10% of the enemy forces, they are all harvested.But if you get a territory, the number of kills is too small, so there is no territory reward.But one thing is certain, that is, in the next naval battle, our army will definitely have more than twice the strength of the opponent in this theater, and it will be superior in both quality and quantity.Of course, these troops need to be raised by the players themselves, and the opponent has no obligation to raise soldiers.
In addition, the amount of enemies killed this time is too large, and because it is not a full-script war, the experience of killing enemies will only be distributed in the apostle camp in the end.This has raised my general grid to above 3000 grids again.And more importantly, I have a level of nearly 200 million at once, and then I can build territories and territories again.
In these two wars, the player will get five times the reward for fighting me, and the npc war will get six times the reward, for a total of 11 times the reward.This allowed me to raise my rank to the rank of General General.The military rank itself can only be promoted to the rank of lieutenant general, but the rank follows the rank of the military, so it is additionally promoted to the rank of general.The five-level military rewards are added to the occupation rewards, and a total of 16 occupations are obtained.But it's basically rubbish.But it also got three arms: Believers, Saints and Romans.Among them, the saint soldiers I got are only level 1 soldiers, which cannot be compared with the soldiers rewarded by John the Apostle.
Due to the curse of the Chuanguo Yuxi, my troops are the same as the original troops, and even the Saints are four levels behind, which can be ignored.However, the strength of the two divisions brought our army 40+8x4+1.6x12+4000x30+800x100+200x300+40x1000+8x3000+2x10000=125.6 million total basic experience coefficient.Since this is not a system-wide war like escorting the Chuanguo Yuxi, our troops only count the troops of the apostle camp players participating in the battle, a total of 1428 million.The average base experience coefficient is 0.0795.My command coefficient is 30, and the general experience coefficient is 26386.Level up to level 43, plus level 11 bonus, for level 54.As a result, my Xi Lingbing has also reached the green level 5 of the middle wood rank, with attack and defense 20 blood, 25 other 5 attribute bonuses.So far, this one-trick-one unit has finally begun to be useful.In fact, our army’s NPCs currently have their own units, including medium-fire-level black 5th-level saints with attack and defense 32 blood and 40 other 4 units, super-third-level black Roman hungry wolf soldiers with attack and defense blood 28 and other 4 teams, and upper earth rank Black Roman wolf soldiers attack and defense blood 24 and other 4 two units, upper fire level black Roman wolf soldiers attack and defense blood 20 other 4 two battalions, upper water level black Roman guards attack and defense blood 16 other 4 two battalions, upper wooden level The black Roman soldiers have 12 offensive and defensive blood and the other 4 are the rest of the troops.And the three arms I got, the Roman soldiers are the upper wood rank cyan attack and defense blood 9 other 3, the believers are the middle wood rank cyan attack 6 defense blood 9 other 3, the saint soldiers are the middle water rank cyan attack 9 defense blood 12 other 3. It is not as good as the npc's own arms.However, the Xiling soldiers surpassed the Roman wolf soldiers, and were comparable to the Roman wolf soldiers, only slightly worse in attack and defense than the wolf soldiers, and had twice as much blood.Therefore, the following three types of Roman wolf soldiers were all replaced by Xiling soldiers by me.That is to say, the strength of our army exceeds that of the imperial army's hundred moves and one unit.Moreover, the strength of the saint soldiers in one place surpassed that of the Roman soldiers.
With the strength of these two divisions, it will be a smooth road again.The Roman theater copied all previous scripts and successfully completed it.
But in the Atlantis theater, our army encountered challenges.Since the Florida Uprising in this theater broke out one game day later than the Roman theater, World Alliance players still copied our army's naval battle mode. In the npc war, World Alliance players followed the NPC into the battlefield for the first time.And our army, which is prepared for this, has also made targeted arrangements.We took advantage of the fact that the opponent's npc warship moved faster, and the npc's force was out of touch with the player's force. We took care of the npc before the player's force arrived on the battlefield, and then returned at full speed.But of course the players of the World Alliance also calculated that it was impossible to fight side by side with the npc, and they were already waiting for us on our way back.At this time, it was completely a collision of strengths between the two sides.
In terms of strength, our army's small boats are only 4% of the opponent's. According to the principle of swarm tactics, it seems that we are at a disadvantage.But the swarm tactics have a premise, that is, one of them has very few troops. For example, today's NPCs can only dispatch hundreds of warships in naval battles, and the other party can concentrate its forces to attack.Although we used the bee swarm tactics to win a big victory in the Roman theater on the last game day, the Atlantis Empire has not had time to adjust in a game day, and it will be easily defeated by fighting with such a big ship. Our army besieged and surrendered.But now our army is fighting the opponent's situation with hundreds of billions of small boats fighting.In other words, as long as our army has a reasonable formation and can maintain a battle loss rate of more than 1:25, we can at least draw with the opponent.Here we need to mention [Rules of Naval Warfare].
As we said earlier, when a player's warship meets an NPC's warship, it will be "insta-killed" by the opponent.The so-called instant kill means that it can be hit by a single shot, but the player's warship does not have this effect.This is determined by the strength of both sides.The attack and defense of the warship will also increase with the strength of the people on board.The reason why Xiaozhou can realize the swarm tactics is mainly because the stronger the warship, the more magic points it consumes. In addition, it takes time to reload, which gives Xiaozhou a chance to beat the time difference.However, when both sides have a large number of troops, with the echelon attack, the time difference in reloading has actually been made up. At this time, it all depends on strength.And as long as the small boat of a certain side is not sunk by the opponent before changing defenses, it can still go to the rear to recover.Although it cannot be restored to the original level, as long as it can still withstand after recovery, it means that the side has n more chances to attack.The stronger the strength, the greater the n value.A small boat is also a warship, and of course it must be calculated according to this naval battle rule.And our player's leveling speed is four times that of the opponent's, and the strength is far superior to the opponent's. The same is a small boat, but our combat effectiveness is stronger.At the same time, we still have the NPC forces of the two newly recruited divisions. Although the big boats are at a disadvantage in fighting with small boats, this is because we don't have small boats to protect them.In fact, warships and battleships have longer ranges and more gun positions on board. As long as their own safety can be guaranteed, their attack power is also amazing.If the opponent's small boats are too dense, there will be no problem in destroying dozens of small boats with one shot.
Since war is to kill and injure the enemy as much as possible to preserve oneself, so as long as we try to destroy the enemy's offensive and defensive system in front of the front line, our side will have the advantage.With the cooperation of the big ships, we can continue to create holes in the opponent's front, so that our army can form a situation where we fight more and fight less.In this way, the enemy's losses will be even greater.
Based on the above reasons, I first let our army set up a smooth formation, which can be used by the small boats in front to retreat at any time, and the small boats in the rear can be pushed up in time.A special channel has been designated for the big ship, keeping it at a safe distance, so that it cannot be attacked by the enemy, but it can attack any enemy at any time.As long as the enemy army is found to be stronger in a certain place, the big ship will go over and gnaw away the hard bones.
After this arrangement, our army's combat power has been greatly improved.However, the most critical point to ensure our victory is that although the enemy army is numerous, the World Alliance is not monolithic. There are more than 50 gangs among the 5 billion players, and the largest gang does not exceed [-] million people.Moreover, among these people, there are players from all continents and even China, and they are all kinds of people, so it is difficult to unify them.It takes a lot of time and a lot of words to act together, let alone form a battle formation together.As a long-term development alliance, our side has always had strict orders, clear organization, and smooth actions. It is easy to carry out orders, and tactics can be quickly implemented.
The World Alliance thought that by copying my swarm tactics, they would be able to catch me off guard, leaving me to run away desperately.I didn't expect our army to turn against the enemy and take the initiative to provoke them on the sea, which is far more powerful than ours.So what happened next was that the enemy army in front was caught off guard by us, but the enemy army in the rear kept advancing.In order to boost morale, Poppy made up a story in the World League that the main force of our army was dying, but the rest of our army was eating away.This strengthened the courage of the World Alliance to fight. All the World Alliance players who came into contact with our army thought that their losses were nothing if they encountered the main force of our army. As long as they resisted the main force, they could buy time for other players.And the result of this is that the small boats of the World League rushed forward one after another regardless of losses, and were defeated by us one after another.On the vast sea, the self-reliant world alliance with a large number of people adopted the chaotic tactics of the Liaoshen Campaign and the Huaihai Campaign. Everyone disrupted the organization and charged wherever there was our army.Once this style of play starts, it cannot be changed.So the result is that our army's formation has been maintained, and none of the opponent's small boats can rush into our army's formation, but the opponent is advancing like a hippopotamus, bringing a wealth of experience to our army.
The result of this kind of attack is that our small boats often have to sink hundreds of small boats of the opponent before being sunk by the opponent.The npcs of the two divisions have been protected by Xiaozhou and have not been attacked.When there were not many enemy troops left on the sea, our army only lost 20% of the small boats.After seeing the changes in the situation, I decisively ordered "breakout".
The so-called "breakout" is actually outflanking.I have already calculated that at this moment our army is not only superior in combat power, but also superior in numbers.It's just that because the base numbers of the two sides are relatively large, Bobby ordered another chaotic war, and the other party couldn't count the results.That being the case, of course I want to fight a war of annihilation to wipe out the players of the World Alliance.The army "broke through" in four directions. The opponent didn't know what to do. Not only did they not have a premonition of danger, but they also thought that our army was finally unable to withstand it, so they chased desperately one by one.Under the impact of the strict formation, our army quickly broke through the encirclement in four directions, and then spread out to both sides at the same time in each direction to encircle the enemy.By the time the enemy army rushing to the front discovered something was wrong, our army had closed the encirclement.As for the enemy troops rushing behind, they don't know what's going on ahead, so they just keep rushing forward.
The enemy army was in a mess, and the number was far smaller than ours. Seeing that our army had already gained the upper hand and was surrounded by our army, after I deliberately stopped the offensive, I had to choose to surrender.The system stipulates that once a player surrenders, he only loses 90% of his troops and can bring back 10%, while the remaining special combat tools such as warships can still bring back half.Surrender is a mandatory choice. After the player surrenders, he will be protected by the system and will no longer be attacked.Because of this, the opponent chose to surrender.Although it was a chaotic battle, the players couldn't know their battle damage for the time being, but the World Alliance players were still hiding behind, and all of them were still alive at this time.
The consequence of this is that our army has the opportunity to recruit and surrender the enemy.The player with the highest military rank on the battlefield has the right to recruit and surrender among all the surrendered troops, and the scope of recruiting surrenders gradually decreases according to the ratio between other military ranks and the highest player's military rank.That is to say, the last 400 million soldiers who surrendered will be recruited by me first, and then players with lower military ranks will be recruited one by one, until the opponent with a certain military rank can be recruited by our players The force is less than one Cao Shuai's department.And the strength of these 400 million troops reached 4 Cao Shuai's troops.That is to say, apart from the fact that I can recruit and surrender from the nearly one commander-in-chief, there are six ranks below: Deputy Commander, Pian Commander, Assistant Commander, Candidate Commander, Ya Commander, and You Commander.Because Cao Shuai's rank is less than one Cao Shuai's department, he cannot be recruited to surrender.And as Biaochang, I have five levels of players: Minister, Quchang, Captain, Corporal, and ordinary players.
In the process of recruiting and surrendering, recruiting and surrendering is carried out according to four levels: players, family generals, private soldiers, and other forces.Players and generals have basically the same number of people at the two levels, 50 billion each, that is, 10 players.At present, there are 7600 billion private soldiers, that is, 76 generals.The other forces are of course 4 deputy commanders.The recruitment of each level is also based on the order. If the number of soldiers of a certain level that our players can recruit to surrender is less than one Cao Shuai, then this level cannot be recruited.In the end, I, the minister, and the players at the level of Qu Chang all had the opportunity to recruit the player himself.The chance of surrender is one in a billion.That is to say, I recruited 50 players alone, and the minister recruited 12 players each, and two for each song length.A total of 138 players were recruited and surrendered.This also means that the troops brought into the battlefield by these 138 players will belong to our 25 players.Each player brought 24 troops into the battlefield, and I got 12 troops alone, which is equivalent to more than doubling my private troops in this area.And these players will provide military supplies for these soldiers of our army free of charge.When the player upgrades the equipment and military supplies, the player's mirror image is also upgraded; after the player's current private soldiers upgrade the equipment and military supplies, the corresponding mirror image is also upgraded; every time the player upgrades other troops and equipment, it will also be given priority to the surrendered troops.
After the player surrenders himself, it is the turn of the general.This situation is similar.However, after the general is recruited, he will only bring over half of the troops that the player brought into the battlefield.In other words, I got 6 more institutes.Next is the private soldiers. If the private soldiers are recruited, they can bring 10% of the players' troops into the battlefield.I recruited 7600 private soldiers, which means bringing me 182.4 soldiers.This level reaches nearly the strength of a deputy commander, and there are four levels below it: the assistant commander, the assistant commander, the tooth commander, and the tour commander, which are divided up by our army minister, Qu Chang, captain, and corps chief.That is to say, a total of 30400 private soldiers were recruited and surrendered.Bring over nearly 7.3 private troops of the army.As for the other troops of the 4 Deputy Kuangbu, they can only recruit one out of every 4.I get 4 places.The other five ranks of our army players also divide up 4 teams for each rank, and can get a minimum of 1000 troops.In addition, players from the World Alliance have brought in a total of [-] troops from the deputy commander this time. However, among the dead troops, the probability of recruiting the deputy commander is [-], which means that even I can only recruit two troops in the end. , can be ignored.
In total, I got 204.4 free private troops equivalent to two armies in this naval battle.However, counting the gains of the entire camp of our army, the players of the World Alliance suffered losses due to their own or private troops being recruited and surrendered.And in the end, they brought back two troops from the commander-in-chief, with an average of 80 private troops per person, which is already a blessing in misfortune.The system generally sets these 80 private troops as the player's other troops by default, the ones that won't exist if you hang up.In this way, adding the player's family generals who have only lowered their level by one level and all private soldiers whose level has returned to zero, there can be an additional 80 troops.These 80 troops must include more than 50% of the troops brought in by the player in all ranks with top military ranks.That is, the rest are elite.Of course, the other 50% of the population may also be recruited.Whether you will be recruited or surrendered depends on luck.For example, I will recruit private troops who have surrendered to a certain number of general ranks or above.The system automatically sets that when a player recruits and surrenders troops, the formation must be complete, that is, when the formation is full, the generals must be recruited to the corresponding establishment.If there is no general with this military rank in the recruited troops, he will be recruited from the highest military rank, and then the system will allocate the military rank again, and get the corresponding general and military rank.
And this is only the harvest of the players in the camp.Players outside the camp will be rewarded according to double the number of enemies killed.Since each person killed hundreds of times more than their own troops, and our side won again, I also deliberately let the players of this faction hide behind and not go out to kill the enemies. Everyone got more than the average number of kills, and the troops expanded to nearly thousand times.That is to say, the strength of private troops has been expanded to be close to a health and commander department.Since the Jianshuai Department is too far away from 10% of the enemy forces, they are all harvested.But if you get a territory, the number of kills is too small, so there is no territory reward.But one thing is certain, that is, in the next naval battle, our army will definitely have more than twice the strength of the opponent in this theater, and it will be superior in both quality and quantity.Of course, these troops need to be raised by the players themselves, and the opponent has no obligation to raise soldiers.
In addition, the amount of enemies killed this time is too large, and because it is not a full-script war, the experience of killing enemies will only be distributed in the apostle camp in the end.This has raised my general grid to above 3000 grids again.And more importantly, I have a level of nearly 200 million at once, and then I can build territories and territories again.
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