Online games of the Three Kingdoms era

Chapter 1260 Restricting Bandit Suppression

Although I only played one character, I still brought out 10 times the average player's troops to fight. 【 】This means that our army must have at least 10% more troops than the opponent.At the same time, the total number of system npc troops is 500 times that of the player's average npc troops.This is to allow the system territory and territories to have a certain degree of self-protection.However, the effect of this setting is not obvious at present.Taking Chinese players as an example, 20% of them belong to the Haogu Alliance, another 20% are similar to the Haogu Alliance, another 10% can get 10 times the force, and 40% have an average of 10 times the force between 5 and 10 times As for the strength of troops, only 100% of the troops that can be produced are below the average line.That is to say, according to this ratio, among the 50 players in each battlefield, 10 players have 40 times the force, and 5 players have 700 times the force, which adds up to 10 times the force.Even if you don't count the remaining [-]% players, you can still take advantage of the opponent's npc.

Of course, Chinese players are just a special case.After all, Chinese players develop better in the game.However, players from other countries can still produce more than 300 times the force on a large number of battlefields, which is not far from the system npc force.It's just that in most battlefields, players from these countries have not even reached 100 times the number of npc troops.

But these npc troops are the treasures of the players. Although the average loss rate is calculated on each battlefield, it is always good to reduce the casualties of other players.So one of my combat principles is that you must let your own troops and system npc troops rush to the forefront.Anyway, these forces will be refreshed if our army wins at that time.

The second principle of my combat is to make full use of the artillery dragon soldiers.In this normal restart scenario, the number of my artillery dragon soldiers is still very large.Even without the bonus of strength, these artillery dragon soldiers are enough to form a powerful attack force and cause heavy damage to npc.Moreover, the artillery dragon soldiers' attacks are not only aimed at people, but also at buildings.This kind of mobile cannon is not in vain.But the only more troublesome thing is that if these artillery dragon soldiers do not have the supplies of the Sea God Dragon Boat, the effect will be limited, and each person can only fire one cannon.But compared to the small number of npc artillery dragon soldiers and the same low number of cannons, these artillery dragon soldiers are still very important.It can be said that the artillery dragon soldiers of the private army are long-range npcs, and the gap in defense does not hinder them, but they can cause heavy damage to the enemy.At present, the number of my artillery dragon soldiers is far more than that of the opponent's npc, and the number ratio is dozens of times. If the npc is targeted and cleared, there is no problem at all.

But the problem now is that the opponent will not stay there and be beaten.Especially those players in South Korea who pursue field battles will not sit still at home.So how to use npc and artillery dragon soldiers is still very challenging.This involves the third principle of combat, don't attack at the beginning, stay at home, draw the enemy out before fighting.

If we hide our troops in the garrison, the other party will not be able to figure out our reality.Let the other party come over and touch their noses first.Then slowly process it.This strategy of mine really worked. Seeing that our army was quiet, the opponent always thought that our army was weak, so the army came over.And I always counterattack across the board at the moment when the opponent's army is besieging the city.Whether it's npc, or private troops and summons, all rushed out.In particular, my private troops, including the Paolongbing, have 2.6 times the strength. At the same time, the dragon type of the Paolongbing is enough to fly. With the addition of the Fallen Angel, they can quickly grasp the situation in the air battle.Then the artillery dragon soldiers searched for the enemy npc everywhere and fired.Before the enemy could react, the npc troops had already been wiped out.The army concealed and killed, the enemy army was in chaos, and the anti-encirclement trend quickly took shape.During the cover-up here, the artillery dragon soldiers over there have already fired at the opponent's camp.As usual, three times, five times and two times, the other party has not touched the shadow of the Paolongbing, and all the remaining npcs will be wiped out.Then the artillery dragon soldiers turned back to cover up the kill and clean up the mess.

However, in other wars, although our army has been very successful in other battlefields, it has completely occupied the field advantage.But in the battle against Korean players, the loss rate is still only 2:1.Although half of our players captured the opponent's small collar, half of them were also captured by the opponent.But in the ensuing war, the advantages of our army were revealed.Because there are only three national war battlefields around Korean players: Dahan, Karasuma, and Wa, while Chinese players are surrounded by Russia, Kazakhstan, Persia, Afghanistan, Pakistan, Tianzhu, Champa, Malay, Luzon, Java, and Wa. A total of 11 countries The battlefield of the national war.Our army's double loss is only 211, and the opponent's double loss is 13.This slight gap became more and more obvious as the war progressed.Therefore, our army gradually expanded its advantages and began to invade the territory of Koryo.

In just one game day, I scored eight small collars in a row.After capturing two more small collars on the second reality day, I finally entered the middle collar war.In this kind of Chinese-led war, the number of players on both sides is 1000, and the number of system NPCs has also reached 5000 times.The victor gets the collar, the loser loses the collar.The war situation is still about the same.As usual, our army successfully occupied the Central Territory.

Since then, I have been in full swing, from Daling to villages, towns, counties, counties, prefectures, cities, capitals, and even Tianzhu's Lingshan Buddhist Kingdom, I have been captured by me all the way.The system thus allowed me to become the lord of various countries and the king of Tianzhu, but it was only a copy of a country, and the system paid for it.All the benefits of the country, the system will copy a copy to me.The penalty for players in this country is that everyone will pay an additional 10% system tax.Players of other nationalities will not be affected.

After conquering the country, I still want to participate in the national war.Start the fight with a small collar, if it fails, the opponent will take back a small collar of their own country.If victorious, take another small collar from the opponent.Until the country is captured once more.After taking it again, I will get the system to copy the country's income again.The other party will pay 1% more system tax.Only then did I know that for the first time a certain country was captured, players would pay an extra 10% system tax.From the second to the 11th time, you will pay 1% more system tax each time.From the 12th to the 111th time of being captured, an extra 1‰ system tax will be paid each time. 112 times to 1111 times, 0.01%. 1112 times to 11111 times, 0.001%. 11112 times to 111111 times, 0.0001%. 111112 times to 1111111 times, 0.00001%.In short, after accumulating 10% of the system tax, each time the system tax is overpaid, it will be reduced to the original 10%.

In addition, every time each player captures the opponent's entire country, the total number of enemy troops in the war with this player as the commander-in-chief will double.And the player's own strength can also be doubled.However, many players have no more troops to use after they fight, and they can't even get 10 times their troops, let alone extra troops.

But even so, with the improvement of player strength, Chinese players have repeatedly captured the entire border of other countries.Apart from the Goryeo players, there is no player from other countries who can seize the territory of the Han beyond the village level.Even if they are Korean players, they can only conquer the county level at most.Because with the progress of the war, the combat capabilities of Chinese players have been completely improved. Now fighting against Korean players, not only will they not suffer losses, but more than half of the time they will have the upper hand.However, the strength of Chinese players has been increasing. The strength of Korean players cannot be compared with that of Chinese players. Once they reach the county-level territory, with the addition of our army's county-level lords, Korean players will be exhausted.After the fight, Korean players have paid 20% more system tax, 13% of which are my masterpieces.As for players from other countries, they have already paid 100% more system tax.This is because the fighting power of any ordinary Chinese player is already comparable to that of the opponent's high-end players.In this way, there is no need to talk about the other party's situation.

In addition, as long as any player in our army captures all the territory of a certain country, the player can start a national war with other countries behind the country.At that time, players from the country will be randomly selected to enter the national war battlefield together with the player, and a new national war will begin.The number of troops invested in the national war is based on the number of players in the opposing country.So in the end, I have relied on the national war to break into every corner of the world.

But in the current situation of the national war, since the system has imposed strict restrictions on the national war, no one can say anything.Moreover, the system gave each country a chance to make a comeback, and each country was not really captured, but the rewards and punishments players received were different.At the same time, the national war never stops and can be fought at any time. As long as we work hard, there will always be a counterattack one day.

With the progress of the national war, the combat level of players from various countries has indeed been improved.Everyone's strength is being damaged and replenished.In the end, since each country is captured once, the number of people will double, so for the attackers, the difficulty becomes more and more difficult, and the casualties also increase.At a certain point, finally, there is a balance.Moreover, this balance is also a dynamic balance in which the defensive side slowly regains its position.Players throughout the game are improving their combat capabilities.However, those players who have reached a certain height, such as Chinese players and Korean players, are slowly losing their advantages.A country like Wa, which has been attacked by Chinese players, Korean players and American players on three sides, has taken back all the land occupied by American players, and also regained most of the land occupied by Korean players, as well as the territory occupied by Chinese players. It took less than half.

But other countries do not have a head coach like Cao E, so the speed of improvement is obviously slower.Now after Chinese players have undergone comprehensive training, they can already take advantage of Korean players on an equal footing.This is true for Korean players, let alone players from other countries.Obviously they still have a long way to go.

But in this way, there is basically no suspense in this script.Whether it's player battles, national battles or system plot battles, I'm still the best in it.So the suspense naturally fell to the whiteboard restart of the Wrath Whip script.In this era of scripts, from Wrath Whip scripts to big scripts, the whiteboard will be restarted.So there is more suspense.

The restart of the Wrath Whip script, through the system statistics of Longyou's script, has new changes: [1] The system plot war has been revised again, and the form of "joining the army" is added. [2] The system plot war returns to the gradual war, and the corresponding player battle also follows the system plot war. [3] The refreshment of thieves has been changed. Each state will only refresh a micro cottage in each game day, a small cottage in three game days, a medium-sized cottage in 10 game days, and a large cottage in 30 game days. 100 One canal is refreshed on a game day, and one party is refreshed in a game year.However, for small cottages and above, the refresh time can be shortened according to the number of states.For example, a thieves party will spawn every game day, but the location of the spawn may not be in which state. [4] Players can only fight against the miniature cottages in the county, small cottages in the county, medium-sized cottages in the state, large cottages in the country, thieves in the war zone, and thieves in the war zone.In other words, only if you are lucky can you come across it. 【5】National war reopens full strength, only limited troops.This is actually an opportunity for players from all over the world to improve themselves.In this way, players from certain countries cannot keep pressing each other to fight.In the current national war mode, the national war will become more attractive again.

And after the ranking match, I also found a difference, that is, after all the units were killed, only the level of the units was improved.The system also made an explanation, 10 times to improve the grade, 100 times to improve the color.In this way, coupled with the gradual war in the theater, the suppression of bandits depends on luck, and the promotion of arms is really not as easy as before.But no matter what, the types of arms will eventually increase slowly.Especially the level of each level of troops is something that other players can't meet.Units such as tiger and leopard cavalry in the trapped camp are only at level 5 when they appear.The level of arms is a big advantage in the early stage.In the later stage, it is also a big advantage. Under the same quality of arms, the higher the level of the arms, the more bonuses.

It's just that in this way, in the first player battle, my arms were not so powerful.But at least I did missions to raise all arms to level +10 or above.Take Xiling Bing and Chuan Guoxi Bing as examples, the former is already the upper gold-level green + level 19 attack and defense blood 50 and other 30, the latter is super second-order purple + level 14 attack and defense blood 176 and other 32.This means that my one move and one unit already has the bonus of others' thousand moves and one unit, and the ten thousand moves and one unit far surpasses the opponent.Another example is the Paolongbing, now upgraded to level 23, the Poseidon dragon boat has a force of three troops, and the arms have reached the middle wood level green + level 65 offensive and defensive blood 35 and other [-].In this way, these three Wu's artillery dragon soldiers are enough to cause damage to npc.As for the three NPC artillery dragon soldiers, it is enough to instantly kill any NPC in the human world.Even if Lu Bu came over, it would be the same.Of course, the higher strength of our army is still the high-end undead units.However, in the battle for hegemony, I have to deliberately hide my strength, so not only can these undead units not be used, but even the artillery dragon soldiers cannot be used.Otherwise, as soon as these troops come out, it is equivalent to showing my business card to others.

However, the original subordinates have increased by 100 million times in the mission. The original subordinates of a battalion have now been increased to one commander. The undead army alone has three commanders, and the fallen angel has reached one.In addition, the commander's general grid of 328 grids also allows me to establish 1000 base areas + 100 garrison areas.This brings my territorial forces to four, plus four territorial undead forces.This is still the case where I have to reserve enough territorial places for the future.In addition, there are private soldiers of three armies, and the number of private soldiers of the undead army reaches 1.5 armies.

The npc troops, except for the artillery dragon soldiers, are the two troops obtained in the ranking competition.But in the entire small collar, the npc strength of other players should be less than one, and I still have an advantage in this respect.At the same time, my air force summoned as many as 1.5 deputy commanders, and the ground summoned as many as two commanders, which made my rear as solid as gold.

In order to show the enemy's weakness, I built all the garrison and base areas around the player's garrison as usual.From the outside, it still looks like a base.So according to the usual practice, the opponent swaggered and sent three NPCs, plus private troops from three ministries, one battalion from the air force, and six battalions from the ground to attack.After calculation, I found that the other party had already left the empty nest.So as usual, when the fierce battle between the two sides was in full swing, I sent out a department of NPCs and a department of private troops, plus an air force call from an institute and ground call from two battalions.Our army was several times faster than the opponent, and we sent troops quietly again. By the time the opponent woke up, I had already taken down the camps of the three player leaders in succession.It is the attack method I used to use before.

After becoming a small lord, the player battle of the npc war can also start.In this kind of war, I don't talk nonsense with the opponent. After sending the units that need to be upgraded to die, the rest will be done by npc and undead units.Pounce directly into the opponent's village, capture the npc alive when you see it, and show the sign when you see the player to let the opponent get out of the way.As a result, I managed to capture the strength of one army of the opponent alive, and after the battle, I got five battalions alone.Other players also have their own gains.Of course, more importantly, a system village is obtained.

Then there is the confrontation with npc.This time I have a total of 11 battalions in my hand, Cao Cao sent a road, and Liu Bei has an army in his hand.During the war, Liu Bei still divided his troops into three groups. He led three divisions, Guan Yu and Zhang Fei each had one division, and fled separately.And my task is to protect Liu Bei and the others from leaving.

For this task, it is actually not difficult to do.After all, among the troops of these 11 battalions, there are 28 undead troops of mine, including a bone dragon + a five undead knight + a team of undead assassins + a song undead mage + an undead archer + a Biao undead sword Soldiers + a vampire + a battalion of zombies + a division of rotting corpse soldiers + 7 skeleton soldiers.Even the lowest-strength skeleton soldier has a gold-level black + 14 attack and defense blood 32 and other 16 bonuses.And Cao Jun's best tiger and leopard cavalry is super 52-level blue, 5-level attack and defense blood 330 and other 6 bonuses, and the movement speed and attack speed are already a bit behind.As for the most powerful bone dragon in our army, it is Platinum of upper fire level + level 14 attack and defense blood 238 and other 56 bonuses.Coupled with the commander's 200-block general frame, he completely surpassed any Cao army in terms of strength, and his attack speed and movement speed were 9 times faster.In addition, these undead units are recruited from Xuzhou, as long as they are released, it will definitely be Cao Jun's nightmare.Then there's my original deployment, air call, and ground call.

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