Online games of the Three Kingdoms era
Chapter 1414
The defense's biggest reliance.It is a long-range attack.And with our army being able to attack the opponent remotely, the opponent's advantage has become a disadvantage.You must know that in other theaters, the advantage of the attacker is melee attack or long-range attack.The advantages of melee attacks cannot be shown in long-range attacks at all. As long as the two sides maintain long-range attacks, the advantage of the attacker cannot be brought into play.With the advantages of long-range attacks, the defenders generally have another long-range attack killer, and the attackers also cannot benefit from long-range attacks.In this war zone, the advantage of the attacker is not to attack, but to defend and reduce damage. In this way, the advantage of the attacker is from beginning to end, and the opponent has no special means of attack. In the long-range attack, the attacker does not suffer.
Now, our army has all rushed through the hit area and is attacking the defender.Originally, the opponent's firepower was stronger than ours, but the result of the battle was different. The enemy's casualties were greater than ours.In this case, the opponent's npc commander had to choose close combat.But for close combat, there must be an NPC officer rushing forward.Otherwise, the situation just now is very clear. Although the opponent launched a condescending charge, they still can't do anything to our army.This time, the opponent also dispatched 10% of the NPC officers to charge the troops on the front line of our army.The opponent's goal is very clear, which is to use the absolute combat power of the npc officer to push our army's front and regain the initiative in the battle.At this time, it depends on who can withstand it better.
As soon as the other party moved, the npc commander of our army also made a decision.It is impossible for him to let the enemy's plot succeed.Therefore, the order given by the npc commander is to let the troops who have already rushed to the front line retreat a little, abandon the enemy positions that have been penetrated, and hide behind the opposing players and prospective players to play slowly.The other players and quasi-players who followed behind quickly retreated to form a buffer zone to prevent our army formation from being disrupted by the opponent's npc officers, and the 10% npc officers who had already prepared were arranged in a layered arrow The formation, like wild geese flying across the sky, has been preparing in the buffer zone all day long.These npc officers were charged with the players and quasi-players before. Because they didn't touch the npc officers of the opponent, they were unscathed. They only needed to rest for a while before going into battle. Give them time to rest.Of course, rest is rest, and long-range attacks still have to be used.Just now they have the same strength as the charging players and quasi-players, mainly in melee combat, so in the sequence of npc officers in our army, there is a small number of long-range attacking npc officers.Now they have restarted their long-range attacks, which means that the opposing NPC officers will be under more pressure.
After these npc officers lined up, the target of the attack was the npc officer who was rushing forward by the enemy.Since they are the closest to each other, the success rate of the projectile is also higher.It is conceivable that the NPC officers of the opposing party will surely suffer numerous casualties.
I also mingled with the opponent's frontline forces and did not retreat.Because I know very well that until now, it is useless to preserve strength, it is only useful to kill and injure as many enemy troops as possible.The most effective way to kill the enemy is to kill yourself once.As long as you take revenge on the opponent's generals, Yashuai and four Youshuai, the enemy's command will be paralyzed, and it will be our army's time next.
The main function of our troops staying in the front is to delay the charging time of the opposing NPC officers.You must know that their desire is to rush to the front and fight in close quarters. As long as you keep them behind as much as possible, they will have to face rounds of long-range attacks. Since the defense is not as high as our army, and there is no damage reduction, this will be very beneficial to our army.Since we are delaying the opponent's offensive, of course we will not be so stupid as to rush forward, but retreat purposefully, so that the opponent's players and quasi-players can virtually make up for the formation that was broken by our army. After the opposing NPC officers rushed over, they would first face their own players and quasi-players.This made them have to pause.This pause also naturally offset the inertia of their charge, and they had to fight a regular positional battle with us.This tactic was really successful. When the opponent's players and quasi-players moved out of the way again, the opponent's npc officer had to rely on brute force to attack our army.Although only relying on brute force, we players and quasi-players are not opponents, but this is enough. If the formation is not disturbed, everyone can rely on their own positions to firmly block the enemy.The offensive and defensive momentum has changed, but our army has become the defensive side, and the opponent is like the attacking side.The only difference is that the defender is stronger than the attacker.
Although it is basically an instant kill, the strength of players and quasi-players is not so easy to handle.After all, there are more troops on the front line, and the contact area between the two sides is narrow, enough to kill the other side's NPC officers for a while.The NPC officers behind our army are desperately throwing shots in the direction of the enemy. Although the hit rate is low and there is no possibility of instant kills, the enemy is still decreasing.Of course, I can't see these battle scenes for the time being, because I rushed up immediately and was instantly killed by an npc corporal leader of the opponent.As usual, this npc corporal's spike kills all of their generals, tooth commanders, and four tour commanders.At this moment, I was driving forward from behind, constantly watching the opponent's movements.After all, one of my important targets in this battle, the black dragon, has not yet appeared, so I have to do it myself to get benefits.Fortunately, the black dragon has been paying attention to protecting itself, and was not dealt with by the projectile.On the war interface, the head of the black dragon is still on.There is no way, since he has become my target, I naturally have part of his battlefield information here, that is, whether he is still alive.At this moment, the other side is full of people, but I can't see the black dragon.
After losing an unknown number of npc officers, the opposing npc officer death squad finally broke through the defense of our army's frontline players and quasi-players, and rushed towards the rear of our army.And just when these npc officers were about to break through the line of defense, our army's first wave of npc officers' arrow formations had already rushed up. Its purpose is self-evident, to block the opponent and prevent the opponent from charging.Originally, the buffer zone was drawn out because the opponent was afraid of rushing up.Later, the opponent's npc officer was successfully blocked by the opponent's players and quasi-players, and this buffer zone was no longer needed. The npc officer who had already prepared to fight had already quietly pushed the front line up.And the defense lines of our army players were not all broken by the opponent's death squads, which also included the planned retreat of our army players and prospective players.After all, there is no point in staying in the front and dying in vain after there is no need for a buffer. It is better to retreat to the rear one after another and hand over the front line to the NPC officers.Therefore, the strength of frontline players and prospective players is only a drop in the bucket.Next, the npc officers of both sides will have a face-to-face dialogue.
Our army's advantages in defense and damage reduction, whether it is long-range attack or close combat, basically remain unchanged.The only difference is that the rhythm of close combat has been accelerated, and long-distance attacks rely on projectiles, which are less accurate.But melee combat is sharp, and the speed is much faster.Soon the npc officers of our army also penetrated the opponent's formation like the previous players and quasi-players, and the opponent's rear was exposed under the eyes of our army. Seeing this, the npc officers stopped hiding their secrets, and all the npc officers rushed up. Of course, they still maintained the hierarchical arrow formation.Most of the troops of our army players and quasi-players stayed in the rear to shoot, and there were some great people like me who rushed out with their own private troops and followed the npc officers. Relying on the npc officers and under the cover of the npc officers, they advanced to the front of the position.Because only there, we can shoot, and the black dragon that has not died can be taken care of by me personally.The opposing npc commander has long since died, and the enemy has lost its command center. After the formation of the front-line npc officers was pierced, the players and quasi-players were all exposed to our army, and the other npc officers shrank back. arrow.This also greatly reduces the difficulty for me to find the black dragon.Soon I found the black dragon among the crowd, and with one arrow, I went up to level 8 and my experience increased to 60.1.Then I was relaxed, and I only took my own people to shoot, and I didn't show my face.
After the npc officers at the front of our army penetrated the formation of the other npc officers, the formation of the other front was completely chaotic, so I took the opportunity to send my private troops to surrender.In fact, I am not the only one who has this idea. Many players, especially the hundreds of thousands of level 10 players who have teamed up with me and armed themselves, are all joining together with the npc officer at this time, desperately trying to surrender.As long as these people don't touch the npc officer, they are basically safe. Of course, if they happen to be thrown by the other npc, it's not for fun.But everyone hides behind the NPC officers, and with these NPC officers acting as bodyguards, safety is basically not a problem.I didn't bother them either. After all, the quota for recruiting is not much, and the sum of others is only 10% of the quota. I have 10 times the quota, and I can recruit 90%.The rest is to catch the prisoners, and tens of 10 people are not so fast.As long as I recruit enough NPC officers, it will be faster for them to recruit and capture the prisoners than others.In a blink of an eye, the quota for one army of other players was full.Counting 10 people, each person will be full if there are less than two people.And my nine armies are also full under the development of snowballing.Since prisoners can't catch prisoners, although I was slow in catching prisoners at first, in the end I took the lead. An NPC officer from Cao Shuai's department was arrested by me and three Jianshuai troops.
After these npc officers captured, the last barrier on the enemy's side was gone, and our wolf-like army rushed up immediately.And my freshly baked nine soldiers have also returned to Jian, surrounding me and rushing forward.The enemy's npc commander has long since disappeared, and I have also dealt with the black dragon, and the white dragon has been dealt with a long time ago. Next, I commanded my nine armies to shoot at places that seemed to have enemy player predators. , including Bobby, Catherine, Starbucks, Katyusha, Zhang Chenxi, [-], Knights of the Round Table, Sarkozy and others, many player leaders were also dealt with.Then, whether it is an npc officer or a player, they basically become general loose sand.After waiting for the army to rush up, they will either be killed or surrender and become prisoners.The most captives were me alone, because I rushed to the front and there were many people who could surrender, so I captured three npc officers from the Youshuai Department, plus four players and quasi-players from the Yashuai Department.
The war once again ended with our army's complete victory.In this battle, I was only 10 high-end NPC officers, and I got 1.2 million original military merits.But this military achievement is nothing compared to the four captives of the Yashuai Department.A total of 249 billion original military merit, plus 121 times the 11 times military merit x 11 times skill combo bonus, the total military merit is as high as 10 trillion, and the rank has been promoted to deputy commander. There is no suspense to become the highest rank in our army He became the commander-in-chief of the Buddhist camp, leading an Arhat soldier from the Cao commander's department and a player and quasi-player force from the commander-in-chief department.In terms of level, since the surrender is mainly completed by surrendering troops, I didn't get experience, but 215 high-end officers still allowed me to upgrade to commander 10 grid level [-].After the addition of arms, he has the strength to fight with npc.Of course, in this case, I can at most protect myself, and it is impossible to fight in person.Unless the battle is tense, in order to consume the opponent's high-end officers, I can go out and die twice.Since I had a chance to retaliate in the last battle, it was useless, and now I have accumulated three times.I have already thought about it, as long as the war can be resolved, I will continue to accumulate the number of retaliations, and I will have more opportunities for retaliation later.This is an opportunity brought to me by the level [-] [Ultimate Privilege], and I will use it cautiously.In fact, generally speaking, I only use the opportunity of revenge in the first battle of each theater, and all other opportunities can be saved, which can be of greater use in the future.
In terms of military strength, in addition to an NPC from the General Command and a player and quasi-player from the General Command, I also have 11 private troops from the General Command.This is the capital for my next siege.This means that I can exchange the strength of the opponent's 121 generals during the war.And the opponent's strength in this battle is nothing more than a military commander.In this case, I don't even need to use the method of exchanging strength, I can directly rely on my own strength to win.
In fact, I didn't intend to use the power exchange.You must know that the strength of our army is originally used to deal with the opponent's strength. This is the evenly matched configuration given by the system.Now the opponent's players and prospective players have all been dealt with, but our army has 12 players and prospective players in the command department, which in itself is the best fighting condition.If you can't win this way, then you don't have to mess around.In addition, I am not afraid of sacrifice at all here, it is a good time to practice combat, so why bother.
Having said that, the training effect of this battle will not be very great.Because I only need an 11 times combo to persuade to surrender, and I can persuade to surrender 100%.And if the surrender is not persuaded, 50% of the opponent's troops are Buddhists, which in itself is a loss.So I decided not to use the combo to persuade capitulation, just ordinary capitulation, and it is enough to persuade capitulation to 30%.Then, among the remaining 70% of the enemy's forces, if we win over 35% of the Buddhists, 65% of the enemy's forces will fall into our hands.There is no need to let the internal response be built, as long as the internal response is in a good position, which is conducive to our army's attack, and the army can be directly sent up, then you can return to the construction while fighting.After the battle, if you surrender with one word without a combo, all the troops of the enemy's army will fall into your hands.
As for skill combos, you can use other perks and skills.However, the skill combo can only be used for active privileges or active skills, and it cannot be a persistent privilege or skill. In the end, I chose a rather twisted privilege, which is the privilege of [eat level].At the beginning of the battle, I got 110 levels, which allowed me to raise my level to commander 325 grid level [-]. Except for the opponent's npc tooth commander and the strength of the top generals, I still can't figure it out. My strength has already surpassed the opponent It is not a problem for any other npc to kill ordinary npc or even low-level generals in seconds.
Of course, for the progress of the war, the level is just icing on the cake.Because I am facing a war, not a martial arts conference.On the battlefield, it depends on overall strength, not individual strength.No matter how good an individual is, even if he is killed in seconds, it will waste a lot of time.
My style of play is very simple, that is, let 11 private troops from the Commander's Department play forward, and one Arhat soldier from the Cao Commander's Department is ready to go into battle at any time.In fact, I also thought of other tactics, but in this case, if other tactics are exposed in advance, it will not be so beneficial to future operations. After all, the better the protection of the cards, the longer the advantage will be maintained.And my 11 private troops of the General Command are not as vulnerable as I imagined.After all, there are too many people, and the other party can't take care of them at all.As these large armies swarmed up, the enemy's defense equipment was constantly being consumed.In the back, there are fewer and fewer defensive equipment, and these private troops have already begun to rush to the opponent's top of the city. If it is not because the level is too low to be vulnerable, they have already established a firm foothold on the city wall
Now, our army has all rushed through the hit area and is attacking the defender.Originally, the opponent's firepower was stronger than ours, but the result of the battle was different. The enemy's casualties were greater than ours.In this case, the opponent's npc commander had to choose close combat.But for close combat, there must be an NPC officer rushing forward.Otherwise, the situation just now is very clear. Although the opponent launched a condescending charge, they still can't do anything to our army.This time, the opponent also dispatched 10% of the NPC officers to charge the troops on the front line of our army.The opponent's goal is very clear, which is to use the absolute combat power of the npc officer to push our army's front and regain the initiative in the battle.At this time, it depends on who can withstand it better.
As soon as the other party moved, the npc commander of our army also made a decision.It is impossible for him to let the enemy's plot succeed.Therefore, the order given by the npc commander is to let the troops who have already rushed to the front line retreat a little, abandon the enemy positions that have been penetrated, and hide behind the opposing players and prospective players to play slowly.The other players and quasi-players who followed behind quickly retreated to form a buffer zone to prevent our army formation from being disrupted by the opponent's npc officers, and the 10% npc officers who had already prepared were arranged in a layered arrow The formation, like wild geese flying across the sky, has been preparing in the buffer zone all day long.These npc officers were charged with the players and quasi-players before. Because they didn't touch the npc officers of the opponent, they were unscathed. They only needed to rest for a while before going into battle. Give them time to rest.Of course, rest is rest, and long-range attacks still have to be used.Just now they have the same strength as the charging players and quasi-players, mainly in melee combat, so in the sequence of npc officers in our army, there is a small number of long-range attacking npc officers.Now they have restarted their long-range attacks, which means that the opposing NPC officers will be under more pressure.
After these npc officers lined up, the target of the attack was the npc officer who was rushing forward by the enemy.Since they are the closest to each other, the success rate of the projectile is also higher.It is conceivable that the NPC officers of the opposing party will surely suffer numerous casualties.
I also mingled with the opponent's frontline forces and did not retreat.Because I know very well that until now, it is useless to preserve strength, it is only useful to kill and injure as many enemy troops as possible.The most effective way to kill the enemy is to kill yourself once.As long as you take revenge on the opponent's generals, Yashuai and four Youshuai, the enemy's command will be paralyzed, and it will be our army's time next.
The main function of our troops staying in the front is to delay the charging time of the opposing NPC officers.You must know that their desire is to rush to the front and fight in close quarters. As long as you keep them behind as much as possible, they will have to face rounds of long-range attacks. Since the defense is not as high as our army, and there is no damage reduction, this will be very beneficial to our army.Since we are delaying the opponent's offensive, of course we will not be so stupid as to rush forward, but retreat purposefully, so that the opponent's players and quasi-players can virtually make up for the formation that was broken by our army. After the opposing NPC officers rushed over, they would first face their own players and quasi-players.This made them have to pause.This pause also naturally offset the inertia of their charge, and they had to fight a regular positional battle with us.This tactic was really successful. When the opponent's players and quasi-players moved out of the way again, the opponent's npc officer had to rely on brute force to attack our army.Although only relying on brute force, we players and quasi-players are not opponents, but this is enough. If the formation is not disturbed, everyone can rely on their own positions to firmly block the enemy.The offensive and defensive momentum has changed, but our army has become the defensive side, and the opponent is like the attacking side.The only difference is that the defender is stronger than the attacker.
Although it is basically an instant kill, the strength of players and quasi-players is not so easy to handle.After all, there are more troops on the front line, and the contact area between the two sides is narrow, enough to kill the other side's NPC officers for a while.The NPC officers behind our army are desperately throwing shots in the direction of the enemy. Although the hit rate is low and there is no possibility of instant kills, the enemy is still decreasing.Of course, I can't see these battle scenes for the time being, because I rushed up immediately and was instantly killed by an npc corporal leader of the opponent.As usual, this npc corporal's spike kills all of their generals, tooth commanders, and four tour commanders.At this moment, I was driving forward from behind, constantly watching the opponent's movements.After all, one of my important targets in this battle, the black dragon, has not yet appeared, so I have to do it myself to get benefits.Fortunately, the black dragon has been paying attention to protecting itself, and was not dealt with by the projectile.On the war interface, the head of the black dragon is still on.There is no way, since he has become my target, I naturally have part of his battlefield information here, that is, whether he is still alive.At this moment, the other side is full of people, but I can't see the black dragon.
After losing an unknown number of npc officers, the opposing npc officer death squad finally broke through the defense of our army's frontline players and quasi-players, and rushed towards the rear of our army.And just when these npc officers were about to break through the line of defense, our army's first wave of npc officers' arrow formations had already rushed up. Its purpose is self-evident, to block the opponent and prevent the opponent from charging.Originally, the buffer zone was drawn out because the opponent was afraid of rushing up.Later, the opponent's npc officer was successfully blocked by the opponent's players and quasi-players, and this buffer zone was no longer needed. The npc officer who had already prepared to fight had already quietly pushed the front line up.And the defense lines of our army players were not all broken by the opponent's death squads, which also included the planned retreat of our army players and prospective players.After all, there is no point in staying in the front and dying in vain after there is no need for a buffer. It is better to retreat to the rear one after another and hand over the front line to the NPC officers.Therefore, the strength of frontline players and prospective players is only a drop in the bucket.Next, the npc officers of both sides will have a face-to-face dialogue.
Our army's advantages in defense and damage reduction, whether it is long-range attack or close combat, basically remain unchanged.The only difference is that the rhythm of close combat has been accelerated, and long-distance attacks rely on projectiles, which are less accurate.But melee combat is sharp, and the speed is much faster.Soon the npc officers of our army also penetrated the opponent's formation like the previous players and quasi-players, and the opponent's rear was exposed under the eyes of our army. Seeing this, the npc officers stopped hiding their secrets, and all the npc officers rushed up. Of course, they still maintained the hierarchical arrow formation.Most of the troops of our army players and quasi-players stayed in the rear to shoot, and there were some great people like me who rushed out with their own private troops and followed the npc officers. Relying on the npc officers and under the cover of the npc officers, they advanced to the front of the position.Because only there, we can shoot, and the black dragon that has not died can be taken care of by me personally.The opposing npc commander has long since died, and the enemy has lost its command center. After the formation of the front-line npc officers was pierced, the players and quasi-players were all exposed to our army, and the other npc officers shrank back. arrow.This also greatly reduces the difficulty for me to find the black dragon.Soon I found the black dragon among the crowd, and with one arrow, I went up to level 8 and my experience increased to 60.1.Then I was relaxed, and I only took my own people to shoot, and I didn't show my face.
After the npc officers at the front of our army penetrated the formation of the other npc officers, the formation of the other front was completely chaotic, so I took the opportunity to send my private troops to surrender.In fact, I am not the only one who has this idea. Many players, especially the hundreds of thousands of level 10 players who have teamed up with me and armed themselves, are all joining together with the npc officer at this time, desperately trying to surrender.As long as these people don't touch the npc officer, they are basically safe. Of course, if they happen to be thrown by the other npc, it's not for fun.But everyone hides behind the NPC officers, and with these NPC officers acting as bodyguards, safety is basically not a problem.I didn't bother them either. After all, the quota for recruiting is not much, and the sum of others is only 10% of the quota. I have 10 times the quota, and I can recruit 90%.The rest is to catch the prisoners, and tens of 10 people are not so fast.As long as I recruit enough NPC officers, it will be faster for them to recruit and capture the prisoners than others.In a blink of an eye, the quota for one army of other players was full.Counting 10 people, each person will be full if there are less than two people.And my nine armies are also full under the development of snowballing.Since prisoners can't catch prisoners, although I was slow in catching prisoners at first, in the end I took the lead. An NPC officer from Cao Shuai's department was arrested by me and three Jianshuai troops.
After these npc officers captured, the last barrier on the enemy's side was gone, and our wolf-like army rushed up immediately.And my freshly baked nine soldiers have also returned to Jian, surrounding me and rushing forward.The enemy's npc commander has long since disappeared, and I have also dealt with the black dragon, and the white dragon has been dealt with a long time ago. Next, I commanded my nine armies to shoot at places that seemed to have enemy player predators. , including Bobby, Catherine, Starbucks, Katyusha, Zhang Chenxi, [-], Knights of the Round Table, Sarkozy and others, many player leaders were also dealt with.Then, whether it is an npc officer or a player, they basically become general loose sand.After waiting for the army to rush up, they will either be killed or surrender and become prisoners.The most captives were me alone, because I rushed to the front and there were many people who could surrender, so I captured three npc officers from the Youshuai Department, plus four players and quasi-players from the Yashuai Department.
The war once again ended with our army's complete victory.In this battle, I was only 10 high-end NPC officers, and I got 1.2 million original military merits.But this military achievement is nothing compared to the four captives of the Yashuai Department.A total of 249 billion original military merit, plus 121 times the 11 times military merit x 11 times skill combo bonus, the total military merit is as high as 10 trillion, and the rank has been promoted to deputy commander. There is no suspense to become the highest rank in our army He became the commander-in-chief of the Buddhist camp, leading an Arhat soldier from the Cao commander's department and a player and quasi-player force from the commander-in-chief department.In terms of level, since the surrender is mainly completed by surrendering troops, I didn't get experience, but 215 high-end officers still allowed me to upgrade to commander 10 grid level [-].After the addition of arms, he has the strength to fight with npc.Of course, in this case, I can at most protect myself, and it is impossible to fight in person.Unless the battle is tense, in order to consume the opponent's high-end officers, I can go out and die twice.Since I had a chance to retaliate in the last battle, it was useless, and now I have accumulated three times.I have already thought about it, as long as the war can be resolved, I will continue to accumulate the number of retaliations, and I will have more opportunities for retaliation later.This is an opportunity brought to me by the level [-] [Ultimate Privilege], and I will use it cautiously.In fact, generally speaking, I only use the opportunity of revenge in the first battle of each theater, and all other opportunities can be saved, which can be of greater use in the future.
In terms of military strength, in addition to an NPC from the General Command and a player and quasi-player from the General Command, I also have 11 private troops from the General Command.This is the capital for my next siege.This means that I can exchange the strength of the opponent's 121 generals during the war.And the opponent's strength in this battle is nothing more than a military commander.In this case, I don't even need to use the method of exchanging strength, I can directly rely on my own strength to win.
In fact, I didn't intend to use the power exchange.You must know that the strength of our army is originally used to deal with the opponent's strength. This is the evenly matched configuration given by the system.Now the opponent's players and prospective players have all been dealt with, but our army has 12 players and prospective players in the command department, which in itself is the best fighting condition.If you can't win this way, then you don't have to mess around.In addition, I am not afraid of sacrifice at all here, it is a good time to practice combat, so why bother.
Having said that, the training effect of this battle will not be very great.Because I only need an 11 times combo to persuade to surrender, and I can persuade to surrender 100%.And if the surrender is not persuaded, 50% of the opponent's troops are Buddhists, which in itself is a loss.So I decided not to use the combo to persuade capitulation, just ordinary capitulation, and it is enough to persuade capitulation to 30%.Then, among the remaining 70% of the enemy's forces, if we win over 35% of the Buddhists, 65% of the enemy's forces will fall into our hands.There is no need to let the internal response be built, as long as the internal response is in a good position, which is conducive to our army's attack, and the army can be directly sent up, then you can return to the construction while fighting.After the battle, if you surrender with one word without a combo, all the troops of the enemy's army will fall into your hands.
As for skill combos, you can use other perks and skills.However, the skill combo can only be used for active privileges or active skills, and it cannot be a persistent privilege or skill. In the end, I chose a rather twisted privilege, which is the privilege of [eat level].At the beginning of the battle, I got 110 levels, which allowed me to raise my level to commander 325 grid level [-]. Except for the opponent's npc tooth commander and the strength of the top generals, I still can't figure it out. My strength has already surpassed the opponent It is not a problem for any other npc to kill ordinary npc or even low-level generals in seconds.
Of course, for the progress of the war, the level is just icing on the cake.Because I am facing a war, not a martial arts conference.On the battlefield, it depends on overall strength, not individual strength.No matter how good an individual is, even if he is killed in seconds, it will waste a lot of time.
My style of play is very simple, that is, let 11 private troops from the Commander's Department play forward, and one Arhat soldier from the Cao Commander's Department is ready to go into battle at any time.In fact, I also thought of other tactics, but in this case, if other tactics are exposed in advance, it will not be so beneficial to future operations. After all, the better the protection of the cards, the longer the advantage will be maintained.And my 11 private troops of the General Command are not as vulnerable as I imagined.After all, there are too many people, and the other party can't take care of them at all.As these large armies swarmed up, the enemy's defense equipment was constantly being consumed.In the back, there are fewer and fewer defensive equipment, and these private troops have already begun to rush to the opponent's top of the city. If it is not because the level is too low to be vulnerable, they have already established a firm foothold on the city wall
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