Online games of the Three Kingdoms era
Chapter 1446 Boggy Home
The last line of defense.At this time, my elite troops above level 10 have actually grown to three partial commanders.Since the enemy troops with high military ranks are almost always thrown out many times before they die, they don't get much experience.But Marshal You Kuang, the opponent with the highest military rank, is only 35 times the strength of level 1 without generals, and our 10th level elite troops are all 110 times or even 132 times the strength of level 1 without generals, so once the opponent's high-end generals are defeated These people took aim, but they were still instant kills.During the battle, I also paid special attention to the fact that the opponent's military rank above commander must be shot and killed by elite troops of level 10 alone, so that a powerful man with a command of 1500 grids can be created.In this way, our army already has the absolute elite of the three institutes.The blood bars of these people are at least 10 times that of ordinary level 500 troops. Even when facing an attack from a division, they will not die all at once.If the factor of hit rate is added, it is even more necessary to mobilize the troops of the General Command to concentrate fire and projectile in order to kill one of them.
As for the strength of a deputy commander participating in the attack on the front line of our army, three of the partial commanders are all 10-level elites. According to a 1% projectile hit rate, it is enough to instantly kill the strength of a tooth commander in a unit area.Calculated according to the front line of a station on the defense line, it is 20 rows of enemy troops.With the enemy's movement speed of level 0, it is impossible to cross the distance of 20 rows within the time of launching a single attack.Therefore, under our army's indiscriminate projection, the opponent's hit area basically became a no-man's land, and it was impossible to break through our army's defense line.But in order to maintain the illusion of the enemy army, I decided to make our army's attack density sparser, and there will always be some enemy troops that can be missed by our army's projectile.But these surviving enemy troops are very rare, and at the speed of the enemy's movement, it is simply not enough to launch a decent focused fire projectile on our army.The absolute masters of the three institutes were at the forefront and stood there all the time, basically achieving zero casualties.And the strength of the opponent's entire Shen Kuang Department is only 8% after losing nearly a You Kuang Department.From the opponent's point of view, the remaining troops are completely sufficient to attack the last line of defense.Therefore, the opponent's attack has been advancing one after another, launching an impact on the defense line like adding fuel.But in the end, until the entire Shenkuang Department of the enemy army was fully accounted for on the tenth line of defense, it failed to capture this line of defense as expected.There are three divisions in our army who command 1500 grids. The strength of troops above level 10 has reached a commander-in-chief.Even other troops have been upgraded to level 3 because of their battlefield experience.In addition to the post-war promotion of the two battles, the level will be raised to level 5.In addition to leaving a commander to continue to defend in this direction, I sent other troops to tens of thousands of battlefields. The 5th-level troops in each battlefield have reached a dissatisfied commander.As for troops above level 10, there is only one deputy commander left here, and a dissatisfied commander Cao commander is assigned to each of the other battlefields.All the great men who commanded 1500 grids stayed in this battlefield as the mainstay of defense on this battlefield.
The battlefield of Juyan Mountain is the famous Qinglongzhai battlefield.Next, these troops will be sent to Xuanwu Lake, Baihu Village and Zhuque Village to protect the entire Juyan Mountain.Of course, after the opening of the Western Regions theater, the troops of Hanzhou and Luozhou will also accumulate, and my troops will not be so stretched by then.
And my biggest achievement in this battle was that at the end of the war, I personally took out the opponent's Shen Kuangshuai with a burst of fire.A total of 90 trillion experience has brought me a commanding level of 4980 million grid level 18.This means that in this battle alone, my strength has reached its peak again.Even on a chaotic battlefield where concentrated fire and projectiles prevail, I am already invincible.Because of the health bar plus the projectile hit rate plus the actual hit rate, the maximum number of a deputy commander is no longer enough to pose a threat to me.
But as far as the situation in Liangzhou as a whole is concerned, although I am impressive in Oasis Village, I am not optimistic in other places.On the territory of the system, the independent leader garrison is a Biao, and the upper part is the small garrison, the middle leader battalion, the big leader, the village army, the township road, the county town health commander department, the county town Cao commander department, and the prefectural city tour commander department .Such a force is certainly not enough in the face of the massive player forces.What's more important is that the system's troops are not only small, but also have the same strength as the player's troops, or even worse.So to a certain extent, the system is just soy sauce.If there were no players in this faction, there would be no need to play these factions at all.Fortunately, the system is very considerate. A large number of player territories of players from this faction are concentrated in and around the system territory above the middle territory to protect the system territory and system territory.And all these system territories and territories and territories directly under the system territory have also temporarily moved all the player territories of other forces away to ensure that the enemy cannot launch an attack immediately.Therefore, the current npc needs to rely on the player for self-protection, so it is even more impossible to become the player's backing.The so-called directly-administered territories and directly-administered territories refer to the territories and territories that directly belong to this territory or territory except for the territories and territories at the lower level.For example, the county seat is not directly under the territory of the state, but the county seat directly under the state seat is.Of course, the territory and territories below the county seat that belong to the county seat are not the same.Similarly, those directly under the county seat below the township, directly under the county seat below the village, directly under the township below the big collar, directly under the village below the middle collar, and directly under the big collar below the small collar, are all directly-administered territories and directly-administered territories.Petty and independent states have no demesne territories.And small collars and independent collars also need the protection of players, so the protection of the small collars and independent collars is arranged by the first-ranked players of the faction that owns the player collars of the small collars and independent collars.Because to ensure that the forces continue to ensure the advantages of the small and independent territories, not only must the small and independent territories be protected, but the entire strategic location of the small and independent territories must also be protected.Only in this way can the domination of players from other camps be ensured.
In this case, the player's strength is stretched.Because there are few players in this camp, and now it is necessary to ensure the advantages in all parts of the entire state, and the troops are scattered.Generally speaking, it is almost enough to keep the passages in and out of the small and independent collars. After all, the strength of players from other camps is greater than that of players from this camp in any part.Fortunately, the system has disrupted the player collars of players from other camps. Basically, each player collar of each other camp will not have adjacent player collars of players from this camp, only players from other camps.In other words, if there is no major alliance, players from other camps should be fighting endlessly first, and then it is the turn of someone to challenge players from this camp.But since the big leagues exist, it doesn't matter how they are arranged.
The militia can move freely within the small collar, which is the biggest headache for every small collar and independent collar.Because the players of this faction arranged the players of their own faction in the traffic arteries, they could have relied on the militia of this faction to resist the opponent's official troops.After all, compared to the number of residents, the official military strength is still a little less.The player territories that are generally used to guard these traffic arteries used to be imperial city-level territories, and can have a militia from the Cao Kuang tribe. .And there is only one way for an imperial city-level territory to bring in formal troops.In other words, an official force generated by 10 million imperial cities is needed to attack a player territory formerly known as an imperial city-level territory.However, after the militia can be active in the small collar and the independent collar, it means that in principle, one player collar can attack another player collar.Of course, after deducting the offensive and defensive factors, at least four players must attack one player to be evenly matched.Because the defenders can get not only militiamen, but also ordinary residents.But now there are a total of 100 camps. As long as the major leagues attack the players of this camp with a ratio of 17 to 16, theoretically speaking, this camp will have no power to fight back.
Therefore, the system has also carried out additional regulations.That is, this camp can recruit formal troops and militias from players in other camps.The total number of conscripts depends on the loyalty, recognition and intimacy of each player leader's residents.The lower these three indicators are, the more troops the camp can recruit.This faction recruits official troops and militia, and recruits directly among the official troops and militia of other players.The minimum conscription quota is 20%, and the loyalty, recognition, and intimacy of the player leader must be above 80%.If there is any reduction of 1%, the amount of conscription can be increased by 1%, up to 80% of the amount of conscription.That is to say, this camp can have at least 20% of other camps' forces in the territory, and the maximum can reach 80%.These troops will be uniformly arranged by the first-ranked player of each independent leader.However, to mobilize troops in this small territory or higher territories and territorial units, players with corresponding military ranks or NPCs are required to make arrangements.Of course, the militia could only be mobilized within the small collar.
After this system setting, each independent leader can basically get one-third of the opponent's official troops and militia. Although they are still at a disadvantage, they can protect themselves anyway.But even so, since the players of this faction had to divide their troops to defend the independent territory, the location of the small territory, and the main roads of communication, there was still a gap of ten times the strength of the opponent's troops after dispersal.In this case, the pressure of each independent collar and small collar is also increased.Of course, at the beginning it was just the pressure of the independent leadership.
Fortunately, the number one player mentioned by the system refers to the players who are active in the local area. Otherwise, most independent leaders will rely on me to command remotely, not to mention that I will be exhausted. This kind of remote command is not so easy to do. Only command at the strategic level is not enough to control the situation.In short, after a game day, 70% of the independent territories in Liangzhou have been occupied by the major leagues.Among them, 50% of the small collars are occupied by the major leagues.However, the big collar is a hurdle, and the militiamen cannot pass between the small collars. At present, all the territories and territories above the big collar, as well as the small collars that have not been occupied, are still safe.And among all the big leaders, only the big leaders of Oasis Village are all controlled by me.Of all the villages, only Oasis Village was completely controlled.
At present, I have not blindly left Oasis Village to reinforce other territories and territories of this faction.This is because the rear area of Oasis Village is not completely peaceful yet.Because on the next game day, soldiers will be recruited around Oasis Village, and after the conscription, they will attack Oasis Village.At the same time, the two war zones that will be opened next will pose a threat to Oasis Village. After the threat is lifted, I will go to the Luozhou battlefield for a visit, and this is the only way for Liangzhou for the time being.After three game days, it was time for me to go back to cooking Liangzhou.
In this plot, the player does not have the problem of military merit.Because the player has too many soldiers, as long as he fights, he can gain military merit at any time.From the very beginning, military merit was worthless at all.All the troops can only think of ways, and all the territories must be fought by themselves.The territory of this faction is not your own. Even if you wipe out all the enemy troops in this area, the system will not let you become the owner of this area, as long as this area is still in your own camp.So although Oasis Village is completely controlled by me, Oasis Village is still managed by NPCs.But the independent collars, small collars, middle collars, big collars, villages and even townships around Oasis Village are all under my control, so they are basically my territory.Next, I just need to take soldiers to receive it.
I drew out a force from the deputy commander in Juyan Mountain to be responsible for taking over the sites. It only took three hours to take over all the sites.So before they knew it, Liangzhou's forces had crossed the entire desert and climbed up Qilian Mountain.Oasis Village, which used to be the front line of Liangzhou, now only Juyan Mountain is still the front line, and other places are the rear.But seriously, these sites were originally mine, and now I just regained them.Even these sites have never been in the hands of others.
But in front of these new territories and new territories, the players from the Liangzhou camp were defeated.Due to the alliance between the big league and the Xiqiang camp, the players in the Liangzhou camp had no home court, no troops, and finally lost all the players' leadership under the attack of the two sides.Of course, the tentative agreement between the Western Qiang camp and the Grand Alliance was only limited to this area. Going deeper into the Western Qiang, the players from the Liangzhou camp joined hands with the Grand Alliance to attack cities and territories.According to the spoils agreement of the big league, 7% of the small collars and 13% of the independent collars in the entire Xiqiang are now under the control of the Liangzhou camp.The Marten camp owns 3% of the small collars and 6% of the independent collars.
Not only Liangzhou and Xiqiang, in the other 11 camps, npcs are temporarily silent.And the players became the protagonists. Within each camp, the Ma Teng faction, together with the major leagues, owned about 3% of the small collars and 5% of the independent collars.Among them, 1% of the small collars and 2% of the independent collars, in the Ma Teng camp, my player collars are the most, and they are all included in my management.So in fact, the total amount of independent territories I own now is equivalent to the independent territories of three counties.But now I haven't even broken through the blockade of the middle collars, the forces of the small collars and independent collars can't be combined in one place, and for the time being they can only fight on their own.And my current level of lord is only the mayor of the township, not the official lord of the court, not a power.
But there are exceptions, that is, on the long coastlines of Youzhou, Qingzhou, Jizhou, Xuzhou, Yangzhou, and Jiaozhou, as well as inland river routes in various waters, I also got 1% of small collars and 2% of independent collars. .This means that I have an independent leader in every middle leader, and I have a small leader in every big leader, which means that every village has my influence.The main roads of communication on land can be guarded, but the main roads of communication on the sea and inland rivers cannot be defended.Therefore, my navy has gathered from the various small and independent territories that I have occupied to various strategic locations.My naval forces in these places are already strong, and the number of player leaders is not ordinary, so the troops recruited from other players are not as many as my own.The only thing lacking is the warship.However, I now use fishing boats to carry the official troops. After the convergence of various traffic arteries, the strength of these places is enough for me to once again form the advantage of the navy.And my sailors have once again inherited the strength of the former top-level generals in Oasis Village, and now the fourth-level generals.At present, regardless of npc or players, except for the old navy forces in the south of the Yangtze River, no large-scale navy has yet been formed. My navy is currently running sideways in other places.As for the sailors in Jingzhou and Yangzhou, I will avoid them for the time being. When I meet them, I will follow the rules and pay tribute honestly.And the sailors in Jingzhou and Yangzhou only regarded my sailors as ordinary fishermen, and they didn't make things difficult.
This plot cannot establish new territories and territories, and can only rely on player territories to re-develop.At present, the only bottleneck restricting the development of the player collar is the building.As long as enough buildings are restored, the territory and territory size can be restored to the previous state.Other talents have actually become residents.As long as there are buildings, talents can go back.And this naturally includes architectural talents.Building materials, the system also directly converts buildings into materials when territories and territories are transformed into player territories.So the only bottleneck in construction is time.Generally speaking, upgrading the small collar, medium
As for the strength of a deputy commander participating in the attack on the front line of our army, three of the partial commanders are all 10-level elites. According to a 1% projectile hit rate, it is enough to instantly kill the strength of a tooth commander in a unit area.Calculated according to the front line of a station on the defense line, it is 20 rows of enemy troops.With the enemy's movement speed of level 0, it is impossible to cross the distance of 20 rows within the time of launching a single attack.Therefore, under our army's indiscriminate projection, the opponent's hit area basically became a no-man's land, and it was impossible to break through our army's defense line.But in order to maintain the illusion of the enemy army, I decided to make our army's attack density sparser, and there will always be some enemy troops that can be missed by our army's projectile.But these surviving enemy troops are very rare, and at the speed of the enemy's movement, it is simply not enough to launch a decent focused fire projectile on our army.The absolute masters of the three institutes were at the forefront and stood there all the time, basically achieving zero casualties.And the strength of the opponent's entire Shen Kuang Department is only 8% after losing nearly a You Kuang Department.From the opponent's point of view, the remaining troops are completely sufficient to attack the last line of defense.Therefore, the opponent's attack has been advancing one after another, launching an impact on the defense line like adding fuel.But in the end, until the entire Shenkuang Department of the enemy army was fully accounted for on the tenth line of defense, it failed to capture this line of defense as expected.There are three divisions in our army who command 1500 grids. The strength of troops above level 10 has reached a commander-in-chief.Even other troops have been upgraded to level 3 because of their battlefield experience.In addition to the post-war promotion of the two battles, the level will be raised to level 5.In addition to leaving a commander to continue to defend in this direction, I sent other troops to tens of thousands of battlefields. The 5th-level troops in each battlefield have reached a dissatisfied commander.As for troops above level 10, there is only one deputy commander left here, and a dissatisfied commander Cao commander is assigned to each of the other battlefields.All the great men who commanded 1500 grids stayed in this battlefield as the mainstay of defense on this battlefield.
The battlefield of Juyan Mountain is the famous Qinglongzhai battlefield.Next, these troops will be sent to Xuanwu Lake, Baihu Village and Zhuque Village to protect the entire Juyan Mountain.Of course, after the opening of the Western Regions theater, the troops of Hanzhou and Luozhou will also accumulate, and my troops will not be so stretched by then.
And my biggest achievement in this battle was that at the end of the war, I personally took out the opponent's Shen Kuangshuai with a burst of fire.A total of 90 trillion experience has brought me a commanding level of 4980 million grid level 18.This means that in this battle alone, my strength has reached its peak again.Even on a chaotic battlefield where concentrated fire and projectiles prevail, I am already invincible.Because of the health bar plus the projectile hit rate plus the actual hit rate, the maximum number of a deputy commander is no longer enough to pose a threat to me.
But as far as the situation in Liangzhou as a whole is concerned, although I am impressive in Oasis Village, I am not optimistic in other places.On the territory of the system, the independent leader garrison is a Biao, and the upper part is the small garrison, the middle leader battalion, the big leader, the village army, the township road, the county town health commander department, the county town Cao commander department, and the prefectural city tour commander department .Such a force is certainly not enough in the face of the massive player forces.What's more important is that the system's troops are not only small, but also have the same strength as the player's troops, or even worse.So to a certain extent, the system is just soy sauce.If there were no players in this faction, there would be no need to play these factions at all.Fortunately, the system is very considerate. A large number of player territories of players from this faction are concentrated in and around the system territory above the middle territory to protect the system territory and system territory.And all these system territories and territories and territories directly under the system territory have also temporarily moved all the player territories of other forces away to ensure that the enemy cannot launch an attack immediately.Therefore, the current npc needs to rely on the player for self-protection, so it is even more impossible to become the player's backing.The so-called directly-administered territories and directly-administered territories refer to the territories and territories that directly belong to this territory or territory except for the territories and territories at the lower level.For example, the county seat is not directly under the territory of the state, but the county seat directly under the state seat is.Of course, the territory and territories below the county seat that belong to the county seat are not the same.Similarly, those directly under the county seat below the township, directly under the county seat below the village, directly under the township below the big collar, directly under the village below the middle collar, and directly under the big collar below the small collar, are all directly-administered territories and directly-administered territories.Petty and independent states have no demesne territories.And small collars and independent collars also need the protection of players, so the protection of the small collars and independent collars is arranged by the first-ranked players of the faction that owns the player collars of the small collars and independent collars.Because to ensure that the forces continue to ensure the advantages of the small and independent territories, not only must the small and independent territories be protected, but the entire strategic location of the small and independent territories must also be protected.Only in this way can the domination of players from other camps be ensured.
In this case, the player's strength is stretched.Because there are few players in this camp, and now it is necessary to ensure the advantages in all parts of the entire state, and the troops are scattered.Generally speaking, it is almost enough to keep the passages in and out of the small and independent collars. After all, the strength of players from other camps is greater than that of players from this camp in any part.Fortunately, the system has disrupted the player collars of players from other camps. Basically, each player collar of each other camp will not have adjacent player collars of players from this camp, only players from other camps.In other words, if there is no major alliance, players from other camps should be fighting endlessly first, and then it is the turn of someone to challenge players from this camp.But since the big leagues exist, it doesn't matter how they are arranged.
The militia can move freely within the small collar, which is the biggest headache for every small collar and independent collar.Because the players of this faction arranged the players of their own faction in the traffic arteries, they could have relied on the militia of this faction to resist the opponent's official troops.After all, compared to the number of residents, the official military strength is still a little less.The player territories that are generally used to guard these traffic arteries used to be imperial city-level territories, and can have a militia from the Cao Kuang tribe. .And there is only one way for an imperial city-level territory to bring in formal troops.In other words, an official force generated by 10 million imperial cities is needed to attack a player territory formerly known as an imperial city-level territory.However, after the militia can be active in the small collar and the independent collar, it means that in principle, one player collar can attack another player collar.Of course, after deducting the offensive and defensive factors, at least four players must attack one player to be evenly matched.Because the defenders can get not only militiamen, but also ordinary residents.But now there are a total of 100 camps. As long as the major leagues attack the players of this camp with a ratio of 17 to 16, theoretically speaking, this camp will have no power to fight back.
Therefore, the system has also carried out additional regulations.That is, this camp can recruit formal troops and militias from players in other camps.The total number of conscripts depends on the loyalty, recognition and intimacy of each player leader's residents.The lower these three indicators are, the more troops the camp can recruit.This faction recruits official troops and militia, and recruits directly among the official troops and militia of other players.The minimum conscription quota is 20%, and the loyalty, recognition, and intimacy of the player leader must be above 80%.If there is any reduction of 1%, the amount of conscription can be increased by 1%, up to 80% of the amount of conscription.That is to say, this camp can have at least 20% of other camps' forces in the territory, and the maximum can reach 80%.These troops will be uniformly arranged by the first-ranked player of each independent leader.However, to mobilize troops in this small territory or higher territories and territorial units, players with corresponding military ranks or NPCs are required to make arrangements.Of course, the militia could only be mobilized within the small collar.
After this system setting, each independent leader can basically get one-third of the opponent's official troops and militia. Although they are still at a disadvantage, they can protect themselves anyway.But even so, since the players of this faction had to divide their troops to defend the independent territory, the location of the small territory, and the main roads of communication, there was still a gap of ten times the strength of the opponent's troops after dispersal.In this case, the pressure of each independent collar and small collar is also increased.Of course, at the beginning it was just the pressure of the independent leadership.
Fortunately, the number one player mentioned by the system refers to the players who are active in the local area. Otherwise, most independent leaders will rely on me to command remotely, not to mention that I will be exhausted. This kind of remote command is not so easy to do. Only command at the strategic level is not enough to control the situation.In short, after a game day, 70% of the independent territories in Liangzhou have been occupied by the major leagues.Among them, 50% of the small collars are occupied by the major leagues.However, the big collar is a hurdle, and the militiamen cannot pass between the small collars. At present, all the territories and territories above the big collar, as well as the small collars that have not been occupied, are still safe.And among all the big leaders, only the big leaders of Oasis Village are all controlled by me.Of all the villages, only Oasis Village was completely controlled.
At present, I have not blindly left Oasis Village to reinforce other territories and territories of this faction.This is because the rear area of Oasis Village is not completely peaceful yet.Because on the next game day, soldiers will be recruited around Oasis Village, and after the conscription, they will attack Oasis Village.At the same time, the two war zones that will be opened next will pose a threat to Oasis Village. After the threat is lifted, I will go to the Luozhou battlefield for a visit, and this is the only way for Liangzhou for the time being.After three game days, it was time for me to go back to cooking Liangzhou.
In this plot, the player does not have the problem of military merit.Because the player has too many soldiers, as long as he fights, he can gain military merit at any time.From the very beginning, military merit was worthless at all.All the troops can only think of ways, and all the territories must be fought by themselves.The territory of this faction is not your own. Even if you wipe out all the enemy troops in this area, the system will not let you become the owner of this area, as long as this area is still in your own camp.So although Oasis Village is completely controlled by me, Oasis Village is still managed by NPCs.But the independent collars, small collars, middle collars, big collars, villages and even townships around Oasis Village are all under my control, so they are basically my territory.Next, I just need to take soldiers to receive it.
I drew out a force from the deputy commander in Juyan Mountain to be responsible for taking over the sites. It only took three hours to take over all the sites.So before they knew it, Liangzhou's forces had crossed the entire desert and climbed up Qilian Mountain.Oasis Village, which used to be the front line of Liangzhou, now only Juyan Mountain is still the front line, and other places are the rear.But seriously, these sites were originally mine, and now I just regained them.Even these sites have never been in the hands of others.
But in front of these new territories and new territories, the players from the Liangzhou camp were defeated.Due to the alliance between the big league and the Xiqiang camp, the players in the Liangzhou camp had no home court, no troops, and finally lost all the players' leadership under the attack of the two sides.Of course, the tentative agreement between the Western Qiang camp and the Grand Alliance was only limited to this area. Going deeper into the Western Qiang, the players from the Liangzhou camp joined hands with the Grand Alliance to attack cities and territories.According to the spoils agreement of the big league, 7% of the small collars and 13% of the independent collars in the entire Xiqiang are now under the control of the Liangzhou camp.The Marten camp owns 3% of the small collars and 6% of the independent collars.
Not only Liangzhou and Xiqiang, in the other 11 camps, npcs are temporarily silent.And the players became the protagonists. Within each camp, the Ma Teng faction, together with the major leagues, owned about 3% of the small collars and 5% of the independent collars.Among them, 1% of the small collars and 2% of the independent collars, in the Ma Teng camp, my player collars are the most, and they are all included in my management.So in fact, the total amount of independent territories I own now is equivalent to the independent territories of three counties.But now I haven't even broken through the blockade of the middle collars, the forces of the small collars and independent collars can't be combined in one place, and for the time being they can only fight on their own.And my current level of lord is only the mayor of the township, not the official lord of the court, not a power.
But there are exceptions, that is, on the long coastlines of Youzhou, Qingzhou, Jizhou, Xuzhou, Yangzhou, and Jiaozhou, as well as inland river routes in various waters, I also got 1% of small collars and 2% of independent collars. .This means that I have an independent leader in every middle leader, and I have a small leader in every big leader, which means that every village has my influence.The main roads of communication on land can be guarded, but the main roads of communication on the sea and inland rivers cannot be defended.Therefore, my navy has gathered from the various small and independent territories that I have occupied to various strategic locations.My naval forces in these places are already strong, and the number of player leaders is not ordinary, so the troops recruited from other players are not as many as my own.The only thing lacking is the warship.However, I now use fishing boats to carry the official troops. After the convergence of various traffic arteries, the strength of these places is enough for me to once again form the advantage of the navy.And my sailors have once again inherited the strength of the former top-level generals in Oasis Village, and now the fourth-level generals.At present, regardless of npc or players, except for the old navy forces in the south of the Yangtze River, no large-scale navy has yet been formed. My navy is currently running sideways in other places.As for the sailors in Jingzhou and Yangzhou, I will avoid them for the time being. When I meet them, I will follow the rules and pay tribute honestly.And the sailors in Jingzhou and Yangzhou only regarded my sailors as ordinary fishermen, and they didn't make things difficult.
This plot cannot establish new territories and territories, and can only rely on player territories to re-develop.At present, the only bottleneck restricting the development of the player collar is the building.As long as enough buildings are restored, the territory and territory size can be restored to the previous state.Other talents have actually become residents.As long as there are buildings, talents can go back.And this naturally includes architectural talents.Building materials, the system also directly converts buildings into materials when territories and territories are transformed into player territories.So the only bottleneck in construction is time.Generally speaking, upgrading the small collar, medium
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