Online games of the Three Kingdoms era
Chapter 319 Earth Element Magic 1
Millions of years have been exchanged for a bright water world.At this time, the attack in the labyrinth has all four elements on.Among them, the most common one is the water magic that I have just practiced handy.
It has to be said that the system has done a good job in absorbing the discoveries of players. The water magic that took me a million years to finally come up with, the system directly accepts all of them.When those "water drop series", "still water series", "flowing water series", "turbulent water series", "rainwater series", "dew series", "cloud water series" and "foggy water series" were all systematically tried on me one by one, I finally I know what it means to be self-inflicted.
This is the case with system skills. It won't be because I am the inventor of this skill that this skill will treat me with warmth under the control of the system. On the contrary, in terms of power, most of the time it even surpasses me.Because the labyrinth far exceeds me in terms of elemental device capacity and mana value.Only the element synchronization rate has been practiced for tens of millions of years. I have reached the top and can be on an equal footing with the system.However, the element synchronization rate itself is only a basic ability to use elements. Compared with factors such as the capacity of the element device and the mana value of the element control power, it is far from the same level.So now I'm back in the scramble again.
Fortunately, when I entered the spiritual labyrinth, what I encountered was the earth element. At that time, the capacity of my earth element device had been improved. Although I still can't understand how to use the earth element to fight against the water element, after all, it is no longer Started from nothing.
However, the Spirit Labyrinth seems to have already calculated the capacity of my current earth and water element devices, so the current water element attack is stronger than the previous earth element fire element and air element attack from the beginning, plus the water element It was originally the most powerful of the four systems, so the pressure I am under now is no less than before.
A common feature of the eight series of water magic created by myself is combined singing.The so-called combined singing means that no matter how complicated the magic is, it starts from the most basic and gradually converges from the basic form to the complex form.During this process, no matter when the chanting is interrupted, it is the basic point at this moment. However, the completed basic form of magic will not disappear, and can continue to be used in combat.
It wasn't until this moment that I realized that I had completed a revolution in Zeus's magic, that is, singing would no longer be the weakness of magicians.On the contrary, magic, like other means of attack, can be used flexibly.And what I am facing now is the spiritual labyrinth that has absorbed the fruits of my revolution after my magical revolution.I became the first big sandbag of this magical revolution.
With my eight new series of magic, Magic Labyrinth now seldom uses the system's own water attack, but more of a set of powerful skills I created.Since my mastery of earth magic is almost zero now, I had to use the method of needle point to wheat awn at first, and also use the water magic I created to fight against it.
Thanks to this confrontation, I made another major discovery.That is when both oneself and the opponent use an element to fight at the same time, if one's own skills can be powerful, then the increase in the capacity of the element device will be twice as effective.I didn't have this kind of experience before because my skills were not strong when I used the same type of magic.And after creating eight series of water magic, any series of magic has been able to give full play to its water element attack power.In this case, the increase in the capacity of my own water element device has already caught up with the increase that the water element attack in the mental maze can bring to me.
To be able to have such a significant growth, I certainly will not let go of this opportunity.Use water magic to fight against the mental labyrinth happily.This rapid increase in the capacity of the water element device has allowed me to reach a height that could only be reached in 20 years in ten years.However, compared with millions of years, this increase in device capacity is really a drop in the bucket.
I was about to continue to spend another million years or even hundreds of millions of years to continue to increase the capacity of the water element device, but someone interrupted me at this time.
There is no doubt that the person who interrupted me was Monkey King.According to Sun Wukong, if I blindly indulge in water skills, it is equivalent to Rodin indulging in the perfect hand he carved, which is not beneficial to the entire sculpture.That's why Rodin swung his ax and chopped off the perfect hand.Similarly, his purpose is to exercise my ability in all magic systems. I don't have much understanding of the earth element yet. Later, with the increase in the capacity of my water element device, the judgment of the mental maze will also be enhanced. Attack, when the time comes I am afraid that not only the magic of the earth element, but also the magic of the air element and fire element cannot be truly mastered.
After being taught a lesson by Monkey King for a while, I had to put away my eight series of proud skills and concentrate on understanding the skills of the earth element.Like comprehending other skills, this process began to progress slowly again.Vaguely, I just can't figure out the inspiration to deal with the surging water skills.
But actually I feel that time is short and this problem has ceased to be an issue.That is to say, after decades, I have been able to successfully gather the earth elements and comprehend a few simple earth skills.This is completely different from the hundreds or even millions of years spent before comprehending the skills of the other three systems.
It took seven to eight thousand years to basically comprehend the skills of the entire earth series.Since then, I have entered a new realm of creating earth skills.This is the inspiration from playing with water skills last time.
In the end, after 30 years, the skills of the earth system have also been played by me.Compared with the water system, the time is shortened a lot, this is because I have already achieved something in terms of the capacity of the soil system.Of course, in terms of time, there is no need to spend so much.
The soil-type skills given by the system are "ground thorns", "rock thorns", "petrification", "stone walls", "stone armor", "fortresses", "rocks" and so on. "Ground thorns" are soil thorns directly from the ground. The "rock thorn" is a reinforced "ground thorn", which is harder and faster than the "ground thorn". "Petrification" is a very rogue (six-mans) skill that turns people into stones in a short period of time. "Stone Wall" is a powerful skill that shows the defensive power of the earth system, which can defend the facility or block the enemy. "Stone armor" can defend specific individuals, just like real armor, and the defense power increases with the strength of the magician. "Fortress" is a stone fortress that directly manifests in an open place.Of course, this kind of stone fortress that relies entirely on the earth element has a time limit for its existence, and at the same time it also depends on the magician's magic to maintain it, which is not the same as a real fortress. "Stones" is the most powerful attack skill in the earth magic given by the system. Several stones fly towards the enemy together, and within a certain period of time, the stones can stay in the air at will or change direction and speed, regardless of attack power. Or flexibility, can be called powerful magic.
But these system skills are nothing compared to my creation, just like water magic. In 30 years, I have created eight series of "sand powder series", "pure soil series", "dirty soil series", "rare earth series", "soft soil series", "hard soil series", "moving soil series" and "spinning soil series".
The basic form of "Sand Powder Series" is "small sand".Like the "small water droplets" of the water system, the "small sand grains" of the soil system are the basics, and the small sand grains can be used in great ways.However, unlike "Little Water Droplets", a single "Small Sand Grain" is only more powerful in direct attacks, but has little effect in terms of state assistance and special assistance.Among them, special assistance basically has no effect.
The direct attack of "small grains of sand" is the same as that of "little water droplets", relying on speed to achieve the attacking effect during movement. "Small grains of sand" are smaller than "little water droplets", so in terms of attack, less mana needs to be invested than "little water droplets", and the speed that can be achieved is faster, and the attack power that can be achieved is also higher.In terms of state assistance, "little sand" does not have the moisturizing effect of "little water droplets", but only stimulates.
In addition to the basic form of "small sand grains", the "sand powder series" also has skills such as "quick sand", "flying sand", "sand cluster", "sand spin", "crazy sand", "sand storm", and "sand storm".
"Quicksand" is the flowing sand composed of several small sand grains, the movement is soothing, and it is suitable for state assistance and special assistance.As a state aid, the flowing sand acts as a massage and stimulation to restore state.As a special aid, flowing sand can be laid in any environment to form camouflage, which is a high-quality skill for making traps.
"Flying sand" is a number of small sand particles flying up, relying on the internal movement of small sand particles to achieve the effects of direct attack, state assistance and special assistance.
As an enhanced version of "Small Sand", the increase in the number of sand grains in "Flying Sand" is not just a simple addition.A large number of sand particles flying in the air can attack the target in all directions, and the intensity of the attack can be adjusted at any time.
And "flying sand" can also have the same massage stimulation effect as "quick sand".It's just that this kind of massage stimulation is not as gentle as "quick sand", and pays more attention to strength.
As for the special auxiliary function of "Flying Sand", it is the most popular skill of the rogues (six-pointed) all over the world. "Flying sand" can cause temporary visual impairment of the opponent just like lime, but it does not cause damage to the target's eyes like lime.It is both environmentally friendly and humane.
With "Flying Sand", I feel that now I, the head of the rogue (six-pointed) sect, can really enjoy my work.
It has to be said that the system has done a good job in absorbing the discoveries of players. The water magic that took me a million years to finally come up with, the system directly accepts all of them.When those "water drop series", "still water series", "flowing water series", "turbulent water series", "rainwater series", "dew series", "cloud water series" and "foggy water series" were all systematically tried on me one by one, I finally I know what it means to be self-inflicted.
This is the case with system skills. It won't be because I am the inventor of this skill that this skill will treat me with warmth under the control of the system. On the contrary, in terms of power, most of the time it even surpasses me.Because the labyrinth far exceeds me in terms of elemental device capacity and mana value.Only the element synchronization rate has been practiced for tens of millions of years. I have reached the top and can be on an equal footing with the system.However, the element synchronization rate itself is only a basic ability to use elements. Compared with factors such as the capacity of the element device and the mana value of the element control power, it is far from the same level.So now I'm back in the scramble again.
Fortunately, when I entered the spiritual labyrinth, what I encountered was the earth element. At that time, the capacity of my earth element device had been improved. Although I still can't understand how to use the earth element to fight against the water element, after all, it is no longer Started from nothing.
However, the Spirit Labyrinth seems to have already calculated the capacity of my current earth and water element devices, so the current water element attack is stronger than the previous earth element fire element and air element attack from the beginning, plus the water element It was originally the most powerful of the four systems, so the pressure I am under now is no less than before.
A common feature of the eight series of water magic created by myself is combined singing.The so-called combined singing means that no matter how complicated the magic is, it starts from the most basic and gradually converges from the basic form to the complex form.During this process, no matter when the chanting is interrupted, it is the basic point at this moment. However, the completed basic form of magic will not disappear, and can continue to be used in combat.
It wasn't until this moment that I realized that I had completed a revolution in Zeus's magic, that is, singing would no longer be the weakness of magicians.On the contrary, magic, like other means of attack, can be used flexibly.And what I am facing now is the spiritual labyrinth that has absorbed the fruits of my revolution after my magical revolution.I became the first big sandbag of this magical revolution.
With my eight new series of magic, Magic Labyrinth now seldom uses the system's own water attack, but more of a set of powerful skills I created.Since my mastery of earth magic is almost zero now, I had to use the method of needle point to wheat awn at first, and also use the water magic I created to fight against it.
Thanks to this confrontation, I made another major discovery.That is when both oneself and the opponent use an element to fight at the same time, if one's own skills can be powerful, then the increase in the capacity of the element device will be twice as effective.I didn't have this kind of experience before because my skills were not strong when I used the same type of magic.And after creating eight series of water magic, any series of magic has been able to give full play to its water element attack power.In this case, the increase in the capacity of my own water element device has already caught up with the increase that the water element attack in the mental maze can bring to me.
To be able to have such a significant growth, I certainly will not let go of this opportunity.Use water magic to fight against the mental labyrinth happily.This rapid increase in the capacity of the water element device has allowed me to reach a height that could only be reached in 20 years in ten years.However, compared with millions of years, this increase in device capacity is really a drop in the bucket.
I was about to continue to spend another million years or even hundreds of millions of years to continue to increase the capacity of the water element device, but someone interrupted me at this time.
There is no doubt that the person who interrupted me was Monkey King.According to Sun Wukong, if I blindly indulge in water skills, it is equivalent to Rodin indulging in the perfect hand he carved, which is not beneficial to the entire sculpture.That's why Rodin swung his ax and chopped off the perfect hand.Similarly, his purpose is to exercise my ability in all magic systems. I don't have much understanding of the earth element yet. Later, with the increase in the capacity of my water element device, the judgment of the mental maze will also be enhanced. Attack, when the time comes I am afraid that not only the magic of the earth element, but also the magic of the air element and fire element cannot be truly mastered.
After being taught a lesson by Monkey King for a while, I had to put away my eight series of proud skills and concentrate on understanding the skills of the earth element.Like comprehending other skills, this process began to progress slowly again.Vaguely, I just can't figure out the inspiration to deal with the surging water skills.
But actually I feel that time is short and this problem has ceased to be an issue.That is to say, after decades, I have been able to successfully gather the earth elements and comprehend a few simple earth skills.This is completely different from the hundreds or even millions of years spent before comprehending the skills of the other three systems.
It took seven to eight thousand years to basically comprehend the skills of the entire earth series.Since then, I have entered a new realm of creating earth skills.This is the inspiration from playing with water skills last time.
In the end, after 30 years, the skills of the earth system have also been played by me.Compared with the water system, the time is shortened a lot, this is because I have already achieved something in terms of the capacity of the soil system.Of course, in terms of time, there is no need to spend so much.
The soil-type skills given by the system are "ground thorns", "rock thorns", "petrification", "stone walls", "stone armor", "fortresses", "rocks" and so on. "Ground thorns" are soil thorns directly from the ground. The "rock thorn" is a reinforced "ground thorn", which is harder and faster than the "ground thorn". "Petrification" is a very rogue (six-mans) skill that turns people into stones in a short period of time. "Stone Wall" is a powerful skill that shows the defensive power of the earth system, which can defend the facility or block the enemy. "Stone armor" can defend specific individuals, just like real armor, and the defense power increases with the strength of the magician. "Fortress" is a stone fortress that directly manifests in an open place.Of course, this kind of stone fortress that relies entirely on the earth element has a time limit for its existence, and at the same time it also depends on the magician's magic to maintain it, which is not the same as a real fortress. "Stones" is the most powerful attack skill in the earth magic given by the system. Several stones fly towards the enemy together, and within a certain period of time, the stones can stay in the air at will or change direction and speed, regardless of attack power. Or flexibility, can be called powerful magic.
But these system skills are nothing compared to my creation, just like water magic. In 30 years, I have created eight series of "sand powder series", "pure soil series", "dirty soil series", "rare earth series", "soft soil series", "hard soil series", "moving soil series" and "spinning soil series".
The basic form of "Sand Powder Series" is "small sand".Like the "small water droplets" of the water system, the "small sand grains" of the soil system are the basics, and the small sand grains can be used in great ways.However, unlike "Little Water Droplets", a single "Small Sand Grain" is only more powerful in direct attacks, but has little effect in terms of state assistance and special assistance.Among them, special assistance basically has no effect.
The direct attack of "small grains of sand" is the same as that of "little water droplets", relying on speed to achieve the attacking effect during movement. "Small grains of sand" are smaller than "little water droplets", so in terms of attack, less mana needs to be invested than "little water droplets", and the speed that can be achieved is faster, and the attack power that can be achieved is also higher.In terms of state assistance, "little sand" does not have the moisturizing effect of "little water droplets", but only stimulates.
In addition to the basic form of "small sand grains", the "sand powder series" also has skills such as "quick sand", "flying sand", "sand cluster", "sand spin", "crazy sand", "sand storm", and "sand storm".
"Quicksand" is the flowing sand composed of several small sand grains, the movement is soothing, and it is suitable for state assistance and special assistance.As a state aid, the flowing sand acts as a massage and stimulation to restore state.As a special aid, flowing sand can be laid in any environment to form camouflage, which is a high-quality skill for making traps.
"Flying sand" is a number of small sand particles flying up, relying on the internal movement of small sand particles to achieve the effects of direct attack, state assistance and special assistance.
As an enhanced version of "Small Sand", the increase in the number of sand grains in "Flying Sand" is not just a simple addition.A large number of sand particles flying in the air can attack the target in all directions, and the intensity of the attack can be adjusted at any time.
And "flying sand" can also have the same massage stimulation effect as "quick sand".It's just that this kind of massage stimulation is not as gentle as "quick sand", and pays more attention to strength.
As for the special auxiliary function of "Flying Sand", it is the most popular skill of the rogues (six-pointed) all over the world. "Flying sand" can cause temporary visual impairment of the opponent just like lime, but it does not cause damage to the target's eyes like lime.It is both environmentally friendly and humane.
With "Flying Sand", I feel that now I, the head of the rogue (six-pointed) sect, can really enjoy my work.
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