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"Fatal Fire" is the third upgraded version of "Little Fire Point".This skill manifests a series of small fire points, which form a line and continuously attack the same part of the target with instantaneous explosive power, accumulating small injuries into major injuries, causing huge lethality.This is another one-time skill. Apart from the half-hour cooling time in real time, there are no other system restrictions, which is very economical and practical.

"Terror Match" is the second upgraded version of "Little Mars".Like the "Deadly Line of Fire", a series of small sparks appear, connected into a rope, and continuously attack the same part of the target with instantaneous explosive power, causing even greater lethality.The cooling time of this skill is one hour, which is more economical and practical than "Deadly Fire".

"Shadowless Fire" is the second upgraded version of "Fire Point Scatter".This skill requires more small fire points to attack enemy targets in all directions with a more saturated coverage and a higher speed attack.As soon as the spark came out, it was too late to leave a trajectory, and it had already hit the enemy target.This is a powerful killing skill in a large area, and it belongs to one of the two ultimate skills of the "Tinder Series".The system restricts this skill to be used only once per battle. After using it, mana recovery including natural recovery, medicine recovery and skill recovery will not be obtained until the battle is over.

"Gypsophila" is the second upgraded version of "Mars Canopy".This skill requires more small sparks to attack enemy targets in all directions with a more saturated coverage.Because Little Mars needs more magic power, its speed cannot reach the high speed of "Wuyinghuo", but it can still leave traces, and it can make people see the starlight that seems to be all over the sky.This is also a large-scale and powerful killing skill. Because the attack density is denser and its power is stronger, it is also one of the two ultimate skills of the "Tinder Series".Like "Shadowless Fire", it has the same mana recovery limit.

The basic form of "Huomiao Series" is "Little Huomiao".Compared with "Little Fire Point" and "Little Spark", this skill requires slightly more elemental device capacity and mana to maintain. "Little Flame" has three parts: the core of the flame, the inner flame and the outer flame, and is a miniature version of the flame.Among them, the temperature of the outer flame is the highest, followed by the inner flame, and the temperature of the flame core is the lowest.

"Little Flame" has three functions: direct attack, state assistance and special assistance.

The direct attack of "Little Flame" is similar to that of "Little Fire Point" and "Little Spark".But the flame is different from the fire point and Mars, because it is more erratic and encounters more resistance in the air, so the speed is much slower.But the reduction in speed is just that it can't keep up with "Little Fire Point" and "Little Spark" in terms of physical attacks. The high-temperature outer flame damage of "Little Flame" is enough to make up for the lack of speed.

The state assistance of "Little Flame" is slightly different from "Little Fire Point" and "Little Spark".Both the small spark and the small fire point are too small, and their own radiation effect is not significant, but the small flame has a certain scale, and can already radiate high-intensity heat through the outer flame.These thermal radiation can restore and increase the formation state of the target, and remove the abnormal state by the way, which has certain medical functions.At the same time, due to the influence of thermal radiation, it can also make the target continue to recover a small amount of life recovery and mana recovery.Of course, in terms of the auxiliary distance, it can't be too close, otherwise it will exceed the critical point of heat radiation and cause damage to the target instead.

The special assistance of "Little Flame" is mainly based on the threat that "Little Flame" itself brings to the target.With this threat and visual distraction in motion, it is possible to disrupt the actions of enemy targets.And the heat radiation from the "little flame" when the distance is too close can also greatly affect the state of the target, bringing negative effects to the target.

In addition to the basic form of "little flame", the "flame series" also includes "flame attack", "flame body", "flame fluttering", "flame flying", "flame all over the ground", "flame around" and "flame row". "" "Flame Strong Strike", "Flame Dance" and other skills.

"Flame Attack" is the first upgraded version of "Little Flame".This is a one-time skill that requires small flames to break out of the ground and attack the target's exposed or easy-to-fire parts at a high speed at a certain angle.Due to the sudden attack and the ground attack is out of sight, the threat is extremely strong.If the direct attack is dodged, it can also achieve the special auxiliary effect of disturbance.

"Flame Plus Body" is the second upgraded version of "Little Flame".This is also a one-time skill, which requires the magician to place a small flame directly near the target, and attack the exposed or easy-to-fire parts of the target at a certain angle at high speed.It is also a sudden attack. Although the target's eyesight may detect it, but because the distance is too short and the attack speed is fast, the threat is still very high.Like "Fire Attack", if the direct attack is dodged, it can also play a special auxiliary role in disrupting.

"Floating Flame" is the third upgraded version of "Little Flame".This is also a one-time skill that requires the mage to manifest several small flames at the same time, attacking enemy targets in all directions at high speed.This skill belongs to the "Splash" family skill, but because the flying speed of the small flame is slow, compared with other "Splash" family skills, the attack speed is slightly slower.But the power of this skill is no lower than other "sputtering" family skills, because the high-temperature attack of the small flame is launched in the form of radiation, which is extremely threatening.

In addition to direct attack and special assistance, "Flame Piaopiao" also has the function of status assistance.Compared with other skills of the "sputtering" family, this skill is easier to control the direction, angle and speed because the small flame is more erratic. After the magician carefully controls the magic power, it can instantly assist the target on the side.

"Flying Flames" is the fourth upgraded version of "Little Flames".Like all the skills of the "Flying" family, this is a continuous skill.After the magician manifests several small flames at the same time, he does not attack the enemy immediately, but controls these small flames to move freely in the air, and launches attacks and assistance according to the target's situation.This skill has three functions of direct attack, status assist and special assist.

The direct attack of "Flying Flames" includes both high-speed physical attacks and high-temperature attacks that rely more on flames.Because it is a continuous skill, this skill is mainly based on high-temperature attacks. Most of the time, the small flame is close enough to the enemy target, and the outer flame sweeps the target, causing damage, and then withdraws the small flame to attack the next target.Because it has double attack and can be reused, it is a very economical skill, very energy-saving and environmentally friendly.

The state assistance of "Flying Flames" is more free than "Floating Flames".Also because of the advantages of continuous skills, "Flying Flame" can freely send the little flames to any place needed, and at the same time will not cause accidental injury to anyone. The target does not need to be arranged in a special team to use skills freely.

The special assistance of "Flying Flames", in addition to the disturbing effect caused by the threat of the skill, can also cause the disturbance of the line of sight.Because the small flame has a certain luminosity, the magician can use the small flame to fly in the air to form a light curtain that blocks both the enemy and the enemy, so that the enemy target cannot see our current situation clearly.

"Flame" is an upgraded version of "Flame".This skill requires the magician to manifest a number of small flames and attack the enemy target from the ground at the same time.This skill can not only attack an enemy alone, but also attack a group of targets, among which attacking a single target is the most powerful.As a one-time skill, in addition to being used as a surprise attack on direct attacks, once it is dodged, it can also cause special auxiliary effects of disturbance.

"Fire around the body" is an upgraded version of "Fire plus body".This skill is not only an upgrade in quantity, but also an upgrade in attack methods, changing from a one-time skill to a continuous skill.The magician directly displays a number of small flames around the target, surrounds the target, and uses the outer flames of the small flames to attack the enemy, or provide status assistance at a certain distance.Similar to "Flying Flames".The difference is that the distance of "Flying Flames" is relatively far, and there is no surprise attack effect.However, "Flying Flame" has a relatively wide space for movement, and can accumulate more potential energy. It can not only have powerful physical attacks, but also have a higher flying speed.However, "flame around the body" needs to directly cause continuous attack and continuous threat to the target from the very beginning, and the range of movement is narrow, so it is not easy to accumulate potential energy and speed.However, as a state aid, because it is closer to the target, "Flame Surrounding" is more practical than "Flame Flying" in an emergency situation.

"Flame Strike" is a one-time powerful attack skill, which attacks a single enemy target, and is one of the magician's must-kill skills.It is similar to "Deadly Firewire" and "Terrorist Firecord".This skill requires the magician to display several small flames, line them up in a straight line, and attack the same part of the target one by one, causing gradually expanding damage.Compared with "Deadly Line of Fire" and "Terrorist Matchstick", although the physical attack is lower, the high-temperature attack produced by the outer flame is not comparable to "Deadly Line of Fire" and "Terrorist Matchstick".If the target's fire defense is too low, it is entirely possible to burn the target through a large hole.

The cooling time of this skill is one and a half hours.Other than that there are no other restrictions.Although the cooldown time is longer than that of "Deadly Firewire" and "Terrorist Matchstick", the increase in power is not comparable to the half-hour or one-hour cooldown time.Therefore, in the "FireWire" family, this skill is more economical and practical.

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