Online games of the Three Kingdoms era
Chapter 340 Fire Magic 12
"Wall of Fire" is an upgraded version of "Wall of Fire".This version requires the magician to display several firewalls, which are completely connected together in a criss-cross pattern, dividing the area controlled by the skill into several small spaces enclosed by the firewalls.Like "Firewalls", this skill also has the functions of direct attack, status assistance and special assistance.
The direct attack of "Wall of Fire" is also a direct attack of a stationary skill, and it exists in two forms.The first is to use the high-temperature radiation of the fire wall and the burning of the outer flame to attack, and the second is to use the suffocation attack inside the fire wall.Like "Firewalls", the internal suffocation attack only increases the number of attack targets, and it can only be used when the targets are arranged in a certain queue.But in terms of attacks using high-temperature radiation and outer flames, the "Wall of Fire" has been greatly enhanced.
Because the fire wall itself is only three feet long, when several fire walls are connected vertically and horizontally, the enclosed space of the fire wall with a side length of three feet becomes relatively narrow.Moreover, the magician can, according to the actual situation, reduce the length of the side when closing the area, that is, the connection part is closer to the center of the fire wall, so that these closed spaces become narrower.In such a small space, the attack power of high temperature radiation will be brought into full play.No matter how the target moves in space, it is under the powerful attack of high-temperature radiation.Moreover, when manifesting the wall of fire, the magician can deliberately bring the wall of fire close to the target to manifest, so that the outer flame can burn the target.
Under normal circumstances, assuming that the magician has several square walls of fire with a side length of three feet, then in this space of three feet long, the control range of the outer flames of two feet must be subtracted, so the remaining space for the enemy target The space is actually only a square area with a side length of two feet eight.No matter where the target is, the distance from the fire wall is no more than one foot four, and the high temperature radiation is enough to damage the target.
And if the magician shows several square walls of flames with a side length of three feet, then in the three feet long space here, what needs to be subtracted is the four feet of the outer flame control range, leaving the enemy target In fact, there is only a square area of [-] feet left in the space.No matter where the target is, the distance from the wall of fire is no more than ten feet and three feet. In addition, the wall of flames itself has already enhanced the intensity of high-temperature radiation, and the damage to the target is even more powerful.
And how many firewalls surround an area, and these firewalls will cause high temperature radiation to the target at the same time.The high-temperature radiation accumulates in the closed space, and at the same time, the air elements in the closed space and the earth elements on the ground will continue to heat up. These air and earth elements will cause secondary radiation to the target, causing more damage to the target. .
More importantly, all the firewalls act on the target at the same time, and the high-temperature radiation is also superimposed, and the power is also multiplied.
Since the "Wall of Fire" has such a powerful attack power, it is no longer convenient for the target of the side to provide status assistance within the scope of the skill.But you can let your own target surround the outside of the skill control area, and perform state assistance at an appropriate distance.Because the high-temperature radiation produced by the vertical and horizontal walls of fire is too powerful, even outside the skill control area, this radiation is amazing.The effect of state assistance for the target of the party is also very significant.
In terms of special assistance, "Wall of Fire" is the same as all "Firewall series" skills. It has six special assistances, such as attack threat disturbance, visual disturbance, high temperature radiation disturbance, trapping the enemy, hiding your own target and blocking the enemy. function, only the city wall function does not exist.Among them, the threat of attack is extremely powerful, which also makes this disruptive function very powerful.Visual disturbance has completely reached the level of visual occlusion.High-temperature radiation disturbance is also extremely powerful because of its powerful skills.In terms of trapped enemies, the closed range of skill effects makes the target even more inescapable.Hiding your own target and engulfing trapped enemies with a wall of fire are the same as "walls of fire", without much breakthrough.Interrupting enemy forces is even more powerful.Since the enemy targets trapped inside are doomed, the targets outside will not dare to enter easily.It's just that the targets outside are relatively free, and equipment can be transferred to put out the fire.
"Wall of Fire" has the same persistence as "Wall of Fire", but also has a more powerful attack power.Therefore, the restrictions imposed by the system are also more stringent, including the following three aspects: First, mana recovery restrictions.Second, it cannot be followed up after use.Third, the cooling time is half a year. Since half a year is enough for the fire element to dissipate, there is no limit on the number.
"Fire Wall Winding" is the fourth upgraded version of "Fire Wall Standing".This skill is the first dynamic skill in the "Firewall Series".A magician is required to create a wall of fire that is three feet long, one foot wide, and five feet high, or a wall of flames, and then use magic power to drive the wall of fire to meander along the ground.As the manipulation continues, the snaking wall of fire moves faster and faster.This skill also has the functions of direct attack, status assist and special assist.
The direct attack of "Wall of Fire" has three types: physical attack, high temperature radiation attack and outer flame burning attack.Physical attack is to use the potential energy of the moving firewall to produce a continuously increasing impact force and send a powerful attack to the target.High-temperature radiation attack is to use the high-temperature radiation of the firewall to generate attack power on enemy targets passing through the route.The outer flame burning is to use the outer flame to lick the target to produce a burning attack effect.Due to the structural limitation of the firewall itself, although the "winding firewall" is more flexible than the static firewall, the moving direction is relatively single, the slower the speed, the fewer enemy targets can be controlled, and the lesser the attack effect can be produced .Only when the targets are relatively concentrated and not easy to evacuate can a large-area killing effect be produced.
The status support of "Fire Wall Winding" is an appropriate skill for using a single firewall to assist many targets on the side.Arranging your own targets in a certain formation can just make the winding wall of fire run back and forth in the formation, so as to achieve the effect of assisting many targets at the same time.
The special support of "Fire Wall Winding" is the same as "Fire Wall Standing", because the attack power is not strong, so the threat posed by the three attacks is not great, and it is also meaningless in terms of trapping and blocking the enemy. big.But the significance of hiding the target is more important.Because this skill can take the target of the side through the enemy's formation under the cover of the fire wall, whether it is escape or a surprise attack, it can achieve the target more smoothly.
The system restricts that "Snaking Firewall" can be used once a month, and the last firewall must be destroyed each time it is used.A meandering firewall can be added annually.The limit of the Firewall is calculated with the "Fire Wall Standing" and "Flaming Fire Wall".That is to say, the Fire Wall and Flame Fire Wall generated by "Fire Wall Winding" also occupy the quota of Fire Wall and Flame Fire Wall.Conversely, Fire Wall and Flame Fire Wall will also occupy the quota of Flame Fire Wall.When using "Wall of Fire" and "Wall of Flame", if "Wall of Fire" has already occupied the quota of Fire Wall or Wall of Flame, you must destroy the corresponding object generated by the skill of "Wall of Fire".When using "Wall of Fire", if the corresponding quota has already been occupied by "Wall of Fire" or "Wall of Flame", the relevant manifestations of related skills must also be destroyed.
"Rotating Fire Wall" is the fifth upgraded version of "Fire Wall Stand".This skill is also a dynamic skill of the "Firewall Series".However, compared with "Wall of Fire", the dynamics of this skill are more like static.Because this skill requires the magician to make the wall of fire or the wall of flames rotate at a high speed through an instant burst of magic power after the wall of fire or wall of flames is manifested.This skill also has the functions of direct attack, status assist and special assist.
As a direct attack, the "rotating fire wall" also has three forms: physical attack, high temperature radiation attack and outer flame burning attack.The physical attack comes from the kinetic energy formed by the high-speed rotation of the firewall and the potential energy of the firewall itself.Since these two energies are relatively strong, they can form powerful power in an instant.And the high-temperature radiation attack is also in the process of this rotation, gradually spreading from the rotating area to the surroundings, which is more powerful than the ordinary high-temperature radiation of the fire wall.Outer Flame's attack only works against targets in the spinning area.Because of the rotation, the outer flame can reach any position in the rotating area, so the entire area is under the threat of being burned by the outer flame.This skill is mainly to cause damage to the target in the rotating area. Since the rotating area is too small, the attack range is relatively small.
The state assistance of "Rotating Firewall" is the same as "Firewall Aspect", allowing the target of the party to surround the rotating area of Firewall, which can produce a group auxiliary effect.Of course, its power cannot be compared with "Firewall".
As for the special assistance of the "rotating firewall", in terms of the threat of attack, it is only effective for the targets in the rotating area, and the visual disturbance, high temperature radiation, trapping the enemy, and hiding the own targets are of little significance.The most important thing is the function of blocking the enemy. "Rotating Fire Wall" turns the thin cube-shaped enemy resistance object of the fire wall into a rotating cylindrical enemy resistance object. After the thickness is increased, it is even more difficult for enemy targets to pass through.
This skill is also a persistent skill, but it is not powerful, so it only has a cooling time of one month, just like "Wall of Fire".And because it is a one-time skill, there is no limit to the number of manifestations except that it cannot be operated on later.Of course, generally speaking, after a month of rotation, the fire element has almost completely dissipated, and the original wall of rotating fire definitely no longer exists.
The direct attack of "Wall of Fire" is also a direct attack of a stationary skill, and it exists in two forms.The first is to use the high-temperature radiation of the fire wall and the burning of the outer flame to attack, and the second is to use the suffocation attack inside the fire wall.Like "Firewalls", the internal suffocation attack only increases the number of attack targets, and it can only be used when the targets are arranged in a certain queue.But in terms of attacks using high-temperature radiation and outer flames, the "Wall of Fire" has been greatly enhanced.
Because the fire wall itself is only three feet long, when several fire walls are connected vertically and horizontally, the enclosed space of the fire wall with a side length of three feet becomes relatively narrow.Moreover, the magician can, according to the actual situation, reduce the length of the side when closing the area, that is, the connection part is closer to the center of the fire wall, so that these closed spaces become narrower.In such a small space, the attack power of high temperature radiation will be brought into full play.No matter how the target moves in space, it is under the powerful attack of high-temperature radiation.Moreover, when manifesting the wall of fire, the magician can deliberately bring the wall of fire close to the target to manifest, so that the outer flame can burn the target.
Under normal circumstances, assuming that the magician has several square walls of fire with a side length of three feet, then in this space of three feet long, the control range of the outer flames of two feet must be subtracted, so the remaining space for the enemy target The space is actually only a square area with a side length of two feet eight.No matter where the target is, the distance from the fire wall is no more than one foot four, and the high temperature radiation is enough to damage the target.
And if the magician shows several square walls of flames with a side length of three feet, then in the three feet long space here, what needs to be subtracted is the four feet of the outer flame control range, leaving the enemy target In fact, there is only a square area of [-] feet left in the space.No matter where the target is, the distance from the wall of fire is no more than ten feet and three feet. In addition, the wall of flames itself has already enhanced the intensity of high-temperature radiation, and the damage to the target is even more powerful.
And how many firewalls surround an area, and these firewalls will cause high temperature radiation to the target at the same time.The high-temperature radiation accumulates in the closed space, and at the same time, the air elements in the closed space and the earth elements on the ground will continue to heat up. These air and earth elements will cause secondary radiation to the target, causing more damage to the target. .
More importantly, all the firewalls act on the target at the same time, and the high-temperature radiation is also superimposed, and the power is also multiplied.
Since the "Wall of Fire" has such a powerful attack power, it is no longer convenient for the target of the side to provide status assistance within the scope of the skill.But you can let your own target surround the outside of the skill control area, and perform state assistance at an appropriate distance.Because the high-temperature radiation produced by the vertical and horizontal walls of fire is too powerful, even outside the skill control area, this radiation is amazing.The effect of state assistance for the target of the party is also very significant.
In terms of special assistance, "Wall of Fire" is the same as all "Firewall series" skills. It has six special assistances, such as attack threat disturbance, visual disturbance, high temperature radiation disturbance, trapping the enemy, hiding your own target and blocking the enemy. function, only the city wall function does not exist.Among them, the threat of attack is extremely powerful, which also makes this disruptive function very powerful.Visual disturbance has completely reached the level of visual occlusion.High-temperature radiation disturbance is also extremely powerful because of its powerful skills.In terms of trapped enemies, the closed range of skill effects makes the target even more inescapable.Hiding your own target and engulfing trapped enemies with a wall of fire are the same as "walls of fire", without much breakthrough.Interrupting enemy forces is even more powerful.Since the enemy targets trapped inside are doomed, the targets outside will not dare to enter easily.It's just that the targets outside are relatively free, and equipment can be transferred to put out the fire.
"Wall of Fire" has the same persistence as "Wall of Fire", but also has a more powerful attack power.Therefore, the restrictions imposed by the system are also more stringent, including the following three aspects: First, mana recovery restrictions.Second, it cannot be followed up after use.Third, the cooling time is half a year. Since half a year is enough for the fire element to dissipate, there is no limit on the number.
"Fire Wall Winding" is the fourth upgraded version of "Fire Wall Standing".This skill is the first dynamic skill in the "Firewall Series".A magician is required to create a wall of fire that is three feet long, one foot wide, and five feet high, or a wall of flames, and then use magic power to drive the wall of fire to meander along the ground.As the manipulation continues, the snaking wall of fire moves faster and faster.This skill also has the functions of direct attack, status assist and special assist.
The direct attack of "Wall of Fire" has three types: physical attack, high temperature radiation attack and outer flame burning attack.Physical attack is to use the potential energy of the moving firewall to produce a continuously increasing impact force and send a powerful attack to the target.High-temperature radiation attack is to use the high-temperature radiation of the firewall to generate attack power on enemy targets passing through the route.The outer flame burning is to use the outer flame to lick the target to produce a burning attack effect.Due to the structural limitation of the firewall itself, although the "winding firewall" is more flexible than the static firewall, the moving direction is relatively single, the slower the speed, the fewer enemy targets can be controlled, and the lesser the attack effect can be produced .Only when the targets are relatively concentrated and not easy to evacuate can a large-area killing effect be produced.
The status support of "Fire Wall Winding" is an appropriate skill for using a single firewall to assist many targets on the side.Arranging your own targets in a certain formation can just make the winding wall of fire run back and forth in the formation, so as to achieve the effect of assisting many targets at the same time.
The special support of "Fire Wall Winding" is the same as "Fire Wall Standing", because the attack power is not strong, so the threat posed by the three attacks is not great, and it is also meaningless in terms of trapping and blocking the enemy. big.But the significance of hiding the target is more important.Because this skill can take the target of the side through the enemy's formation under the cover of the fire wall, whether it is escape or a surprise attack, it can achieve the target more smoothly.
The system restricts that "Snaking Firewall" can be used once a month, and the last firewall must be destroyed each time it is used.A meandering firewall can be added annually.The limit of the Firewall is calculated with the "Fire Wall Standing" and "Flaming Fire Wall".That is to say, the Fire Wall and Flame Fire Wall generated by "Fire Wall Winding" also occupy the quota of Fire Wall and Flame Fire Wall.Conversely, Fire Wall and Flame Fire Wall will also occupy the quota of Flame Fire Wall.When using "Wall of Fire" and "Wall of Flame", if "Wall of Fire" has already occupied the quota of Fire Wall or Wall of Flame, you must destroy the corresponding object generated by the skill of "Wall of Fire".When using "Wall of Fire", if the corresponding quota has already been occupied by "Wall of Fire" or "Wall of Flame", the relevant manifestations of related skills must also be destroyed.
"Rotating Fire Wall" is the fifth upgraded version of "Fire Wall Stand".This skill is also a dynamic skill of the "Firewall Series".However, compared with "Wall of Fire", the dynamics of this skill are more like static.Because this skill requires the magician to make the wall of fire or the wall of flames rotate at a high speed through an instant burst of magic power after the wall of fire or wall of flames is manifested.This skill also has the functions of direct attack, status assist and special assist.
As a direct attack, the "rotating fire wall" also has three forms: physical attack, high temperature radiation attack and outer flame burning attack.The physical attack comes from the kinetic energy formed by the high-speed rotation of the firewall and the potential energy of the firewall itself.Since these two energies are relatively strong, they can form powerful power in an instant.And the high-temperature radiation attack is also in the process of this rotation, gradually spreading from the rotating area to the surroundings, which is more powerful than the ordinary high-temperature radiation of the fire wall.Outer Flame's attack only works against targets in the spinning area.Because of the rotation, the outer flame can reach any position in the rotating area, so the entire area is under the threat of being burned by the outer flame.This skill is mainly to cause damage to the target in the rotating area. Since the rotating area is too small, the attack range is relatively small.
The state assistance of "Rotating Firewall" is the same as "Firewall Aspect", allowing the target of the party to surround the rotating area of Firewall, which can produce a group auxiliary effect.Of course, its power cannot be compared with "Firewall".
As for the special assistance of the "rotating firewall", in terms of the threat of attack, it is only effective for the targets in the rotating area, and the visual disturbance, high temperature radiation, trapping the enemy, and hiding the own targets are of little significance.The most important thing is the function of blocking the enemy. "Rotating Fire Wall" turns the thin cube-shaped enemy resistance object of the fire wall into a rotating cylindrical enemy resistance object. After the thickness is increased, it is even more difficult for enemy targets to pass through.
This skill is also a persistent skill, but it is not powerful, so it only has a cooling time of one month, just like "Wall of Fire".And because it is a one-time skill, there is no limit to the number of manifestations except that it cannot be operated on later.Of course, generally speaking, after a month of rotation, the fire element has almost completely dissipated, and the original wall of rotating fire definitely no longer exists.
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