Online games of the Three Kingdoms era
Chapter 345 Fire Magic 17
The state assistance of "Wildfire and Prairie Fire" can only be performed outside the skill control area.Because the skill control area will become a dead zone for powerful attacks in an instant, not only the enemy target cannot survive, but even the own target is difficult to resist.But even in the periphery of the skill control area, because the high temperature radiation inside the skill control area can rise extremely in a short period of time, and the subsequent temperature rise has been continuing, so the auxiliary effect of the periphery has also been correspondingly changed from the beginning. It's very powerful.Not only can the target of this party not be able to perform state assistance internally, but even on the periphery, they must be kept at a relatively long distance so as not to be damaged by high-temperature radiation.
With such a powerful auxiliary ability, coupled with the fact that the skill control area is already very wide, there are a lot of targets on the side that can be gathered on the periphery. Both the effect and the number of targets can be maintained at a very high level.
In terms of special assistance, "Wildfire Liaoyuan" has the functions of attacking threat disturbance, visual disturbance, high temperature radiation, trapping and blocking enemies, etc.
As attack threat disturbance and high-temperature radiation disturbance, because the skill itself is too powerful, these two special supports only have a better effect at the moment the skill is used.Because soon, whether it is attack or radiation, it will directly cause damage, and the auxiliary effect has disappeared.However, these two types of disruption are more effective for enemy targets who are trying to rescue them outside the range of skill control.
In terms of visual disturbance, as the externalization of the movement in the fire circle becomes more and more intense, its disturbance ability becomes stronger and stronger, and the flying flames will produce a dazzling effect, making the enemy target unable to see the situation clearly.Of course, as the enemy target is quickly eliminated under the powerful attack within the control range of the skill, this function has no more meaning.Also just more useful against enemy targets on the periphery trying to rescue.From the attack range of this skill, under normal circumstances, unless the enemy's follow-up reinforcements, it is impossible to leave the surrounding enemy troops, all enemy troops will be put into the skill range by the magician.
The effect of trapped enemies is similar.The trapping effect of the skill itself is seamless.But the speed at which the skills destroy enemy targets is also very fast.Therefore, skills only have a longer siege effect on a few very powerful targets.Generally speaking, the siege effect of skills cannot be brought into play more.
But the blocking effect of this skill is both powerful and can be played for a long time.The characteristic of this skill in blocking the enemy is that it not only has a strong death control area, but also has a certain duration and a wide control range.In a very wide area, this skill can block enemy targets for a long time.Because the internal movement of the fire circle is constantly externalized, the temperature in the area is very high, and the fire continues to expand. Therefore, even if the enemy target wants to extinguish the fire, it will take a lot of time.After the fire is extinguished, the high-temperature radiation will not disappear immediately, and it can still block enemy targets.
Whether it is from the perspective of direct attack, state assistance or special assistance, this skill can already be regarded as a quasi-forbidden spell.Therefore, the system has many restrictions on this skill, and there are four aspects in total.First, the mana recovery limit.Before the battle is over, mana recovery including natural recovery, medicine recovery and skill recovery cannot be performed.Second, follow-up attack restrictions.After the skill is used, the magician cannot perform subsequent operations on the skill.Third, the skill duration is limited.After one week, no matter whether there are still fire elements active in the skill control area, the system will forcibly drive away the fire elements, so that the fire elements will dissipate immediately, and the skills will also disappear.Of course, only the fire element will disappear, and the high temperature radiation will still remain until the convection of the air element and the conduction of the earth element finally make the high temperature disappear.Fourth, the cooling time limit.Skills have a cooldown of up to one year.
The basic form of "Cold Fire Series" is "Little Fire Pill".This skill requires the magician to internalize all the heat after gathering the fire elements. The original fiery red of the fire elements turns into pure white. into a pill shape.Since most of the "Little Fire Pill" is composed of fire elements, and the overall composition of the elements mainly follows the law of space, this skill is still a fire magic skill, and it has no high-temperature radiation and burning attack capabilities on the outside of the pill. flame.This skill also has three functions: direct attack, state assist and special assist.
As a direct attack, "Little Fire Pill" has four kinds of attacks: physical attack, explosive attack, light attack and life attack.
The "Little Fireball" is smaller than the fireball, but because of the collection of three elements, the mass is not too much, so it is more flexible to control but has greater potential energy, and the physical impact is very strong.Under the continuous control of the magician, as the attack speed increases, it can generate powerful attack power.The attack direction, attack angle and attack distance can also be controlled arbitrarily.
But "Little Fire Pill" is a powerful status assist skill, so enemy targets who know the details will often capture the little fire pill manifested by the magician, and then eat it for state assistance.In order to make up for this defect, when I designed this skill, I realized the detonating device for the "Little Fire Pill". If the enemy target swallows the small fire pill, under the remote control of magic power, the fire element will rush away The bondage of the target is externalized, and an explosion is formed in the target body, blowing the target into pieces.The magician can also detonate small fire pellets near the target. The shock wave, high-temperature radiation and flame burning formed by the explosion can cause powerful damage to the target near the explosion point.However, the attack range is not large.
Since the "Little Fire Pill" has the light element inside, it comes with a certain amount of light-type attacks, especially against dark-type types, it has double the attack power, and against necromancy-type types, it also has one and a half times the attack power.
The life element manifested inside the "Little Fire Pill" also comes with a certain amount of life attack, which has double the attack power against the necromantic element, and one and a half times the attack power against the dark element.
But the most brilliant part of "Little Fire Pill" is not the direct attack, but the state assistance.The small fire pill that brings together fire elements, light elements, and life elements can be used as an internal medicine for the target to take.After the target takes it, the internalized fire element will gradually release its own energy, and the light element and life element will also be released, and the three elements play an auxiliary role together.Among them, after the energy of the fire element is cast, it has the functions of state enhancement and state recovery, and can allow the target to practice.The main state auxiliary function of the light element is to purify, that is, to eliminate the abnormal state that the fire element cannot eliminate.The role of the life element is to heal and restore life.
The special assistance of "Little Fire Pill" is manifested in the threat of attack, visual disturbance, threat of explosion, and restraint of darkness and necromancy.Among them, the functions of attack threat and visual disturbance are relatively limited.An explosive threat is an external explosion. The threat does not exist until the target is not aware of this attack method, but it can be used as a surprise attack.The restraint of the dark and undead systems is added by the light elements and life elements.When dark and undead targets are attacked, light elements and life elements will automatically pose a threat to these two types of targets.
"Little Fire Pill" has a powerful status assist function.But this skill itself is already limited, that is, three elements need to be manifested at the same time, and the requirements for magicians are very high.So there is no need to limit in this respect.But "Small Fire Pill" is a skill that can explode and attack after all.So the system gave a cooling time of one hour.
In addition to the basic form of "Little Fire Pills", the "Cold Fire Series" also includes "Fire Cube", "Fire Pills Shooting", "White Fire Wall", "Fire Pills Flying", "White Fire Forest", "White Fire Horizontal and Horizontal", "Fire Maru Strike", "White Fire Sea", "White Fire Explosion" and other skills.
"Fire Cube" is the first upgraded version of "Little Fire Pill".This skill is an upgrade of "Little Fire Ball" in size.The length, width and height are one foot each, and the internal composition of "Little Fire Ball" is exactly the same, but it is different no matter in terms of direct attack, status support or special support.
Because of its relatively large volume and mass, and its shape has also changed, the direct attack method of the "Fire Cube" is also different.First of all, in terms of physical attack, "Fire Cube" requires a magician to consume a lot of mana to make it move. Magicians without certain strength cannot use this skill.But once the "Fire Cube" can move, its huge potential energy and the kinetic energy generated by the magician's later manipulation can bring a powerful blow to the target.
The power of the "Fire Cube" in physical attacks is not limited to this, because the change of the shape of the "Fire Cube" also brings more abundant attack methods to this skill.From the spherical structure of the small fire pill to the cubic structure of the "Fire Cube", the structure of the Fire Cube is composed of three parts.One is six faces, which are mainly used for impacts that combine potential energy and kinetic energy.The second is the twelve edges, which can be used for chopping and other attacks. If the magician can use the number of swords, the effect will be very different.The third is eight corners. Attacking at this point can make the attack power more concentrated, similar to weapons such as spear stabs, but it has more potential energy and kinetic energy than weapons such as spear stabs.
But the most outstanding part of "Fire Cube" in physical attack is the high-altitude falling attack.Using gravity to attack is the most powerful attack method for all large-mass weapons, and "Fire Cube" is no exception.Whether it is a face-pressing edge cut or a corner thorn, the potential energy brought by a high-altitude fall can form a huge momentum and cause huge damage at the same time.
With such a powerful auxiliary ability, coupled with the fact that the skill control area is already very wide, there are a lot of targets on the side that can be gathered on the periphery. Both the effect and the number of targets can be maintained at a very high level.
In terms of special assistance, "Wildfire Liaoyuan" has the functions of attacking threat disturbance, visual disturbance, high temperature radiation, trapping and blocking enemies, etc.
As attack threat disturbance and high-temperature radiation disturbance, because the skill itself is too powerful, these two special supports only have a better effect at the moment the skill is used.Because soon, whether it is attack or radiation, it will directly cause damage, and the auxiliary effect has disappeared.However, these two types of disruption are more effective for enemy targets who are trying to rescue them outside the range of skill control.
In terms of visual disturbance, as the externalization of the movement in the fire circle becomes more and more intense, its disturbance ability becomes stronger and stronger, and the flying flames will produce a dazzling effect, making the enemy target unable to see the situation clearly.Of course, as the enemy target is quickly eliminated under the powerful attack within the control range of the skill, this function has no more meaning.Also just more useful against enemy targets on the periphery trying to rescue.From the attack range of this skill, under normal circumstances, unless the enemy's follow-up reinforcements, it is impossible to leave the surrounding enemy troops, all enemy troops will be put into the skill range by the magician.
The effect of trapped enemies is similar.The trapping effect of the skill itself is seamless.But the speed at which the skills destroy enemy targets is also very fast.Therefore, skills only have a longer siege effect on a few very powerful targets.Generally speaking, the siege effect of skills cannot be brought into play more.
But the blocking effect of this skill is both powerful and can be played for a long time.The characteristic of this skill in blocking the enemy is that it not only has a strong death control area, but also has a certain duration and a wide control range.In a very wide area, this skill can block enemy targets for a long time.Because the internal movement of the fire circle is constantly externalized, the temperature in the area is very high, and the fire continues to expand. Therefore, even if the enemy target wants to extinguish the fire, it will take a lot of time.After the fire is extinguished, the high-temperature radiation will not disappear immediately, and it can still block enemy targets.
Whether it is from the perspective of direct attack, state assistance or special assistance, this skill can already be regarded as a quasi-forbidden spell.Therefore, the system has many restrictions on this skill, and there are four aspects in total.First, the mana recovery limit.Before the battle is over, mana recovery including natural recovery, medicine recovery and skill recovery cannot be performed.Second, follow-up attack restrictions.After the skill is used, the magician cannot perform subsequent operations on the skill.Third, the skill duration is limited.After one week, no matter whether there are still fire elements active in the skill control area, the system will forcibly drive away the fire elements, so that the fire elements will dissipate immediately, and the skills will also disappear.Of course, only the fire element will disappear, and the high temperature radiation will still remain until the convection of the air element and the conduction of the earth element finally make the high temperature disappear.Fourth, the cooling time limit.Skills have a cooldown of up to one year.
The basic form of "Cold Fire Series" is "Little Fire Pill".This skill requires the magician to internalize all the heat after gathering the fire elements. The original fiery red of the fire elements turns into pure white. into a pill shape.Since most of the "Little Fire Pill" is composed of fire elements, and the overall composition of the elements mainly follows the law of space, this skill is still a fire magic skill, and it has no high-temperature radiation and burning attack capabilities on the outside of the pill. flame.This skill also has three functions: direct attack, state assist and special assist.
As a direct attack, "Little Fire Pill" has four kinds of attacks: physical attack, explosive attack, light attack and life attack.
The "Little Fireball" is smaller than the fireball, but because of the collection of three elements, the mass is not too much, so it is more flexible to control but has greater potential energy, and the physical impact is very strong.Under the continuous control of the magician, as the attack speed increases, it can generate powerful attack power.The attack direction, attack angle and attack distance can also be controlled arbitrarily.
But "Little Fire Pill" is a powerful status assist skill, so enemy targets who know the details will often capture the little fire pill manifested by the magician, and then eat it for state assistance.In order to make up for this defect, when I designed this skill, I realized the detonating device for the "Little Fire Pill". If the enemy target swallows the small fire pill, under the remote control of magic power, the fire element will rush away The bondage of the target is externalized, and an explosion is formed in the target body, blowing the target into pieces.The magician can also detonate small fire pellets near the target. The shock wave, high-temperature radiation and flame burning formed by the explosion can cause powerful damage to the target near the explosion point.However, the attack range is not large.
Since the "Little Fire Pill" has the light element inside, it comes with a certain amount of light-type attacks, especially against dark-type types, it has double the attack power, and against necromancy-type types, it also has one and a half times the attack power.
The life element manifested inside the "Little Fire Pill" also comes with a certain amount of life attack, which has double the attack power against the necromantic element, and one and a half times the attack power against the dark element.
But the most brilliant part of "Little Fire Pill" is not the direct attack, but the state assistance.The small fire pill that brings together fire elements, light elements, and life elements can be used as an internal medicine for the target to take.After the target takes it, the internalized fire element will gradually release its own energy, and the light element and life element will also be released, and the three elements play an auxiliary role together.Among them, after the energy of the fire element is cast, it has the functions of state enhancement and state recovery, and can allow the target to practice.The main state auxiliary function of the light element is to purify, that is, to eliminate the abnormal state that the fire element cannot eliminate.The role of the life element is to heal and restore life.
The special assistance of "Little Fire Pill" is manifested in the threat of attack, visual disturbance, threat of explosion, and restraint of darkness and necromancy.Among them, the functions of attack threat and visual disturbance are relatively limited.An explosive threat is an external explosion. The threat does not exist until the target is not aware of this attack method, but it can be used as a surprise attack.The restraint of the dark and undead systems is added by the light elements and life elements.When dark and undead targets are attacked, light elements and life elements will automatically pose a threat to these two types of targets.
"Little Fire Pill" has a powerful status assist function.But this skill itself is already limited, that is, three elements need to be manifested at the same time, and the requirements for magicians are very high.So there is no need to limit in this respect.But "Small Fire Pill" is a skill that can explode and attack after all.So the system gave a cooling time of one hour.
In addition to the basic form of "Little Fire Pills", the "Cold Fire Series" also includes "Fire Cube", "Fire Pills Shooting", "White Fire Wall", "Fire Pills Flying", "White Fire Forest", "White Fire Horizontal and Horizontal", "Fire Maru Strike", "White Fire Sea", "White Fire Explosion" and other skills.
"Fire Cube" is the first upgraded version of "Little Fire Pill".This skill is an upgrade of "Little Fire Ball" in size.The length, width and height are one foot each, and the internal composition of "Little Fire Ball" is exactly the same, but it is different no matter in terms of direct attack, status support or special support.
Because of its relatively large volume and mass, and its shape has also changed, the direct attack method of the "Fire Cube" is also different.First of all, in terms of physical attack, "Fire Cube" requires a magician to consume a lot of mana to make it move. Magicians without certain strength cannot use this skill.But once the "Fire Cube" can move, its huge potential energy and the kinetic energy generated by the magician's later manipulation can bring a powerful blow to the target.
The power of the "Fire Cube" in physical attacks is not limited to this, because the change of the shape of the "Fire Cube" also brings more abundant attack methods to this skill.From the spherical structure of the small fire pill to the cubic structure of the "Fire Cube", the structure of the Fire Cube is composed of three parts.One is six faces, which are mainly used for impacts that combine potential energy and kinetic energy.The second is the twelve edges, which can be used for chopping and other attacks. If the magician can use the number of swords, the effect will be very different.The third is eight corners. Attacking at this point can make the attack power more concentrated, similar to weapons such as spear stabs, but it has more potential energy and kinetic energy than weapons such as spear stabs.
But the most outstanding part of "Fire Cube" in physical attack is the high-altitude falling attack.Using gravity to attack is the most powerful attack method for all large-mass weapons, and "Fire Cube" is no exception.Whether it is a face-pressing edge cut or a corner thorn, the potential energy brought by a high-altitude fall can form a huge momentum and cause huge damage at the same time.
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