Magicians need to pay attention to one thing when using "Fire Bug Burst", "Fire Crow Burst", "Fire Eagle Burst" and "Fire Dragon Burst", that is, whether it is Fire Bug, Fire Crow, Fire Eagle or Fire Dragon, as long as the explosion , it no longer exists in its original form.In other words, these skills are used on the premise of consuming a manifested object.No matter what kind of manifestation it is, it is a manifestation that can grow, so under normal circumstances, magicians should pay attention not to use high-level manifestations to use these skills.Unless all manifestations are already high-level.

These four skills are one-time powerful skills, and the least powerful "Fire Bug Explosion" has reached the level of intermediate magic, so no matter what kind of skills, the system has restricted the recovery of mana.At the same time, apart from "Fire Bug Explosion", the other three skills have other restrictions.

"Fire Bug Explosion" is a magic with intermediate power, limited only by combat magic power.That is to say, from the time the magician uses this skill until the end of the battle, any mana recovery including natural recovery, medicine recovery and skill recovery cannot be performed.

"Fire Crow Burst" is a high-level powerful magic. In addition to the combat-type magic power limit, it also has a one-month cooling time.

"Fire Eagle Explosion" is a quasi-forbidden spell. The system has a double-time magic power limit, plus a two-month cooling time.The so-called double-time magic power limit, that is to say, from the beginning of using the skill to the end of the battle, as a time period, the magician cannot perform any magic power including natural recovery, drug recovery and skill recovery within the two time periods. recover.

"Fire Dragon Explosion" is a magic with the power of the sub-forbidden curse. The system has imposed a ten-time time magic power limit, plus a one-year cooling time.

The so-called "sub-forbidden curse" refers to a skill under the control of a magician, which does not need to reach the power of the forbidden curse, but can also achieve the power of the forbidden curse.The system pulls together all the possible powers to calculate and come up with a compromise restriction method.

The ten-fold mana recovery time limit refers to the period from the start of the magician's use of the skill to the end of the battle. Within the ten time period, the magician cannot perform any mana recovery including natural recovery, drug recovery, and skill recovery.

"Fire Bugs Flying Together" is the fifth upgraded version of "Flying Fire Bugs". "Fire Crows Flying Together" is the second upgraded version of "Fire Crows". "Fire Eagles Fly Together" is the second upgraded version of "Fire Eagles". "Fire Dragons Fly Together" is the second upgraded version of "Fire Dragon".All four skills are members of the "splash" family.Different from other skills of the "Splash" family, the fire bugs, fire crows, fire hawks and fire dragons used in these skills are combined with other related skills to calculate the total amount of materialized objects.The same thing is that within the limit of the total amount calculated by the pull-through calculation, the magician can use the materialized objects that have been realized or temporarily realized to launch powerful attacks on targets in all directions at an instant high speed.These four skills also have the functions of direct attack, state assistance and special assistance.

As a direct attack, these four skills also have attack methods such as physical attack, high-temperature radiation, and outer flame burning.

In terms of physical attack, it is not much different from the skills of other "Splash" families, the only difference is that it is faster and has higher attack power under the same quality.Moreover, the quality of manifestations like fire dragons is unmatched by manifestations of other skills.Another difference is that the number of objects that can be used by these four skills is relatively small at the beginning. The longer the magician has the skills, the more targets he can attack.

In addition, in terms of attack range, each fire bug or fire crow in "Fire Bugs Flying Together" and "Fire Crows Flying Together" is limited to its own size and can only attack a single target.And each fire eagle in "Fire Eagles Flying Together" can attack several targets. Every fire dragon in "Fire Dragons Fly Together" can attack targets in a whole direction.

In terms of high-temperature radiation, the initial high-temperature radiation is negligible only for objects with a very high initial velocity and a very small outer flame like the flying firefly.But once it hits the target or flies over the target and gradually slows down until it hovers in the air, the high-temperature radiation formed by the firefly during the space delay and speed reduction process will gradually take on a large scale, thereby driving the air element and ground earth element temperature. Ascension, the strong secondary radiation is gradually formed, and a space dead zone is gradually formed.

As for the Fire Raven, although the flames are relatively small, and the initial high-temperature radiation is relatively subtle, the high-temperature radiation during flight is already enough to affect the target.After hitting the target or flying over the target and gradually slowing down to hovering, the high temperature increase and the secondary radiation increase are faster than those of the flying firefly, which can also form a dead zone in space faster.

When it comes to a concrete object like the Firehawk, the initial high-temperature radiation can already cause powerful damage to the target, and the temperature rise during hitting, slowing down, or hovering is calculated in seconds, and the formation of the dead zone in space is extremely extreme.

When it comes to concrete objects like Fire Dragon, its high-temperature radiation can already kill targets with low strength in seconds.And the heating up during hitting, decelerating or hovering is even faster, and the space dead zone is instant in the blink of an eye.

In the burning of the outer flame, the firefly needs to hit the target so that the outer flame stays on the target surface for a certain period of time before it starts to burn, but once the burning starts, it is very powerful.The disadvantage is that the target can be dodged relatively easily, and even if it is hit, it can be avoided by moving the firefly away from the body.

The fire crow also needs the outer flame to stay on the target for a certain period of time before starting to burn, but the delay time is so short that the target hardly has time to react, let alone move the fire crow away from the surface of the body.

The Firehawk is relatively large, with a relatively long outer flame, and the delay time of burning is very short, almost negligible. Even if it does not stay on the target surface, as long as the outer flame licks for a short time, it can still cause intense high-temperature burn damage.

The size of the fire dragon can be large or small, no matter the size, as long as the outer flame passes over the target, it will quickly cause powerful damage, and the delay time is as short as nothing.When the magician made it bigger, even after the outer flame licked it, the target immediately turned into fly ash.

Although the three attacks are relatively powerful, the main function of the "Splash" family's skills is group attack. In this regard, these four skills require the magician to have the skills for a long time before they can exert their power.It takes one month to have more than ten fireflies, two months to have more than ten fire crows, five months to have more than ten fire eagles, and ten months to have more than ten fire dragons.Even at the beginning, the magician can only have one manifestation, and using this skill is purely to save time. The magician does not intend to spend more time on controlling the fire dragon, and it is more convenient to directly attack with a powerful attack.

As status aids, these four skills are also quite different from those of other "Splash" families.Similar to the sputtering skills of the "Floating Fire Series", these sputtering skills of the "Flying Fire Series" also achieve the auxiliary purpose through the high-temperature radiation after the object hovers and stops.Because the manifestation can continue to exist after the skill is completed, its auxiliary function is similar to the skills of the "Flying" family.Among them, the auxiliary functions of the four skills are different.

The firefly heats up slowly, which can completely allow the target to perform state assistance at close range near the hovering area calmly, and gradually move away from the hovering space at a slightly slower moving speed, without causing damage to the target.The fire crow heated up a little faster, but the target could still gradually move away from the hovering space at a faster moving speed.When these two skills are used for state assistance, the assistance time is early and the assistance effect is relatively uniform.The disadvantage is that the auxiliary effect is slightly smaller.

The fire eagle and fire dragon heat up faster than the other. The target is too close to the hovering space, and it is too late to retreat, and it is easy to cause damage to the target.Therefore, from the very beginning, the target must be a little far away from the hovering space, and must keep retreating from the beginning, so as to be able to reach a safe area before the high temperature is enough to cause damage to oneself.These two skills take a certain amount of time to produce auxiliary effects, but the auxiliary effects are relatively strong.

As special assistance, these four skills have three functions of attack disturbance, visual disturbance, trapping and blocking enemies.No matter what kind of special assistance, the effect will be enhanced as the number of manifestations increases.Among them, in terms of trapping and blocking the enemy, the main goal is to achieve the goal by hovering over the object after the skill is completed and gradually forming a dead zone.

Among them, the firefly and firecrow are slightly less effective at trapping enemies, because magicians cannot actively manipulate tangible objects to block the enemy, so the target can escape freely, except for very lazy or stupid targets, generally they will not be trapped of.However, the Firehawk's effect of trapping enemies is slightly better, and the movement speed of the lower-strength targets is not as fast as that of high-temperature radiation, and even if they escape, they will either die or be injured.When it comes to the fire dragon, the effect of trapping the enemy is even better. Even if the target is relatively powerful, it still does not heat up faster than the fire dragon. Moreover, the high-temperature radiation attack of the fire dragon is very powerful, and the speed of damage to the target is amazing. It is generally difficult for the target to escape.

But no matter which skill, as long as there is enough time, it can form a certain dead zone, which can be used to stop the enemy.Among them, the dead zone formed by fireflies is very small. Only when there are a large number of fireflies in the later stage can a large number of fireflies be used to form a relatively large dead zone to achieve the effect of blocking the enemy.The dead zone formed by the fire crows is also small. When the number of them is small in the early stage, they are only suitable for blocking small intestine trails, and the height is not high, so the target can easily cross over. Therefore, a large number of fire crows are also required to jointly block the enemy in the later stage. The initial skill control range of "Firehawk", height and width can block infantry, but not cavalry. The "fire dragon" can be big or small, and the magician can block the enemy at will after increasing its height and width.

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