Online games of the Three Kingdoms era
Chapter 366 Fire Magic 38
As special support, these four skills also have the functions of physical attack disturbance, high temperature radiation disturbance, outer flame burning disturbance, visual disturbance, trapping and blocking enemies.These functions vary according to the power and characteristics of each skill.
Physical Attack Disruption At the beginning of skill use, since physical attack is the main attack method except fire dragon, physical attack disturbance is also the main method of disturbance.Especially the skill "Flying Fireflies", because the high-temperature radiation takes too long to form a dead zone, the attack range of the outer flame burning is too small, and physical disturbance plays the leading role for a long time. Magicians rely on With the physical attack disturbance formed by subsequent manipulation, it can suppress the target for a long time. There is also a short period of time for the high-temperature radiation of "Flying Fire Crow" to form a dead zone. During this time period, the disturbance of physical attacks also occupies the leading position. Although the "Firehawk Flying" takes a very short time to form a dead zone, for some high-level targets, even if the dead zone is formed, it still needs to rely on the disturbance of physical attacks to suppress the target.
Since the "flying dance" family skills of the "flying fire series" all have the characteristics of breathing fire, the physical attack disturbance has also become more powerful.The flame with tracking performance presses towards the target and forms a continuous pursuit, virtually blocking several paths of the target.This is easier to manipulate than other skills that need to move the embodied body to the front of the target.
As for "Fire Dragon Flying", when the magician controls the size of the fire dragon to a relatively small size, physical disturbance still takes the lead.Only when the fire dragon is large enough to instantly turn the target into fly ash with the outer flame, or even kill the target instantly with high-temperature radiation, the power of physical attacks has no chance to be exerted at all.
In terms of high-temperature radiation disturbance, like all fire-type skills other than the "Cold Fire Series", this disturbance method will gradually become the main special auxiliary method.Moreover, special auxiliary functions such as trapping and blocking enemies need to rely on the threat of high temperature radiation to achieve their goals.According to the power of the skill itself, the high temperature radiation assistance of each skill is also different.
"Flying Firefly" takes a long time to form a dead zone, and the temperature increase is slow. It takes a lot of time to finally form a special auxiliary situation in which high-temperature radiation disturbance is the protagonist.If the magician cannot effectively trap the target when manipulating the firefly to perform physical attack disturbance, the target will flee directly, and it is too late to play the role of high-temperature radiation disturbance.Even after it works, due to the slow increase in temperature, the target may arouse its potential after sensing danger and try to escape desperately, making the magician fall short.But as long as these skills themselves are not very powerful, the dead zone formed by "Flying Fireflies" can trap the target tightly with the cooperation of physical attack disturbance and outer flame burning disturbance.
"Flying Fire Crow" takes a little longer to form a dead zone, and the temperature increase is slightly slower. The time consumption is less than that of "Flying Fireflies", but there is also some delay.This time is also an excellent time for the target to flee.However, the fire crow's high-temperature radiation can cause damage from the very beginning, and it will not make the target have a period of time when the sense of crisis suddenly increases, and the pressure of disturbance in the early stage is less.After the dead zone is formed, the speed of warming is faster than that of "Flying Fireflies", the time for the target to escape is less, and it is relatively easy to trap the enemy.
The dead zone of "Fire Eagle Flying" is relatively short, and the temperature rises faster, and the high-temperature radiation can soon play a leading role in disturbance.It is very difficult for the target to escape within the control range of this skill.
The time for the "Fire Dragon Flying" to form a dead zone is completely determined by the size of the fire dragon.When the size is small, the high-temperature radiation disturbance needs a certain time delay to play the leading role, and when the size is large, the time to play the leading role is also earlier.Play the leading role immediately after using skills at the earliest.Because the dead zone can be generated almost at the same time as the skill is used.
In the outer flame burning disturbance, except for "Fire Dragon Flying", the other three skills have never played the leading role.But although this kind of disturbance is limited in scope and effect, it is the disturbance that can make the target fear the most.Because apart from the "Cold Fire Series", no matter what kind of fire-type skills, the most powerful direct attack damage is the outer flame burn.Like the physical attack disturbance, the flame burn disturbance also comes from the manifestation itself and the flames spewed by the manifestation.The manifestation itself needs to be controlled by a magician to pursue it, but the flames spit out directly have the function of pursuit, chasing the target all the time.So although it is not the main character, but with the flames that spit out objects, the outer flame burning disturbance of the "Flying Fire Series" far exceeds the power of other fire-type skills.
In "Flying Dragon", there may also be a period when the outer flame burns and disturbs the protagonist.That is to say, when the size of the fire dragon is relatively large and not particularly large, the high-temperature radiation of the fire dragon has not yet formed a dead zone, but the burning of the fire dragon's own outer flame is enough to instantly kill the target. At this time, the disturbance of the outer flame burning becomes absolute protagonist.It's just that it evolves to the later stage, when the dead zone is formed, the high-temperature radiation disturbance still plays the leading role.
In terms of trapping enemies, the trapping functions of these four skills all come from the above-mentioned direct attack disturbance, which has been mentioned above and will not be mentioned here.The remaining two special auxiliary functions are visual disturbance and blocking enemies.
Visual disturbance is also a special auxiliary function of the "Flying Fire Series" that is more powerful than other fire-type skills.Although still unable to play the leading role, its role is not small.The visual disturbances of the four skills are different.
The visual disruption of "Flying Fireflies" mainly relies on increasing numbers of flying firebugs.The firefly itself is relatively small, depending on the number, it can certainly achieve some visual disturbance, but more visual disturbance depends on the flames spewed by the firefly.Each firefly can spit fire, and the more flames it spits out as time goes by, these flames are far larger than the firefly itself, both in number and volume. itself.If the base number of the firefly itself is large enough, the total amount of flames spit out will be more, and it will become possible to strongly disturb the target's line of sight or even break the target's line of sight.When the magician has a large enough number of fireflies, visual disturbance will replace physical attack disturbance as the main auxiliary means in the early stage.
The visual distraction of "Flying Firecrows" also relies on increasing numbers of Firecrows.The flames spit out by the fire crow are also larger and more numerous than the fire crow itself, so the effect of visual disturbance is also greater than that of the fire crow itself.Compared with "Flying Firefly", the flame spit out by the firecrow in the skill "Flying Firecrow" is larger than the flame spit out by the flying firefly, but because the requirement for the magician to have the skill of "Firecrow" is higher than that of "Flying Firefly". " is high, the time of possessing skills will definitely not exceed that of "Flying Firefly", and the time interval for increasing Firecrow is more than twice that of "Flying Firefly", so the number of Firecrows in "Firecrow Flying" is definitely less than that of "Firefly". It is half of the flying fire bugs in "Flying Bugs", and its visual disturbance effect is definitely not as good as "Flying Bugs".But it is also entirely possible to replace physical attack disturbance as the main special auxiliary function in the early stage.
The visual scramble for "Firehawk Flight" also depends on the number of firehawks.The number of Fire Hawks is no more than half of that of Fire Crows. Although the volume of the flames spit out is larger, the effect of visual disturbance is not as good as "Fire Crows Flying".The size of the fire eagle is already equal to the flames it spits out, but the number is far less than the flames spit out, so the main function of disturbing vision is still done by the flames.
"Fire Dragon Flying" does not have strict requirements on the number of fire dragons.As long as the magician is willing, a fire dragon can reach the size of several dozens, hundreds, or even hundreds of fire dragons.When the fire dragon is big enough, the fire dragon itself has a volume that completely blocks the target's line of sight. At this time, the flames spit out are only slightly larger than the flames spit out by the fire eagle, and the visual disturbance is basically negligible.But when the fire dragon is relatively small, its dependence on quantity is relatively strong.The fire dragons spit out will also come in handy.
In terms of blocking the enemy, these four skills also use magicians to control the movement of objects. High-temperature radiation and secondary radiation form a dead zone within the skill range, and cooperate with physical attack disturbance and outer flame burning disturbance to block the enemy. the goal of.This kind of blocking is mainly aimed at targets beyond the range of skills, and achieves the goal by cutting off the road.Also because the control range of each skill is different, the power is different.
In "Flying Fireflies", although the size of fireflies is small, if the number of fireflies is large enough, the size of the flames spit out is relatively large, and the range of skill control can be very wide, and it is not a problem to stretch for several miles. The roads are perfectly fine.The only downside is that the dead zone takes too long to form.
In "Fire Crow Flying" and "Fire Eagle Flying", they also rely on a considerable number of bodies and flames to form a relatively wide range of skill control to achieve the purpose of blocking the target.Although the size has increased, the number is often less than that of flying fireflies.So the control range of these two skills is probably within a few miles.
And the blocking ability of "Fire Dragon Flying Dance" is very powerful.As long as the magician is willing, it is not a problem to divide the entire Eurasian continent into two, and after the division, the two sides will be completely cut off. Unless the effect of the skill disappears, the two sides can only communicate by sea.When the enemy's ships come over, it is estimated that the day lily will be cold.
The difference between these skills and other "flying" series of skills is that when used as a block, the manifestation can spit out flames.Of course, if the target does not enter the control range of the skill, the flame will generally not be triggered.But precisely because of the existence of the function of breathing flames, the magician can boldly manipulate the materialized objects into a wider space.Moreover, under normal circumstances, the manifestations are ready-made, and there is no need to manifest them on the spot, and the requirements for device capacity and mana value are not high.
Physical Attack Disruption At the beginning of skill use, since physical attack is the main attack method except fire dragon, physical attack disturbance is also the main method of disturbance.Especially the skill "Flying Fireflies", because the high-temperature radiation takes too long to form a dead zone, the attack range of the outer flame burning is too small, and physical disturbance plays the leading role for a long time. Magicians rely on With the physical attack disturbance formed by subsequent manipulation, it can suppress the target for a long time. There is also a short period of time for the high-temperature radiation of "Flying Fire Crow" to form a dead zone. During this time period, the disturbance of physical attacks also occupies the leading position. Although the "Firehawk Flying" takes a very short time to form a dead zone, for some high-level targets, even if the dead zone is formed, it still needs to rely on the disturbance of physical attacks to suppress the target.
Since the "flying dance" family skills of the "flying fire series" all have the characteristics of breathing fire, the physical attack disturbance has also become more powerful.The flame with tracking performance presses towards the target and forms a continuous pursuit, virtually blocking several paths of the target.This is easier to manipulate than other skills that need to move the embodied body to the front of the target.
As for "Fire Dragon Flying", when the magician controls the size of the fire dragon to a relatively small size, physical disturbance still takes the lead.Only when the fire dragon is large enough to instantly turn the target into fly ash with the outer flame, or even kill the target instantly with high-temperature radiation, the power of physical attacks has no chance to be exerted at all.
In terms of high-temperature radiation disturbance, like all fire-type skills other than the "Cold Fire Series", this disturbance method will gradually become the main special auxiliary method.Moreover, special auxiliary functions such as trapping and blocking enemies need to rely on the threat of high temperature radiation to achieve their goals.According to the power of the skill itself, the high temperature radiation assistance of each skill is also different.
"Flying Firefly" takes a long time to form a dead zone, and the temperature increase is slow. It takes a lot of time to finally form a special auxiliary situation in which high-temperature radiation disturbance is the protagonist.If the magician cannot effectively trap the target when manipulating the firefly to perform physical attack disturbance, the target will flee directly, and it is too late to play the role of high-temperature radiation disturbance.Even after it works, due to the slow increase in temperature, the target may arouse its potential after sensing danger and try to escape desperately, making the magician fall short.But as long as these skills themselves are not very powerful, the dead zone formed by "Flying Fireflies" can trap the target tightly with the cooperation of physical attack disturbance and outer flame burning disturbance.
"Flying Fire Crow" takes a little longer to form a dead zone, and the temperature increase is slightly slower. The time consumption is less than that of "Flying Fireflies", but there is also some delay.This time is also an excellent time for the target to flee.However, the fire crow's high-temperature radiation can cause damage from the very beginning, and it will not make the target have a period of time when the sense of crisis suddenly increases, and the pressure of disturbance in the early stage is less.After the dead zone is formed, the speed of warming is faster than that of "Flying Fireflies", the time for the target to escape is less, and it is relatively easy to trap the enemy.
The dead zone of "Fire Eagle Flying" is relatively short, and the temperature rises faster, and the high-temperature radiation can soon play a leading role in disturbance.It is very difficult for the target to escape within the control range of this skill.
The time for the "Fire Dragon Flying" to form a dead zone is completely determined by the size of the fire dragon.When the size is small, the high-temperature radiation disturbance needs a certain time delay to play the leading role, and when the size is large, the time to play the leading role is also earlier.Play the leading role immediately after using skills at the earliest.Because the dead zone can be generated almost at the same time as the skill is used.
In the outer flame burning disturbance, except for "Fire Dragon Flying", the other three skills have never played the leading role.But although this kind of disturbance is limited in scope and effect, it is the disturbance that can make the target fear the most.Because apart from the "Cold Fire Series", no matter what kind of fire-type skills, the most powerful direct attack damage is the outer flame burn.Like the physical attack disturbance, the flame burn disturbance also comes from the manifestation itself and the flames spewed by the manifestation.The manifestation itself needs to be controlled by a magician to pursue it, but the flames spit out directly have the function of pursuit, chasing the target all the time.So although it is not the main character, but with the flames that spit out objects, the outer flame burning disturbance of the "Flying Fire Series" far exceeds the power of other fire-type skills.
In "Flying Dragon", there may also be a period when the outer flame burns and disturbs the protagonist.That is to say, when the size of the fire dragon is relatively large and not particularly large, the high-temperature radiation of the fire dragon has not yet formed a dead zone, but the burning of the fire dragon's own outer flame is enough to instantly kill the target. At this time, the disturbance of the outer flame burning becomes absolute protagonist.It's just that it evolves to the later stage, when the dead zone is formed, the high-temperature radiation disturbance still plays the leading role.
In terms of trapping enemies, the trapping functions of these four skills all come from the above-mentioned direct attack disturbance, which has been mentioned above and will not be mentioned here.The remaining two special auxiliary functions are visual disturbance and blocking enemies.
Visual disturbance is also a special auxiliary function of the "Flying Fire Series" that is more powerful than other fire-type skills.Although still unable to play the leading role, its role is not small.The visual disturbances of the four skills are different.
The visual disruption of "Flying Fireflies" mainly relies on increasing numbers of flying firebugs.The firefly itself is relatively small, depending on the number, it can certainly achieve some visual disturbance, but more visual disturbance depends on the flames spewed by the firefly.Each firefly can spit fire, and the more flames it spits out as time goes by, these flames are far larger than the firefly itself, both in number and volume. itself.If the base number of the firefly itself is large enough, the total amount of flames spit out will be more, and it will become possible to strongly disturb the target's line of sight or even break the target's line of sight.When the magician has a large enough number of fireflies, visual disturbance will replace physical attack disturbance as the main auxiliary means in the early stage.
The visual distraction of "Flying Firecrows" also relies on increasing numbers of Firecrows.The flames spit out by the fire crow are also larger and more numerous than the fire crow itself, so the effect of visual disturbance is also greater than that of the fire crow itself.Compared with "Flying Firefly", the flame spit out by the firecrow in the skill "Flying Firecrow" is larger than the flame spit out by the flying firefly, but because the requirement for the magician to have the skill of "Firecrow" is higher than that of "Flying Firefly". " is high, the time of possessing skills will definitely not exceed that of "Flying Firefly", and the time interval for increasing Firecrow is more than twice that of "Flying Firefly", so the number of Firecrows in "Firecrow Flying" is definitely less than that of "Firefly". It is half of the flying fire bugs in "Flying Bugs", and its visual disturbance effect is definitely not as good as "Flying Bugs".But it is also entirely possible to replace physical attack disturbance as the main special auxiliary function in the early stage.
The visual scramble for "Firehawk Flight" also depends on the number of firehawks.The number of Fire Hawks is no more than half of that of Fire Crows. Although the volume of the flames spit out is larger, the effect of visual disturbance is not as good as "Fire Crows Flying".The size of the fire eagle is already equal to the flames it spits out, but the number is far less than the flames spit out, so the main function of disturbing vision is still done by the flames.
"Fire Dragon Flying" does not have strict requirements on the number of fire dragons.As long as the magician is willing, a fire dragon can reach the size of several dozens, hundreds, or even hundreds of fire dragons.When the fire dragon is big enough, the fire dragon itself has a volume that completely blocks the target's line of sight. At this time, the flames spit out are only slightly larger than the flames spit out by the fire eagle, and the visual disturbance is basically negligible.But when the fire dragon is relatively small, its dependence on quantity is relatively strong.The fire dragons spit out will also come in handy.
In terms of blocking the enemy, these four skills also use magicians to control the movement of objects. High-temperature radiation and secondary radiation form a dead zone within the skill range, and cooperate with physical attack disturbance and outer flame burning disturbance to block the enemy. the goal of.This kind of blocking is mainly aimed at targets beyond the range of skills, and achieves the goal by cutting off the road.Also because the control range of each skill is different, the power is different.
In "Flying Fireflies", although the size of fireflies is small, if the number of fireflies is large enough, the size of the flames spit out is relatively large, and the range of skill control can be very wide, and it is not a problem to stretch for several miles. The roads are perfectly fine.The only downside is that the dead zone takes too long to form.
In "Fire Crow Flying" and "Fire Eagle Flying", they also rely on a considerable number of bodies and flames to form a relatively wide range of skill control to achieve the purpose of blocking the target.Although the size has increased, the number is often less than that of flying fireflies.So the control range of these two skills is probably within a few miles.
And the blocking ability of "Fire Dragon Flying Dance" is very powerful.As long as the magician is willing, it is not a problem to divide the entire Eurasian continent into two, and after the division, the two sides will be completely cut off. Unless the effect of the skill disappears, the two sides can only communicate by sea.When the enemy's ships come over, it is estimated that the day lily will be cold.
The difference between these skills and other "flying" series of skills is that when used as a block, the manifestation can spit out flames.Of course, if the target does not enter the control range of the skill, the flame will generally not be triggered.But precisely because of the existence of the function of breathing flames, the magician can boldly manipulate the materialized objects into a wider space.Moreover, under normal circumstances, the manifestations are ready-made, and there is no need to manifest them on the spot, and the requirements for device capacity and mana value are not high.
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