As a special support, "Invisible Flame Wall" has the functions of curse attack disturbance, radiation attack disturbance, contact attack disturbance, spiritual attack disturbance, trapping enemies, blocking enemies, hiding own targets and city walls.

In terms of curse attack disturbance, "Invisible Flame Wall", as a skill of the "Hidden Fire Series", naturally also has four spell attack methods: light spell, dark spell, life spell, and necromancy spell. The status reduction effect caused by the spell attack , as long as the target is still within the control range of the skill, it will always exist for the duration of the skill.This caused the target to lose nearly a quarter of its strength from the very beginning, and attributes such as health, mana, attack speed, and movement speed could be reduced to a tenth.

In terms of radiation attack disturbance, the power of the five types of radiation attacks possessed by the "Invisible Flame Wall" and the dead zone formed by the secondary radiation will continue to increase with the accumulation of radiation.And there is one point that I haven't mentioned before, whether it is "Invisible Flame", "Invisible Smoke" or this skill, and whether it is direct attack or attack disturbance, they all have the following additional power: the cold radiation formed by dark elements can damage light-type targets Forms double attack power, forming one and a half times of attack power against life-type targets; cold radiation formed by necromantic elements can double the attack power against life-type targets, and one and a half times of attack power against light-type targets ;The holy light radiation formed by light elements can double the attack power against dark targets, and one and a half times the attack power against undead targets; the life radiation formed by life elements can double the attack power against undead targets Strength, forming one and a half times the attack power against dark-type targets.

In terms of contact attacks, both physical attacks and suffocation attacks are a single hit, and there is no follow-up disruptive effect.The attack methods such as outer flame burning, cold attack, corrosion attack, light attack and life attack can only exert their power when the target is in contact with the "invisible flame wall".Since the "Invisible Flame Wall" is a static skill, only when the target attacks forcibly and bumps into the "Invisible Flame Wall" accidentally or on purpose, these attacks will exert their power.The disruptive effect of these attacks can only be exerted at this time.Due to the static existence of objects, these attack methods that require a certain delay time to produce effects have sufficient time to play.Therefore, as long as the target does not touch the "Invisible Flame Wall", once touched, the seven types of contact attacks (the cold attack and the corrosion attack have two versions of dark element and undead element respectively) will produce powerful attacks The effect far exceeds the intensity of the radiation attack, and it is basically not a problem to directly kill the target in seconds.

In terms of mental attack disturbance, because the disturbance of the "invisible flame wall" is relatively powerful, the range of coercion can reach as little as 20 miles to as many as hundreds of miles, and the blood-damaging attack can also reach as little as a kilometer to as many as ten miles, so the mental attack disrupts It first affects the target at the beginning and lasts until the end, and the closer the target is to the "invisible flame wall", the stronger the effect of the mental attack and the better the effect of disturbance.

There are two kinds of enemies trapped by the "invisible flame wall". One is to directly place the invisible flame wall around the target's body, causing the target to suffocate within the invisible flame wall, either directly destroying the target or making it unconscious.Another is to use radiation disturbance and mental attack disturbance to trap the target within the range of skill control and achieve the goal of destroying the target.

In terms of blocking the enemy, whether it is used as a city wall in the garrison and the garrison, or blocking roads in the wild, the "invisible flame wall" as a city wall skill is a natural enemy blocking skill.This skill is also assisted by radiation disturbance and mental disturbance in blocking the enemy. Even targets with low-level flying skills cannot pass easily.To block the enemy in the wild, roads within a width of three feet and two can be blocked at will.

In terms of hiding your own targets, like other city wall skills, you can hide several of your own targets within the wall. By digging tunnels, you can attack the enemy unexpectedly.Moreover, this skill has another advantage over other city wall skills, that is, the camouflage function of the outer flame allows the target to hide in the wall more concealed, and is less likely to be discovered by the enemy.

As a city wall skill, a magician can manifest a city wall once a day in or around a garrison.The width and height of the wall are one wall unit, which is five feet, excluding the outer flames.The length can be arbitrary, but each city wall unit must be within 200 meters from the garrison building or within 500 meters from the garrison building.After the city wall is realized, it can be built once a month, and the width and height of a city wall unit can be added each time.

Due to the camouflage of the outer flame, the surrounding environment of the city wall formed by the "invisible flame wall" is organically integrated, which is very concealed, and often causes unexpected losses to the enemy during the offensive and defensive battles of the garrison or garrison.Coupled with the powerful radiation attack and spiritual attack, there are seven kinds of contact attacks, among all the city wall skills, it is currently the most powerful.

As a powerful continuous skill, in field battles, the system imposes strong restrictions.The first is the combat mana recovery limit.Starting from the realization of the "Invisible Flame Wall" until the end of the battle, the magician will not be able to recover mana including natural recovery, drug recovery and skill recovery.The second is the cooling time limit, this skill has a cooling time of up to two months.Finally, there is a limit on the number of manifestations. Every time a magician uses a skill in the wild, the magician must destroy the "invisible flame wall" that appeared in the wild last time.Every two years, the magician can manifest an additional "invisible flame wall".

"Hidden Flame Strike" is the third upgraded version of "Invisible Flame".This skill requires the magician to manifest the invisible flame directly at the target's feet, and then attack the target at high speed.This skill is relatively concealed and very sudden, coupled with the colorless characteristic of the invisible flame itself, the target will be hurt by the attack without knowing it.This skill also has the functions of direct attack, status assist and special assist.

As a direct attack, "Hidden Flame Strike" is the same as "Invisible Flame", with physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosion attack, outer flame burning, cold cold attack, holy light attack , Life Attack, Necromancer Spell, Dark Spell, Life Spell, Light Spell, and Spirit Attack.

In terms of physical attack, "Hidden Flame Strike" has a very high initial velocity, and with the potential energy of the invisible flame itself, it can produce a strong impact and shock effect on the target.The distance to the target is very close, and the attack is launched from an unexpected angle. Coupled with the colorless concealment, the target has no time to defend, and can produce a more powerful damage effect.

In terms of spell attacks such as necromancy spells, dark spells, life spells, and light spells, since "Hidden Flame Strike" itself attacks with invisible flames, the curse effect is the same as "Invisible Flames", and the status is reduced by 24.72%. Value, mana, attack speed, and movement speed are reduced at a rate of 12.36% per second, and no longer decrease when they are reduced to one-tenth.

In terms of radiation attacks such as high temperature radiation, cold radiation, holy light radiation, and life radiation, because the initial speed of the object is relatively fast, the speed of accumulating radiation is slightly lower, but the speed of radiation increase immediately after hitting the target, Quickly forms a dead zone in a part of the target's body, causing the target to suffer fatal damage.

In contact attacks such as outer flame burning, cold attack, holy light attack, and life attack, after hitting the target, as the delay time ends, each contact attack will cause damage to the target with devastating damage. At this time, it is easiest to kill the target in seconds.

In terms of mental attack, the target is directly within the attack range of the invisible flame's blood-destroying mental attack, and the target will start to lose blood before it touches the target.After touching the target, the blood loss of the target will be greatly increased by the spiritual attack.

As a state aid, the magician achieves the auxiliary effect by launching a non-contact attack on the target.The invisible flame slowly rises from the target at a low initial speed, and then falls slowly to assist the target.When assisting, it is required that the target must be one of four-line occupations, four-line resistances, three-line occupations and one-line resistance, two-line occupations with two-line resistance, and one-line occupations with three-line resistance. The target can resist the radiation attack and spiritual attack of the invisible flame.The status support of this skill has the functions of status improvement, status recovery, life recovery, mana recovery, status purification, status blessing and cultivation.

Like "Invisible Flame", the status of this skill is increased by as much as 30.72%, and it can last three times the total assist time.12% of full status can be recovered every 1 seconds.Life recovery and mana recovery can be increased by 12.36% in addition to the improvement of the whole state.Can resolve state-impaired curses and action-immobilized curses.

It can increase the attack speed and movement speed by 12.36% per second, and it will not increase when the attack speed and movement speed are increased to ten times at my current level.Can last three times the total assist time.

In terms of cultivation, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the synchronization rate of the five elements, the capacity of the element device, and the control of the elements.

Since "Hidden Flame Strike" is a one-time powerful skill, the magician cannot perform follow-up operations on it.Therefore, in terms of status support, this skill is far behind "Invisible Flame".Because the magician cannot flexibly control the invisible flame to where it is needed.But within the cooldown time of "Invisible Flame", temporarily using this skill for status support is also a good choice.

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