Online games of the Three Kingdoms era
Chapter 380 Fire Magic 52
"Gone with Hidden Flame" is the fifth upgraded version of "Invisible Flame".This skill is a skill of the "Splash" family, which requires the magician to display a number of invisible flames and attack targets in all directions at an instant high speed.Due to the erratic characteristics of the invisible flame, compared with other "sputtering" family skills, it is more erratic than "flame" and "flame", and its movement speed is slower, so the physical attack power is smaller, but in radiation and contact The effect on the attack side is even more pronounced.This skill also has the functions of direct attack, status assist and special assist.
As a direct attack, "Floating Flame" also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosion attack, outer flame burning, cold cold attack, holy light attack, life attack, undead Attacks like spells, dark spells, life spells, light spells and spiritual attacks.
Spell attacks such as Necromancy Spell, Dark Spell, Life Spell, and Light Spell are still the same as other "Hidden Fire Series" skills. They still reduce the status of the enemy target by 24.72%, and reduce the health and mana of the enemy target by 12.36% per second. value, attack speed and movement speed.When a certain state of the target is reduced to one-tenth, this attribute will no longer be reduced.
In terms of physical attack, "Smoke and Flame Co-Floating" relies on instantaneous high speed, using the potential energy of the invisible flame itself to convert into kinetic energy, forming a powerful impact and impact force.Simultaneously attacking targets in all directions is a life-saving trick.Due to the colorless characteristics of the invisible flame, the target is often unable to accumulate defense power in advance, and suffers more damage.
In radiation attacks such as high-temperature radiation, cold radiation, holy light radiation, and life radiation, due to the higher speed of movement of the invisible flame, compared with the "invisible flame", the accumulation speed of radiation before hitting the target is slower.But the movement speed of the invisible flame is limited, although the height is still delayed, the accumulation of radiation is slightly slower but still accumulating.After the invisible flame hits the target, the speed of accumulation is even faster, and soon it can gradually form independent dead zones under the joint action of the secondary radiation.Moreover, different invisible flames interact with each other through radiation, and the process of radiation accumulation is even faster.
If the invisible flame doesn't hit the target, it will gradually slow down until it stops in a certain airspace, continuing to accumulate radiation.The accumulation during the slowing down process plus the accumulation after staying will also form some dead zones behind the target.
For contact attacks such as outer flame burning, chill attack, corrosion attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack.Once the contact attack starts to work, it will immediately cause strong damage to low-level targets until the target is eliminated.While the target is attacking or escaping, it is also possible to encounter invisible flames that have not touched the target or continue to float in the air or on the ground after the target has been eliminated, and are subject to contact attacks.
In terms of mental attack, each Intangible Flame is still a blood-damaging attack on the target within 10 meters, and a mental coercion on the target 10 meters away.However, within a radius of 10 meters around the target, there will often be different invisible flames, and the possibility and intensity of blood loss during mental attacks will be greatly increased.As for the mental coercion, almost every spiritual coercion of the invisible flame can affect the target, causing the target to have an abnormal state in front of the spiritual coercion.
As a state aid, "Floating Flames" is mainly realized by keeping the target of the party away from a safe distance after the materialization stops.The magician tells the range controlled by the object of the target, and then gathers the targets outside the attack range. On the one hand, it can provide assistance, and at the same time, it can wait for an opportunity to besiege the enemy target.The status support of this skill also has the functions of status improvement, status recovery, life recovery, mana recovery, status purification, status blessing and cultivation.
The status of "Floating Flames" is also as high as 30.72%, and it can last four times the total assist time. 10% of full status can be restored within 1 seconds.Life recovery and mana recovery can be increased by 12.36% in addition to the improvement of the whole state.Can resolve state-impaired curses and action-immobilized curses.
It can increase the attack speed and movement speed by 12.36% per second, and it will not increase when the attack speed and movement speed are increased to ten times at my current level.Can last four times the total assist time.
In terms of cultivation, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the synchronization rate of the five elements, the capacity of the element device, and the control of the elements.The cultivation effect is four times that of "Invisible Flame".
As a special support, "Floating Flames" also has 15 functions of attacking to disrupt, trap and block enemies.
Since the invisible flame's attack can only severely injure low-level targets, lightly injure mid-level targets, and do little damage to high-level targets, the effect of attack disturbance has been fully utilized.The status reduction of the four spells is relatively constant, physical attacks gradually lose their effect as the flying speed of the invisible flame gradually decreases and stops, the dead zone formed by radiation attacks and the continuous blood loss and long-range coercion of mental attacks are The most important way of disrupting, contact attack is more powerful, but it is weaker in terms of hitting the target and continuous attack.
The effect of trapping the enemy is formed by the combination of 15 kinds of attack disturbances. If you add your own targets who are waiting for work on the periphery, the effect of trapping the enemy will be more significant.This is a skill that can make full use of the magician's limited magic power to destroy the enemy.However, the scope of application is generally only below the intermediate level, and above the advanced level, you have to fight for the strength of both sides.
In terms of blocking the enemy, after the invisible flame stays, the dead zone with increasing power will be formed under the combined effect of radiation attack and spiritual attack.Under normal circumstances, this skill can block a road width of tens of meters.
"Floating Flames" is an explosive continuous group attack skill. Since the duration is not long, the system only limits the duration and cooling time of this skill.The duration is calculated according to the duration of the invisible flame, because there is no magician's follow-up fire element injection, so there is only 10 minutes to dissipate.This also caused the cooling time to be exactly the same as that of "Invisible Flame", only two hours.
"Smoke and Flame" is the third upgraded version of "Invisible Smoke and Flame".This skill is also a skill of the "splash" family, which requires the magician to display a number of invisible smoke and flames, and attack targets in all directions at an instant high speed.Due to the same erratic characteristics of the invisible smoke flame, the initial speed of movement is also relatively slow, so the physical attack power is also small, but the effect on radiation and contact attacks is more significant.This skill also has the functions of direct attack, status assist and special assist.
As a direct attack, "Smoke and Flames" also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosion attack, outer flame burning, cold cold attack, holy light attack, life attack, undead Attacks like spells, dark spells, life spells, light spells and spiritual attacks.
Spell attacks such as Necromancy Spell, Dark Spell, Life Spell, and Light Spell are still the same as other "Hidden Fire Series" skills. They still reduce the status of the enemy target by 24.72%, and reduce the health and mana of the enemy target by 12.36% per second. value, attack speed and movement speed.When a certain state of the target is reduced to one-tenth, this attribute will no longer be reduced.
In terms of physical attacks, "Smoke and Flame Co-Floating" relies on the instantaneous high speed, using the potential energy of the invisible smoke and flames to convert into kinetic energy, forming a powerful impact and impact force.Simultaneously attacking targets in all directions is also a life-saving trick.Due to the colorless characteristics of the invisible flame, the target is often unable to accumulate defense power in advance, and suffers more damage.Since the invisible flame has accumulated more fire elements, its own potential energy is higher than that of the invisible flame, and its physical attack power is also stronger.
In terms of radiation attacks such as high temperature radiation, cold radiation, holy light radiation, and life radiation, since the invisible flame moves slower than the invisible flame, it can accumulate more radiation attacks at the beginning.Moreover, the dense smoke released by the invisible flame itself also contains radiation attacks. The thick smoke does not move with the invisible flame itself, but slowly moves around the target after being blown away, forming a powerful radiation attack.Coupled with the power of the secondary radiation, the overall power of the radiation attack is already very impressive before hitting the target.After hitting the target, the radiation attack of the invisible flame body also began to accumulate, working together with the previous radiation attack, forming a dead zone faster.
If the invisible smoke does not hit the target, it will gradually slow down until it stays in a certain airspace, continuing to accumulate radiation.The accumulation during the slowing down process, the accumulation of thick smoke and the accumulation after staying will also form some dead zones behind the target.
For contact attacks such as outer flame burning, chill attack, corrosion attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack.Once the contact attack starts to work, it will immediately cause strong damage to low-level targets until the target is eliminated.While the target is attacking or escaping, it is also possible to encounter invisible flames that have not touched the target or continue to float in the air or on the ground after the target has been eliminated, and are subject to contact attacks.
Thick smoke can also exert its power in contact attacks. By penetrating the target's skin or entering the respiratory tract, thick smoke can produce powerful contact attacks.This kind of contact attack is more powerful than the body contact attack, especially after the thick smoke enters the target's body.
In terms of mental attack, each invisible flame is still a bloody attack on the target within 20 meters, and a mental coercion on the target 20 meters away.However, within a radius of 20 meters around the target, there will often be different invisible smoke and flames, which greatly increases the possibility and intensity of blood damage during mental attacks.As for the mental coercion, almost every spiritual coercion of invisible flames can affect the target, causing the target to have an abnormal state in front of the spiritual coercion.At the same time, the ubiquitous thick smoke will also produce a mental attack on the target.As long as you are covered by thick smoke, you will lose blood due to mental attacks.In addition to the thick smoke, there will also be mental coercion.
As a direct attack, "Floating Flame" also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosion attack, outer flame burning, cold cold attack, holy light attack, life attack, undead Attacks like spells, dark spells, life spells, light spells and spiritual attacks.
Spell attacks such as Necromancy Spell, Dark Spell, Life Spell, and Light Spell are still the same as other "Hidden Fire Series" skills. They still reduce the status of the enemy target by 24.72%, and reduce the health and mana of the enemy target by 12.36% per second. value, attack speed and movement speed.When a certain state of the target is reduced to one-tenth, this attribute will no longer be reduced.
In terms of physical attack, "Smoke and Flame Co-Floating" relies on instantaneous high speed, using the potential energy of the invisible flame itself to convert into kinetic energy, forming a powerful impact and impact force.Simultaneously attacking targets in all directions is a life-saving trick.Due to the colorless characteristics of the invisible flame, the target is often unable to accumulate defense power in advance, and suffers more damage.
In radiation attacks such as high-temperature radiation, cold radiation, holy light radiation, and life radiation, due to the higher speed of movement of the invisible flame, compared with the "invisible flame", the accumulation speed of radiation before hitting the target is slower.But the movement speed of the invisible flame is limited, although the height is still delayed, the accumulation of radiation is slightly slower but still accumulating.After the invisible flame hits the target, the speed of accumulation is even faster, and soon it can gradually form independent dead zones under the joint action of the secondary radiation.Moreover, different invisible flames interact with each other through radiation, and the process of radiation accumulation is even faster.
If the invisible flame doesn't hit the target, it will gradually slow down until it stops in a certain airspace, continuing to accumulate radiation.The accumulation during the slowing down process plus the accumulation after staying will also form some dead zones behind the target.
For contact attacks such as outer flame burning, chill attack, corrosion attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack.Once the contact attack starts to work, it will immediately cause strong damage to low-level targets until the target is eliminated.While the target is attacking or escaping, it is also possible to encounter invisible flames that have not touched the target or continue to float in the air or on the ground after the target has been eliminated, and are subject to contact attacks.
In terms of mental attack, each Intangible Flame is still a blood-damaging attack on the target within 10 meters, and a mental coercion on the target 10 meters away.However, within a radius of 10 meters around the target, there will often be different invisible flames, and the possibility and intensity of blood loss during mental attacks will be greatly increased.As for the mental coercion, almost every spiritual coercion of the invisible flame can affect the target, causing the target to have an abnormal state in front of the spiritual coercion.
As a state aid, "Floating Flames" is mainly realized by keeping the target of the party away from a safe distance after the materialization stops.The magician tells the range controlled by the object of the target, and then gathers the targets outside the attack range. On the one hand, it can provide assistance, and at the same time, it can wait for an opportunity to besiege the enemy target.The status support of this skill also has the functions of status improvement, status recovery, life recovery, mana recovery, status purification, status blessing and cultivation.
The status of "Floating Flames" is also as high as 30.72%, and it can last four times the total assist time. 10% of full status can be restored within 1 seconds.Life recovery and mana recovery can be increased by 12.36% in addition to the improvement of the whole state.Can resolve state-impaired curses and action-immobilized curses.
It can increase the attack speed and movement speed by 12.36% per second, and it will not increase when the attack speed and movement speed are increased to ten times at my current level.Can last four times the total assist time.
In terms of cultivation, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the synchronization rate of the five elements, the capacity of the element device, and the control of the elements.The cultivation effect is four times that of "Invisible Flame".
As a special support, "Floating Flames" also has 15 functions of attacking to disrupt, trap and block enemies.
Since the invisible flame's attack can only severely injure low-level targets, lightly injure mid-level targets, and do little damage to high-level targets, the effect of attack disturbance has been fully utilized.The status reduction of the four spells is relatively constant, physical attacks gradually lose their effect as the flying speed of the invisible flame gradually decreases and stops, the dead zone formed by radiation attacks and the continuous blood loss and long-range coercion of mental attacks are The most important way of disrupting, contact attack is more powerful, but it is weaker in terms of hitting the target and continuous attack.
The effect of trapping the enemy is formed by the combination of 15 kinds of attack disturbances. If you add your own targets who are waiting for work on the periphery, the effect of trapping the enemy will be more significant.This is a skill that can make full use of the magician's limited magic power to destroy the enemy.However, the scope of application is generally only below the intermediate level, and above the advanced level, you have to fight for the strength of both sides.
In terms of blocking the enemy, after the invisible flame stays, the dead zone with increasing power will be formed under the combined effect of radiation attack and spiritual attack.Under normal circumstances, this skill can block a road width of tens of meters.
"Floating Flames" is an explosive continuous group attack skill. Since the duration is not long, the system only limits the duration and cooling time of this skill.The duration is calculated according to the duration of the invisible flame, because there is no magician's follow-up fire element injection, so there is only 10 minutes to dissipate.This also caused the cooling time to be exactly the same as that of "Invisible Flame", only two hours.
"Smoke and Flame" is the third upgraded version of "Invisible Smoke and Flame".This skill is also a skill of the "splash" family, which requires the magician to display a number of invisible smoke and flames, and attack targets in all directions at an instant high speed.Due to the same erratic characteristics of the invisible smoke flame, the initial speed of movement is also relatively slow, so the physical attack power is also small, but the effect on radiation and contact attacks is more significant.This skill also has the functions of direct attack, status assist and special assist.
As a direct attack, "Smoke and Flames" also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosion attack, outer flame burning, cold cold attack, holy light attack, life attack, undead Attacks like spells, dark spells, life spells, light spells and spiritual attacks.
Spell attacks such as Necromancy Spell, Dark Spell, Life Spell, and Light Spell are still the same as other "Hidden Fire Series" skills. They still reduce the status of the enemy target by 24.72%, and reduce the health and mana of the enemy target by 12.36% per second. value, attack speed and movement speed.When a certain state of the target is reduced to one-tenth, this attribute will no longer be reduced.
In terms of physical attacks, "Smoke and Flame Co-Floating" relies on the instantaneous high speed, using the potential energy of the invisible smoke and flames to convert into kinetic energy, forming a powerful impact and impact force.Simultaneously attacking targets in all directions is also a life-saving trick.Due to the colorless characteristics of the invisible flame, the target is often unable to accumulate defense power in advance, and suffers more damage.Since the invisible flame has accumulated more fire elements, its own potential energy is higher than that of the invisible flame, and its physical attack power is also stronger.
In terms of radiation attacks such as high temperature radiation, cold radiation, holy light radiation, and life radiation, since the invisible flame moves slower than the invisible flame, it can accumulate more radiation attacks at the beginning.Moreover, the dense smoke released by the invisible flame itself also contains radiation attacks. The thick smoke does not move with the invisible flame itself, but slowly moves around the target after being blown away, forming a powerful radiation attack.Coupled with the power of the secondary radiation, the overall power of the radiation attack is already very impressive before hitting the target.After hitting the target, the radiation attack of the invisible flame body also began to accumulate, working together with the previous radiation attack, forming a dead zone faster.
If the invisible smoke does not hit the target, it will gradually slow down until it stays in a certain airspace, continuing to accumulate radiation.The accumulation during the slowing down process, the accumulation of thick smoke and the accumulation after staying will also form some dead zones behind the target.
For contact attacks such as outer flame burning, chill attack, corrosion attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack.Once the contact attack starts to work, it will immediately cause strong damage to low-level targets until the target is eliminated.While the target is attacking or escaping, it is also possible to encounter invisible flames that have not touched the target or continue to float in the air or on the ground after the target has been eliminated, and are subject to contact attacks.
Thick smoke can also exert its power in contact attacks. By penetrating the target's skin or entering the respiratory tract, thick smoke can produce powerful contact attacks.This kind of contact attack is more powerful than the body contact attack, especially after the thick smoke enters the target's body.
In terms of mental attack, each invisible flame is still a bloody attack on the target within 20 meters, and a mental coercion on the target 20 meters away.However, within a radius of 20 meters around the target, there will often be different invisible smoke and flames, which greatly increases the possibility and intensity of blood damage during mental attacks.As for the mental coercion, almost every spiritual coercion of invisible flames can affect the target, causing the target to have an abnormal state in front of the spiritual coercion.At the same time, the ubiquitous thick smoke will also produce a mental attack on the target.As long as you are covered by thick smoke, you will lose blood due to mental attacks.In addition to the thick smoke, there will also be mental coercion.
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