Online games of the Three Kingdoms era
Chapter 406 Fire Magic 78
For contact attacks such as outer flame burning, chill attack, corrosion attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack.The invisible flame can touch and go to the target in a fast movement, and basically cannot play the role of a contact attack.Therefore, the contact attack of the invisible thick smoke plays the leading role. The continuously generated invisible thick smoke penetrates the target's epidermis or enters the target's internal organs, producing a strong contact attack force.Especially the invisible thick smoke attack that invades the internal organs, its effect is even more powerful.
In terms of mental attack, each invisible flame is still a bloody attack on the target within 20 meters, and a mental coercion on the target 20 meters away.Like "Hidden Flame Floating", "Smoke Flame Floating" is also due to the high-speed movement of invisible flames. Each space point often has to withstand several mental attacks from different invisible flames at the same time, so the spirit Attacks are multiplied.At the same time, the continuous invisible smoke is also the source of mental attacks, forming a blood-damaging attack on the target together with the invisible smoke.In addition to the movement range of the invisible smoke overflowing a large amount of invisible smoke, it also increases the range of mental attacks.And within five meters of the invisible smoke, the mental attack of the invisible smoke can still have an effect.Beyond this range, there is also the existence of spiritual coercion, suppressing the target.
As a state aid, "Smoke and Flames" is mainly realized by keeping the target of the side away from a safe distance.The magician tells the party's target the range controlled by the object, and then makes the party's targets gather outside the attack range.On the one hand, it can allow the target of the side to get state assistance, and on the other hand, it can also take the opportunity to besiege the enemy.The status support of this skill also has the functions of status improvement, status recovery, life recovery, mana recovery, status purification, status blessing and cultivation.
The status of "Smoke and Flames" is also increased by 30.72%, which can last for 2000 times of the total auxiliary time.Can recover 20% of full state every second.Life recovery and mana recovery can be increased by 12.36% in addition to the improvement of the whole state.It can resolve the state-impaired curse and the action-impaired curse.
It can increase the attack speed and movement speed by 12.36% per second, and it will not increase when the attack speed and movement speed are increased to ten times at my current level.Can last 2000 times the total assist time.
In terms of cultivation, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the synchronization rate of the five elements, the capacity of the element device, and the control of the elements.The cultivation effect is 2000 times that of "Invisible Flame".
As a special support, "Smoke and Flames" also has 15 functions of attacking to disrupt, trap and block enemies.
Since "Smoke and Flames" gradually accumulates attack power, there are relatively few kills and instant kills at the beginning, and the role of disturbance has been fully exerted.
Thanks to the full play of the disrupting effect, the trapping effect of "Smoke and Flames" is also very powerful.The attack power within the skill control range is getting stronger and stronger. If the target cannot get out of the attack in time, it will become more and more difficult to escape.
In terms of blocking the enemy, "Smoke and Flame Strike" can also play a huge role. A road with a width of 400 meters can be blocked, and the height of the block is 200 meters. Even with low-level flying skills, it is difficult to climb over it.
"Smoke and Flames" is a persistent group attack skill, and the duration is also three hours, plus the one-hour dissipation time, a total of four hours.The cooldown period is six months.Mana regeneration is limited to field limits.
"Wandering Hidden Wall" is the fifth upgraded version of "Invisible Flame Wall".This skill requires the magician to display several invisible flame walls, and the magician sets the trajectory, and each invisible flame wall winds and intersperses at high speed within the control range of the skill according to the trajectory.
This skill also has the functions of direct attack, status assist and special assist.This skill is not a city wall skill.
As a direct attack, "Wandering Hidden Wall" also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosion attack, outer flame burning, cold cold attack, holy light attack, life attack, undead Attacks like spells, dark spells, life spells, light spells and spiritual attacks.
Spell attacks such as Necromancy Spell, Dark Spell, Life Spell, and Light Spell are still the same as other "Hidden Fire Series" skills. They still reduce the status of the enemy target by 24.72%, and reduce the health and mana of the enemy target by 12.36% per second. value, attack speed and movement speed.When a certain state of the target is reduced to one-tenth, this attribute will no longer be reduced.
In terms of physical attack, the "Wandering Hidden Wall" relies on the potential energy of the invisible flame wall itself to be converted into kinetic energy, passing through the target at a high speed, and continuously causing a strong impact on the whole and part of the target until the invisible flame wall completely passes through the target.Due to the strong mass of the invisible flame wall, its own potential energy is quite large, and the potential energy generated after high-speed movement is naturally very considerable.Even a god-level master will be knocked into pieces, let alone a master below super.And the high-speed back and forth of several invisible flame walls also caused the target to bear the impact force one after another.The long-term impact is hard for any god-level master to resist.
In terms of radiation attacks such as high temperature radiation, gloomy and cold radiation, holy light radiation, and life radiation, even if the invisible flame wall is moving at high speed, because the surface area of the invisible flame wall itself is large enough, its own radiation will not be affected too much by high-speed motion. In addition, the same space point is often patronized by different invisible flame walls in a short period of time, and the accumulation of radiation has never stopped.The addition of secondary radiation and tertiary radiation makes the formation of the dead zone faster.
For contact attacks such as outer flame burning, chill attack, corrosion attack, holy light attack, and life attack, due to the high-speed advance of the invisible flame wall, when the invisible flame wall touches the target, even other attacks have not really started to play a role , so the contact attack of the invisible flame wall can still work together with other attacks.Of course, under normal circumstances, the moment the invisible flame wall's contact attack takes effect, the target is basically reduced to fly ash.
In terms of mental attack, the invisible flame wall can cause direct blood damage to targets within a radius of 1000 meters, and targets within a radius of 20 miles will be affected by mental coercion.In the process of advancing at a high speed, the scope of the spiritual attack of the invisible flame wall is also gradually expanding.For those targets who have not been attacked by contact, spiritual attack is still an important attack method. Like radiation attack, it will cause continuous strong damage to the target.And in the high-speed movement of several invisible flame walls, the mental attack formed is enough to instantly kill high-level targets.
As a state aid, "Wandering Hidden Wall" is assisted outside the range of skill damage.This kind of assistance also requires four-line occupations, four-line resistances, three-line occupations and one-line resistance, two-line occupations and two-line resistances, or one-line occupations and three-line resistances to accept.The status support of this skill also includes functions such as status improvement, status recovery, life recovery, mana recovery, status purification, status blessing, and cultivation.
状态提升同样高达30.72%,可以持续总辅助时间的2000倍时间。1秒之内可以恢复20%的全状态。生命恢复和魔力恢复在全状态的提升之外可以有着12.36%的提升。可以化解状态禁锢型诅咒和行动禁锢型诅咒。
It can increase the attack speed and movement speed by 12.36% per second, and it will not increase when the attack speed and movement speed are increased to ten times at my current level.Can last 2000 times the total assist time.
In terms of cultivation, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the synchronization rate of the five elements, the capacity of the element device, and the control of the elements.The cultivation effect is 2000 times that of "Invisible Flame".
As a special support, "Wandering Hidden Wall" has the functions of curse attack disturbance, radiation attack disturbance, contact attack disturbance, mental attack disturbance, trapping and blocking enemies, etc.However, because the attack power of "Wandering Hidden Wall" itself is very terrifying, the target is quickly wiped out after being subjected to radiation and mental attacks.Therefore, the function of disrupting and trapping the enemy in the attack on the direct attack target is not significant.But when dealing with god-level targets, whether it is attacking to disrupt or trap the enemy, it can play a considerable role.
In terms of curse attack disturbance, "Wandering Hidden Wall", as a skill of the "Hidden Fire Series", is naturally the same as other "Hidden Fire Series" skills, with four spell attacks of light spell, dark spell, life spell and necromancy spell In this way, the status reduction effect caused by the spell attack will always exist as long as the target is still within the control range of the skill.This caused the target to lose nearly a quarter of its strength from the very beginning, and attributes such as health, mana, attack speed, and movement speed could be reduced to a tenth.
In terms of radiation attack disturbance, the rapidly formed dead zone will be the grave of the target in the dead zone. The powerful radiation attack takes care of the target in all directions, and the huge radiation energy can wipe out the target every second.
In terms of contact attacks, almost all of them are one hit, and there is no follow-up disrupting effect, so the disrupting function is not strong.
In terms of mental attack disturbance, because the disturbance of the invisible flame wall is relatively powerful, the range of coercion can reach 20 miles, and the blood-damaging attack can also reach two miles, so the mental attack disturbance will first have an effect on the target at the beginning, and it will continue In the end, and the closer the target is to the invisible flame wall, the stronger the effect of the mental attack, the better the effect of the disturbance.Especially for those targets that are not directly attacked, the effect of this disturbance is greater.But in this skill, the range of spiritual attack reaches 200 miles, and the coercion is 2000 miles. High-level targets within the range can also be instantly killed, so disturbance is basically used for god-level and above targets.
The trapping enemy of "Wandering Hidden Wall" uses radiation disturbance and mental attack disturbance to trap the target within the control range of the skill to achieve the goal of destroying the target.This feature is also more useful for god-level and above targets.
In terms of blocking the enemy, the width of 800 miles is enough to block a small plain.And the altitude of 400 miles is not a small challenge for advanced flying skills.
As a powerful continuous skill, the system has imposed strong restrictions.The first is the ten times combat mana recovery limit.From the beginning of use until the end of the battle, as a time period, within ten time periods, the magician will not be able to recover mana including natural recovery, medicine recovery and skill recovery.The second is the cooling time limit, this skill has a cooling time of up to one year.
In terms of mental attack, each invisible flame is still a bloody attack on the target within 20 meters, and a mental coercion on the target 20 meters away.Like "Hidden Flame Floating", "Smoke Flame Floating" is also due to the high-speed movement of invisible flames. Each space point often has to withstand several mental attacks from different invisible flames at the same time, so the spirit Attacks are multiplied.At the same time, the continuous invisible smoke is also the source of mental attacks, forming a blood-damaging attack on the target together with the invisible smoke.In addition to the movement range of the invisible smoke overflowing a large amount of invisible smoke, it also increases the range of mental attacks.And within five meters of the invisible smoke, the mental attack of the invisible smoke can still have an effect.Beyond this range, there is also the existence of spiritual coercion, suppressing the target.
As a state aid, "Smoke and Flames" is mainly realized by keeping the target of the side away from a safe distance.The magician tells the party's target the range controlled by the object, and then makes the party's targets gather outside the attack range.On the one hand, it can allow the target of the side to get state assistance, and on the other hand, it can also take the opportunity to besiege the enemy.The status support of this skill also has the functions of status improvement, status recovery, life recovery, mana recovery, status purification, status blessing and cultivation.
The status of "Smoke and Flames" is also increased by 30.72%, which can last for 2000 times of the total auxiliary time.Can recover 20% of full state every second.Life recovery and mana recovery can be increased by 12.36% in addition to the improvement of the whole state.It can resolve the state-impaired curse and the action-impaired curse.
It can increase the attack speed and movement speed by 12.36% per second, and it will not increase when the attack speed and movement speed are increased to ten times at my current level.Can last 2000 times the total assist time.
In terms of cultivation, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the synchronization rate of the five elements, the capacity of the element device, and the control of the elements.The cultivation effect is 2000 times that of "Invisible Flame".
As a special support, "Smoke and Flames" also has 15 functions of attacking to disrupt, trap and block enemies.
Since "Smoke and Flames" gradually accumulates attack power, there are relatively few kills and instant kills at the beginning, and the role of disturbance has been fully exerted.
Thanks to the full play of the disrupting effect, the trapping effect of "Smoke and Flames" is also very powerful.The attack power within the skill control range is getting stronger and stronger. If the target cannot get out of the attack in time, it will become more and more difficult to escape.
In terms of blocking the enemy, "Smoke and Flame Strike" can also play a huge role. A road with a width of 400 meters can be blocked, and the height of the block is 200 meters. Even with low-level flying skills, it is difficult to climb over it.
"Smoke and Flames" is a persistent group attack skill, and the duration is also three hours, plus the one-hour dissipation time, a total of four hours.The cooldown period is six months.Mana regeneration is limited to field limits.
"Wandering Hidden Wall" is the fifth upgraded version of "Invisible Flame Wall".This skill requires the magician to display several invisible flame walls, and the magician sets the trajectory, and each invisible flame wall winds and intersperses at high speed within the control range of the skill according to the trajectory.
This skill also has the functions of direct attack, status assist and special assist.This skill is not a city wall skill.
As a direct attack, "Wandering Hidden Wall" also includes physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosion attack, outer flame burning, cold cold attack, holy light attack, life attack, undead Attacks like spells, dark spells, life spells, light spells and spiritual attacks.
Spell attacks such as Necromancy Spell, Dark Spell, Life Spell, and Light Spell are still the same as other "Hidden Fire Series" skills. They still reduce the status of the enemy target by 24.72%, and reduce the health and mana of the enemy target by 12.36% per second. value, attack speed and movement speed.When a certain state of the target is reduced to one-tenth, this attribute will no longer be reduced.
In terms of physical attack, the "Wandering Hidden Wall" relies on the potential energy of the invisible flame wall itself to be converted into kinetic energy, passing through the target at a high speed, and continuously causing a strong impact on the whole and part of the target until the invisible flame wall completely passes through the target.Due to the strong mass of the invisible flame wall, its own potential energy is quite large, and the potential energy generated after high-speed movement is naturally very considerable.Even a god-level master will be knocked into pieces, let alone a master below super.And the high-speed back and forth of several invisible flame walls also caused the target to bear the impact force one after another.The long-term impact is hard for any god-level master to resist.
In terms of radiation attacks such as high temperature radiation, gloomy and cold radiation, holy light radiation, and life radiation, even if the invisible flame wall is moving at high speed, because the surface area of the invisible flame wall itself is large enough, its own radiation will not be affected too much by high-speed motion. In addition, the same space point is often patronized by different invisible flame walls in a short period of time, and the accumulation of radiation has never stopped.The addition of secondary radiation and tertiary radiation makes the formation of the dead zone faster.
For contact attacks such as outer flame burning, chill attack, corrosion attack, holy light attack, and life attack, due to the high-speed advance of the invisible flame wall, when the invisible flame wall touches the target, even other attacks have not really started to play a role , so the contact attack of the invisible flame wall can still work together with other attacks.Of course, under normal circumstances, the moment the invisible flame wall's contact attack takes effect, the target is basically reduced to fly ash.
In terms of mental attack, the invisible flame wall can cause direct blood damage to targets within a radius of 1000 meters, and targets within a radius of 20 miles will be affected by mental coercion.In the process of advancing at a high speed, the scope of the spiritual attack of the invisible flame wall is also gradually expanding.For those targets who have not been attacked by contact, spiritual attack is still an important attack method. Like radiation attack, it will cause continuous strong damage to the target.And in the high-speed movement of several invisible flame walls, the mental attack formed is enough to instantly kill high-level targets.
As a state aid, "Wandering Hidden Wall" is assisted outside the range of skill damage.This kind of assistance also requires four-line occupations, four-line resistances, three-line occupations and one-line resistance, two-line occupations and two-line resistances, or one-line occupations and three-line resistances to accept.The status support of this skill also includes functions such as status improvement, status recovery, life recovery, mana recovery, status purification, status blessing, and cultivation.
状态提升同样高达30.72%,可以持续总辅助时间的2000倍时间。1秒之内可以恢复20%的全状态。生命恢复和魔力恢复在全状态的提升之外可以有着12.36%的提升。可以化解状态禁锢型诅咒和行动禁锢型诅咒。
It can increase the attack speed and movement speed by 12.36% per second, and it will not increase when the attack speed and movement speed are increased to ten times at my current level.Can last 2000 times the total assist time.
In terms of cultivation, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the synchronization rate of the five elements, the capacity of the element device, and the control of the elements.The cultivation effect is 2000 times that of "Invisible Flame".
As a special support, "Wandering Hidden Wall" has the functions of curse attack disturbance, radiation attack disturbance, contact attack disturbance, mental attack disturbance, trapping and blocking enemies, etc.However, because the attack power of "Wandering Hidden Wall" itself is very terrifying, the target is quickly wiped out after being subjected to radiation and mental attacks.Therefore, the function of disrupting and trapping the enemy in the attack on the direct attack target is not significant.But when dealing with god-level targets, whether it is attacking to disrupt or trap the enemy, it can play a considerable role.
In terms of curse attack disturbance, "Wandering Hidden Wall", as a skill of the "Hidden Fire Series", is naturally the same as other "Hidden Fire Series" skills, with four spell attacks of light spell, dark spell, life spell and necromancy spell In this way, the status reduction effect caused by the spell attack will always exist as long as the target is still within the control range of the skill.This caused the target to lose nearly a quarter of its strength from the very beginning, and attributes such as health, mana, attack speed, and movement speed could be reduced to a tenth.
In terms of radiation attack disturbance, the rapidly formed dead zone will be the grave of the target in the dead zone. The powerful radiation attack takes care of the target in all directions, and the huge radiation energy can wipe out the target every second.
In terms of contact attacks, almost all of them are one hit, and there is no follow-up disrupting effect, so the disrupting function is not strong.
In terms of mental attack disturbance, because the disturbance of the invisible flame wall is relatively powerful, the range of coercion can reach 20 miles, and the blood-damaging attack can also reach two miles, so the mental attack disturbance will first have an effect on the target at the beginning, and it will continue In the end, and the closer the target is to the invisible flame wall, the stronger the effect of the mental attack, the better the effect of the disturbance.Especially for those targets that are not directly attacked, the effect of this disturbance is greater.But in this skill, the range of spiritual attack reaches 200 miles, and the coercion is 2000 miles. High-level targets within the range can also be instantly killed, so disturbance is basically used for god-level and above targets.
The trapping enemy of "Wandering Hidden Wall" uses radiation disturbance and mental attack disturbance to trap the target within the control range of the skill to achieve the goal of destroying the target.This feature is also more useful for god-level and above targets.
In terms of blocking the enemy, the width of 800 miles is enough to block a small plain.And the altitude of 400 miles is not a small challenge for advanced flying skills.
As a powerful continuous skill, the system has imposed strong restrictions.The first is the ten times combat mana recovery limit.From the beginning of use until the end of the battle, as a time period, within ten time periods, the magician will not be able to recover mana including natural recovery, medicine recovery and skill recovery.The second is the cooling time limit, this skill has a cooling time of up to one year.
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