Online games of the Three Kingdoms era
Chapter 427 Fire Magic 99
The basic form of "Small Fire Series" is "Slight Fire".This skill requires the magician to place individual fire elements one by one wherever he wants to manifest them, and then manipulate the individual fire elements to move.Due to the very small size of a single fire element, it can easily penetrate any substance.This skill also has the functions of direct attack, status assist and special assist.
As a direct attack, this skill has low-temperature radiation and thin flame burning attack methods.
The so-called low-temperature radiation means that the radiation temperature of a single fire element is not high.Strictly speaking, such radiation cannot cause harm to the target under normal circumstances.But if the low-temperature radiation is allowed to appear in the negative meridian of the target and occupy the most critical traffic arteries, then it can bring decisive damage to the target.
And the thin flame burning is even more powerful.Although the outer flame of a single fire element is so small that it is invisible to the naked eye, its burning attack power is still powerful, and it is entirely possible to cause a small spasm in a certain part of the target's body.Typically, this tiny spasm is completely counteracted by targeted healthy in-body movements.But if this kind of burning occurs in a special position of a special meridian, it will also cause unexpected effects just like low-temperature radiation.
Low-temperature radiation and thin flame burning are used alternately, and combined attacks can cause internal injuries, convulsions, dizziness, numbness, blindness, deafness, sound suppression, forbidden thinking, dazzling, tinnitus, paralysis, runaway, deep sleep and even death effects on the target. .There are two effects of internal injury and death that belong to direct attack, and other effects are special assistance.
As a state aid, this skill is even more useful.Because whether it is low-temperature radiation or thin flame burning, they are not very powerful in themselves, and only in special positions in the meridians will they cause damage or negative effects to the target.Correspondingly, if the low-temperature radiation and thin flame burning occur in other parts of the target's body, they can still cause positive auxiliary effects on the target.These auxiliary effects include hemostasis, healing, calming, awakening, activating, restoring eyesight, recovering hearing, opening sound, opening thoughts, removing dazzle, removing sound, pulling back, stabilizing, awakening, returning blood, restoring energy, improving and practicing.Among them, the effects of calming down, waking up, activating, recovering eyesight, recovering hearing, opening sound, opening thinking, removing dazzle, removing sound, returning power, stabilizing, awakening, etc. and special assistance include convulsions, dizziness, numbness, blindness, deafness, mute, Forbidden thoughts, glare, tinnitus, paralysis, runaway, deep sleep and other effects are closely related, so they need to be explained in comparison with special auxiliary functions.Functions such as hemostasis, healing, blood recovery, gas recovery, improvement and cultivation are unique functions of state assistance.
In terms of hemostasis, this skill directly uses the stimulation of the meridian, which can have an immediate effect.And because it is operated in the meridians, the side effects are suppressed by the internal movement of the target, which is more perfect than the hemostatic skills of the earth system and other fire systems.
In terms of healing, returning blood, and returning qi, it is also more effective than other skills because it stimulates meridians and promotes internal movement.Among them, blood recovery can not only restore health, but also restore spiritual power, divine power, concentration, wisdom, mind, faith, Buddha power and profound power.Regaining Qi can not only restore mana value, but also restore spirit magic value, god magic value, fixed magic value, wisdom magic value, mind magic value, magic faith value, Buddha magic value and mysterious magic value.
As for the improvement of the state, it is mainly to improve various effect attributes, and the improvement of the basic attributes only happens randomly.So far, after improving all the fine fire series skills, I have only increased 1000 points of strength, physique, agility, and spirit, 100 points of spiritual energy, spiritual quality, agility, and wisdom, and 10 points of divine energy and spiritual quality , Shenmin, Shenzhi, 1 point Quantitative, Quantitative, Dingmin, Dingzhi, above the Wisdom panel, there is no improvement.
In terms of cultivation, it still improves the element synchronization rate, the capacity of the element device, and the control of the elements. In addition, the physical attack, five-element attack, and spiritual attack can also be improved to a certain extent. However, because the power of a single fire element is too small, the effect Also not very significant.Also, after improving the skills of various small fire series, there is not much improvement, which can be ignored.
As a special support, this skill has the above-mentioned effects of convulsions, dizziness, numbness, blindness, deafness, sound suppression, forbidden thinking, dazzling, tinnitus, paralysis, runaway, and deep sleep.Correspondingly, there are recovery effects such as calming down, awakening, activating, restoring eyesight, restoring hearing, opening sound, opening up thoughts, removing dazzle, removing sound, returning power, stabilizing, and awakening.
The so-called spasm refers to the target's continuous twitching after being attacked.Until the duration expires, or someone uses the Calm skill.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of the convulsions is also different when the calming function has not been used.The calming function also depends on the number and criticality of its stimulation, and the time it can shorten the spasm is also different.
The so-called vertigo refers to the short-term loss of consciousness after the target is attacked.The duration of dizziness is short, ranging from three seconds to ten seconds.This is because the target of the vertigo attack is consciousness, and each stimulation can make the target get out of the vertigo state, so it cannot increase the intensity.Awakening is a status assist function to remove the stun state, which can eliminate the stun state within 110 seconds.
The so-called numbness refers to the loss of control of the body after the target is attacked.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of numbness is also different when the active function is not used.According to the quantity and criticality of stimulation, the active function can also shorten the time of numbness.
The so-called blindness refers to the temporary loss of vision of the target after being attacked.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of blindness will also be different without using the function of restoring eyesight.The blindness function can also shorten the duration of blindness according to the number and criticality of the stimulation.
The so-called deafness refers to the temporary loss of hearing after the target is attacked.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of deafness is also different when the deafness function has not been used.The deafening function can also shorten the time of deafness according to the number and criticality of the stimulation.
The so-called muting means that the target temporarily loses the ability to communicate after being attacked, including general communication and channel communication.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of the mute is also different when the sound-opening function has not been used.The opening function is also different according to the number and criticality of its stimulation, and the time for shortening the silence is also different.The mute function cuts off communication between targets and is an excellent feature for information warfare.Of course, under other special states such as convulsions, dizziness, numbness, forbidden thinking, violent walking, and deep sleep, as long as the function continues, the purpose of blocking communication can also be achieved.But the blocking of sound ban is more targeted.
The so-called forbidden thinking means that the target temporarily loses the ability to think after being attacked.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of the forbidden thinking is also different when the function of thinking is not used.The thinking function also depends on the number and criticality of the stimuli, which can shorten the time of forbidden thinking.This feature is most useful for NPCs.Even for players, communication can also be blocked, and skills cannot be used freely to command troops.
The so-called dazzle means that after the target is attacked, a dazzling light will appear in front of the target, blocking the target's sight.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of the dazzle is also different when the de-dazzle function has not been used.The de-glare function can also shorten the time of glare according to the number and criticality of the stimulus.
The so-called tinnitus means that after the target is attacked, there will be a buzzing sound in the ear, which will affect the target's hearing.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of tinnitus is also different when the de-ringing function has not been used.The anti-ringing function also depends on the number and criticality of the stimulation, and the time it can shorten the tinnitus is also different.
The so-called paralysis means that the target immediately becomes paralyzed and unable to move after being attacked.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of paralysis is also different when the pull-back function has not been used.The pull-back function can also shorten the time of paralysis according to the number and criticality of the stimulation.
The so-called runaway means that after being attacked, the target temporarily loses control and acts indiscriminately.According to the number of meridians stimulated by the magician on the target and the criticality of the stimulation, the duration of the berserk will also be different if the stabilization function has not been used.The stability function also depends on the number and criticality of its stimulation, and the time it can shorten the rampage is also different.
The so-called deep sleep means that the target immediately falls into a sleep state after being attacked.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of deep sleep is also different when the awakening function has not been used.The awakening function is also different according to the number and criticality of its stimulation, and the time it can shorten the deep sleep is also different.
As the basic skill of the "Small Fire Series", the skill "Slight Fire" allows magicians to achieve effects similar to martial arts by manipulating elemental power.So in fire magic, this is also a unique series.Since the attack power is not strong, it will take a certain amount of time to cause the target's abnormal state, so this skill has no cooling time at all, and it is the most economical skill so far.But another constraint weighs this economy down.Because the size of Weihuo is too small, and the magician must understand the internal conditions of the target's meridians, which requires a certain amount of spiritual power, divine power, concentration and wisdom.Therefore, it must be used when the magician's spiritual power is 10000, divine power, 1000 concentration power, 100 wisdom power, and 10 wisdom power.
As a direct attack, this skill has low-temperature radiation and thin flame burning attack methods.
The so-called low-temperature radiation means that the radiation temperature of a single fire element is not high.Strictly speaking, such radiation cannot cause harm to the target under normal circumstances.But if the low-temperature radiation is allowed to appear in the negative meridian of the target and occupy the most critical traffic arteries, then it can bring decisive damage to the target.
And the thin flame burning is even more powerful.Although the outer flame of a single fire element is so small that it is invisible to the naked eye, its burning attack power is still powerful, and it is entirely possible to cause a small spasm in a certain part of the target's body.Typically, this tiny spasm is completely counteracted by targeted healthy in-body movements.But if this kind of burning occurs in a special position of a special meridian, it will also cause unexpected effects just like low-temperature radiation.
Low-temperature radiation and thin flame burning are used alternately, and combined attacks can cause internal injuries, convulsions, dizziness, numbness, blindness, deafness, sound suppression, forbidden thinking, dazzling, tinnitus, paralysis, runaway, deep sleep and even death effects on the target. .There are two effects of internal injury and death that belong to direct attack, and other effects are special assistance.
As a state aid, this skill is even more useful.Because whether it is low-temperature radiation or thin flame burning, they are not very powerful in themselves, and only in special positions in the meridians will they cause damage or negative effects to the target.Correspondingly, if the low-temperature radiation and thin flame burning occur in other parts of the target's body, they can still cause positive auxiliary effects on the target.These auxiliary effects include hemostasis, healing, calming, awakening, activating, restoring eyesight, recovering hearing, opening sound, opening thoughts, removing dazzle, removing sound, pulling back, stabilizing, awakening, returning blood, restoring energy, improving and practicing.Among them, the effects of calming down, waking up, activating, recovering eyesight, recovering hearing, opening sound, opening thinking, removing dazzle, removing sound, returning power, stabilizing, awakening, etc. and special assistance include convulsions, dizziness, numbness, blindness, deafness, mute, Forbidden thoughts, glare, tinnitus, paralysis, runaway, deep sleep and other effects are closely related, so they need to be explained in comparison with special auxiliary functions.Functions such as hemostasis, healing, blood recovery, gas recovery, improvement and cultivation are unique functions of state assistance.
In terms of hemostasis, this skill directly uses the stimulation of the meridian, which can have an immediate effect.And because it is operated in the meridians, the side effects are suppressed by the internal movement of the target, which is more perfect than the hemostatic skills of the earth system and other fire systems.
In terms of healing, returning blood, and returning qi, it is also more effective than other skills because it stimulates meridians and promotes internal movement.Among them, blood recovery can not only restore health, but also restore spiritual power, divine power, concentration, wisdom, mind, faith, Buddha power and profound power.Regaining Qi can not only restore mana value, but also restore spirit magic value, god magic value, fixed magic value, wisdom magic value, mind magic value, magic faith value, Buddha magic value and mysterious magic value.
As for the improvement of the state, it is mainly to improve various effect attributes, and the improvement of the basic attributes only happens randomly.So far, after improving all the fine fire series skills, I have only increased 1000 points of strength, physique, agility, and spirit, 100 points of spiritual energy, spiritual quality, agility, and wisdom, and 10 points of divine energy and spiritual quality , Shenmin, Shenzhi, 1 point Quantitative, Quantitative, Dingmin, Dingzhi, above the Wisdom panel, there is no improvement.
In terms of cultivation, it still improves the element synchronization rate, the capacity of the element device, and the control of the elements. In addition, the physical attack, five-element attack, and spiritual attack can also be improved to a certain extent. However, because the power of a single fire element is too small, the effect Also not very significant.Also, after improving the skills of various small fire series, there is not much improvement, which can be ignored.
As a special support, this skill has the above-mentioned effects of convulsions, dizziness, numbness, blindness, deafness, sound suppression, forbidden thinking, dazzling, tinnitus, paralysis, runaway, and deep sleep.Correspondingly, there are recovery effects such as calming down, awakening, activating, restoring eyesight, restoring hearing, opening sound, opening up thoughts, removing dazzle, removing sound, returning power, stabilizing, and awakening.
The so-called spasm refers to the target's continuous twitching after being attacked.Until the duration expires, or someone uses the Calm skill.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of the convulsions is also different when the calming function has not been used.The calming function also depends on the number and criticality of its stimulation, and the time it can shorten the spasm is also different.
The so-called vertigo refers to the short-term loss of consciousness after the target is attacked.The duration of dizziness is short, ranging from three seconds to ten seconds.This is because the target of the vertigo attack is consciousness, and each stimulation can make the target get out of the vertigo state, so it cannot increase the intensity.Awakening is a status assist function to remove the stun state, which can eliminate the stun state within 110 seconds.
The so-called numbness refers to the loss of control of the body after the target is attacked.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of numbness is also different when the active function is not used.According to the quantity and criticality of stimulation, the active function can also shorten the time of numbness.
The so-called blindness refers to the temporary loss of vision of the target after being attacked.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of blindness will also be different without using the function of restoring eyesight.The blindness function can also shorten the duration of blindness according to the number and criticality of the stimulation.
The so-called deafness refers to the temporary loss of hearing after the target is attacked.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of deafness is also different when the deafness function has not been used.The deafening function can also shorten the time of deafness according to the number and criticality of the stimulation.
The so-called muting means that the target temporarily loses the ability to communicate after being attacked, including general communication and channel communication.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of the mute is also different when the sound-opening function has not been used.The opening function is also different according to the number and criticality of its stimulation, and the time for shortening the silence is also different.The mute function cuts off communication between targets and is an excellent feature for information warfare.Of course, under other special states such as convulsions, dizziness, numbness, forbidden thinking, violent walking, and deep sleep, as long as the function continues, the purpose of blocking communication can also be achieved.But the blocking of sound ban is more targeted.
The so-called forbidden thinking means that the target temporarily loses the ability to think after being attacked.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of the forbidden thinking is also different when the function of thinking is not used.The thinking function also depends on the number and criticality of the stimuli, which can shorten the time of forbidden thinking.This feature is most useful for NPCs.Even for players, communication can also be blocked, and skills cannot be used freely to command troops.
The so-called dazzle means that after the target is attacked, a dazzling light will appear in front of the target, blocking the target's sight.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of the dazzle is also different when the de-dazzle function has not been used.The de-glare function can also shorten the time of glare according to the number and criticality of the stimulus.
The so-called tinnitus means that after the target is attacked, there will be a buzzing sound in the ear, which will affect the target's hearing.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of tinnitus is also different when the de-ringing function has not been used.The anti-ringing function also depends on the number and criticality of the stimulation, and the time it can shorten the tinnitus is also different.
The so-called paralysis means that the target immediately becomes paralyzed and unable to move after being attacked.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of paralysis is also different when the pull-back function has not been used.The pull-back function can also shorten the time of paralysis according to the number and criticality of the stimulation.
The so-called runaway means that after being attacked, the target temporarily loses control and acts indiscriminately.According to the number of meridians stimulated by the magician on the target and the criticality of the stimulation, the duration of the berserk will also be different if the stabilization function has not been used.The stability function also depends on the number and criticality of its stimulation, and the time it can shorten the rampage is also different.
The so-called deep sleep means that the target immediately falls into a sleep state after being attacked.According to the number of meridians stimulated by the magician to the target and the criticality of the stimulation, the duration of deep sleep is also different when the awakening function has not been used.The awakening function is also different according to the number and criticality of its stimulation, and the time it can shorten the deep sleep is also different.
As the basic skill of the "Small Fire Series", the skill "Slight Fire" allows magicians to achieve effects similar to martial arts by manipulating elemental power.So in fire magic, this is also a unique series.Since the attack power is not strong, it will take a certain amount of time to cause the target's abnormal state, so this skill has no cooling time at all, and it is the most economical skill so far.But another constraint weighs this economy down.Because the size of Weihuo is too small, and the magician must understand the internal conditions of the target's meridians, which requires a certain amount of spiritual power, divine power, concentration and wisdom.Therefore, it must be used when the magician's spiritual power is 10000, divine power, 1000 concentration power, 100 wisdom power, and 10 wisdom power.
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