Online games of the Three Kingdoms era
Chapter 629
At three o'clock in the morning, the first day of transition to the script was about the same.I log off in extreme fatigue.E'e has long been offline.After playing for an hour, she entrusted all the characters to the system, and set that I could temporarily take over, and then went offline.
When I wake up, I first look at the forum.It was discovered that on the first day of joining the script, everyone's experience was very different.The vast majority of players have adopted the style of attacking the village, but after being counterattacked during the attack, their private soldiers can't take a few hits and die, while the opponent is very strong.Therefore, most players adopt a retreat strategy after killing two or three private soldiers.A small number were unwilling to retreat, and the entire army was wiped out just at the entrance of the village.After the private soldier dies, it will take the second game day to recruit soldiers again, so these players can only wait depressedly.Players choose to retreat, and the traitors guarding the entrance of the village generally do not pursue them, so the retreating players end up leaving behind seven or eight private soldiers.
Some players use the attack method of throwing stones far from the entrance of the village.If the traitor comes after him, he will retreat; if the traitor does not pursue him, he will continue to throw stones.This attack method is more effective. Although it often takes an hour to kill one, it finally has the result.So far, with the promotion of the forum, almost all players have adopted this offensive method.Some players have already calculated the best distance for throwing stones, which can produce the effect in the shortest time.According to this method of throwing stones, a traitor can be thrown to death in 40 minutes.Three can be killed in two hours.And when the game time is refreshed on the second day, each player can recruit 5 more soldiers, not only the attack power can be increased by half, but the blood recovery of traitors actually accounted for a large proportion before, causing the player's attack efficiency to be very low. Now The extra damage has actually doubled, that is, a traitor can be thrown to death in 20 minutes.And after recruiting 5 soldiers on the third game day, one can be thrown to death in 15 minutes.Up to now, the first player to find the optimal distance for throwing stones has almost reached level 1.
However, in the counterattack of the traitor army on the third game day, almost without exception, all players lost their bases.More than a dozen traitors went to the base together, and those who tried to resist ended up being wiped out. The smart ones just lost the base, but the people were still there.In the words of the players, it is difficult to fight the devils, and the final base cannot be kept. It is more important to keep the strength.Wait until the level is enough, and then clean up the little devils.
However, not all players are devastated.All the players who have bases are players who have a certain strength in the public beta. Although these players have bases, they have completely lost contact with the Han court, and they can't even find out where they are on the map.However, the players who had nothing in the public beta are now following the imperial army to make military achievements, and their level has improved relatively quickly.
However, it is difficult to follow the imperial army to mix military merits.At present, seven prefectures including Youzhou, Jizhou, Qingzhou, Yanzhou, Xuzhou, Yangzhou, and Jingzhou have all fallen. Yunnan in Yizhou is also in the hands of Japanese pirates, and half of Bingzhou and Yuzhou are occupied by Japanese pirates. Now the Han court can control only There are only all of Sili, Yongzhou, and Liangzhou, most of Yizhou, and half of Yuzhou and Bingzhou.The whole is the situation of China and Japan in the Anti-Japanese War.
For the remnants of the Han court, He Jin kept Emperor Han Ling in Chang'an, Dong Zhuo lived in An Ding, Ma Teng in Xiliang, Zhang Lu ruled Hanzhong, Liu Yan led Yizhou, Kong Ni guarded Yuzhou, and Ding Yuan guarded Bingzhou.In addition, Cao Cao is in Mangdang Mountain, Liu Bei is in Yanshan Mountain, Gongsun Zan is in Changbai Mountain, Yuan Shao is in Taihang Mountain, Zhang Jiao is in Julu, Zhang Liang is in Puyang, Kong Rong is in Mount Tai, Guan Hai is in Mengshan Mountain, and Zhang Yan is in Montenegro. , Zhang Yang is in Luliang Mountain, Qiao Xuan is in Mang Mountain, Tao Qian is in Dabie Mountain, Wang Kuang is in Funiu Mountain, Liu Dai is in Liangshan, Yuan Shu is in Lushan Mountain, Sun Jian is in Yandang Mountain, Yan Baihu is in Zhongshan Mountain, Sun Quan is in Siming Mountain, Wang Lang is in Wuyi Mountain, Shi Xie in Luofu Mountain, Zhang Bao in Songshan Mountain, Zhang Mancheng in Wudang Mountain, Liu Biao in Wushan Mountain, Jinxuan in Hengshan Mountain, Liu Du in Zhangjiajie, Zhao Fan in Guilin Mountain, Han Xuan in Juzizhou, Meng Huo in Ailao Mountain , a total of 28 base areas, but none of them have been connected with the big map, and they cannot use post stations to teleport.
The main battlefields between players and Japanese pirates are mainly concentrated in Jiudong Manxi, Wumeng Mountain, Jinsha River, Baidi City, Shangyong, Songshan, Wuguan, Hulaoguan, Runan, Xuchang, Chenliu, Mengjin, Hulaoguan, etc. Guan and Shangdang frontline.But the Japanese pirates hoarded heavy troops in this area, and only occasionally when Japanese pirate players tried to enter this line to find the imperial army to fight, the imperial court players could look for opportunities to upgrade.But Japanese pirate players are erratic and not so easy to find.But in any case, compared with the situation where the players in the base area were beaten and even lost their bases, the life of the players in the court is still better.
Another reason why players find it difficult to mix is that no matter the big map or the base area, there are no monsters except Japanese pirates.And the Japanese pirates are so strong, it is really depressing.
I don't want to share my cheats with others just yet.On the one hand, the connection script is also a time for everyone to reap benefits together. Unless it is beneficial to me, I will never share it with others.Even Wang Yue and the others couldn't guarantee that they wouldn't inadvertently reveal their secrets, so it's better for me to be a big family first.On the other hand, I also understand the meaning of the script given by the game, which is to let everyone re-experience the difficult war, and don't forget the blood of the predecessors.
But I suddenly remembered one thing, which made me not want to tell others my secret even more.That is, my main character is doing well again at the moment, and the other characters are probably miserable at the moment.This also includes the role of E'e.
But first you have to get the main character right.The strongest cannot be discounted, and the others can take their time.After entering the game, I found that after a game day of hard work, the large army finally rose to level 3, while the private soldiers only rose to level 5 on this game day.So the traitor army we are facing today is still level 7, and the traitor captain is still level 9.
In terms of villages, after a game day of siege, it has grown to 200 soldiers from each village have been sent to the army, minus the 800 sent to the army, my army is now 100.I decided that for the remaining two game days, these 1300 people would go to towns.However, it was only an hour before dawn in the game. During the daytime, the surprise attack function was lost, and they could only attack villages and not towns.As for the strength of the township, I haven't seen it before, so I have to finish fighting the township before looking at other characters.
The first township I hit was the farthest from the base, since it was the closest to my 1300 army.Because the Japanese pirate territory is in a foreign country, the growth in both population and troop strength is only 13 times that of the player's territory.Therefore, the population and troop strength can only increase once every three days of game time.Now the basic population of this Japanese pirate township is 1000, with a military strength of 100. After one increase, it will have 1200 people, with a military strength of 120.Since the four subordinate villages were captured by me, the system refreshed the troop strength of the four villages to this township, and now the total troop strength is 167.Of the 160 soldiers, 123 were Japanese pirates, including 1 Japanese pirate minister, 2 Japanese pirate song chiefs, 5 Japanese pirate captains, 19 Japanese pirate corporal leaders and 96 junior Japanese pirates.The level of the junior pirates is 5 levels higher than the highest level of the player's army, the junior pirate captain is 6 levels higher, the junior pirate captain is 7 levels higher, the junior pirate song leader is 8 levels higher, and the junior pirate leader is 9 levels higher.In other words, among the 123 pirates, one is now level 1, two are level 13, five are level 12, 5 are level 11, and 19 are level 10.In addition, there are 96 traitors, four of whom are traitor captains, and the other 9 are ordinary traitors.The level of common traitors is level 44, and the level of traitor captains is level 40.The Japanese pirates took the 7 troops, leaving a team of Japanese pirates in each of the four towns, and the remaining 9 people stayed in the town.
With my current strength, all troops are only level 3, even if I fight ordinary traitors, I can only force points to be deducted.This battle is really a bit difficult to fight.But I have my way to carry the hug to the end.Fight more and fight less, hugs are lifelines.Before the attack, I assigned heads to 25 Japanese pirates at each town, and each Japanese pirate sent 15 soldiers to take care of them, not to hurt the enemy, but to hug them.Others should not step forward to attack until the Japanese pirates are not hugged.
In the dark night, 375 soldiers approached quietly, suddenly uttered a cry, and all rushed forward.Despite the loss of seventy or eighty pawns, my embrace strategy worked. As soon as the 25 Japanese pirates yelled, their mouths were all covered.And I also rushed up with a large force, punched and kicked, and all 25 Japanese pirates confessed.
Next, I summarized the gains and losses of this town with one virtual leader, three virtual ministers, 13 virtual song chiefs, and all the virtual captains and virtual corporal leaders, and optimized the tactics for the next town.Then go to the next town.This time only more than 50 soldiers were lost, and 25 Japanese pirates confessed again.
After re-optimization, the number of pawns lost is only 30.When the fourth town is settled, there will only be a loss of 20 soldiers.
So far, at the cost of losing 170 soldiers, I have won four towns.And the 100 experience points of these 600 Japanese pirates also sent the remaining 1130 soldiers to level 4.
When I wake up, I first look at the forum.It was discovered that on the first day of joining the script, everyone's experience was very different.The vast majority of players have adopted the style of attacking the village, but after being counterattacked during the attack, their private soldiers can't take a few hits and die, while the opponent is very strong.Therefore, most players adopt a retreat strategy after killing two or three private soldiers.A small number were unwilling to retreat, and the entire army was wiped out just at the entrance of the village.After the private soldier dies, it will take the second game day to recruit soldiers again, so these players can only wait depressedly.Players choose to retreat, and the traitors guarding the entrance of the village generally do not pursue them, so the retreating players end up leaving behind seven or eight private soldiers.
Some players use the attack method of throwing stones far from the entrance of the village.If the traitor comes after him, he will retreat; if the traitor does not pursue him, he will continue to throw stones.This attack method is more effective. Although it often takes an hour to kill one, it finally has the result.So far, with the promotion of the forum, almost all players have adopted this offensive method.Some players have already calculated the best distance for throwing stones, which can produce the effect in the shortest time.According to this method of throwing stones, a traitor can be thrown to death in 40 minutes.Three can be killed in two hours.And when the game time is refreshed on the second day, each player can recruit 5 more soldiers, not only the attack power can be increased by half, but the blood recovery of traitors actually accounted for a large proportion before, causing the player's attack efficiency to be very low. Now The extra damage has actually doubled, that is, a traitor can be thrown to death in 20 minutes.And after recruiting 5 soldiers on the third game day, one can be thrown to death in 15 minutes.Up to now, the first player to find the optimal distance for throwing stones has almost reached level 1.
However, in the counterattack of the traitor army on the third game day, almost without exception, all players lost their bases.More than a dozen traitors went to the base together, and those who tried to resist ended up being wiped out. The smart ones just lost the base, but the people were still there.In the words of the players, it is difficult to fight the devils, and the final base cannot be kept. It is more important to keep the strength.Wait until the level is enough, and then clean up the little devils.
However, not all players are devastated.All the players who have bases are players who have a certain strength in the public beta. Although these players have bases, they have completely lost contact with the Han court, and they can't even find out where they are on the map.However, the players who had nothing in the public beta are now following the imperial army to make military achievements, and their level has improved relatively quickly.
However, it is difficult to follow the imperial army to mix military merits.At present, seven prefectures including Youzhou, Jizhou, Qingzhou, Yanzhou, Xuzhou, Yangzhou, and Jingzhou have all fallen. Yunnan in Yizhou is also in the hands of Japanese pirates, and half of Bingzhou and Yuzhou are occupied by Japanese pirates. Now the Han court can control only There are only all of Sili, Yongzhou, and Liangzhou, most of Yizhou, and half of Yuzhou and Bingzhou.The whole is the situation of China and Japan in the Anti-Japanese War.
For the remnants of the Han court, He Jin kept Emperor Han Ling in Chang'an, Dong Zhuo lived in An Ding, Ma Teng in Xiliang, Zhang Lu ruled Hanzhong, Liu Yan led Yizhou, Kong Ni guarded Yuzhou, and Ding Yuan guarded Bingzhou.In addition, Cao Cao is in Mangdang Mountain, Liu Bei is in Yanshan Mountain, Gongsun Zan is in Changbai Mountain, Yuan Shao is in Taihang Mountain, Zhang Jiao is in Julu, Zhang Liang is in Puyang, Kong Rong is in Mount Tai, Guan Hai is in Mengshan Mountain, and Zhang Yan is in Montenegro. , Zhang Yang is in Luliang Mountain, Qiao Xuan is in Mang Mountain, Tao Qian is in Dabie Mountain, Wang Kuang is in Funiu Mountain, Liu Dai is in Liangshan, Yuan Shu is in Lushan Mountain, Sun Jian is in Yandang Mountain, Yan Baihu is in Zhongshan Mountain, Sun Quan is in Siming Mountain, Wang Lang is in Wuyi Mountain, Shi Xie in Luofu Mountain, Zhang Bao in Songshan Mountain, Zhang Mancheng in Wudang Mountain, Liu Biao in Wushan Mountain, Jinxuan in Hengshan Mountain, Liu Du in Zhangjiajie, Zhao Fan in Guilin Mountain, Han Xuan in Juzizhou, Meng Huo in Ailao Mountain , a total of 28 base areas, but none of them have been connected with the big map, and they cannot use post stations to teleport.
The main battlefields between players and Japanese pirates are mainly concentrated in Jiudong Manxi, Wumeng Mountain, Jinsha River, Baidi City, Shangyong, Songshan, Wuguan, Hulaoguan, Runan, Xuchang, Chenliu, Mengjin, Hulaoguan, etc. Guan and Shangdang frontline.But the Japanese pirates hoarded heavy troops in this area, and only occasionally when Japanese pirate players tried to enter this line to find the imperial army to fight, the imperial court players could look for opportunities to upgrade.But Japanese pirate players are erratic and not so easy to find.But in any case, compared with the situation where the players in the base area were beaten and even lost their bases, the life of the players in the court is still better.
Another reason why players find it difficult to mix is that no matter the big map or the base area, there are no monsters except Japanese pirates.And the Japanese pirates are so strong, it is really depressing.
I don't want to share my cheats with others just yet.On the one hand, the connection script is also a time for everyone to reap benefits together. Unless it is beneficial to me, I will never share it with others.Even Wang Yue and the others couldn't guarantee that they wouldn't inadvertently reveal their secrets, so it's better for me to be a big family first.On the other hand, I also understand the meaning of the script given by the game, which is to let everyone re-experience the difficult war, and don't forget the blood of the predecessors.
But I suddenly remembered one thing, which made me not want to tell others my secret even more.That is, my main character is doing well again at the moment, and the other characters are probably miserable at the moment.This also includes the role of E'e.
But first you have to get the main character right.The strongest cannot be discounted, and the others can take their time.After entering the game, I found that after a game day of hard work, the large army finally rose to level 3, while the private soldiers only rose to level 5 on this game day.So the traitor army we are facing today is still level 7, and the traitor captain is still level 9.
In terms of villages, after a game day of siege, it has grown to 200 soldiers from each village have been sent to the army, minus the 800 sent to the army, my army is now 100.I decided that for the remaining two game days, these 1300 people would go to towns.However, it was only an hour before dawn in the game. During the daytime, the surprise attack function was lost, and they could only attack villages and not towns.As for the strength of the township, I haven't seen it before, so I have to finish fighting the township before looking at other characters.
The first township I hit was the farthest from the base, since it was the closest to my 1300 army.Because the Japanese pirate territory is in a foreign country, the growth in both population and troop strength is only 13 times that of the player's territory.Therefore, the population and troop strength can only increase once every three days of game time.Now the basic population of this Japanese pirate township is 1000, with a military strength of 100. After one increase, it will have 1200 people, with a military strength of 120.Since the four subordinate villages were captured by me, the system refreshed the troop strength of the four villages to this township, and now the total troop strength is 167.Of the 160 soldiers, 123 were Japanese pirates, including 1 Japanese pirate minister, 2 Japanese pirate song chiefs, 5 Japanese pirate captains, 19 Japanese pirate corporal leaders and 96 junior Japanese pirates.The level of the junior pirates is 5 levels higher than the highest level of the player's army, the junior pirate captain is 6 levels higher, the junior pirate captain is 7 levels higher, the junior pirate song leader is 8 levels higher, and the junior pirate leader is 9 levels higher.In other words, among the 123 pirates, one is now level 1, two are level 13, five are level 12, 5 are level 11, and 19 are level 10.In addition, there are 96 traitors, four of whom are traitor captains, and the other 9 are ordinary traitors.The level of common traitors is level 44, and the level of traitor captains is level 40.The Japanese pirates took the 7 troops, leaving a team of Japanese pirates in each of the four towns, and the remaining 9 people stayed in the town.
With my current strength, all troops are only level 3, even if I fight ordinary traitors, I can only force points to be deducted.This battle is really a bit difficult to fight.But I have my way to carry the hug to the end.Fight more and fight less, hugs are lifelines.Before the attack, I assigned heads to 25 Japanese pirates at each town, and each Japanese pirate sent 15 soldiers to take care of them, not to hurt the enemy, but to hug them.Others should not step forward to attack until the Japanese pirates are not hugged.
In the dark night, 375 soldiers approached quietly, suddenly uttered a cry, and all rushed forward.Despite the loss of seventy or eighty pawns, my embrace strategy worked. As soon as the 25 Japanese pirates yelled, their mouths were all covered.And I also rushed up with a large force, punched and kicked, and all 25 Japanese pirates confessed.
Next, I summarized the gains and losses of this town with one virtual leader, three virtual ministers, 13 virtual song chiefs, and all the virtual captains and virtual corporal leaders, and optimized the tactics for the next town.Then go to the next town.This time only more than 50 soldiers were lost, and 25 Japanese pirates confessed again.
After re-optimization, the number of pawns lost is only 30.When the fourth town is settled, there will only be a loss of 20 soldiers.
So far, at the cost of losing 170 soldiers, I have won four towns.And the 100 experience points of these 600 Japanese pirates also sent the remaining 1130 soldiers to level 4.
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