Online games of the Three Kingdoms era
Chapter 991 Dong Zhuo enters Yongzhou
The defeat of Cao Cao not only stabilized the interests of Liu Bei's camp in the north, and had a solid base for the Xiongnu + Xianbei, but also deterred other princes, so that other princes would never dare to attack Liu Bei's camp easily.Under such circumstances, the Liu Bei camp has actually gained a firm foothold in the Han Dynasty. Although the sixteen states of the Han Dynasty are now all in the hands of other princes, the six countries of the Xiongnu, Xianbei, Karasuma, Champa, Malay, and Java, The Three Kingdoms are in the north and the Three Kingdoms are in the south. Except for Karasuma Guxuan, the other five countries have a solid rear.So my advice to Liu Bei is to stop building, wait for opportunities, and stop taking the initiative.
Liu Bei adopted my suggestion.In this way, the players in Liu Bei's camp will have no battles for the time being.However, many players have made military achievements in the previous wars, and there are many players who have become state shepherds, county magistrates, town chiefs and village chiefs.Other players are attached to these players, and they are doing well now.At the same time, due to the demise of the Cao Cao camp, almost all of the billion players in the Cao Cao camp have invested in the Liu Bei camp.Because depending on the situation, this time Liu Bei is the most hopeful to unify the Han.These players are also doing nothing, and they are attached to players with official positions or NPCs such as Guan Yu, Zhang Fei, Jian Yong.
Among them, [-] million Chinese players are currently expanding in Java.Many players also learned the meaning of "Torch Port" and "Torch City" because of this.The country of Java has become another resort for Chinese players.This has also driven the development of Java to a certain extent.In the entire game structure, I have already controlled the two main throats of the Western Regions and Java. Caravans, whether on land or at sea, must settle in my territory. A large amount of funds are injected into these three places every day, which also makes my capital snowball bigger and bigger.Among them, I don't know which player accidentally arrived at Hama Mountain and then entered the demon world and the demon world, and discovered the method of currency preservation through demon coins that only I knew before in the transaction of the three worlds.So before the "White Award Curse", almost all the players in the world poured into Hama Mountain and exchanged all their funds into demon coins.And after the "White Reward Curse", the demon coins were exchanged for achievement coins again.After coming and going, each player's funds that had shrunk to one ten-thousandth after the "White Reward Curse" finally shrank to one percent.
In this transaction process, 99% of each player's funds will all fall into my foreign exchange shop after the transaction.After deducting the 9.9% system tax, the commission collected by the remaining white eyebrows is only one hundred millionth, which is equivalent to nothing.In other words, 89 made a curse, and 72% of the profits of players all over the world fell on me.And after the foreign exchange conversion of my income, the tariff is only one hundred millionth.Overnight, my wealth expanded nearly ten thousand times.Now my total wealth unit of measure has reached the copper coins in the second cycle.In other words, my game currency has reached [-] digits of the base currency unit.
Of course, not all of these game currencies can be exchanged for real currency.Because I don't have that much money to pay the system tax yet.Store transactions are generally taxed by buyers. The 10% system tax I pay is actually a store tax rather than a transaction tax. This store tax is collected in the form of "game currency + real currency".That is to say, for my game currency income, I pay taxes directly with game currency; only the real currency income is paid to the system for real currency taxes.But if I exchange game currency for money, I have to pay taxes in real currency.In fact, I don't have that much money to pay taxes.
Of course, I have also taken a snowball approach to exchanging game currency for real currency.That is to use my current real currency as system tax, exchange real currency from the system, and then use the exchanged real currency as system tax to exchange for more real currency.However, the system has a limit for this, because the system must ensure that every player who uses game currency to exchange for real currency can be exchanged for real currency.Therefore, after deducting all types of funds necessary to maintain the game, the system divides the remaining real funds into 100 billion shares.Every player who exchanges real currency cannot exchange more than one limit of real currency.If you want to continue to exchange, you can only wait until the player's exchangeable funds increase during the game operation process.And in the future exchange, the already exchanged part will be deducted, and the new limit is less than others.
So the real problem is not the system tax, but the system quota.Only after the system earns more money, can I exchange for more real currency.But if the player directly trades with real currency, after deducting the system tax, the real currency will directly enter my account, and there is no need to go to the system to exchange it.
As a result, the currency growth in my real account is less than 10% compared to a year ago.Because a year ago, my real currency has reached a bottleneck, that is, the currency that players all over the world can input into my account is getting less and less.Of course, even this 10% is not a small amount.In addition, as long as any country starts printing money, the currency in my real account will increase year-on-year, because then players in this country will be able to input more currency into their accounts.
In any case, in the field of real currency, although it is difficult for me to create new miracles, I will continue to maintain this high level.But in the game currency, there is no end.There are 25 types of system currency, each of which only needs 10000 yuan per person.That is, 25 yuan of currency can measure a person's entire wealth.Of course, the production of game currency must also follow the same rules as the production of real currency.Usually, I pay great attention to this point. How I do it in reality, I will continue to do it in the game.After all I now own 99% of the total in-game currency for the entire game.From now on, in the game, as long as my currency is not deprived, the value of the game currency can only be protected by myself.
However, as the game progresses, everyone will get new game currency, and the proportion of currency I own will become smaller, but it will never be smaller than before.
That is to say, making money is still not a problem for me.What I need to do is still how to use my game currency or a small amount of real currency to make myself better in the game. Earning more money is only an incidental goal, and the real goal is to realize myself.
At this time, in the Wrath Whip script, Dong Zhuo's army had already started to move.With the acquiescence of Liu Bei's camp, Dong Zhuo can safely attack He Jin.The army that was originally confronting Guan Yu suddenly retreated southward overnight, and quickly broke into Yongzhou in three directions.The Yongzhou defenders were caught off guard. They never expected that Dong Zhuojun, who was still fighting Liu Bei yesterday, would suddenly appear here.In the end, in less than one game day, Dong Zhuo relied on a surprise attack to take down the entire territory of Yongzhou and captured Hangu Pass.He Jin's camp was terrified, and at the same time Dong Zhuo attacked Hangu Pass, he sent [-] million players to teleport Xiaoguan to ensure the safety of Luoyang.Then He Jin personally led the army and rushed towards Hangu Pass.
At this moment, the player actually still has fighting power. The "White Reward Curse" did not curse the player's level and equipment, and the player's combat effectiveness was still there.He Jinjun, who has 1000 million players, is actually equivalent to having more than 2000 billion player troops, plus more than 200 trillion summons.The strength of these players around level [-] is actually not far behind that of npc.So after the player occupied Xiaoguan, Dong Zhuojun was blocked outside the pass.But at this time, [-] launched a new curse.
Liu Bei adopted my suggestion.In this way, the players in Liu Bei's camp will have no battles for the time being.However, many players have made military achievements in the previous wars, and there are many players who have become state shepherds, county magistrates, town chiefs and village chiefs.Other players are attached to these players, and they are doing well now.At the same time, due to the demise of the Cao Cao camp, almost all of the billion players in the Cao Cao camp have invested in the Liu Bei camp.Because depending on the situation, this time Liu Bei is the most hopeful to unify the Han.These players are also doing nothing, and they are attached to players with official positions or NPCs such as Guan Yu, Zhang Fei, Jian Yong.
Among them, [-] million Chinese players are currently expanding in Java.Many players also learned the meaning of "Torch Port" and "Torch City" because of this.The country of Java has become another resort for Chinese players.This has also driven the development of Java to a certain extent.In the entire game structure, I have already controlled the two main throats of the Western Regions and Java. Caravans, whether on land or at sea, must settle in my territory. A large amount of funds are injected into these three places every day, which also makes my capital snowball bigger and bigger.Among them, I don't know which player accidentally arrived at Hama Mountain and then entered the demon world and the demon world, and discovered the method of currency preservation through demon coins that only I knew before in the transaction of the three worlds.So before the "White Award Curse", almost all the players in the world poured into Hama Mountain and exchanged all their funds into demon coins.And after the "White Reward Curse", the demon coins were exchanged for achievement coins again.After coming and going, each player's funds that had shrunk to one ten-thousandth after the "White Reward Curse" finally shrank to one percent.
In this transaction process, 99% of each player's funds will all fall into my foreign exchange shop after the transaction.After deducting the 9.9% system tax, the commission collected by the remaining white eyebrows is only one hundred millionth, which is equivalent to nothing.In other words, 89 made a curse, and 72% of the profits of players all over the world fell on me.And after the foreign exchange conversion of my income, the tariff is only one hundred millionth.Overnight, my wealth expanded nearly ten thousand times.Now my total wealth unit of measure has reached the copper coins in the second cycle.In other words, my game currency has reached [-] digits of the base currency unit.
Of course, not all of these game currencies can be exchanged for real currency.Because I don't have that much money to pay the system tax yet.Store transactions are generally taxed by buyers. The 10% system tax I pay is actually a store tax rather than a transaction tax. This store tax is collected in the form of "game currency + real currency".That is to say, for my game currency income, I pay taxes directly with game currency; only the real currency income is paid to the system for real currency taxes.But if I exchange game currency for money, I have to pay taxes in real currency.In fact, I don't have that much money to pay taxes.
Of course, I have also taken a snowball approach to exchanging game currency for real currency.That is to use my current real currency as system tax, exchange real currency from the system, and then use the exchanged real currency as system tax to exchange for more real currency.However, the system has a limit for this, because the system must ensure that every player who uses game currency to exchange for real currency can be exchanged for real currency.Therefore, after deducting all types of funds necessary to maintain the game, the system divides the remaining real funds into 100 billion shares.Every player who exchanges real currency cannot exchange more than one limit of real currency.If you want to continue to exchange, you can only wait until the player's exchangeable funds increase during the game operation process.And in the future exchange, the already exchanged part will be deducted, and the new limit is less than others.
So the real problem is not the system tax, but the system quota.Only after the system earns more money, can I exchange for more real currency.But if the player directly trades with real currency, after deducting the system tax, the real currency will directly enter my account, and there is no need to go to the system to exchange it.
As a result, the currency growth in my real account is less than 10% compared to a year ago.Because a year ago, my real currency has reached a bottleneck, that is, the currency that players all over the world can input into my account is getting less and less.Of course, even this 10% is not a small amount.In addition, as long as any country starts printing money, the currency in my real account will increase year-on-year, because then players in this country will be able to input more currency into their accounts.
In any case, in the field of real currency, although it is difficult for me to create new miracles, I will continue to maintain this high level.But in the game currency, there is no end.There are 25 types of system currency, each of which only needs 10000 yuan per person.That is, 25 yuan of currency can measure a person's entire wealth.Of course, the production of game currency must also follow the same rules as the production of real currency.Usually, I pay great attention to this point. How I do it in reality, I will continue to do it in the game.After all I now own 99% of the total in-game currency for the entire game.From now on, in the game, as long as my currency is not deprived, the value of the game currency can only be protected by myself.
However, as the game progresses, everyone will get new game currency, and the proportion of currency I own will become smaller, but it will never be smaller than before.
That is to say, making money is still not a problem for me.What I need to do is still how to use my game currency or a small amount of real currency to make myself better in the game. Earning more money is only an incidental goal, and the real goal is to realize myself.
At this time, in the Wrath Whip script, Dong Zhuo's army had already started to move.With the acquiescence of Liu Bei's camp, Dong Zhuo can safely attack He Jin.The army that was originally confronting Guan Yu suddenly retreated southward overnight, and quickly broke into Yongzhou in three directions.The Yongzhou defenders were caught off guard. They never expected that Dong Zhuojun, who was still fighting Liu Bei yesterday, would suddenly appear here.In the end, in less than one game day, Dong Zhuo relied on a surprise attack to take down the entire territory of Yongzhou and captured Hangu Pass.He Jin's camp was terrified, and at the same time Dong Zhuo attacked Hangu Pass, he sent [-] million players to teleport Xiaoguan to ensure the safety of Luoyang.Then He Jin personally led the army and rushed towards Hangu Pass.
At this moment, the player actually still has fighting power. The "White Reward Curse" did not curse the player's level and equipment, and the player's combat effectiveness was still there.He Jinjun, who has 1000 million players, is actually equivalent to having more than 2000 billion player troops, plus more than 200 trillion summons.The strength of these players around level [-] is actually not far behind that of npc.So after the player occupied Xiaoguan, Dong Zhuojun was blocked outside the pass.But at this time, [-] launched a new curse.
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