Rebirth: Play World of Warcraft
Chapter 992 The Lord of Deep Water who Steals Skills 2
But this time, Zenith didn't have the good luck of creating miracles before. After the deep water lord of Bubble's tank was strengthened by his younger brother's skills, Zenith also had some problems with other problems. As a result, this time The accident caused the completely disrupted peak to directly destroy the group** bubble! Book* And this time they barely completed the initial goal of killing a boss, although this goal made them feel a little bit of fear, It made them feel a lot of pressure. After the group was wiped out this time, the pinnacle channel fell into silence all the time. Everyone was thinking about the situation before they eliminated the group just now. They fought for a long time and encountered many problems in that battle. And these questions are definitely worthy of their reflection. How should they fight this boss?
And these problems are actually quite a lot. For example, the pets of the hunter boss that I thought before are divided into two types, one is the element and the other is the beast. Fortunately, the element can be exiled, but the beast can only be tanked by a special t And another thing that needs to be noticed is that no matter which of these two pets are, they will automatically disappear within a certain period of time and produce a self-explosive effect, and then the pets summoned by the boss will also be a big problem. The view of everyone in the peak group is that the ice magic boss they think is actually a priest boss, because it will continue to increase blood, but its own output ability is still good. After working so hard to defeat a younger brother boss, the original big boss Deepwater Lord will also learn the most special skills that the younger brother had before.
But among these problems, the first two problems are relatively simple. The first problem can be solved smoothly as long as you equip one more t as before and then a warlock. The second problem is actually not very difficult. Interrupting occupations, taking turns to interrupt the healing of good pastor bosses, there is no problem, but the last problem is not like this In fact, this is the problem. If it is true that every younger boss will give one of his strongest skills to the final boss Deepwater Lord after death, then which younger boss will be killed first by the peak is the key. The best way That is to say, the skills that the peak lets the deep water lords learn are from simple to difficult, from the least threatening to the most threatening, so that they can slowly shift the focus of the battle to the final boss, instead of fighting from the most difficult place at the beginning.
And according to the previous peak style of play, if the first boss to kill is designated as the shaman boss, then the skill learned by the deep water lord is the flying fire totem, but this skill is not very simple, at least from It can be seen from the huge sensory contrast at Bubbles just now that Bubbles can be said to be the most relaxed t in the whole battle, but after Lord Deepwater learned the flying fire totem, he was no longer relaxed and he also had The risk of falling t**bubble! Book* So this situation is actually not a good situation. The fact that they just wiped out the group has a lot to do with this matter, so their initial goal plan may also need to be replaced. It is not reliable whether they target the shaman boss as the first target to kill
"Okay, don't guess, those skills are all possible, and they don't have to be the strongest skills to be selected by the boss. Maybe there are other possibilities. As for the three younger brothers who are directly stronger Don't even think about killing the boss. The difficulty of killing the boss like this is even more difficult than killing the boss after killing the three younger brothers, and we don't know if we can do it like this, so we don't think about it. We still follow the normal method Didn't we fight the shaman boss first just now? Now we don't fight like this. Let's change the target to fight. Now we will fight all the three younger bosses and see what happens to the Lord of Deep Water after these younger bosses are dead. What skills will be learned, so let's choose from these situations to see what is the most suitable killing order for this younger boss. Fixed or random, please check the buff quickly, this time we will directly blast the shaman boss."
Seeing that the whole team is discussing which boss is suitable to kill, and some people even wonder whether they can drag the three little brothers, and then use the dps advantage to directly blast the deep water lord himself with 180 million HP, Zhang Ming finally started After speaking, he still had some reservations at this time and didn't point it out directly. He just asked everyone to continue to make a round of attempts. This time, they will kill three different little bosses. In fact, the reason why Zhang Ming chose this way , or because Zhang Ming really wanted to see how they actually fought against these three bosses through the situation of the three different younger bosses before formulating the real tactics. This will directly determine the real development of the peak Whether the formal and meaningful land reclamation can be successfully completed, after all, no matter who fights first, these three bosses must be fought first, and they must have the experience of all three younger bosses, and only those who have actually beaten them After three bosses, they can be said to have a very deep understanding of this boss, so that everyone can add a good land reclamation boss
So after a little preparation, Zenith will start a round of attempts immediately, but this time Zenith is not so lucky, even if they have accumulated some experience, they still have 30% HP in the shaman boss Sometimes there were other situations that led to the destruction of the group, and this time reminded everyone at the peak that they were still unfamiliar with the deep water lord, and they still had to use more experience to conquer this boss, otherwise they could only be Being defeated by this boss, Zhang Ming didn't have too many surprises. Originally, he felt that the previous land reclamation was mostly luck. Under normal circumstances, they still had to kill so many times, so Zhang Ming didn't say anything after the group was wiped out. , but continued to let Zengfeng start to attack the shaman boss. No matter what, they had to fight the boss first.
And in the next wasteland reclamation, Zenith paid more attention to it, so they also successfully killed the shaman boss before destroying the group this time, and this time they also got a very valuable answer, that is After the death of the shaman boss, the skill learned by the Lord of Deepwater is the fixed flying fire totem rather than the so-called random skill. This situation also determines that the order in which the three younger bosses are killed has a great relationship with killing the Lord of Deepwater. If the decision is not good, it will increase the difficulty of land reclamation for nothing. At this time, Zenith still doesn't know what skills the other hunter bosses and pastor bosses will have after the death of the deep water lord, so Zhang Ming also began to continue to command the Zenith group and began to deal with it. The remaining two bosses started to attack, but this time, because the deep water lord learned the flying fire totem, Bubble fell down and finally wiped out the group, and it also made more people believe that the shaman boss died first not a reliable thing
Therefore, Zhang Ming’s target for Zenith was replaced with another target. They will concentrate their firepower to kill the hunter boss at the beginning. However, there are still some things that need to be paid attention to when fighting them like this. For example, the shaman boss must keep people To be responsible for the fast add of the flying fire totem, and the necessary interrupt occupations for the priest boss to interrupt the treatment are allocated in this way, and the number of dps left for the output hunter boss will be reduced a lot. As a result, they faced The hunter boss is not so easy to fight. In the end, after killing the hunter boss several times in a row and accumulating some experience, it is considered that the hunter boss has been killed. Of course, there are not only bad things in it. At the peak, he still gained a lot of benefits. At least after knowing the hunter boss, the Lord of Water Deep did not learn to summon pets or the main hunter skills such as multi-shot and viper sting. It's just that the little red man's skills are at the peak, and he has fully understood the situation of killing the hunter boss from several times of destroying the group. He has a lot of understanding of the positions and output methods of the large group. The group is still very worthwhile
However, after knowing the skills of the deep water lords after the death of the hunter boss, everyone is a little confused. This little red man skill is generally used by the hunter's beast pet on a regular basis after it lasts for 30 seconds. Its effect is Immune to all immobilization fear skills and increase attack power by 50% for 18 seconds. After the death of the hunter boss, its pets become mad because of the death of the owner. It is understandable, but everyone has never thought about it. When this skill is put on the boss, what kind of effect will it have? T Bubble, who is the tank Lord of Deep Water, also feels a certain pressure at this time. 30% and then immune to immobilization and fear. As a team-level boss, it is naturally immune to fear and immobility, so to put it bluntly, the death of the hunter boss this time just caused Lord Deep Water to experience a small rage that increases damage by 30% from time to time. This damage is actually not too high, basically it can be equal to the shaman's flying fire totem, and it's even easier than the other one. At least Bubble didn't lose it when faced with the little red man. The child can't bear it, as long as the treatment pays more attention to him not falling down at this time
So at this time, the peak group actually had a feeling in their hearts that the little red man's troubles were far simpler than that of the flying fire totem, and this can show that the order of killing the hunter boss must be pizza The first one before the full boss, but at this time, there is still a question in the peak group, that is, after the death of the priest boss, what will the Lord of Deepwater learn? If the group Frostbolt or the 10-second skill of the refrigerator within 3 yards, then this problem will be serious, so Zhang Ming also continued to let the peak team that has completed a certain breakthrough to start the attempt, and this time their goal is that pastor boss
However, this time the peak actually encountered more problems than before. In fact, when fighting the shaman boss, the main problem of the peak is that they face several other bosses at the same time. It is a problem to kill the boss as quickly as possible without any problems with the boss. When it comes to attacking the hunter boss, the problem is that the main output of the transformation is reduced or the team is too scattered. Can they handle it? The overall problem is very important, and now when it comes to the pastor boss, the problems are still the same as before, but Fengfeng already has some experience in facing the problems of overall personnel deployment and four-line combat
But priest bosses are not all simple. The skills of priest bosses are very boring, because the skills that this guy knows are very similar to ice skills, which are all mass-destructive skills, no matter it is 45 yards The group Frostbolt is still a refrigerator coma skill within 10 yards. It is the boss that has the greatest impact on the team among the total 4 bosses. There are still a lot of problems, because they did not reduce the number of members and destroy the group, and when they were fighting this boss, everyone began to think whether to fight such a difficult boss first or later, but no matter how they thought about it, there was no As a result, after they had successfully killed the priest boss after destroying the regiment for about 10 times, they immediately had an answer, that is, the priest boss must be fought last because the Lord of Deep Water did not have this guy after his death. Learned to increase blood, and did not learn the group Frostbolt, but learned to stun the player's refrigerator within 10 yards. If it is this skill, I am afraid that the problem encountered by mt Bubble is the biggest, so the risk of destroying the team at the peak is also That's the most (to be continued)
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And these problems are actually quite a lot. For example, the pets of the hunter boss that I thought before are divided into two types, one is the element and the other is the beast. Fortunately, the element can be exiled, but the beast can only be tanked by a special t And another thing that needs to be noticed is that no matter which of these two pets are, they will automatically disappear within a certain period of time and produce a self-explosive effect, and then the pets summoned by the boss will also be a big problem. The view of everyone in the peak group is that the ice magic boss they think is actually a priest boss, because it will continue to increase blood, but its own output ability is still good. After working so hard to defeat a younger brother boss, the original big boss Deepwater Lord will also learn the most special skills that the younger brother had before.
But among these problems, the first two problems are relatively simple. The first problem can be solved smoothly as long as you equip one more t as before and then a warlock. The second problem is actually not very difficult. Interrupting occupations, taking turns to interrupt the healing of good pastor bosses, there is no problem, but the last problem is not like this In fact, this is the problem. If it is true that every younger boss will give one of his strongest skills to the final boss Deepwater Lord after death, then which younger boss will be killed first by the peak is the key. The best way That is to say, the skills that the peak lets the deep water lords learn are from simple to difficult, from the least threatening to the most threatening, so that they can slowly shift the focus of the battle to the final boss, instead of fighting from the most difficult place at the beginning.
And according to the previous peak style of play, if the first boss to kill is designated as the shaman boss, then the skill learned by the deep water lord is the flying fire totem, but this skill is not very simple, at least from It can be seen from the huge sensory contrast at Bubbles just now that Bubbles can be said to be the most relaxed t in the whole battle, but after Lord Deepwater learned the flying fire totem, he was no longer relaxed and he also had The risk of falling t**bubble! Book* So this situation is actually not a good situation. The fact that they just wiped out the group has a lot to do with this matter, so their initial goal plan may also need to be replaced. It is not reliable whether they target the shaman boss as the first target to kill
"Okay, don't guess, those skills are all possible, and they don't have to be the strongest skills to be selected by the boss. Maybe there are other possibilities. As for the three younger brothers who are directly stronger Don't even think about killing the boss. The difficulty of killing the boss like this is even more difficult than killing the boss after killing the three younger brothers, and we don't know if we can do it like this, so we don't think about it. We still follow the normal method Didn't we fight the shaman boss first just now? Now we don't fight like this. Let's change the target to fight. Now we will fight all the three younger bosses and see what happens to the Lord of Deep Water after these younger bosses are dead. What skills will be learned, so let's choose from these situations to see what is the most suitable killing order for this younger boss. Fixed or random, please check the buff quickly, this time we will directly blast the shaman boss."
Seeing that the whole team is discussing which boss is suitable to kill, and some people even wonder whether they can drag the three little brothers, and then use the dps advantage to directly blast the deep water lord himself with 180 million HP, Zhang Ming finally started After speaking, he still had some reservations at this time and didn't point it out directly. He just asked everyone to continue to make a round of attempts. This time, they will kill three different little bosses. In fact, the reason why Zhang Ming chose this way , or because Zhang Ming really wanted to see how they actually fought against these three bosses through the situation of the three different younger bosses before formulating the real tactics. This will directly determine the real development of the peak Whether the formal and meaningful land reclamation can be successfully completed, after all, no matter who fights first, these three bosses must be fought first, and they must have the experience of all three younger bosses, and only those who have actually beaten them After three bosses, they can be said to have a very deep understanding of this boss, so that everyone can add a good land reclamation boss
So after a little preparation, Zenith will start a round of attempts immediately, but this time Zenith is not so lucky, even if they have accumulated some experience, they still have 30% HP in the shaman boss Sometimes there were other situations that led to the destruction of the group, and this time reminded everyone at the peak that they were still unfamiliar with the deep water lord, and they still had to use more experience to conquer this boss, otherwise they could only be Being defeated by this boss, Zhang Ming didn't have too many surprises. Originally, he felt that the previous land reclamation was mostly luck. Under normal circumstances, they still had to kill so many times, so Zhang Ming didn't say anything after the group was wiped out. , but continued to let Zengfeng start to attack the shaman boss. No matter what, they had to fight the boss first.
And in the next wasteland reclamation, Zenith paid more attention to it, so they also successfully killed the shaman boss before destroying the group this time, and this time they also got a very valuable answer, that is After the death of the shaman boss, the skill learned by the Lord of Deepwater is the fixed flying fire totem rather than the so-called random skill. This situation also determines that the order in which the three younger bosses are killed has a great relationship with killing the Lord of Deepwater. If the decision is not good, it will increase the difficulty of land reclamation for nothing. At this time, Zenith still doesn't know what skills the other hunter bosses and pastor bosses will have after the death of the deep water lord, so Zhang Ming also began to continue to command the Zenith group and began to deal with it. The remaining two bosses started to attack, but this time, because the deep water lord learned the flying fire totem, Bubble fell down and finally wiped out the group, and it also made more people believe that the shaman boss died first not a reliable thing
Therefore, Zhang Ming’s target for Zenith was replaced with another target. They will concentrate their firepower to kill the hunter boss at the beginning. However, there are still some things that need to be paid attention to when fighting them like this. For example, the shaman boss must keep people To be responsible for the fast add of the flying fire totem, and the necessary interrupt occupations for the priest boss to interrupt the treatment are allocated in this way, and the number of dps left for the output hunter boss will be reduced a lot. As a result, they faced The hunter boss is not so easy to fight. In the end, after killing the hunter boss several times in a row and accumulating some experience, it is considered that the hunter boss has been killed. Of course, there are not only bad things in it. At the peak, he still gained a lot of benefits. At least after knowing the hunter boss, the Lord of Water Deep did not learn to summon pets or the main hunter skills such as multi-shot and viper sting. It's just that the little red man's skills are at the peak, and he has fully understood the situation of killing the hunter boss from several times of destroying the group. He has a lot of understanding of the positions and output methods of the large group. The group is still very worthwhile
However, after knowing the skills of the deep water lords after the death of the hunter boss, everyone is a little confused. This little red man skill is generally used by the hunter's beast pet on a regular basis after it lasts for 30 seconds. Its effect is Immune to all immobilization fear skills and increase attack power by 50% for 18 seconds. After the death of the hunter boss, its pets become mad because of the death of the owner. It is understandable, but everyone has never thought about it. When this skill is put on the boss, what kind of effect will it have? T Bubble, who is the tank Lord of Deep Water, also feels a certain pressure at this time. 30% and then immune to immobilization and fear. As a team-level boss, it is naturally immune to fear and immobility, so to put it bluntly, the death of the hunter boss this time just caused Lord Deep Water to experience a small rage that increases damage by 30% from time to time. This damage is actually not too high, basically it can be equal to the shaman's flying fire totem, and it's even easier than the other one. At least Bubble didn't lose it when faced with the little red man. The child can't bear it, as long as the treatment pays more attention to him not falling down at this time
So at this time, the peak group actually had a feeling in their hearts that the little red man's troubles were far simpler than that of the flying fire totem, and this can show that the order of killing the hunter boss must be pizza The first one before the full boss, but at this time, there is still a question in the peak group, that is, after the death of the priest boss, what will the Lord of Deepwater learn? If the group Frostbolt or the 10-second skill of the refrigerator within 3 yards, then this problem will be serious, so Zhang Ming also continued to let the peak team that has completed a certain breakthrough to start the attempt, and this time their goal is that pastor boss
However, this time the peak actually encountered more problems than before. In fact, when fighting the shaman boss, the main problem of the peak is that they face several other bosses at the same time. It is a problem to kill the boss as quickly as possible without any problems with the boss. When it comes to attacking the hunter boss, the problem is that the main output of the transformation is reduced or the team is too scattered. Can they handle it? The overall problem is very important, and now when it comes to the pastor boss, the problems are still the same as before, but Fengfeng already has some experience in facing the problems of overall personnel deployment and four-line combat
But priest bosses are not all simple. The skills of priest bosses are very boring, because the skills that this guy knows are very similar to ice skills, which are all mass-destructive skills, no matter it is 45 yards The group Frostbolt is still a refrigerator coma skill within 10 yards. It is the boss that has the greatest impact on the team among the total 4 bosses. There are still a lot of problems, because they did not reduce the number of members and destroy the group, and when they were fighting this boss, everyone began to think whether to fight such a difficult boss first or later, but no matter how they thought about it, there was no As a result, after they had successfully killed the priest boss after destroying the regiment for about 10 times, they immediately had an answer, that is, the priest boss must be fought last because the Lord of Deep Water did not have this guy after his death. Learned to increase blood, and did not learn the group Frostbolt, but learned to stun the player's refrigerator within 10 yards. If it is this skill, I am afraid that the problem encountered by mt Bubble is the biggest, so the risk of destroying the team at the peak is also That's the most (to be continued)
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