The King's Glory: Sweep Invincible
Chapter 246 The Legendary Gou Shan
Chapter 246 The Legendary Gou Shan
"I'll go, it's fine if I can't hook the head, but if you dare to snatch Brother Ren Tou's head, damn it, send him the blade."
"It's okay, it's okay, there are a lot of heads, let's continue to watch the show."
Looking at the whole situation of the battle, Chen Xu has a clear mind, but the outer tower in the middle lane has been demolished, which is a bit troublesome, without cover, and without such a big killer as the defense tower. Yes, Zhong Kui often relies on the defense tower , with the help of the output of the defense tower, players were harvested one by one.
"Creating the thread again, I like it!"
Chen Xu licked his tongue, as if smelling the prey, he lingered under the second tower, lingered, lingered again, at this moment: "Come here..."
flash! ~
Caught off guard!
Chen Xu took out the hook again, and hooked it to the bushes outside the second tower, which is suitable for the enemy to hide in. Sure enough, a little Lu Ban hid there again at some point, and was hooked out by Chen Xu. But the hook is a bit long, and if it is pulled into the center of the second tower in the middle, even if Xiao Luban moves a little, it will not be able to move out of the output range of the defensive tower.
An enemy has been slained. Our side [Zhong Kui] killed the enemy hero [Luban No. [-]].
Chen Xu didn't receive this head, and was accepted by Zhong Kui's skill in the middle lane. He said that he was just playing support, but the support hooked people again and again, which was terrifying.
"Brother Rentou, you just... Gou Shan???"
It's nothing more than hooking the target to his side, but it can be hooked so far, there are two displacements, and many tourists have also discovered that when Chen Xu took the hook, he clicked the flash into the tower, and he could Hook the target to Flash, oh my god, another path has been discovered.
"Almost, it's not wrong to call it a hook flash, just like Hua Mulan's epee and Angela's ultimate move, as long as Zhong Kui's second skill hooks someone, he can also use flash to hook him an extra body distance, so He can't run away even if he wants to." Although Chen Xu only got the assist, it was enough, he was just stacking the 20-layer buff, of course, it would be even better if he could receive a kill.
"We know that Hua Mulan's epee flashes, but can Angela's ultimate move also flash through the enemy?" Chen Xu's words made them suddenly understand.
"Well, it seems that those who have watched my live broadcast before know that there are also Jiang Ziya's big moves that can change the direction of the big move with a flash. These are all up to you to explore." No, Chen Xu Another hook with the back hand, and a suction with the big move, immediately sucked a little Luban into a mummy.
"Brother Rentou, your hooks are too accurate. You hit all three of the three hooks. It's like a magic hook. How do you practice? We really want to play the hero Zhong Kui, but we can't always hit anyone. What should I do?" Indeed, compared with other heroes, the accuracy of Zhong Kui's skills is far more important than awareness and coordination, so many players can't play.
"Playing Zhong Kui requires pre-judgment. In addition to the basic pre-judgment method, first, you can use the principle of clearing troops, and take advantage of the enemy's position when they are greedy for economy and clearing troops, and decisively take the hook. Second, the principle of shadow movement—— Use the terrain to draw the basic range of the enemy's movement in your mind. The third point is the psychological principle of grass - use the moment when the enemy loses his vision when he enters the grass. The fourth point is the principle of finding the optimal path - when the enemy may Choose the optimal path among the displacement points, and tick it decisively.”
"It's so profound, Brother Rentou, can you make it simpler?"
"..."
"Okay, remember to offer the reward."
"The local tyrants are quick to reward, we want to hear Brother Rentou's explanation."
"Fuck off, I wonder if I can give a reward myself. If it doesn't work, just give a little reward. It's okay if you don't give a reward at all."
"..."
"Don't make trouble, I'm just joking. Of course, you still need a reward. Haha, if you really want to play Zhong Kui, then practice prediction. Prediction practice is the most important thing. Can you accurately judge the enemy's movement trend? The most critical factor is whether Zhong Kui can play well. Also, remember to observe the enemy's skill usage. Some heroes may have skills with displacement effects or domineering effects. If a hero like Lian Po uses a big shock on the spot It’s the overlord state, even if you get hooked, you can’t hook him back, wait for them to surrender their skills or the overlord disappears, and also judge whether the enemy has flashed before hooking, which can reduce the possibility of the enemy exempting himself from control. .
Didn't you find out?
Many heroes’ skill releases are very stiff, and they stand still. If you can carefully observe some of their skills that swing back and forth for a long time, seize the opportunity, and hook when he can’t move, you can greatly improve the hit of the hook rate, such as Yu Ji’s skill, Sun Shangxiang, Wang Zhaojun, Huang Zhong’s and Jiang Ziya’s big moves are all skills with high release frequency and long swing back and forth. During the release period, they cannot move freely. If you can use these skills on them When the hook is released, there is no need to predict the position, and the hit rate of the hook is greatly improved again.
At the end of the displacement, whether it is clearing the line or chasing and killing, the enemy's displacement skills are always impossible to reserve specifically for you, Zhong Kui, so how familiar are you with the distance of various hero displacement effects? When the enemy uses displacement skills , Aim at the end point of the displacement and pull out the hook, pull the enemy over, catch him by surprise.
And our side is going to start a team. If you are not sure about the target with the hook, you must hold back the hook elsewhere. Otherwise, the moment you take out the hook, when you Fang Zhong Wuyan petrifies or Daji loves to fix the target, your hook is cooling down. That's funny, so tolerance is also very important, first wait for the teammates to control the enemy, and then attack it with the hook to achieve a perfect cooperation.
As long as you pull the target over, even if you don’t have a big move, if your teammates are not very pigs, basically if you hook them over, you will be beaten to death by your family. Because the distance is too far, everything will be lost when the enemy comes to rescue. It's over, it's often used to go first before the team starts, or gank to hide in the bushes and cooperate with teammates to kill, because the skill range is very large, so I still say that prediction is the key,
Zhong Kui's big move can attract all the enemies in the fan-shaped range in front of him to his side, and there will be a shield when he releases it. Everyone knows this well. The group control ability is very powerful, so you must be cautious when using it. It is a bit obvious to release the front shake. If the enemy is smarter, you can use the flash or displacement skills to escape directly. Under normal circumstances, with the 2 skill Annihilation Lock and then the 3 skill, the enemy can hardly escape.
If you want to play the aggressive type of Zhong Kui, you can replace the flash with beheading or stun. Beheading is more aggressive. I also like Zhong Kui with beheading. To make the opponent feel fear, stun is to make up for it The timing of the magnification move is poor, and the forward movement is too obvious. If Zhong Kui rushed forward to use the big move, it would be easy for people to run away, but it is not the same if you use the stun first, the time is just right to make the big move Release it. "
(End of this chapter)
"I'll go, it's fine if I can't hook the head, but if you dare to snatch Brother Ren Tou's head, damn it, send him the blade."
"It's okay, it's okay, there are a lot of heads, let's continue to watch the show."
Looking at the whole situation of the battle, Chen Xu has a clear mind, but the outer tower in the middle lane has been demolished, which is a bit troublesome, without cover, and without such a big killer as the defense tower. Yes, Zhong Kui often relies on the defense tower , with the help of the output of the defense tower, players were harvested one by one.
"Creating the thread again, I like it!"
Chen Xu licked his tongue, as if smelling the prey, he lingered under the second tower, lingered, lingered again, at this moment: "Come here..."
flash! ~
Caught off guard!
Chen Xu took out the hook again, and hooked it to the bushes outside the second tower, which is suitable for the enemy to hide in. Sure enough, a little Lu Ban hid there again at some point, and was hooked out by Chen Xu. But the hook is a bit long, and if it is pulled into the center of the second tower in the middle, even if Xiao Luban moves a little, it will not be able to move out of the output range of the defensive tower.
An enemy has been slained. Our side [Zhong Kui] killed the enemy hero [Luban No. [-]].
Chen Xu didn't receive this head, and was accepted by Zhong Kui's skill in the middle lane. He said that he was just playing support, but the support hooked people again and again, which was terrifying.
"Brother Rentou, you just... Gou Shan???"
It's nothing more than hooking the target to his side, but it can be hooked so far, there are two displacements, and many tourists have also discovered that when Chen Xu took the hook, he clicked the flash into the tower, and he could Hook the target to Flash, oh my god, another path has been discovered.
"Almost, it's not wrong to call it a hook flash, just like Hua Mulan's epee and Angela's ultimate move, as long as Zhong Kui's second skill hooks someone, he can also use flash to hook him an extra body distance, so He can't run away even if he wants to." Although Chen Xu only got the assist, it was enough, he was just stacking the 20-layer buff, of course, it would be even better if he could receive a kill.
"We know that Hua Mulan's epee flashes, but can Angela's ultimate move also flash through the enemy?" Chen Xu's words made them suddenly understand.
"Well, it seems that those who have watched my live broadcast before know that there are also Jiang Ziya's big moves that can change the direction of the big move with a flash. These are all up to you to explore." No, Chen Xu Another hook with the back hand, and a suction with the big move, immediately sucked a little Luban into a mummy.
"Brother Rentou, your hooks are too accurate. You hit all three of the three hooks. It's like a magic hook. How do you practice? We really want to play the hero Zhong Kui, but we can't always hit anyone. What should I do?" Indeed, compared with other heroes, the accuracy of Zhong Kui's skills is far more important than awareness and coordination, so many players can't play.
"Playing Zhong Kui requires pre-judgment. In addition to the basic pre-judgment method, first, you can use the principle of clearing troops, and take advantage of the enemy's position when they are greedy for economy and clearing troops, and decisively take the hook. Second, the principle of shadow movement—— Use the terrain to draw the basic range of the enemy's movement in your mind. The third point is the psychological principle of grass - use the moment when the enemy loses his vision when he enters the grass. The fourth point is the principle of finding the optimal path - when the enemy may Choose the optimal path among the displacement points, and tick it decisively.”
"It's so profound, Brother Rentou, can you make it simpler?"
"..."
"Okay, remember to offer the reward."
"The local tyrants are quick to reward, we want to hear Brother Rentou's explanation."
"Fuck off, I wonder if I can give a reward myself. If it doesn't work, just give a little reward. It's okay if you don't give a reward at all."
"..."
"Don't make trouble, I'm just joking. Of course, you still need a reward. Haha, if you really want to play Zhong Kui, then practice prediction. Prediction practice is the most important thing. Can you accurately judge the enemy's movement trend? The most critical factor is whether Zhong Kui can play well. Also, remember to observe the enemy's skill usage. Some heroes may have skills with displacement effects or domineering effects. If a hero like Lian Po uses a big shock on the spot It’s the overlord state, even if you get hooked, you can’t hook him back, wait for them to surrender their skills or the overlord disappears, and also judge whether the enemy has flashed before hooking, which can reduce the possibility of the enemy exempting himself from control. .
Didn't you find out?
Many heroes’ skill releases are very stiff, and they stand still. If you can carefully observe some of their skills that swing back and forth for a long time, seize the opportunity, and hook when he can’t move, you can greatly improve the hit of the hook rate, such as Yu Ji’s skill, Sun Shangxiang, Wang Zhaojun, Huang Zhong’s and Jiang Ziya’s big moves are all skills with high release frequency and long swing back and forth. During the release period, they cannot move freely. If you can use these skills on them When the hook is released, there is no need to predict the position, and the hit rate of the hook is greatly improved again.
At the end of the displacement, whether it is clearing the line or chasing and killing, the enemy's displacement skills are always impossible to reserve specifically for you, Zhong Kui, so how familiar are you with the distance of various hero displacement effects? When the enemy uses displacement skills , Aim at the end point of the displacement and pull out the hook, pull the enemy over, catch him by surprise.
And our side is going to start a team. If you are not sure about the target with the hook, you must hold back the hook elsewhere. Otherwise, the moment you take out the hook, when you Fang Zhong Wuyan petrifies or Daji loves to fix the target, your hook is cooling down. That's funny, so tolerance is also very important, first wait for the teammates to control the enemy, and then attack it with the hook to achieve a perfect cooperation.
As long as you pull the target over, even if you don’t have a big move, if your teammates are not very pigs, basically if you hook them over, you will be beaten to death by your family. Because the distance is too far, everything will be lost when the enemy comes to rescue. It's over, it's often used to go first before the team starts, or gank to hide in the bushes and cooperate with teammates to kill, because the skill range is very large, so I still say that prediction is the key,
Zhong Kui's big move can attract all the enemies in the fan-shaped range in front of him to his side, and there will be a shield when he releases it. Everyone knows this well. The group control ability is very powerful, so you must be cautious when using it. It is a bit obvious to release the front shake. If the enemy is smarter, you can use the flash or displacement skills to escape directly. Under normal circumstances, with the 2 skill Annihilation Lock and then the 3 skill, the enemy can hardly escape.
If you want to play the aggressive type of Zhong Kui, you can replace the flash with beheading or stun. Beheading is more aggressive. I also like Zhong Kui with beheading. To make the opponent feel fear, stun is to make up for it The timing of the magnification move is poor, and the forward movement is too obvious. If Zhong Kui rushed forward to use the big move, it would be easy for people to run away, but it is not the same if you use the stun first, the time is just right to make the big move Release it. "
(End of this chapter)
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