The King's Glory: Sweep Invincible

Chapter 349 What is Zhuge Liang's jungle style?

Chapter 349 What is Zhuge Liang's jungle style?

Life is like chess, one move counts three times!
"Zhuge Liang, are you using Zhuge Liang to play wild?" Yan Shao looked at Chen Xiaoyu in a daze, and everyone in the urban management brigade was also confused.

"Can't Zhuge Liang play wild?"

Chen Xiaoyu said that she asked naively for a round, can Zhuge Liang play jungle, of course she can, she has already secretly practiced Zhuge Liang's jungler hundreds of times, Luna needs to learn, for those who were banned by 90.00% in the Luna competition Hero, while practicing, Chen Xu naturally wants to teach his sister another mage.

And this mage is Zhuge Liang, a jungler Zhuge Liang who subverts everyone's perception.

"This Zhuge Liang can still play wild?"

It's hard to imagine what Zhuge Liang's jungle style is like, and Lin Youer expressed his deep routine!

Let's start!
Lan Kai, Fengying Yanyue turned red at the start, providing Chen Xiaoyu with a safe jungle space, and they wanted to see how different this jungler Zhuge Liang was.

Dongfeng strikes! ~
The first skill of the close-fitting blue BUFF at the beginning, and the first skill of the front are all three output hits accurately, which can be superimposed with three layers of passive, which means that the next skill refreshes, and the passive magic ball will also come out.

Players who play Zhuge Liang in Glory of Kings are divided into two genres, the main 2 skill and the main 1 skill. Different skills have different damage. Many players are entangled whether Zhuge Liang is better with the main 2 skill or the main 1 skill. ?Personally, I like the main 2 skill. The 1 skill is close to the face and hits the full three layers of passive, and the damage is very high.

First hand 2 skills are also available, frequently stepping on the target, the damage is also considerable, and at the same time the passive magic ball triggers quickly, if your Zhuge Liang is more elegant, you can choose the main 2, if you want stability, you can use the main 1.

Whoosh! ~
The moment of planning!

When Zhuge Liang's skill hits the enemy, he will imprint strategy on himself. When the engraving reaches 5 layers, he will summon 5 magic balls to surround himself, and after a short period of time, they will fly out one by one to attack nearby enemies (priority heroes), causing 270 (+52% spell bonus) spell damage, when the ball hits the same target consecutively within 1 second, the damage will be reduced to 20%.

Zhuge Liang hits the blue buff very quickly, but the blue bar is also consumed very quickly. After hitting a blue buff, half of the blue bar is consumed.

Generally speaking, the most necessary characteristics for junglers are: area damage, control, and flexibility, because some wild monsters are in groups and not alone. If there is area damage, the clearing efficiency is high, and the experience and economy can keep up. Needless to say, if you have control, one of the most important tasks in the jungle is to help the allies on the line to Gank the enemy. Without some control, the success rate is a bit low. Smartness is also a way to improve the efficiency of killing the wild. Many heroes can directly pass through the wall. , This saves a lot of walking time, and Zhuge Liang has these characteristics.

First of all, Zhuge Liang’s 2nd skill has range damage, and secondly, the magic ball damage of his passive skill can also make up for the cooldown period of other skills. 2nd skill can also penetrate walls, and 1st skill is also a powerful ranged damage. Zhuge Liang is natural in terms of field clearance efficiency. It is no worse than other junglers. As for catching people, although Zhuge Liang does not have strong control, the flickering of 2 skills can make him approach the target faster and deal damage. Besides, the 2% deceleration provided by 90 skills twice in a row is also very hurt.

Let's talk about the equipment, of course, the first is the jungle sword of Ability Power, which is the basis for economic experience to keep up. Of course, it only needs to go to the second step. It's sold, it doesn't have to be sold out.

Chen Xiaoyu knew all about the blood book, magic shoes, wisdom book, and hat. As for the last black technology outfit, let's see if they could force Chen Xiaoyu to that point.

Travel through time and space! ~
Longkeng pierced through, hit the tyrant precisely, and ran with a backhand skill, locking onto the road for a gank wave.

"I believe you."

Yan Shao saw that Zhuge Liang entered the grass in an instant, and started to sell decisively. The performance was still good, and he quickly seduced Cotton out. The process took less than three seconds, and Yan Shao who watched was stunned for a while, indicating that before he made a move, Zhuge Liang had already spun five magic balls and left.

The passive of the vitality bullet, when the target is killed by the vitality bullet, Zhuge Liang will refresh the passive again, and what is even more frightening is that Zhuge Liang will return 80% of the cooldown time of the skill, a big move in about five seconds, scaring to death You, so it is not unreasonable to say that Zhuge Liang can aspire to be the first brother of the master.

As for players who are new to the hero Zhuge Liang, the passive is difficult to deal with and the damage is low. The magic ball keeps surrounding itself, but there is none of his naked body.

In fact, one point makes sense. For example, if an enemy hero is one displacement away from you, then you throw out three magic balls with one skill. The distribution is too scattered, and only the middle one hits. It takes five and one skills to brush out this passive, surrounded by magic balls.

Go back to the same position. At this time, you use the second skill to jump over and give the enemy hero a first skill. Undoubtedly, all three magic balls hit him. All hits are equal to three layers of marks. Doesn't that mean that the 3+3 passive is instantly refreshed?
The same is true for clearing the line of soldiers. Zhuge Liang is the most taboo reason to use the first skill to clear the line of soldiers. Because the hit distance of the first skill is too long, you can only hit one target. It will take a monkey year to superimpose the passive. How many layers of imprints can be superimposed on the number of targets passed through.

A wave of pawn lines, there are three, the first skill is fed to them close, superimposed three layers of imprints, the second skill and three pawn lines pass through together, and three layers of imprints are superimposed. At this time, there are six layers of superimposed marks, right? The ball surrounds in an instant, so in fact, Zhuge Liang's passive is very easy to trigger, one skill and two skills can be played by rubbing against the pawn line close to the body.

Especially in the later team battles, the magic ball rotates, as long as your hand speed is fast enough, when the five magic balls fly out, they will be superimposed again in an instant, which is equal to infinite magic balls, plus Zhuge Liang's flexible displacement , as long as he is still alive on the court, he cannot be defeated in team battles!
Of course, rewards and risks coexist. Don’t think that Zhuge Liang can be safe with the three-stage displacement accumulated by the second skill. Often players who play Zhuge Liang are playing with their heartbeats, not like other mages, hiding behind the tank and releasing it. Skills are enough, he needs to fight in close quarters, otherwise it is impossible to play a BT like an infinite magic ball, especially by using displacement to penetrate the body to maximize the damage, and it requires extremely subtle operations to be able to play.

(End of this chapter)

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