The Devil of Online Games Comes to the World
Chapter 856 Game Update
Chapter 856 Game Update (3)
Sea of flames of death: Using black magic as a guide, summons underground flames, causing 3 (percentage) basic magic damage to enemies within a range of [-]*[-] per second. semicolon) base magic damage for [-] minutes.The skill singing time is [-] seconds, and the cooling time is [-] seconds.
Dark Sacrifice: Summon the body of dark magic fire, increase the fire magic resistance of oneself by [-] (percent), and cause [-] (percent) basic magic burning damage to nearby enemies.Instant magic, consumes [-] magic points per second.It cannot be activated for three hours after the skill effect disappears.
Ice Archery: Use the power of black magic to condense ice elements out of thin air to attack a single enemy, causing [-] (percent) base magic damage to the target and reducing the target's movement speed by [-] (percent).The singing time is one second, and the cooling time is three seconds.
Ice Roar: Summons a tornado mixed with ice debris to attack enemies within two meters around the target, causing 15 (percent) base magic damage to the target, and causing [-] (percent) base magic damage to enemies within two meters around the target harm.Reduce the movement speed of the attacking target by [-] (percent sign) for [-] seconds.The singing time is three seconds, and the cooling time is ten seconds.
Hail Art: Summons hail to attack enemies within a 30*[-] range, causing [-] (percentage) basic magic damage to enemies within the area for five rounds.The singing time is ten seconds, and the cooling time is [-] seconds.
Frozen Art: Use the air of mysterious ice to freeze the target, making the target unable to move for 30 seconds, and suffer 10 (percent) HP loss per second.During the freezing period, the physical attack is immune, and the ice magic attack is reduced by [-] (percent sign).Instant magic, cooldown time [-] minutes.
Magic Judgment: Using black magic as a guide, summon the Sword of Judgment, causing 15 (percentage) base magic damage to a single enemy, and crippling the target for 30 seconds.The skill singing time is three seconds, and the cooling time is [-] seconds.
Sword of Black Magic: Summons a sword of darkness with the power of magic, causing physical damage of 30 (percentage) base magic damage to enemies within a 1*[-] area, and causing the hit target to be corroded by darkness, all attributes Decrease by [-] (percent sign) for [-] seconds.The skill singing time is [-] seconds, and the cooling time is [-] minute.
Dark Fog: Use the power of black magic to summon hell fog to cover the range of 10 meters, and increase its own attributes by [-] (percentage sign).Players who enter this range will be affected by the dark erosion effect, and all attributes will be reduced by [-] (percentage sign), and their health will be reduced by [-] points per second when they are attacked by poison.After using this skill, the player cannot leave the fog range, but can flash unconditionally in the area.The skill effect can only disappear after the player cancels it by himself, and the skill cooldown time is [-] minutes.
Magic element shield: A magic shield supported by magic elements, which can resist [-] (percentage) damage.The corresponding magic element will be deducted, and the magic element shield will be shattered if the attack strength it bears exceeds the existing magic element.The singing time is three seconds, and there is no cooling time.
(End of this chapter)
Sea of flames of death: Using black magic as a guide, summons underground flames, causing 3 (percentage) basic magic damage to enemies within a range of [-]*[-] per second. semicolon) base magic damage for [-] minutes.The skill singing time is [-] seconds, and the cooling time is [-] seconds.
Dark Sacrifice: Summon the body of dark magic fire, increase the fire magic resistance of oneself by [-] (percent), and cause [-] (percent) basic magic burning damage to nearby enemies.Instant magic, consumes [-] magic points per second.It cannot be activated for three hours after the skill effect disappears.
Ice Archery: Use the power of black magic to condense ice elements out of thin air to attack a single enemy, causing [-] (percent) base magic damage to the target and reducing the target's movement speed by [-] (percent).The singing time is one second, and the cooling time is three seconds.
Ice Roar: Summons a tornado mixed with ice debris to attack enemies within two meters around the target, causing 15 (percent) base magic damage to the target, and causing [-] (percent) base magic damage to enemies within two meters around the target harm.Reduce the movement speed of the attacking target by [-] (percent sign) for [-] seconds.The singing time is three seconds, and the cooling time is ten seconds.
Hail Art: Summons hail to attack enemies within a 30*[-] range, causing [-] (percentage) basic magic damage to enemies within the area for five rounds.The singing time is ten seconds, and the cooling time is [-] seconds.
Frozen Art: Use the air of mysterious ice to freeze the target, making the target unable to move for 30 seconds, and suffer 10 (percent) HP loss per second.During the freezing period, the physical attack is immune, and the ice magic attack is reduced by [-] (percent sign).Instant magic, cooldown time [-] minutes.
Magic Judgment: Using black magic as a guide, summon the Sword of Judgment, causing 15 (percentage) base magic damage to a single enemy, and crippling the target for 30 seconds.The skill singing time is three seconds, and the cooling time is [-] seconds.
Sword of Black Magic: Summons a sword of darkness with the power of magic, causing physical damage of 30 (percentage) base magic damage to enemies within a 1*[-] area, and causing the hit target to be corroded by darkness, all attributes Decrease by [-] (percent sign) for [-] seconds.The skill singing time is [-] seconds, and the cooling time is [-] minute.
Dark Fog: Use the power of black magic to summon hell fog to cover the range of 10 meters, and increase its own attributes by [-] (percentage sign).Players who enter this range will be affected by the dark erosion effect, and all attributes will be reduced by [-] (percentage sign), and their health will be reduced by [-] points per second when they are attacked by poison.After using this skill, the player cannot leave the fog range, but can flash unconditionally in the area.The skill effect can only disappear after the player cancels it by himself, and the skill cooldown time is [-] minutes.
Magic element shield: A magic shield supported by magic elements, which can resist [-] (percentage) damage.The corresponding magic element will be deducted, and the magic element shield will be shattered if the attack strength it bears exceeds the existing magic element.The singing time is three seconds, and there is no cooling time.
(End of this chapter)
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