Unlimited properties of online games
Chapter 134 2 Choices
Chapter 134 Two Choices (Fourth Change)
After entering the tenth floor, there will be two choices!
[First]: Before the BOSS on the tenth floor is completely killed, the player must inflict at least one life amount of damage to the BOSS every day, and the corresponding player will be able to gain benefits within this day, otherwise there will be no reap any benefits.
The income here refers to monster drops, mission income and so on.
However, this condition is independent, that is, players who have caused enough damage can continue to receive benefits on the same day, and players who have not caused enough damage cannot continue to receive benefits. It is not the case that everyone in the area can get benefits after the damage is done.
[Second]: There are no restrictions.
Some people may be surprised, since you can choose without any restrictions, why bother?Just choose the second option directly!
In fact, things are really not that simple.
Simply presenting the two options, you may not consider the deep-seated problems, and think that the second is the optimal solution.
But the deep-seated harm is the greatest...
The deep-seated thing is the inertia and interest of living things!
As I said before, it only takes the tenth floor to be cleared, and the players in the entire area will directly break through the upper limit of level 10.
Regardless of whether players have cleared the previous levels, their level cap will directly become level 30.
In this way, some people may already know, that is, since I can directly become the beneficiary of vested interests without doing anything, why should I contribute?
This kind of mentality is usually annoying at most, but in this game, everyone's mentality has become a very fatal shortcoming.
As I said before, the number of lives of the bosses on the tenth floor is equivalent to the total number of intelligent lives in the entire district.
For example, the earth has 70 billion people at this time, so the BOSS on the tenth floor has a total of 70 billion lives.
How much time would it take if a small number of people wanted to kill so many health points?
Just seeing so many lives is enough to make people daunting.
At this time, they saw another rule, as long as someone killed the boss, they could get benefits.
Since I can get benefits directly, why should I waste time killing this boss here?Wouldn't it be good if I had this time to farm monsters and do tasks?
Just wait for someone to kill this boss.
It would be fine if only a few people thought so.
But the result is not always the case. The result of this is that a large number of players will have such an idea.
Looking at the vast number of lives, there are very few people who come to fight. This will cause a sense of powerlessness and despair to the players who want to kill the boss.
Because looking at a BOSS with so many health bars that he couldn't finish it no matter how hard he fought, who would waste time fighting it?
Even in the end, it turned out that whoever wastes time beating whoever is a fool is the result.
In this way, a vicious circle will appear, until in the end no one will fight the boss at all.
If this is just an ordinary game, it doesn't matter if you play it or not, whoever likes to play it, if you are lazy, I will be lazy too.
But this is not a simple game, this is a competitive game that concerns the survival of the entire galaxy, and people's laziness and inferiority will endanger the safety of the entire galaxy.
Before going back in time, the players on Earth once suffered a big loss because of such human inferiority.
Everyone was indifferent before. It wasn't until other galaxies cleared the tenth level and a level 30 player appeared to open the land of death that the players on Earth realized that they had already been left behind.
Unable to survive in the Land of the Dead, they finally worked together to conquer the boss on the tenth floor. Afterwards, on the [-]th and [-]th floors, because of the lessons learned from the tenth floor, the first players to arrive all chose the first one. The option enforces that other players are forced to fight.
After understanding the bad results of the second option, some people may think that they should choose the first option directly, so that they have to fight in order to gain benefits. There is no reason to hesitate.
But the first option is not necessarily a good thing.
Once the first option is selected, all players who have not played down according to the floor will be in a terrible situation where they will not be able to obtain benefits.
For example, if Zhao Bai chooses the first option at this time, then all players below level 20 in the solar system will be in a state of complete collapse, because they are not strong enough to go down to the tenth floor to fight the boss .
This will cause this entire group of players to be in a state of no income until the boss on the tenth floor is killed.
And it is definitely not too much to say that such players account for more than 80% of the global players at this time.
Such a choice would directly drag down the development speed of global players.
What a dilemma the options on the tenth floor are!Presumably, after understanding the disadvantages of the two options, I have a deep understanding.
Choosing the second option is likely to repeat the mistakes before going back in time, but at least players can develop normally before level 30.
Choosing the first option will directly lead to the collapse of the development speed of the players on Earth, but even if only 20% of the players can attack the tenth floor BOSS, there are enough opportunities to kill the BOSS in a short time.
It's a pity that 20% of the players don't even reach the tenth floor.
Zhao Bai naturally fell into a dilemma for a while and didn't know how to choose.
On the one hand, it challenges the inferiority of human beings, and on the other hand, it sacrifices the interests of most people and adopts a tough breakthrough attitude.
It is extremely difficult to satisfy both sides, and it is really difficult for people to make a decision.
After careful consideration, Zhao Bai couldn't help thinking about two possibilities.
The first one, choose the second option, while promoting the horror of the Star Wars, awakening the public's sense of crisis, and then using yourself as a rallying point, calling on the players on Earth to unite. If you do this, although it is still impossible to gather those who are absolutely selfish Selfish guy, but it shouldn't be a problem to gather 50%.
The second is to choose the first option, and then act as a coolie, a porter, and move people from the first floor to the bottom. The advantage of this is that no matter what strength people can directly enter the tenth floor, but the disadvantages Even Zhao Bai can move up to four people at a time, and if he moves 4 times, he can only move [-] people.
This is simply a drop in the bucket for a life base of several billion. Even if Zhao Bai intends to sacrifice himself to benefit everyone, the second option will hardly yield good returns.
After careful consideration, Zhao Bai finally chose the first idea, which is the second choice given by the preparation system.
Before going back in time, the reason why Earth players were so lazy and selfish was because they felt that the crisis was too far away from them. They didn’t have any sense of crisis at all. They all only cared about their own interests and refused to sacrifice a little bit of their own interests to fulfill everyone. .
But now that it has its own existence, this concept has the opportunity to change.
And the facts have also proved that the players on Earth can unite in the face of crisis awareness, for example, after the opening of the Land of the Dead before time travels back.
[PS]: Although there is still time, but the eyelids are fighting, and I can't hold it anymore. I owe one more, and I will pay two more tomorrow, and seven more tomorrow.good night everyone~
(End of this chapter)
After entering the tenth floor, there will be two choices!
[First]: Before the BOSS on the tenth floor is completely killed, the player must inflict at least one life amount of damage to the BOSS every day, and the corresponding player will be able to gain benefits within this day, otherwise there will be no reap any benefits.
The income here refers to monster drops, mission income and so on.
However, this condition is independent, that is, players who have caused enough damage can continue to receive benefits on the same day, and players who have not caused enough damage cannot continue to receive benefits. It is not the case that everyone in the area can get benefits after the damage is done.
[Second]: There are no restrictions.
Some people may be surprised, since you can choose without any restrictions, why bother?Just choose the second option directly!
In fact, things are really not that simple.
Simply presenting the two options, you may not consider the deep-seated problems, and think that the second is the optimal solution.
But the deep-seated harm is the greatest...
The deep-seated thing is the inertia and interest of living things!
As I said before, it only takes the tenth floor to be cleared, and the players in the entire area will directly break through the upper limit of level 10.
Regardless of whether players have cleared the previous levels, their level cap will directly become level 30.
In this way, some people may already know, that is, since I can directly become the beneficiary of vested interests without doing anything, why should I contribute?
This kind of mentality is usually annoying at most, but in this game, everyone's mentality has become a very fatal shortcoming.
As I said before, the number of lives of the bosses on the tenth floor is equivalent to the total number of intelligent lives in the entire district.
For example, the earth has 70 billion people at this time, so the BOSS on the tenth floor has a total of 70 billion lives.
How much time would it take if a small number of people wanted to kill so many health points?
Just seeing so many lives is enough to make people daunting.
At this time, they saw another rule, as long as someone killed the boss, they could get benefits.
Since I can get benefits directly, why should I waste time killing this boss here?Wouldn't it be good if I had this time to farm monsters and do tasks?
Just wait for someone to kill this boss.
It would be fine if only a few people thought so.
But the result is not always the case. The result of this is that a large number of players will have such an idea.
Looking at the vast number of lives, there are very few people who come to fight. This will cause a sense of powerlessness and despair to the players who want to kill the boss.
Because looking at a BOSS with so many health bars that he couldn't finish it no matter how hard he fought, who would waste time fighting it?
Even in the end, it turned out that whoever wastes time beating whoever is a fool is the result.
In this way, a vicious circle will appear, until in the end no one will fight the boss at all.
If this is just an ordinary game, it doesn't matter if you play it or not, whoever likes to play it, if you are lazy, I will be lazy too.
But this is not a simple game, this is a competitive game that concerns the survival of the entire galaxy, and people's laziness and inferiority will endanger the safety of the entire galaxy.
Before going back in time, the players on Earth once suffered a big loss because of such human inferiority.
Everyone was indifferent before. It wasn't until other galaxies cleared the tenth level and a level 30 player appeared to open the land of death that the players on Earth realized that they had already been left behind.
Unable to survive in the Land of the Dead, they finally worked together to conquer the boss on the tenth floor. Afterwards, on the [-]th and [-]th floors, because of the lessons learned from the tenth floor, the first players to arrive all chose the first one. The option enforces that other players are forced to fight.
After understanding the bad results of the second option, some people may think that they should choose the first option directly, so that they have to fight in order to gain benefits. There is no reason to hesitate.
But the first option is not necessarily a good thing.
Once the first option is selected, all players who have not played down according to the floor will be in a terrible situation where they will not be able to obtain benefits.
For example, if Zhao Bai chooses the first option at this time, then all players below level 20 in the solar system will be in a state of complete collapse, because they are not strong enough to go down to the tenth floor to fight the boss .
This will cause this entire group of players to be in a state of no income until the boss on the tenth floor is killed.
And it is definitely not too much to say that such players account for more than 80% of the global players at this time.
Such a choice would directly drag down the development speed of global players.
What a dilemma the options on the tenth floor are!Presumably, after understanding the disadvantages of the two options, I have a deep understanding.
Choosing the second option is likely to repeat the mistakes before going back in time, but at least players can develop normally before level 30.
Choosing the first option will directly lead to the collapse of the development speed of the players on Earth, but even if only 20% of the players can attack the tenth floor BOSS, there are enough opportunities to kill the BOSS in a short time.
It's a pity that 20% of the players don't even reach the tenth floor.
Zhao Bai naturally fell into a dilemma for a while and didn't know how to choose.
On the one hand, it challenges the inferiority of human beings, and on the other hand, it sacrifices the interests of most people and adopts a tough breakthrough attitude.
It is extremely difficult to satisfy both sides, and it is really difficult for people to make a decision.
After careful consideration, Zhao Bai couldn't help thinking about two possibilities.
The first one, choose the second option, while promoting the horror of the Star Wars, awakening the public's sense of crisis, and then using yourself as a rallying point, calling on the players on Earth to unite. If you do this, although it is still impossible to gather those who are absolutely selfish Selfish guy, but it shouldn't be a problem to gather 50%.
The second is to choose the first option, and then act as a coolie, a porter, and move people from the first floor to the bottom. The advantage of this is that no matter what strength people can directly enter the tenth floor, but the disadvantages Even Zhao Bai can move up to four people at a time, and if he moves 4 times, he can only move [-] people.
This is simply a drop in the bucket for a life base of several billion. Even if Zhao Bai intends to sacrifice himself to benefit everyone, the second option will hardly yield good returns.
After careful consideration, Zhao Bai finally chose the first idea, which is the second choice given by the preparation system.
Before going back in time, the reason why Earth players were so lazy and selfish was because they felt that the crisis was too far away from them. They didn’t have any sense of crisis at all. They all only cared about their own interests and refused to sacrifice a little bit of their own interests to fulfill everyone. .
But now that it has its own existence, this concept has the opportunity to change.
And the facts have also proved that the players on Earth can unite in the face of crisis awareness, for example, after the opening of the Land of the Dead before time travels back.
[PS]: Although there is still time, but the eyelids are fighting, and I can't hold it anymore. I owe one more, and I will pay two more tomorrow, and seven more tomorrow.good night everyone~
(End of this chapter)
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