Shenhao makes a game

Chapter 86 Newton's coffin board is pressed down

Chapter 86 Newton's coffin board is pressed down

When Mu Chen heard Lin Sen's question, he smiled slightly, and said to him: "The game has very little restraint on the player, and the overall freedom of the game is extremely high. Of course, it doesn't mean that you can play blindly. Or else I have worked hard to think about (plagiarism) why the plot comes out. In the general direction, players still have to follow the main plot, but it is not mandatory. Players can slowly explore the entire game map, and wait until they have played enough. You can go to fight the boss. Of course, if you have confidence in yourself, you can go directly to fight the boss. After all, as long as you win the boss, it is equivalent to completing the plot~”

Hearing Mu Chen's explanation, Lin Sen's eyes lit up.

This kind of game sounds very exciting.

In those previous games, players had to follow the plot, which was equivalent to being coerced into playing. A game like this purely following the plot, in Lin Sen's view, had no soul.

Some people may take the previous Dark Souls and Odyssey as examples. These two games are also games that follow the plot, but they are not boring games, especially Dark Souls. There are still a group of games People are yelling every day to pass the fire, while scolding cold, while watching the strategy how to win the next boss, it's not too sweet.

Emmm, the reason for this situation is that although Black Soul and Odyssey are plot-oriented games, one focuses on hardcore combat, and the other focuses on fun clearance and two-player cooperation.For a game like this that has a plot orientation, but is not based on the plot, the mandatory plot is not so important.

This time, the Legend of Zelda: Breath of the Wild mentioned by Mu Chen is a plot game that minimizes the impetus of the plot to the game process.

After that, Mu Chen began to tell everyone about the most important features of The Legend of Zelda.

The first is the painting style of The Legend of Zelda.

Zelda's painting style is not the realistic style, but the cartoon-like rendering style. The realistic painting style is integrated with the cartoon style and a little watercolor element is added.Of course, to achieve such an effect, the level requirements for the artists are quite high.However, Mu Chen still has great confidence in those girls who are engaged in art in Shuguang Entertainment. With the addition of special effects technology, not to mention surpassing, but it is still possible to reach the level of the previous life.

In the Nintendo version of The Legend of Zelda, the picture in the game does not need to be very complicated. Although the picture is simple, it still introduces various moving objects and lighting to supplement it. It's very exquisite.

As for the description of the game screen of The Legend of Zelda in the previous life, Mu Chen had a deep impression on a post saying: The grass in the game can be said to have an excellent texture. Walking on the grass, you will feel the softness of the grassland, just like Rejoice , Head & Shoulders special effects, when you use a sharp weapon to slash at the air, the sound of mowing grass and the picture will appear at the same time, and finally you will find that the grass within your attack range - all have been cut bald by you.

Just when you thought it was over, no, you will find a cute grasshopper, ugly lizard or mysterious elf popping out in front of you. emmm~~It turned out that you cut down their hiding places, so, you who discovered the New World, an hour later, the entire grassland became the same as the top of your head-all bald.

Uh. . . . .Although slightly exaggerated, the overall game screen of The Legend of Zelda is still above the standard.Especially in some places where the scenery is particularly beautiful, the quality of the picture can be taken as a wallpaper.

The second one has to be said to be the physics engine of The Legend of Zelda.

In Mu Chen’s previous life, Zelda used the Havok physics engine. The Havok physics engine is a physics engine that focuses on simulating the physical effects of the real world. However, there is a disadvantage that it is not so delicate, and even the character will suddenly jump out Now the situation in the air.

But this time, Mu Chen is willing to not allow such a situation in the game that Newton's coffin cannot be held down.

You must know that all the games of Dawn Entertainment use a fraudulent physics engine developed by the Mu Group.Of course, the purpose of the Mu Group's research on the physics engine is of course not to use it to make games for Mu Chen.The reason why Shuguang Entertainment can use it, emmm, Mu Chen's own company, I understand.

Therefore, after Zelda has a powerful physics engine, players can do whatever they want in the game within the scope of Uncle Newton's permission.

Like setting fire to a mountain, swimming in a river, walking around a pillar by the King of Qin, playing skiing on a shield, killing terrain, everything that should be there.Of course, there are some things you can't think of, and this physics engine can also do it-for example, the boss kicks back the bomb you threw at him and blows you to death, or you hold a magnet in your hand, and finally walk away As I walked, I didn't know what baby would be sucked back by the magnet, and I was crushed to death. . . . .Many times, you are not killed by bosses or mobs, but by the physics engine in the game.

In short, in the game, you can go up to the nine heavens and catch the moon, and go down to catch turtles in the five oceans (exaggeration)! ! !
Afterwards, Mu Chen also explained in detail the combat system of The Legend of Zelda: including the shield counter, long-range bow and arrow, melee weapons, various attribute damage and environmental damage (fire, lightning strike, flooding, etc.);

The cooking system is, yes, cooking.During the adventurous journey, players can use the fires encountered on the way to simply process various ingredients, such as apples into baked apples, bananas into baked bananas, etc.Of course, players can also use the pot to perform advanced processing of our ingredients, and don’t have to be afraid of making some dark dishes, because even if it is dark dishes, the protagonist Link will always come!Eat as you like!Although the effect will be poor (funny~~~).Moreover, food with attributes can be used to make dishes with various attributes, and even monster parts can be used to make potions.

It sounds like there is a sense of where to eat and where to make up~~~
Finally, of course, the riding system is indispensable.When you are riding a horse and galloping recklessly on the grasslands of the Hyrule continent, coupled with a man with a horse pole, tsk tsk tsk, the game experience is simply incomprehensible! ! !
An hour later, when Mu Chen basically finished talking about these settings, the people sitting below couldn't recover for a long time.

Especially Lin Sen, he felt that he had discovered a new continent.And there still seems to be a voice in his heart saying: This is not open enough, not free enough, and it is still not possible to truly reach the moon in the nine heavens, and catch turtles in the ocean below!
Then, Lin Sen did follow his idea and made a real open game that can be played blindly!
Not to mention Lin Sen who was already caught in his inner excitement, after Mu Chen finished telling the story and setting of The Legend of Zelda, he began to assign tasks, and he was finally able to escape Tang Xiaomo's clutches.

Afterwards, Mu Chen took Lin Sen and the others to retreat at Shuguang Entertainment.

 The second update!Crying and begging for votes~ I hope that in the next week, the recommendation can be upgraded to a higher level, such as a strong recommendation~~~ Please vote for the bosses, don’t ask for more, just one vote is enough, the accumulation of less makes more! ! !Thank you everyone! ! !

  


(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like