Black Technology Editor

Chapter 7 You call this a small game?

Chapter 7 You call this a small game?
Accompanied by the exciting music, the game is loaded.

Enter the game interface.

Everyone couldn't help but let out an exclamation.

So delicate!

This is Zhang Mingbo's first impression of the game.

At present, domestic games have fallen into a vicious circle of rotten games. The market is flooded with a large number of rotten games. Compared with game development, game manufacturers would rather spend ten times or even a hundred times more to promote them.

In fact, the reason is very simple.

It is a very risky thing to spend huge sums of money to develop a masterpiece game.

The principle is the same as making a movie. If you spend a lot of money to make a movie, once the box office hits the street, you will lose all your money. Instead of doing this, it is better to spend money to buy traffic.

As a result, traffic stars became popular, and domestic movies became worse and worse.

Domestic games are currently following this path.

Spend very little money to make a bad game, and then spread the publicity and promotion overwhelmingly.

It is true that such a game has a very short lifespan, but it is undeniable that this kind of game will attract a large number of players in a short period of time.

Even if players quit the game cursing after playing for a while, the manufacturer has already made a lot of money. As for how much damage it will cause to the game industry, who cares?Just make money.

Zero risk, high return, who is not tempted?

In fact, the worst thing is not these small game companies. The worst thing is that some big game companies have started to do this after seeing the huge benefits of doing so. This is very disgusting.

The most frightening thing is not this, the most frightening thing is that domestic players have been fed too much shit by game manufacturers, and they have gradually begun to get used to it.

The specific manifestation is that everyone is not surprised to see bad games, and even has the urge to play.

This is scary, proving that the effect of bad money chasing good money is taking shape.

Don't domestic players want to play good games?
As a famous director said, Chinese movies are bad because the audience is bad.

The audience just want to say mmp, did you give me a chance to watch a good movie?
Domestic gamers also want to say, have you given me a chance to play the game?

This is also why, once a classic game appears in China, it will quickly become popular all over the country, because there are really not many good choices.

Business incubation base.

The atmosphere in the office is very lively, and everyone is immersed in the game.

"Hey! No! You definitely can't do this, so I will do it instead."

Impatiently, Liang Zhixin snatched the phone from Meng Xiaowan's hand and started to operate it.

Lu Chen looked at the scene in front of him with a smile. He had already experienced the charm of this game.

It can be said that this is the most fun game he has played so far.

"This is a moba-like game, but unlike traditional moba games, this game adds a wasteland mode, which is what you are playing now.

In the wasteland mode, you need to reach level [-] to unlock a hero.This process is not only the process of getting familiar with the game, but also the transition period for novice players.”

Seeing everyone's enthusiasm for playing, Lu Chen introduced this game.

In general, the core gameplay of this game has two points.

One is the land reclamation mode, which is somewhat similar to pve, but different from traditional pve games, every hero here is the protagonist of a legendary story.

The legends of all the heroes in the game constitute the story background of Miracle Continent.

If there are only these, this game can be regarded as an excellent stand-alone game at best.

But obviously not, this game uses AI technology unprecedentedly, making the NPCs in the game very intelligent.

During the game, players will find that the NPCs of this game are different, and there is no sense of program of traditional NPCs at all, which greatly enhances the player's sense of substitution.

The second mode is the competitive mode.

Also benefiting from the use of AI technology, the competitive mode of this game has an essential difference from traditional moba games, the degree of skill completion, or the degree of freedom of skills.

In other words, after the game character releases the skill, he will make a judgment based on the environment, the angle of the skill release, the position of the enemy hero, etc., so as to judge the completion of the skill and determine the damage caused by the skill. harm.

In other words, the damage of the hero's release skills is not only related to the level and equipment, but also related to the operator's technology, which greatly increases the upper limit of operation.

If a moba game wants to be popular, it must have a sufficient upper limit of operation and lower the lower limit of the game's operation.

In this regard, LOL has done a good job. It can beat DOTA in the market because of its low operating limit and easy to use.

Although this game is just adding a small skill judgment, in fact, without mature AI technology, it is impossible to do this at all.

According to the different levels of skill completion, the skills judged from top to bottom are called divine skills, epic, legendary, advanced, intermediate, and elementary.

Primary skills, that is, the lower limit of skill damage.

If the damage released by divine skills is 100%, then the damage released by primary skills is only 50%.

Well, it's easier to abuse vegetables.

However, the system will perform the most reasonable ranking according to the player's rank, and there will be no situation where there is a huge difference in strength.

Of course, the phenomenon of masters using trumpet accounts to abuse food must be repeatedly banned. This is not only the case of Lu Chen's game, but also all moba games.

"Finally unlocked!"

The few people playing the game in a circle seemed to have completely forgotten about Lu Chen. After introducing it for a while, Lu Chen found that everyone was so devoted, so he simply chose to shut up.

But seeing everyone's dedication, he became more confident in this game.

Of course, it is useless for one or two people to agree on a game, it needs to be tested by the market.

Time flies when playing games, especially when playing a good game.

In a blink of an eye.

It was time for lunch, and before we knew it, several people had taken turns playing games all morning.

"We'll play later, let's eat first."

Lu Chen reminded from the side.

"Wait a little longer, my second hero is going to be level [-], do you have a recharge port? I'm almost ready to light up the third skill bar."

At this time, Zhang Mingbo reacted first, patted Liang Zhixin on the shoulder and said, "Let's test after eating."

"what?"

Liang Zhixin woke up like a dream, and he realized that he was actually playing games.

"Senior, I'm sorry."

Liang Zhixin's face turned red, and everyone saw his internet-addicted boy side.

Lu Chen smiled and didn't care.

Everyone reluctantly returned their mobile phones to Lu Chen. Zhang Mingbo looked at Lu Chen with complicated eyes, as if to say, you call this a small game?

(End of this chapter)

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