Assassin Merry Online Games

Chapter 104 One flash

Chapter 104 A Flash (6)
"Ding, congratulations to the player who has successfully transferred to the junior Templar Assassin. The basic skills have been changed, and the learning skills: basic weapon mastery (Temple-specific), basic assassination (Temple-specific), basic fighting skills (Temple-specific), basic auxiliary weapons Mastery (Temple-specific), Stealth (Temple-specific), Hunting (Temple-specific), Assault (Temple-specific). After the occupational attribute bonus reaches level [-], each level will gain two additional attributes of agility promote!"

. . .The uninterrupted sound of reminders made Hu Lai feel happy for a moment, like bricks flying all over the sky, crashing all over his head. Although it may hurt a bit, it is so cool!

Some couldn't wait to open their attribute bar, and Hu Lai began to appreciate it slowly.

Player Name: Hu Lai

Player Level: [-]

Player Occupation: Templar Assassin (Junior)

Player reputation: [-]

Player strength attribute: [-]+[-] (the initial attribute of the character is ten points, all characters are the same!)

Player's agility attribute: [-]+[-] (Hu Lai allocates points, two strengths and three agility. Transferring to the temple, each level automatically increases the agility attribute by two points, which does not conflict with free allocation points.)
Player's physique attribute: [-] (Assassin profession gives ten points of life per point of constitution, which is different from other professions. For example, knights get thirty points of life per point.)
Player intelligence attribute: 25 (Assassin professions give five points of magic points for each point of intelligence, unlike other professions, magicians give [-] points.)
Health: [-] (Physique is [-] points, and every occupation will be given [-] points of life improvement every time you upgrade.)
Magic value: [-] (intelligence is [-] points, and every time you upgrade, all occupations will be given an increase of [-] points of magic value.)
Attack power: [-]-[-] (without additional weapons) Defense power: [-] (Two points for constitution and one point for defense.) Magic resistance: None (Equipment and potion, skill improvement, has nothing to do with attributes.)
Player Passive Skills: Basic Weapon Mastery (Temple Unique): Level [-], a total of [-] levels.Increase the damage of daggers and daggers by [-] (percentage sign), each level increases the damage by [-] (percentage sign).Special weapons can be used as the level increases!Basic Assassination (Temple-specific): Level [-], a total of three levels.Increase the damage of all assassin skills by [-] (percent), double the fatal and ultimate damage.Each level increases the damage by [-] (percentage sign) and doubles the fatal and ultimate damage.Basic fighting skills (special to the temple): Level [-], a total of nine levels.Allowing assassins to fight empty-handed, the first-level weapon will add [-] (percent) damage, and each level will increase the damage by [-] (percent).Mastery of Basic Auxiliary Weapons (Temple-specific): Level [-], [-] levels in total.Allow assassins to use some special auxiliary weapons, and exert their power of [-] (percentage sign), each level increases the power of [-] (percentage sign).

(End of this chapter)

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