super holy knight

Chapter 163 Team Dungeon

Chapter 163 Team Dungeon
"The First Paradise Group is destroyed."

"The Fengyun Tianxia regiment is destroyed."

"The Phoenix regiment is gone."

"The Night Guild is gone."

"The Miracle Guild is destroyed"

…………

On the side of the alliance, the main teams of the major guilds were educated by Mr. Hogg, who had been promoted to level 20, in front of the No. [-] boss Hogg of the Water Prison in Stormwind City, and they were collectively wiped out.

The normal difficulty team dungeon will give everyone a head-on blow, and let all the big guilds understand that the difficulty of the team dungeon is comparable to that of a non-squad dungeon.

When Li Yunze heard the news, he smiled, and it was just a matter of time.It took three days for the team that passed the level 20 team dungeon for the first time in the previous life, and the average time for the major guilds was five days.

Other small and medium-sized guilds gradually opened up after the average level exceeded level 23.The average level of casual players has reached level 25, so there are still more than 80% of players who have not cleared the level 20 team copy.

The more advanced the team dungeon, the fewer players can get through it. To evaluate the strength of a guild, you can see which guild has more teams and get through the team dungeon to measure it.

The alliance guild was blocked, and the situation of the tribal guild was not much better. It was being abused by the No. 60 boss of Silver Tooth Castle. The best record was only to kill [-]% of the boss's HP.

"Kuo Na, Feng Da, equip your shields."

The two teams of the fearless mercenary group met outside the water prison, and Li Yunze traded the truth shield he had just made to Kuona and Fengda outside.

The 19-person team actually only had two tanks. Since the Fearless Mercenary Corps had a lot of tanks, they could only arrange one more tank.

The main tank of Hanjiang Guying, the sub-tank of Kuona, the support of the wind outside, and the temporary cameo output of Yufeng.

3 tanks, 3 healers, 13 outputs, and a team configuration of 19 people are enough for Li Yunze to lead a team through the water prison.

The water prison is built in the middle of the moat, and players need to swim across it.

Li Yunze and others swam to the large prison, where many NPC guards fell at the gate of the prison.These dead guards told the players with their blood that there was a riot in this heavily guarded water prison, just like another prison.

According to the information provided by the warden, the player can learn that all the prisoners in this dungeon are the most terrifying criminals in the human kingdom.Among them, 4 criminals are the most vicious. These 4 criminals control 4 areas of the prison and are the 4 big bosses in the instance.

Hogg, the leader of the Riverpaw Gnolls.

The Lord of the Fire Element, who once followed the Dark Iron Dwarves to attack the Alliance in the Burning Plains.

The shame of the Stormwind nobles almost deceived Viscount Moloch in the entire Stormwind noble circle.

Van Cleef, founder of the Defias Brotherhood.

Li Yunze's target was Van Cleef, who was in the innermost section of the large water prison, not to kill, but to save, to rob the prison under the lights.

The guards in the large prison on the water were all killed, which was in line with Li Yunze's intentions, and it would be more convenient to save Van Cleef in this way.

"Into the book."

Li Yunze took the lead to enter the prison entrance, and after entering, a copy was generated.

"Enter the level 20 team dungeon: Stormwind City Water Prison, dungeon difficulty: normal."

"The copy CD is generated, and the reset time is 240 hours."

The CD of the 20-person team copy is ten days, and you can only play once in ten days to prevent the flood of equipment.At the same time, it also tells the players that it takes ten days for ordinary players to get through the difficulty of the team copy.

"The water prison is divided into 4 areas. We need to break in layer by layer before we can get into the innermost area, meet Van Cleef who is imprisoned in the innermost area, and get through the instance."

After everyone entered the dungeon, Li Yunze gave everyone strength blessings: "Everyone clear the buffs well. This dungeon is different from the previous dungeons. The difficulty is very different. We need to be mentally prepared for a long-term battle."

Li Yunze didn't expect to break through the water prison in a few hours, his plan was to break through the water prison in one day.

One day is enough, Li Yunze is confident to lead everyone to the first kill.

Everyone adds all the buffs that can be added.

Runaway Char Siu Bao took out a scroll to increase strength: "I feel that I should use the scroll, take drugs, and eat cooking food."

Realized, Li Yunze strikes while the iron is hot: "From now on, we will encounter more team dungeons. In order to better clear the team dungeons, I plan to set up a mercenary group fund from now on."

As the deputy head of the mercenary group throughout the year, he was the first to answer: "How do you plan the funds of the mercenary group?"

Li Yunze explained the plan: "From now on, the equipment, props, materials, blueprints, etc. produced in the dungeon will be sold by team members if they don't need them. The proceeds from the sale will no longer be distributed equally, but will become team funds. Dungeon, everyone repairs equipment, scrolls, food, potions, etc., and the team funds will pay for it."

"This proposal is very good, and it can increase the execution of the mercenary group."

All the year round agreed: "Switch to other big guilds, all dungeon proceeds have to be handed over, and the guild will distribute them uniformly."

In the elite group of the Grand Guild, the things that explode belong to the guild, and the equipment is distributed by the guild leader (leader).Joining the guild elite group is like working for the guild, so many players don't like joining the guild.

Li Yunze said: "Everyone use as much buff consumables as possible, and the final consumption will be paid by the team's funds for this instance."

That's why the equipment is not enough, and the buff consumables are collected.

The strength of the Fearless Mercenary Group plus the buff consumables can greatly reduce the difficulty of raiding raid raids.

Everyone had no objection to Li Yunze's proposal, and each used the buff consumables in their backpacks.

Food, potions, scrolls, etc., as long as they can enhance the attributes of consumables, regardless of strength, use them all.

Ready to go, the fearless mercenary group is in the strongest state to attack.

Li Yunze said: "Team dungeon, we can't be as reckless as before, this time we will change the way to open the monster, Dong, you are responsible for pulling the monster."

Hunter is the profession with the longest range in the game, and it is recognized as the most suitable profession for pulling monsters (opening monsters).

Dong didn't speak, but responded with actions, taking two steps forward.

Runaway Char Siew Bun asked Ying, "Boss, I can also help pull monsters."

Li Yunze looked at him and said: "One hunter is most suitable for pulling monsters, but two hunters will easily mess up pulling monsters. If they pull too much, it will lead to the destruction of the group."

The runaway char siew buns who wanted to express themselves had no choice but to give up.

The monster hunter of the Fearless Mercenary Corps has been decided, and Dong Lai will be in charge.

Li Yunze looked at Dong and continued: "Dong, do you have the imprint skill now? Before pulling monsters, we applied the hunter's imprint, and we will use your imprint."

Hunter's mark, which can add a mark to the target, so that any attacker's physical attack damage to the target will be increased.

In addition, the target with the hunter's mark can always be seen by the hunter, whether it is invisible or stealth, it cannot get rid of it.The target's location is also displayed on the minimap for 2 minutes.

This skill is not only a magical skill for dungeons, but also a magical skill for restraining thieves, making thieves invisible.

Dong got this skill at level 18, and it is very valuable. Now the market price is as high as 200 gold, and there is no market for it.

After Dong got this skill, he planted a flag with Yeying Meteor once, which made up for Dong's lack of skill as Yeying Meteor, and the two tied.

Dong came to the front of the team and gave the nearest monster a hunter's mark. The level of monsters in the large water prison was the same as that of the small prison. The difference was that the overall attributes had increased several times.

It is no exaggeration to say that the strength of mobs in team dungeons is equivalent to that of bosses in team dungeons, and players have to face countless bosses in small team dungeons of the same level.

Li Yunze reminded: "Pull two at a time, don't pull too much, if there is no way to separate the hatred, just pull three or four."

The advantage of hunters opening monsters is that it can make it easier to separate hatred and not pull a bunch at a time.

It is as strong as the Fearless Mercenary Group, but it still cannot be as unrestrained as playing a team dungeon. If you pull too much at a time, it will be destroyed if you pull too much.

Dong put the hunter's mark on the two monsters, and pulled them back with one arrow.

Without Li Yunze's reminder, Hanjiang Guying and Kuona selected the target and went up to pick up the monster.The battle of the first team dungeon of the Fearless Mercenary Opening Wasteland game has officially started.

(End of this chapter)

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