super holy knight
Chapter 324 Scarlet Monastery Dogs and Men and Women Don’t Teach Well
Chapter 324 Scarlet Monastery Dogs and Men and Women Don’t Teach Well
Seeing the teleportation array made everyone extremely excited.
"Haha, I'll go in and try."
The runaway barbecued pork buns are the most wave, and enter the teleportation array test.
"Fool, where did you pass it on?" Timo asked meow.
Runaway Char Siu Bun said: "I have passed to the tomb of the No. [-] boss."
Then, the runaway barbecued pork buns were sent back, which made everyone even happier. With the teleportation array, it can save a lot of time to destroy the group and run the corpse in the future.
The mobs in the dungeon do not know how to refresh, but there is a time limit. The mobs in the team dungeon usually refresh once a day, and the mobs in the team dungeon refresh about every 4 hours.However, the mobs before the killed boss will not be refreshed again, only the mobs before the boss that has not been killed will be refreshed again.
The difficulty of the No. [-] boss is unknown to everyone. If the land reclamation takes a day or two, the mobs in the corridor will definitely respawn. With the teleportation array, even if the mobs respawn, they can still be skipped.
With the teleportation array, everyone can relax a lot, at least when fighting the boss, you don't have to be too nervous and worry about destroying the group.
The place where the No. [-] boss is located is a super huge tomb. The entire tomb is as big as a football field, and it is several times larger than the basketball court tomb of the No. [-] boss.
Boss No. [-] is not one boss, but two bosses. It is the first twin boss at the team level in the game.
"This is...Brother Haier?"
"What is Brother Haier?"
"That's an animated character from 100 years ago. If you don't like archeology, you naturally don't know."
Boss No. [-] was a pair of brothers before his death. They were huge in size. They were not zombies or skeletons, but two alchemy-made puppets. They wore underpants, which made people imagine.
"Medivh has a really strong taste."
"Geniuses who do research often have weird personalities, and it's normal to have heavy tastes."
Obviously, this is a puppet made by Medivh himself, but the taste is a bit heavy, and he doesn't even wear a piece of clothes, only a pair of flowery pants.
Twin bosses are often more difficult to deal with than a single boss, because there will be a special connection between the twin bosses, and the strength of 1+1 is greater than 2.
Zi Qi Donglai frowned, and looked carefully at the bosses in front of him: "These two bosses should be a combination of fighters and mages if nothing else."
This is based on the judgment made by the weapon in the boss's hand. The boss on the left holds a big ax in his hand, and the boss on the right holds a staff in his hand.
The twin bosses in the Karazhan catacombs, because of the shape of the weapons, will be called by everyone, the axe and the dharma king, the axe is the physical boss, and the dharma king is the magic boss.
Ax and King of Law each have 3 unique skills and 2 symbiotic skills.
Axe's skills are respectively.
Whirlwind Axe: The ax rotates crazily, and the damage is terrible. If the output of the melee position is not avoided, it will be rotated to death.At the same time as the tank resists hard, it needs to be healed with all its strength to ensure the safety of the tank's blood line. It is appropriate that a tank needs to use skills to resist.
For tanks, this skill is a watershed between strength and weakness. If the attribute is not enough, it is impossible to resist it. A tank that can resist it needs at least a set of level 45 diamond quality armor.
However, for the tanks of the main groups of major guilds, it is not a big problem to resist. It is the small guilds and ordinary players who really stand in the way.
Thunder Strike: Hammering the ground with a huge ax will split into three thunderbolts and explode along the ground. Players need to dodge in time. If they do not dodge, they will be instantly killed.
If you can't avoid it, please pay for it, and don't cheat your teammates.
Ax Throwing: Randomly throw an ax at a target, knocking the target into the air and causing a lot of damage at the same time.
The old unlucky guy must hit the skill, if you can use a bandage to increase blood, don't bother to treat it.
Axe's normal attack also has an armor-piercing effect, which can be superimposed infinitely. One layer of armor-piercing is 1%, and the attack frequency is once every 3 seconds, which is equal to one armor-piercing every 3 seconds.
This is easy to handle, and the two tanks take turns to resist, which is not a big problem for the main tank of the top team.Just pay attention, try to change tanks as often as possible, otherwise the Armor Penetration stack will be high, and when the Ax King spins the Whirlwind Axe, the healing will be added to crying father and mother.
The King's skills are respectively.
Chaos Storm: Players within the range of the storm will fall into chaos and randomly attack nearby teammates within 15 yards until the storm ends.
Chaos Storm has a 1-second delay and needs to be avoided immediately.However, due to the wide range of skills, there will always be times when it is impossible to dodge, so if a teammate is hit by the chaos storm, others need to stay away from this teammate as soon as possible to prevent being beaten by him.
Summon: Summons a swarm of death beetles into combat.
This requires a special soy sauce tank to pull, and then arrange for the legal class A with strong group attack ability to drop.
Shadow Storm: A group attack skill with very high damage.
Please close your eyes when it gets dark, this is a skill similar to the mage blizzard, the only difference is the rain of shadow arrows.
Players who cannot avoid this kind of group attack skills, please withdraw from the team consciously to avoid pitfalls.
The Magic King's attack has the effect of reducing magic resistance. Although it will not stack, it is very penetrating, and it is difficult for occupations with insufficient magic resistance to resist.
Tanks in the game today generally have low magic resistance. Only in the last two expansion packs will the tank's magic resistance gradually increase.
Guilds such as First Paradise and Glory Dynasty destroyed the No. [-] boss in the Karazhan catacomb, most of which was due to the lack of magic resistance of the tanks, which could not resist the pharaoh's attack on the street.
Now the major guilds are looking for magic resistance equipment for tanks, hoping to increase the magic resistance of tanks as much as possible, so as to resist the king of magic.
In addition to 3 unique skills, Ax and Dharma King also have 2 common skills.
Brothers in One Heart: If Ax and Dharma get too close (within 30 yards), they will bless each other, and their damage and attack speed will be greatly increased.
After the opening, it is necessary to quickly separate the double kings. Since the field is very large, try to keep a distance of more than 50 yards, so that the two teams facing the double kings have enough space to move.
Exchange: Axe and King of Law will exchange positions every 3 minutes. When the exchange is completed, a group attack skill with a range of 20 yards will be used. Any profession, whether you are an output or a tank, will die if you eat it.
This bombing skill has 5 seconds for everyone to dodge.
And after the explosion, the hatred of the two kings will be cleared in an instant, and they will be in a daze for 10 seconds. Don't think about attacking madly during the 10 seconds, because if no one builds the hatred of the two kings after 10 seconds, the two kings will fall into madness Out of control, kill the audience in seconds.
The enmity between the two kings must be established, but if there is no enmity between one king and no one, it must be destroyed.
When the twin kings' aggro is re-established, they become vulnerable, increasing damage taken by 30% for the next 30 seconds.This is the best time to output double kings. How much blood can be knocked out of the double kings every 30 seconds will determine the difficulty of killing the double kings.
In addition to skills, the double king has another characteristic, that is, live and die together.
The blood volume of the two kings does not communicate with each other. The so-called life and death together means that the player needs to make the two kings die at the same time within 10 seconds.If the two kings cannot be killed at the same time within 10 seconds, one of the kings will resurrect the other, and the revived king's HP will be full. Everyone leaves the weapon with both hands and waits to release the corpse.
The existence of living together and dying together requires a reasonable allocation of team output to ensure that the blood volume of the two kings is consistent, so that they can kill together.
"Gan!"
"I knew that the dogs and men in the Scarlet Monastery are not good at teaching!"
This is Li Yunze's previous life, the classic scolding after Feng Guo Wuhen broke the defense when the prosperous dynasty encountered the resurrection of the two kings for the first time.
When Li Yunze fought in the Karazhan catacombs in his previous life, his team was unable to control the timing of the kills, which resulted in being stuck in the double kings and unable to move forward, which became Li Yunze's regret in his previous life.
(End of this chapter)
Seeing the teleportation array made everyone extremely excited.
"Haha, I'll go in and try."
The runaway barbecued pork buns are the most wave, and enter the teleportation array test.
"Fool, where did you pass it on?" Timo asked meow.
Runaway Char Siu Bun said: "I have passed to the tomb of the No. [-] boss."
Then, the runaway barbecued pork buns were sent back, which made everyone even happier. With the teleportation array, it can save a lot of time to destroy the group and run the corpse in the future.
The mobs in the dungeon do not know how to refresh, but there is a time limit. The mobs in the team dungeon usually refresh once a day, and the mobs in the team dungeon refresh about every 4 hours.However, the mobs before the killed boss will not be refreshed again, only the mobs before the boss that has not been killed will be refreshed again.
The difficulty of the No. [-] boss is unknown to everyone. If the land reclamation takes a day or two, the mobs in the corridor will definitely respawn. With the teleportation array, even if the mobs respawn, they can still be skipped.
With the teleportation array, everyone can relax a lot, at least when fighting the boss, you don't have to be too nervous and worry about destroying the group.
The place where the No. [-] boss is located is a super huge tomb. The entire tomb is as big as a football field, and it is several times larger than the basketball court tomb of the No. [-] boss.
Boss No. [-] is not one boss, but two bosses. It is the first twin boss at the team level in the game.
"This is...Brother Haier?"
"What is Brother Haier?"
"That's an animated character from 100 years ago. If you don't like archeology, you naturally don't know."
Boss No. [-] was a pair of brothers before his death. They were huge in size. They were not zombies or skeletons, but two alchemy-made puppets. They wore underpants, which made people imagine.
"Medivh has a really strong taste."
"Geniuses who do research often have weird personalities, and it's normal to have heavy tastes."
Obviously, this is a puppet made by Medivh himself, but the taste is a bit heavy, and he doesn't even wear a piece of clothes, only a pair of flowery pants.
Twin bosses are often more difficult to deal with than a single boss, because there will be a special connection between the twin bosses, and the strength of 1+1 is greater than 2.
Zi Qi Donglai frowned, and looked carefully at the bosses in front of him: "These two bosses should be a combination of fighters and mages if nothing else."
This is based on the judgment made by the weapon in the boss's hand. The boss on the left holds a big ax in his hand, and the boss on the right holds a staff in his hand.
The twin bosses in the Karazhan catacombs, because of the shape of the weapons, will be called by everyone, the axe and the dharma king, the axe is the physical boss, and the dharma king is the magic boss.
Ax and King of Law each have 3 unique skills and 2 symbiotic skills.
Axe's skills are respectively.
Whirlwind Axe: The ax rotates crazily, and the damage is terrible. If the output of the melee position is not avoided, it will be rotated to death.At the same time as the tank resists hard, it needs to be healed with all its strength to ensure the safety of the tank's blood line. It is appropriate that a tank needs to use skills to resist.
For tanks, this skill is a watershed between strength and weakness. If the attribute is not enough, it is impossible to resist it. A tank that can resist it needs at least a set of level 45 diamond quality armor.
However, for the tanks of the main groups of major guilds, it is not a big problem to resist. It is the small guilds and ordinary players who really stand in the way.
Thunder Strike: Hammering the ground with a huge ax will split into three thunderbolts and explode along the ground. Players need to dodge in time. If they do not dodge, they will be instantly killed.
If you can't avoid it, please pay for it, and don't cheat your teammates.
Ax Throwing: Randomly throw an ax at a target, knocking the target into the air and causing a lot of damage at the same time.
The old unlucky guy must hit the skill, if you can use a bandage to increase blood, don't bother to treat it.
Axe's normal attack also has an armor-piercing effect, which can be superimposed infinitely. One layer of armor-piercing is 1%, and the attack frequency is once every 3 seconds, which is equal to one armor-piercing every 3 seconds.
This is easy to handle, and the two tanks take turns to resist, which is not a big problem for the main tank of the top team.Just pay attention, try to change tanks as often as possible, otherwise the Armor Penetration stack will be high, and when the Ax King spins the Whirlwind Axe, the healing will be added to crying father and mother.
The King's skills are respectively.
Chaos Storm: Players within the range of the storm will fall into chaos and randomly attack nearby teammates within 15 yards until the storm ends.
Chaos Storm has a 1-second delay and needs to be avoided immediately.However, due to the wide range of skills, there will always be times when it is impossible to dodge, so if a teammate is hit by the chaos storm, others need to stay away from this teammate as soon as possible to prevent being beaten by him.
Summon: Summons a swarm of death beetles into combat.
This requires a special soy sauce tank to pull, and then arrange for the legal class A with strong group attack ability to drop.
Shadow Storm: A group attack skill with very high damage.
Please close your eyes when it gets dark, this is a skill similar to the mage blizzard, the only difference is the rain of shadow arrows.
Players who cannot avoid this kind of group attack skills, please withdraw from the team consciously to avoid pitfalls.
The Magic King's attack has the effect of reducing magic resistance. Although it will not stack, it is very penetrating, and it is difficult for occupations with insufficient magic resistance to resist.
Tanks in the game today generally have low magic resistance. Only in the last two expansion packs will the tank's magic resistance gradually increase.
Guilds such as First Paradise and Glory Dynasty destroyed the No. [-] boss in the Karazhan catacomb, most of which was due to the lack of magic resistance of the tanks, which could not resist the pharaoh's attack on the street.
Now the major guilds are looking for magic resistance equipment for tanks, hoping to increase the magic resistance of tanks as much as possible, so as to resist the king of magic.
In addition to 3 unique skills, Ax and Dharma King also have 2 common skills.
Brothers in One Heart: If Ax and Dharma get too close (within 30 yards), they will bless each other, and their damage and attack speed will be greatly increased.
After the opening, it is necessary to quickly separate the double kings. Since the field is very large, try to keep a distance of more than 50 yards, so that the two teams facing the double kings have enough space to move.
Exchange: Axe and King of Law will exchange positions every 3 minutes. When the exchange is completed, a group attack skill with a range of 20 yards will be used. Any profession, whether you are an output or a tank, will die if you eat it.
This bombing skill has 5 seconds for everyone to dodge.
And after the explosion, the hatred of the two kings will be cleared in an instant, and they will be in a daze for 10 seconds. Don't think about attacking madly during the 10 seconds, because if no one builds the hatred of the two kings after 10 seconds, the two kings will fall into madness Out of control, kill the audience in seconds.
The enmity between the two kings must be established, but if there is no enmity between one king and no one, it must be destroyed.
When the twin kings' aggro is re-established, they become vulnerable, increasing damage taken by 30% for the next 30 seconds.This is the best time to output double kings. How much blood can be knocked out of the double kings every 30 seconds will determine the difficulty of killing the double kings.
In addition to skills, the double king has another characteristic, that is, live and die together.
The blood volume of the two kings does not communicate with each other. The so-called life and death together means that the player needs to make the two kings die at the same time within 10 seconds.If the two kings cannot be killed at the same time within 10 seconds, one of the kings will resurrect the other, and the revived king's HP will be full. Everyone leaves the weapon with both hands and waits to release the corpse.
The existence of living together and dying together requires a reasonable allocation of team output to ensure that the blood volume of the two kings is consistent, so that they can kill together.
"Gan!"
"I knew that the dogs and men in the Scarlet Monastery are not good at teaching!"
This is Li Yunze's previous life, the classic scolding after Feng Guo Wuhen broke the defense when the prosperous dynasty encountered the resurrection of the two kings for the first time.
When Li Yunze fought in the Karazhan catacombs in his previous life, his team was unable to control the timing of the kills, which resulted in being stuck in the double kings and unable to move forward, which became Li Yunze's regret in his previous life.
(End of this chapter)
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