super holy knight
Chapter 507 Kazak
Chapter 507 Kazak
The most important thing to fight Kazak is not to die.
The dead will not only restore Kazak's blood, but also increase Kazak's absorption properties.
Kazak has the number of players within 1000 yards, and you will feel that its basic attributes are strong or weak. If there are about 1000 people, Kazak will increase by about 10%. If the number exceeds 10000, Kazak's basic attributes will double.
Previously, millions of players surrounded and suppressed Kazak, and more than 1000 players entered the range of 5 yards. Kazak was at least five or six times stronger. Naturally, it is not an existence that players can deal with at this stage. In the face of powerful tanks, the five or six enhancements Kazak, who is twice as powerful, will also be slapped to death by it.
The number of players killed by Kazak has increased, and blood recovery is not the most deadly. The most deadly thing is that after killing a player, it will absorb the player's attributes.
At least hundreds of thousands of millions of players were killed by Kazak. Kazak, who absorbed the attributes of hundreds of thousands of players, was no different from a god.
Not to mention dominating the cursed land, even if Kazak of this level goes to Stormwind City, he can still wipe out Stormwind City.
Kazak is the most powerful skill of the boss, group shadow arrow.
For real group shadow arrows, any player who enters the range of 1000 yards of Kazak will be hit by group shadow arrows. The damage is very high and needs to be healed to increase blood.
Playing Kazak is most afraid that players with poor attributes will come in to fish in troubled waters and be killed by a group of shadow arrows, thus providing Kazak with a source of blood recovery and becoming the nourishment for Kazak to enhance his attributes.
"Punch Kazak, and it is forbidden to summon pets and followers."
Li Yunze asked everyone to put away all the pets and followers. Hitting Kazak's pets and followers is also the source of blood and nourishment for Kazak: "Kazak kills pets and followers, and he will also return blood and increase attributes."
Zi Qi Donglai said: "Kazak's Thunder Shadow should be careful in melee combat. It will be released every 60 seconds. I will remind you when it is released. Everyone must leave Kazak within 50 yards."
Thunder Shadow is a bit similar to Thunder Clap, which is group damage in melee range. Kazak's Thunder Shadow is activated, and the damage range is 50 yards.If you use group shadow arrows and thunder shadows in melee, it is easy to be instantly killed, adding blood and attributes to Kazak.
Ziqi Donglai has been studying Kazak and knows Kazak's skills like the back of his hand: "Kazak will add a non-dispellable negative status to all occupations with mana. If the mana of occupations with mana is used up, they will die directly, and It will blow up the group. When playing Kazak, everyone must control the blue, and it is forbidden to empty the blue."
Li Yunze was very satisfied with Ziqi Donglai's supplement. He then added: "Kazak's most powerful cleave is the melee position. Except for the tank I designated, others are forbidden to go to the fan-shaped range in front of Kazak."
Kazak is not only a warlock, but also a fighter. The cleave damage can instantly kill any crispy melee.
Millions of players fought Kazak, and a group of players fought together, at least half of the melee was killed by it.
"Kazak's Void Arrow, everyone should also pay attention, it will randomly appear behind some people. Players who are named by the Void Arrow will be prompted by the system and must not move. If you move the Void Arrow, there will be a chain reaction and attack you Then turn to attack other people."
The single target damage of Void Arrow is not high, but the damage will increase when chained. For example, if you hit the first person, you will get 500 points of damage, then you will get 1000 points if you hit the second person, 2000 points for the third person, 4000 points for the fourth person, and so on.When there are too many people in the chain, it will cause the people who are chained later to be instantly killed.
The Void Arrow chain is determined based on the player's movement. The first person to be named does not move and grabs, and there will be no chain.And a bunch of void arrows will appear at a time, so all the people who are named need not move, so when the number of players is large, it is difficult to ensure that they will not be chained.
Especially when a group of troublemakers are running around, the void arrow can clear everyone.
Li Yunze continued: "Kazak will be enraged every 10 minutes, and all damage will be increased by 30% for 10 seconds. Don't underestimate these 10 seconds. No one can eat Kazak's 30% increased damage except tanks. I We ask everyone to save their life-saving skills and means to use at this time, so as to resist the 10 seconds of Kazak's outbreak."
"President, what if you don't have life-saving skills?"
"Yes, there is no means of life-saving, poor."
There are always some occupations that do not have life-saving skills and means, so what should I do?Salad?Naturally it is impossible.
The career design of the game is still very balanced. If you don't have life-saving skills and means, it doesn't mean your teammates don't.
Li Yunze said: "There are players in the team who protect their teammates. Protect your teammates when Kazak is angry."
"I am mt, with a body of iron walls, I parry, I dodge, and I protect you with a shield."
Someone started to sing about it, and it still had a little bit of meaning.
There are many professions that can protect the skills of teammates. Everyone takes care of each other. As long as the team quality is high enough, people will not die within 10 seconds of Kazak's anger.
"Another point is that we only have 1 hour to fight Kazak. After 1 hour, we can't kill it, and it will completely go berserk."
"The rampant Kazak will clear the entire field instantly, so we can't use the tactics of leaving the battle to grind. From the first player enters the battle, Kazak will go violently and clear the entire field every hour, and then all its blood The amount and attributes will be reset again. This is the most difficult mechanism for fighting Kazak, because it is very difficult to kill Kazak within an hour. Several guilds cooperate."
Millions of players play Kazak. If it weren't for Kazak's one-hour mandatory clearing setting, it would have been piled up by the crowd of players.
Poor blue dragon, it is because there is no such mechanism that the players will be piled to death by the crowd tactics.
Li Yunze said to the hunter: "Kazak will occasionally go berserk, the hunter will fight Ningshen immediately, every 10 seconds of anger cannot be eliminated by Ningshen, don't waste Lan playing Ningshen at that time."
Kazak's tactical arrangements are similar and can be done.
Li Yunze said to the tank named by him: "The tank goes first, everyone carry it together, the damage of Kazak's normal attack can be shared, so carrying it together will prevent you from being caught in seconds."
It is worth mentioning that Kazak's normal attack damage mechanism is different from other bosses, and can be shared.Generally, if you arrange 30 tanks, you can share Kazak's normal attack damage. If you don't arrange a bunch of tanks to share the normal attack damage, Kazak's normal attack damage will be too high and the tank will be killed.
The 50 tanks named by Li Yunze went up together.
Although 30 is enough, 50 is obviously safer, and everyone can share it together to ignore Kazak's normal attack damage.
Of course, sharing more than 50 tanks together will be counterproductive, because Kazak's cleave damage is very high and cannot be shared, and too many tanks will increase the pressure of healing and increasing blood.
(End of this chapter)
The most important thing to fight Kazak is not to die.
The dead will not only restore Kazak's blood, but also increase Kazak's absorption properties.
Kazak has the number of players within 1000 yards, and you will feel that its basic attributes are strong or weak. If there are about 1000 people, Kazak will increase by about 10%. If the number exceeds 10000, Kazak's basic attributes will double.
Previously, millions of players surrounded and suppressed Kazak, and more than 1000 players entered the range of 5 yards. Kazak was at least five or six times stronger. Naturally, it is not an existence that players can deal with at this stage. In the face of powerful tanks, the five or six enhancements Kazak, who is twice as powerful, will also be slapped to death by it.
The number of players killed by Kazak has increased, and blood recovery is not the most deadly. The most deadly thing is that after killing a player, it will absorb the player's attributes.
At least hundreds of thousands of millions of players were killed by Kazak. Kazak, who absorbed the attributes of hundreds of thousands of players, was no different from a god.
Not to mention dominating the cursed land, even if Kazak of this level goes to Stormwind City, he can still wipe out Stormwind City.
Kazak is the most powerful skill of the boss, group shadow arrow.
For real group shadow arrows, any player who enters the range of 1000 yards of Kazak will be hit by group shadow arrows. The damage is very high and needs to be healed to increase blood.
Playing Kazak is most afraid that players with poor attributes will come in to fish in troubled waters and be killed by a group of shadow arrows, thus providing Kazak with a source of blood recovery and becoming the nourishment for Kazak to enhance his attributes.
"Punch Kazak, and it is forbidden to summon pets and followers."
Li Yunze asked everyone to put away all the pets and followers. Hitting Kazak's pets and followers is also the source of blood and nourishment for Kazak: "Kazak kills pets and followers, and he will also return blood and increase attributes."
Zi Qi Donglai said: "Kazak's Thunder Shadow should be careful in melee combat. It will be released every 60 seconds. I will remind you when it is released. Everyone must leave Kazak within 50 yards."
Thunder Shadow is a bit similar to Thunder Clap, which is group damage in melee range. Kazak's Thunder Shadow is activated, and the damage range is 50 yards.If you use group shadow arrows and thunder shadows in melee, it is easy to be instantly killed, adding blood and attributes to Kazak.
Ziqi Donglai has been studying Kazak and knows Kazak's skills like the back of his hand: "Kazak will add a non-dispellable negative status to all occupations with mana. If the mana of occupations with mana is used up, they will die directly, and It will blow up the group. When playing Kazak, everyone must control the blue, and it is forbidden to empty the blue."
Li Yunze was very satisfied with Ziqi Donglai's supplement. He then added: "Kazak's most powerful cleave is the melee position. Except for the tank I designated, others are forbidden to go to the fan-shaped range in front of Kazak."
Kazak is not only a warlock, but also a fighter. The cleave damage can instantly kill any crispy melee.
Millions of players fought Kazak, and a group of players fought together, at least half of the melee was killed by it.
"Kazak's Void Arrow, everyone should also pay attention, it will randomly appear behind some people. Players who are named by the Void Arrow will be prompted by the system and must not move. If you move the Void Arrow, there will be a chain reaction and attack you Then turn to attack other people."
The single target damage of Void Arrow is not high, but the damage will increase when chained. For example, if you hit the first person, you will get 500 points of damage, then you will get 1000 points if you hit the second person, 2000 points for the third person, 4000 points for the fourth person, and so on.When there are too many people in the chain, it will cause the people who are chained later to be instantly killed.
The Void Arrow chain is determined based on the player's movement. The first person to be named does not move and grabs, and there will be no chain.And a bunch of void arrows will appear at a time, so all the people who are named need not move, so when the number of players is large, it is difficult to ensure that they will not be chained.
Especially when a group of troublemakers are running around, the void arrow can clear everyone.
Li Yunze continued: "Kazak will be enraged every 10 minutes, and all damage will be increased by 30% for 10 seconds. Don't underestimate these 10 seconds. No one can eat Kazak's 30% increased damage except tanks. I We ask everyone to save their life-saving skills and means to use at this time, so as to resist the 10 seconds of Kazak's outbreak."
"President, what if you don't have life-saving skills?"
"Yes, there is no means of life-saving, poor."
There are always some occupations that do not have life-saving skills and means, so what should I do?Salad?Naturally it is impossible.
The career design of the game is still very balanced. If you don't have life-saving skills and means, it doesn't mean your teammates don't.
Li Yunze said: "There are players in the team who protect their teammates. Protect your teammates when Kazak is angry."
"I am mt, with a body of iron walls, I parry, I dodge, and I protect you with a shield."
Someone started to sing about it, and it still had a little bit of meaning.
There are many professions that can protect the skills of teammates. Everyone takes care of each other. As long as the team quality is high enough, people will not die within 10 seconds of Kazak's anger.
"Another point is that we only have 1 hour to fight Kazak. After 1 hour, we can't kill it, and it will completely go berserk."
"The rampant Kazak will clear the entire field instantly, so we can't use the tactics of leaving the battle to grind. From the first player enters the battle, Kazak will go violently and clear the entire field every hour, and then all its blood The amount and attributes will be reset again. This is the most difficult mechanism for fighting Kazak, because it is very difficult to kill Kazak within an hour. Several guilds cooperate."
Millions of players play Kazak. If it weren't for Kazak's one-hour mandatory clearing setting, it would have been piled up by the crowd of players.
Poor blue dragon, it is because there is no such mechanism that the players will be piled to death by the crowd tactics.
Li Yunze said to the hunter: "Kazak will occasionally go berserk, the hunter will fight Ningshen immediately, every 10 seconds of anger cannot be eliminated by Ningshen, don't waste Lan playing Ningshen at that time."
Kazak's tactical arrangements are similar and can be done.
Li Yunze said to the tank named by him: "The tank goes first, everyone carry it together, the damage of Kazak's normal attack can be shared, so carrying it together will prevent you from being caught in seconds."
It is worth mentioning that Kazak's normal attack damage mechanism is different from other bosses, and can be shared.Generally, if you arrange 30 tanks, you can share Kazak's normal attack damage. If you don't arrange a bunch of tanks to share the normal attack damage, Kazak's normal attack damage will be too high and the tank will be killed.
The 50 tanks named by Li Yunze went up together.
Although 30 is enough, 50 is obviously safer, and everyone can share it together to ignore Kazak's normal attack damage.
Of course, sharing more than 50 tanks together will be counterproductive, because Kazak's cleave damage is very high and cannot be shared, and too many tanks will increase the pressure of healing and increasing blood.
(End of this chapter)
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