In the end, after all the trouble, I had to dress up by myself… and well, the pants weren't hard, especially since they did not have the usual buttons or zipper device many have as it was made to be dressed easily in case of an emergency, without metal things that could get in the way, but the t-shirt is hard to put in, I mean, do I put the head where? And what goes first, the arm or the head?

It takes some time for me to figure it out… but I manage, somehow.

Still when I get out I receive some strange stares from the seller, and Asher has to fix the clothes up so they would show my stomach.

Not the best around I would say, but still miles from how I was dressed beforehand, even though I still did not put my shoes on.

Asher of course notices right away, and unsatisfied he makes me sit down so he can put the shoes on my feet.

Of course I would protest if I knew I would be able to escape it, but by the look on his eyes not only he was at his limit with me at the moment but also he letts it very clear that I would not escape from this, and that he would use his commanding voice if needed to have me properly dressed..

So in the end I'm forced to wear those, feeling my feet strangely tight inside those, taking in the strange sensation of not having the skin in touch with the ground, the sense being taken away from me, akin to having an eye blinded by a cover.

Is disorientating. 

I feel like a duck walking around.

Even though I'm at this state however Asher does not wait around, still mad it seems, how cute, but in the end I have to keep up with the wounded ego over there as the Captain commands me with a simple: "Seiji, 'follow me'" And goes around like he owns the place.

Yeah yeah yeah, Seiji, do this, Seiji, do that, far easier to just command me around isn't it Captain? Just don't blame me for disobeying you later in all ways I can.

I carry a predatory smile as I follow him.

And your silly human pride will get me far while handling you, yes… I will taste all there is of you, every drop will fall on my tongue in an explosion of sensations, I will definitely-ouch, I hit my toe, how the heck humans walk around with these things? They make your feet bigger, I've lost some space orientation with this on.

After Asher messes around with that metal thing; which I learned to be called a mobile phone; Asher once more guides around the streets, but this time he goes out of the merchant full of people roads and goes to a more narrowed part of town and stops in front of a place full of stinky people dancing and drinking.

I hear for a while, paying attention to the many conversations taking hold inside. Is it a... bar?

What the hell are we doing here? Surely he is not thinking about drinking that idiotic induction stinky yellow drink the others are right now? Can't stand the stench of it from this far so I can already tell that it will be hell inside. 

Of course the next moment we are stepping closer, however to my delight we pass the gates of hell, passing by the windows that gave sight of the blinking light shadowing moving bodies on the dance floor, and overlooking the whole place I can see the high tables for people to drink while standing on the side too, barely any place to sit, barely any place at all, and something tells me that it should not be this patched while still bright outside, but I think death permanently roaming above their head breaks some boundaries and rules.

I didn't care about that much actually, I was more worried about where the hell are we going to, and as the security outside the little hell there nods towards Asher and stared daggers at me, it tells me that is a place where the Captain comes to a lot.

And yet, pass that bustling place, we turn around a very hidden corner on the back, so small and hidden by a sharp curve that even I thought it to be a dead-end at first.

What unfolds does not surprise me in a good way; we are behind the buildings, walls on both sides, a broken stone path leading up to a house falling apart, the roof crocked to the side, the long windows missing their glass and having paper cardboard in place, plants freely growling along its walls, cracks here and there, and the door to the side out of the view.

This is weirdly placed in such an obscure area, no wonder it is in that state.

This place, in contrast with the bustling streets and bars we have passed by, is eerie quiet, with a metal old lamp attached to the wall squeaking in the wind and some flustering of the leaves brushing from the invading plants.

So one can guess my surprise when the creaking door opens to reveal a much, much different interior.

Because inside there is a completely functional base of operations.

"Welcome Captain." "Welcome back." "Oh, Captain is here!" People say from inside, and I quickly identify some of them as the men who helped him get rid of the ghouls outside, the crazy ones with the motorcycles.

There are twelve of them here, some at the wall full of weapons, polishing sharp edges or maintaining the crystal of the guns, some were on the other side, tapping in front of many screens shinning a blue-white light towards their faces, and even one at the back messing with things on top of a table, and other just getting out of the bathroom while yawning.

But all of them stop and look at me once they notice me, twelve pair of eyes wary of my presence, until someone finally asks:

"And who is this one Captain?"

He turns his eyes around, only to drop the surprise bomb for all of us:

"He will be our thirteen member, and his code name is Abomination."

Excuse me? When did I agree to that?

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