Card Apprentice Daily Log
1427 New Tweaks
Date- 10 April 2321
Time- 13:17
Location- Southern Region, Southern Capital, Southern Royal Palace, Royal Guest Palace No.01
"Fine, I will donate 127 VR-Slime cards to the orphanage sponsored by you. Happy," I said, realizing that this was what Agatha was after.
From the start, when she revealed that she wanted to give away VR-Slime cards to orphans, Agatha wanted to make me feel pity for the kids and donate the VR-Slime cards. So that she doesn't have to spend a dime.
"Thank you," Agatha thanked my generosity with enthusiasm.
"You know you could have just asked me to donate the cards instead of choreographing this play," I advised Agatha, I was giving away millions of cards for free, and donating 127 VR-Slime cards to an orphanage was not a big deal.
"Well, this way is more fun," Agatha replied
Shaking my head I informed her, "You can take the 127 VR-Slime cards from the 3 million cards I gave you and your people earlier."
I had already distributed all 10 million VR-Slime cards I had created so far so I could only ask Agatha to take the cards she wanted from the millions of cards I asked her to give away across the world.
"Got it, boss," Agatha nodded in agreement.
With that handled I finally entered the Seed world without any interruption. After entering the seed world, I found that mutated soul clones were still busy making adjustments to the existing VR-Slime card creation array formation and creating new array formations to expand our VR-Slime card production line.
After talking to Jill, I realized that I will have to increase my VR-Slime card production line, though she has yet to make an official order for VR-Slime cards I believe she will soon.
Other than that I decided to incorporate my two conditions into the VR-Slime cards I create to make things simpler.
How did I plan to do that? I planned to add restrictions to the VR-Slime cards I create henceforth. The restriction was simple, to enjoy the VR-Slime card effects they would have to bond with the VR-Slime card to themselves. And one VR-Slime card can only be bonded to one card apprentice.
This way I ensured that VR-Slime cards cannot be resold by those to whom I gave away a VR-Slime card. Still, I could not completely eliminate the requirement of soul contracts.
While my mutated souls were busy, I took out all 360 devil-grade ingredients and copied their origin soul pathways using the Myriad Devil Body rune card.
Since I was a card soldier this rune card would allow me to transform into the demon soldier forms of the devils that these devil-grade ingredients belonged to. Hopefully, when I advance to the Card master realm, it would allow me to take their demon master form.
Devils were not born devils, they start as common demon slaves (Card students) and slowly climb realms. Take the Devil Belphegor for example, when Corey Park met him for the first time he was still a demon and not a devil but not now, after years he had advanced to become a devil.
After the Myriad Devil Body rune card had copied the soul pathways of all 360 devil-grade ingredients I choose to enter the inter-realm city, sector ES0012
[Dear Demon Merchant,
Do you want to enter the Inter-realm city sector ES0012?
(Yes/No)
Note: You are entering a recommended sector so standard offering practice will be followed.]
"Yes"
[Dear Demon Merchant,
Using the spirit transfer array to travel to sector ES0012…
Note: Spirit transfer array takes the demon merchant's spiritual body that has entered it and transfers them to the inter-realm city.]
[Dear Demon Merchant,
Welcome to sector ES0012…
Note: Behave.]
Arriving next to the familiar fountain, I looked around to find the Redfoot demon merchant but he wasn't present. Then I entered my warehouse, after getting comfortable I made use of the devil merchant code to help me exchange 342 devil-grade ingredients for enough sets of ingredients required to create 180 million VR-Slime cards.
As for the remaining 18 devil-grade ingredients, I planned to use them to make a few last-minute tweaks to the VR-Universe. To create a solid and stable in-game currency, banking, and respawn system.
The reason I was planning to create an in-game currency and banking system was that I did not think that the Southern Royal family would not be able to stop the World Government when they eye my wealth.
This became clearer to me when Ann said to me that her mother needed to report to the central government to raise my privilege rank. And that her family could not pardon the central tax.
This was enough to understand that my wealth would not be safe in any of the banks in the card world so I decided to create an in-game currency whose value will keep growing as the card apprentices' dependence on VR-Universe increases.
It did not matter if the card world's government considered my in-game currency as legal tender because as long as card apprentices were willing to trade using the in-game currency its value would not decrease in any way but even increase as long as they continued to live in the VR-Universe where they can only use in-game currency.
The most important part was that card apprentices could earn in-game currency in the VR-Universe by doing various jobs available in the world from stealing to an honest day of work.
And in the new update, players could now die in the VR-Universe but could immediately respawn in their safe house after paying a reasonable fee appropriate for their realm or respawn after a certain period for free. This would not have any effect on their mental health, they will experience death from a third-person point of view.
A game where card apprentices can not only let loose but also earn money while they were having the time of their life would immediately give birth to a huge loyal fan base that even the world government will have to watch out for.
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