Opening the treasure box is a disaster prone part of mobile games. The current rules are generally derived from the island game Zhilong Fancheng. In island countries, in reality, there is an egg twisting machine on the side of the road. Children can twist toys by putting in money, but it's not sure what kind of toys they want. Therefore, it is very harmonious to add an egg twisting machine in the island hand tour.

Then the domestic kengdai mobile game learned this set, and intensified, the probability of getting a good card is very low, but according to the number of times to guarantee the bottom. For example, if you draw ten times, you must give a good card, or if you draw ten times, you must give three good cards, and so on, trying to lure players to recharge.

"Out of the mountains in troubled times" is not free from vulgarity, but the price is relatively low. 150 taels of gold can be opened once, and only 1280 taels can be drawn for ten times. You can open cards, props and equipment pieces in the treasure chest, and the cards are divided into plot cards and non plot cards. The probability of single draw to the card is relatively low, but the probability of every draw to the card is increased to 30% in ten consecutive draws, and one plot card will be guaranteed in ten draws.

Then there is the card cultivation, which is totally shameless, and directly follows the back of "Legend of the turret".

Starting from white, the card color is advanced according to white, green, yellow, blue, purple and orange. It follows the advanced scheme of "Legend of the turret". Only when you are fully equipped with the necessary equipment at the current stage can you advance and unlock skills.

Open to repeat card used to upgrade star, upgrade star only add value. The main reason why the price of open treasure chest is set so low is that players should not spend more money to get heroes in this training system, because the pit lies in training and the equipment they eat. Those equipment can be converted into money. The more heroes players need to cultivate, the more money they will have to cultivate.

So how can we stimulate players to cultivate more heroes? It is stimulated by numerical system. For example, the fetter system between cards, for example, with the release of new cards. In a word, domestic mobile game companies are absolutely leading the way in terms of how to dig holes for players. Yang Jiangang, an old planner, can think of ten schemes with his eyes closed.

It's better to eat in this aspect. It's the legend of the turret. Before the appearance of PA card, the game attached great importance to the balance between cards. Many heroes who were regarded as the bench glowed with new life after adjusting the balance, which could be of great use.

But even so, it also drives players to cultivate more cards and promote a hero on the bench to face the numerical impact of version adjustment. It's a pity that later, I was crazy about money. Once PA sold the players, the heroes they had worked hard to cultivate were useless.

In gone with the wind, in order to make the players have a clear pursuit in the early stage, the non plot cards are all white after they are obtained, only the ordinary attack skills have not been activated, while the plot card is the lowest green, which has activated the first skill, that is, the unique skill released after full of anger in the battle.

The plot of the plot card is the focus of chuyuanxi's experience. As for the numerical part, he intends to only make comments and not make rigid demands.

There are two kinds of plots in the game, the main plot and the plot card plot. Although the main line plot and plot card plot are written by AI, the requirements are different. The main line plot requires continuity, and the plot card plot does not let players feel disobedient. No, the protagonist of the player has been blackened. Jump out a plot card, in which the protagonist plays the virgin lotus, which will greatly reduce the player's experience.

This game adheres to the consistent style of Ba entertainment, novice guide is very few. When chuyuanxi logs out of the game, he just completes all the options and is ready to start a new adventure. At this time, he logs in to the game and goes directly to the village, which is the "mission site" in the basic map.

The banner at the top of the interface says [Yuhang Town, Niujia village]. In the upper left corner is the avatar, name and level of the character, as well as the amount of gold and silver. In the lower left corner is an "out of town" icon.

The interface is a small village full of ancient style, in which the "village head's home" is highlighted. After clicking, it will enter the next step of guidance, but it is not mandatory. There are also some folk houses such as "blacksmith shop", which are called "objects" in the game terminology. They are used to trigger tasks. Only when you go to the task node, which object will be highlighted. What if a branch task is activated at the same time? Highlight at the same time.

On the right side of the interface is a list of buttons, such as activities, purchasing power, gold for silver, etc., which are suspended on the interface, while on the bottom is a button bar, also known as the "main function bar". As long as you are not in combat, no matter what interface you cut, this button bar will be displayed.

The rightmost part of the button bar, and also the lower right corner of the whole screen, is the "mall" of all evils.

Chuyuan opened the mall at night. The default interface is to open a treasure chest. The interface adheres to the art style of "indomitable" and holds the screen full. Then the interface stealthily says that the treasure chest contains experience Dan, a bottle of 150 gold. Buy a bottle of experience Dan and give it a random gift.

Why do you do this? Because of the requirements of the relevant departments, the game function is not allowed to have the nature of gambling. This requirement is generally interpreted as that players must clearly mark the price when they consume, and opening a treasure chest is a kind of gambling. So smart gamers will give you a clear price to sell garbage, and then give you a precious random gift, full of irony.

That's why every game has a little story.Chuyuanxi also doesn't talk nonsense, directly points ten times ten even draw, after a burst of cool light and shadow effects, one breath out more than 30 cards and massive equipment, including 12 plot cards, enough to experience for a while.

However, he did not know that uncle Sheng and Jiaotu appeared behind him and watched him open the treasure chest. Uncle Sheng was angry at that time: "where did you get so much gold? Isn't it said who can play better on the Mid Autumn Festival? "

Chuyuan's calm response: "it's right to compare well, but the server is in my hands?"

"Don't talk nonsense, just send me gold! I also want to experience the feeling of super r! "

"You can't play with my gold." Chuyuanxi, while operating GM tools, points to the village head's house. An old man's Lihua suddenly appears in the interface: little girl, Niujia village is not peaceful recently. Please leave. Girls should be careful when they go out.

Nangongjialuo: old man, I'm very good. Don't you see that I'm carrying a sword?

Village head: in this case, I have an important thing to ask you.

Nangong Jialuo: old man, it's OK to say so.

Village head: a gang of robbers came to ehuling recently. They asked us to send 200 stone grain to the mountain, otherwise we would kill people. We are just a small village. Two hundred stone grain will kill us.

Nagoyama: I'm going to get rid of them!

Village head: No, I just want the girl to send a letter to Li Daxia in Yuhang town.

The screen shows: get the task item [request for help from Niujia village].

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like