Relatively speaking, the Ba people's project is not so complicated. Zhao Jie pats his head in a small game, and Chu Yuan Xi pats his head in a large production. The only difference is that Zhao Jie is limited by the budget, but Chu Yuan Xi doesn't need it. The Ba people didn't give up by chuyuanxi, but they had different focuses at different times. They had very high expectations of the enemy of Rome.

The purpose of the meeting is to ask others to remind the people who clap their heads whether you are too blindly optimistic. For example, "chuyuanxi, you want to get the goal of $500 million of monthly water. Is your expectation too high?"

It's uncle Sheng who came across the company to attend the project approval meeting of the enemy of Rome. Today, don't mention uncle Sheng, even Lu Yu and Monica are here, because it has something to do with them. Some need to be the source of content, and some need to be enabled for IP.

Chuyuan Xi scratched his nose, and then decided to correct many people's misconceptions: "Uncle Sheng, let me tell you this," out of the mountains in troubled times "if you want to rush for a KPI and carry out a crazy harvest, now, suppose we can control the overseas version to do activities simultaneously, we don't have to face, OK? Online a supporting version, the new pit money play what hang up, even do a month's activities, a month 3.5 billion yuan, I believe it is done. Of course, it's called Yin eating Mu Liang. Not only mu Liang, but also Chen Long's snake, his horse and his sheep have been eaten up

Zhao Jie and Yu Wenhui's eyes touched and felt that it seemed feasible to do so? After all, the products of the Shanzhai army don't know when they will come out. When the time comes, "out of the mountains in troubled times" will surely be a big flower in the future. It's better to take advantage of what can be harvested now to cut a crop. When the Shanzhai army comes out, it's time to throw away the mess and say: there are too many shanzhais. Who can stand it?

Isn't it true that money has been made and reputation has been preserved in this way?

Unfortunately, chuyuanxi didn't think so, "so, I hope the average level of" the enemy of Rome "can reach the limit level of" out of the mountains in troubled times ", isn't it too much? Of course, all the structures of the group need to work together to polish the content, polish the content and study the enabling methods to think about how to promote it. In a word, I think you can. "

"But the content of your game is an adventure that can't be verified at all." Zhao Jie said and looked at Xue Ming, "the AI you're going to do this time is 100 times more complicated than going out of the mountains in troubled times. It's not just training an AI to write a story."

"Xue Ming, can all things be edited? Can AI handle the world mission Chuyuanxi knew that the thing he was going to push was too new, and someone must have been confused, so he called the roll directly.

"The second one certainly can. The first one doesn't know." Xue Ming said in a big way.

The so-called world task AI means that there are three lines for players in the game: a personal task plot line, a world time line, and a camp confrontation line.

The development of personal online is related to the replica. Two players who are online at the same time are at different nodes on the personal task line. Maybe an NPC who is interacting with player a has already "killed the plot" for player B several times before the replica.

For MMORPG, this line doesn't need AI, just go ahead according to the established plot. The AI of gone with the wind is used on this line, because it's a card game, not a large-scale interactive game, so there is no world line. We can use a standardized way to make the plot flexible, keep the difficulty of copies consistent, and AI only generates and controls the dialogue plot.

However, opening up the personal line in MMO is like looking for death. The copy of MMO requires the player to move in the scene. There are a series of playing methods, such as turning over the box, NPC playing assistant or mending the sword, protecting NPC, drilling in the tunnel, and even the player changing the shape to cheat the key monsters. Let AI take over the whole system, edit the plot according to the map scene in the game, and arrange NPCs. Let alone Xue Ming, chuyuanxi can't put forward such a condition, because how to make AI understand the map is a problem in the first place.

But there is room for MMO's world line to operate, which is what chuyuanxi hopes to see in his new tour.

The so-called world line is a historical development line set by game developers. It's just like the alternation of "especially late", "forgot to open" and "too slow" versions in Shankou mountain. It's along the world line.

According to the interval and events of the world line, as well as the player's personal status, such as level, combat power value, map, etc., it is possible for AI to send tasks to the player. It only needs the location of the task to be executed in the public map instead of in the replica.

When generating specific tasks, some world-wide NPCs will be delineated, and AI will hang the tasks on the NPCs. As long as the world line itself is not affected, the game content will be stable.

If the world line can be done, then the camp confrontation line is not a problem at all. In fact, as early as many years ago, camp confrontation has been the standard configuration in the game, which is nothing more than the strength and pattern of confrontation.

In this regard, AI can play a role of adjustment. Yang Jiangang's original design was to let AI control the commander of the camp and adjust the mission of the camp at any time according to the actual situation. But later, considering the imbalance of players' power, this mode has little significance. Therefore, it only needs to generate tasks according to special playing methods when carrying out camp war activities. It is relatively easy to achieve, so chuyuanxi didn't even ask.After hearing that all things can't be edited, many planners under the stage are secretly relieved, because once all things can be edited, the workload of planning will increase a hundred times. However, Xue Ming gasped for breath and immediately added, "but changing the terrain can be done, and you can also design matching playing methods."

Several plans were spread out on the chairs.

Yu Wenhui quickly confirmed: "we are fighting in the field. The terrain can be changed. Is it too trendy? Is there too much room for players to play? What about replica design? Do monsters have to have the ability to recognize the terrain? "

Xue Ming has a very strange expression: "not to mention in the game, now the robots in reality are all out of date, they are all real-time scanning to avoid obstacles or jump pits, don't you know? Google's machine can not only jump into the pit, but also be kicked and adjusted directly. Is it hard to achieve this in the game? "

"Xue Ming, there may be a deviation between you and Yu Wenhui. Your concept should be local computing. I think it's OK. Yu Wenhui does the game is wants the server long connection, checks each step. You are not avoiding one or two, but many. In the same scene and battle effectiveness, is the amount of server calculation too large? How about Zhao Jie

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