Crossover in the Anime World

Vol 2 Chapter 2451: 0 years

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"Adventurous." Robin wondered how to help everyone annex another world as soon as possible. After coming to this world, she read various records and books extensively, and finally she thought of a way, that is, to suggest to the Imperial Ministry of Finance to reduce newbies. The lowest reward for the task.

"Adventurers, although they look very sensible, there are actually very few real adventurers. Most adventurers just stay where they came from. They have been doing the same work all their lives, fighting against several similar monsters, because they The bounty obtained is enough for them to live a better life than the city dwellers, so they are content with the status quo, it is difficult to go further, so I think it is possible to appropriately reduce the minimum bounty for adventurers and force them to challenge different more Advanced monsters inspire them to become stronger."

Robin proposed something that no one has proposed for hundreds of years, and that is to reduce bounty to encourage adventurers.

"What if adventurers make trouble?" Someone raised objections: "Adventurers are warriors who have mastered power. If they feel a sense of difference, no one might do anything. You must know that in order to stabilize adventurers, we have to do it all year round. Arrange for the construction of a large number of co-working facilities. A city wall is often demolished, constructed and demolished. It is to work for adventurers and keep them from idle. Once the adventurers cannot eat, they may take extreme actions."

A minister opposed Robin's proposal. He thought this bill would mess up the world.

"However, if you continue to raise risk-takers who are not enterprising, it is tantamount to burdening the empire’s finances and weakening the nation’s power in disguise. It also reduces the bounty for novice missions, but the bounty for advanced missions remains unchanged. More adventurous people to become stronger. We must know that if we stop moving forward, we will make the demon king's army stronger."

"It makes sense." The king thought Robin's suggestion was very good.

"Your Majesty, reducing the bounty will definitely cause mutiny, and adventurers are the key to transportation in various cities. Once adventurers have problems, each city will be interrupted and isolated, and major events will happen at that time." The minister was pale, as if I have seen the picture of chaos in the world.

Robin said: "The chaos will only be the junk adventurers who fill up the numbers. The real adventurers will only be stronger."

The minister wanted to tell everyone that the most casual adventurers were the most, because after all, adventurers were just occupations, and they couldn't ask them to really work hard. Since being a profession is of course the best way to be safe and make money, it is the best choice to fight against fixed monsters that are not strong enough to earn bounties, so most adventurers are almost dealing with the same monsters.

"Your Majesty, if you really want to motivate adventurers, you should not cut the bounty, but you should call on the adventurers to give special tasks and entrust them to those who are capable and comfortable with the status quo, and let them execute. That's right, Tasks can be handed over across regions. For example, the entrustment of place a is handed over to adventurers in place b, so that adventurers in place b may agree to perform tasks in place a because of insufficient intelligence, and this can also solve the problem.” The minister also uses his brains. , Tried to prevent your majesty's decision.

The king looked at the minister and listened to the minister. Most of Robin’s words are correct. There are indeed a large number of adventurers who rely on low-level mission bounties to settle down on the status quo. These adventurers not only occupy the tasks of novices, but also benefit the country and the people. There is no benefit, it should be dealt with.

However, the chaos the minister said is indeed reasonable. Of course, the method given by the minister seems to be good. Children only make choices, and the king has to choose all: "Well, let’s not lower the bounty for all novice tasks, but choose a batch first. For example, try ten types of novice missions. At the same time, do what Aiqing wants and ask the adventurer's union to entrust remote missions, so that a group of adventurers are not too familiar with local missions. You must analyze the pros and cons of any mission first. They want them to defend their homes, but not to consider their own gains and losses in everything they do."

So two new policies were released, and the minimum bounty for the first and ten types of novice tasks was reduced by 35 percent. The second is to start publishing crusade missions in different places. Some missions directly entrust adventurers through the adventurer's union.

The first policy really aroused the opposition of a large number of adventurers, because they rely on these novice tasks to eat, the bounty will reduce their living standards, and their living standards will be linearly reduced, and a stable and comfortable life can no longer be maintained.

Adventurers are farmers in a different world, and many farmers only grow a few fixed crops throughout their lives. No farmers say that they always change tricks all their lives upside down. First, the climate does not allow it, but the energy of the farmers cannot learn to take care of everything. Crops.

The same is true for adventurers. It’s good to figure out and learn how to deal with several familiar monsters. It is impossible to say that you travel around and deal with hundreds of monsters with different attributes and different types. Reality is not a game after all. In the game, the player acting as the protagonist can travel all over the world, defeat all the hundreds of monsters in the game world, and even collect it into an illustration book.

But in reality, every mastery of a monster killing technique requires adventurers to take risks, risk death and injury to fight, and sum up experience. This kind of risk is enough in a lifetime, no It may continue forever.

Both Duran and c.c. believe that adventurers should pursue better equipment as in the game. UU Reading www.uukanshu.com kills stronger monsters. This is effective for a small number of adventurers, but obviously ineffective for most adventurers.

Because most adventurers only want to live a stable life, Robin said, in fact, she is helping her family to force the adventurers to change the status quo.

"Xing, adventurers suffer, die, adventurers suffer." The adventurers who oppose the policy have to feel that no matter what era, adventurers always work hard, can't they live a good life?

"This is wrong. Who doesn't want to live a good life? But the Demon King Army will not let us live a good life. If we don't fight, the Demon King Army will be bullied." There are also adventurers who support the policy. Policy can indeed bring the strength of adventurers to the next level: "Ceding those monsters that have been killed countless times to young novices, experienced and financially capable adventurers to challenge stronger monsters. The meaning of the existence of adventurers. The kind of adventurers who are content with the status quo have forgotten the nature of adventurers and are no longer true adventurers." "What kind of adventurers are adventurers who are unwilling to take risks?"

"Speaking lightly, when you have a family, you will understand how extravagant the word is to take risks. It's not that we don't fight monsters and don't work. Is it wrong to use the bounty we deserve to support our parents, wives and children?! "

The adventurers in the adventurers' guild were also divided into two groups, arguing with each other. Supporters and opponents of the policy have their own opinions.

"Yes, Robin is really determined, as always wise and precise." Dulan thought that Robin was still that smart girl, and if he didn't make a move, it would be amazing. This is a good opportunity. You can also remove the label from the adventurers first. They are not only adventurers, but also ordinary people, but also selfish people, all living people.

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