Crossover in the Anime World
Vol 2 Chapter 3200: destiny
The starting point of the game designer is much higher than that of the players, the supplies are sufficient, and they can control various black technologies of the Kingdom of the Dying. It's like the rich second generation born with a golden spoon in their mouths. They should have higher pursuits, but in the end they use bullying weak players as a means of survival.
Originally, according to the ladder of needs, survival, safety, social interaction, respect, and self-actualization. Game designers should be pursuing self-realization, after all, they can enjoy good material conditions. They should design fair, just and open games so that players can better participate in the game.
But game designers mainly use the information gap to harvest players, rather than giving players a fair game.
The girl was speechless, but unfortunately it was too late to say anything now, because the game designer would soon be taken away by a wave. In the first stage of the game, almost all the playing cards have been collected, and the game designer has no more cards to deal.
"If everyone knew that they would die at the beginning, it's no wonder they would become more and more extreme." The girl's friend said, she thought that if the game designer was destined to die, she would also collapse.
"This is what I said, we are all human beings, and our lifespan is exhausted. Don't tell me you can do anything wrong when you know your life span is limited? Just because a person's life is a short battle, we shouldn't regret doing nothing. You should not be ashamed of wasting your time. A person's life is precious, and they should fight for the cause of liberating all mankind. The game designers originally had resources and information, and should have made the Kingdom of the Dying more fair, just and open, but unfortunately they Just to live on for myself, without any pursuit, the result is that not only will I die, but nothing will be left in the end.”
Facing Dulan's words, both of them were silent. They both knew that this matter was easier said than done. They all remember the designers cheering and dancing to bet on whether the player will die, feeling that the designer and the player are no longer a species, and they don't think the player's life is their life at all.
Maybe it's because they are the chosen designers, but the players don't have this luck, so the designers and players are distinguished. The designer is the chosen one, while the players are just ordinary people who are suffering. They are totally different. With such a mentality, the designer will not consider the players. After all, the destiny separates them, and the designer cannot violate the destiny.
As long as there is this mentality, there is no way for them to design reasonable game links for players. Because why should the chosen one consider the players?
This idea has existed since ancient times. The Yin merchants thought that they were the mysterious birds who were ordered by the heavens, and the American emperors thought that they were the chosen ones. They all thought that they were different from others, and they were born to enjoy the blessings.
Later, in the Western Zhou Dynasty, when the weak defeated the strong, they began to reflect. If the Yin merchants were destined by fate, why did they fail? In the end, I came to a conclusion that the destiny will only favor the virtuous. In the era of Shang Tang, Yin Shang had virtue, so the destiny favored them and let them win the world. By the time of King Zhou of the Shang Dynasty, Yin and Shang had no virtue, so the Mandate of Heaven was transferred to the Western Zhou Dynasty.
Therefore, virtue is the standard of destiny, and destiny will not favor people in a certain place at a certain time, but only those who are virtuous. If it continues to develop in later generations, virtue will become the popular will, and the popular support will be virtue.
From a modern point of view, it is actually because the Yin merchants are restricted by the destiny and cannot allow other people to join the Yin merchants, so their strength is limited. King Zhou of Shang conquered Dongyi and completed the expansion, but he could not transform Dongyi people into Yin merchants, and even the traditional princes such as Xiqi people could not become Yin merchants.
The scope of Yin merchants was very narrow, while the people of Xiqi completed the expansion through the Zhou Rites, and finally Zhou Rites defeated the Mandate of Heaven. Destiny depends on bloodlines, Zhouli depends on behavior. Lineage cannot be changed, but behavior can be changed, so princes and barbarians can become Zhou people through Zhou rituals.
Even if destiny exists, it is an affirmation of past virtues, not a blessing for the future. Thinkers in the Spring and Autumn Period have said that whether it is good to sacrifice gods or ancestors, the main purpose is to summarize the quality of past work. The abundance of sacrifices shows that past work was done well and must be maintained in the future. The sacrifices are poor, which means that the work in the past was not enough, so we must continue to work hard to strive for the promotion of the next sacrifice.
Sacrifice is not to seek blessings, but to summarize past work.
It would be great if game designers thought the same way. They got resources and information not because they were favored by destiny, but because they did a good job before, so they got some rewards. Then you should have higher demands on yourself in the future, and you can't relax.
In the Spring and Autumn Period, people were basically not superstitious about sacrifices. Although there were still many legends about gods and ghosts, they basically respected ghosts and gods and stayed away. There are ghosts and gods when offering sacrifices, and there is no need to be entangled with gods in daily life.
Mozi has suffered from ghosts and gods. When he promoted universal love, he said that if anyone does not love universally, ghosts and gods will punish him. Unexpectedly, not long after, he himself fell ill, and the disciple asked the master meanly if you didn't abide by universal love, otherwise why would ghosts and gods punish you?
So Mozi can only quibble that disobeying and loving is just a door to be punished. And there are hundreds of doors in the world that can cause illness, so illness cannot prove that being a teacher violates universal love.
The disciple said that since obeying Jianai would also be punished by ghosts and gods, why should he abide by it? Jianai's combat effectiveness is not very high, and she can't stop ghosts and gods.
So feudal superstition is not a good thing, even a smart person like Mozi has to suffer.
People in the Spring and Autumn Period were indeed very interesting. Confucius and Mozi were often dizzy by their disciples.
In short, people who treat the destiny and think that they can do whatever they want with their destiny are really inferior to the ancients. After the failure of the Yin and Shang Dynasties, the ancients were no longer superstitious about the destiny. They either believed that the destiny would only take care of the virtuous, or they believed that the destiny was only an affirmation of their past efforts, and they would not think that the destiny would protect themselves unchanged.
Destiny will not change, but one's own virtue and behavior will change. If one has no virtue or does not work hard enough, destiny will no longer favor oneself.
The formation of such a simple view during the Spring and Autumn Period was a major blow to the Mandate of Heaven.
Of course, the people in the Kingdom of the Dying are all islanders. They don't have such a profound history, and they don't blame them for not understanding the essence of the Mandate of Heaven. Game designers do whatever they want, and in the end, nothing is left, and no one remembers them at all.
As for the girls who use their lives to practice the goodness of human nature, although the line is wrong, at least she has practiced and resisted, so they don't have to die.
On this day, Dulan, led by two young girls, came to the base camp of the game designer. There are many entrances to the base, all of which are hidden and integrated with the environment. UU Reading www.uukanshu.comThe palm print lock is also hidden in an inconspicuous place.
"The entrance we know is here." Coming to the alley, Duran found many game designers sitting there dejectedly.
Because they have no license and their visa time is about to expire, they are waiting to die.
It's really as desperate as the beach, and the game designers can't be crazy anymore. All they can do now is wait for death to come. Although Rehaibin had harvested a lot, but the 10 of Hearts card was dealt out, and it was cleared. It was tantamount to the dealer playing his hole card and losing.
The resources they design the game are determined according to the difficulty of the cards. If the difficulty is low, less resources will be transferred, and if the difficulty is high, more resources will be transferred.
10 is the highest difficulty.
10 of spades, the most difficult physical strength, is to fight all kinds of deadly beasts all over the world. Block 10, the highest difficulty of intelligence, is the death game, the highest test of intelligence and luck. Club 10, the highest comprehensive difficulty, escape from the collapsed building. Heart 10, the most difficult game, is mutual suspicion and cannibalism.
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