Dean, stop being C, your teammates are not worthy!

Chapter 183: Jungle tactics, EDG rhythm

Chapter 183 - Opening the jungle routine, EDG rhythm

Not only the middle lane, the bottom lane is also the same.

Annie and Morgana, the two of them started to use W to clear the line as soon as they came online, and then immediately blocked the vision of the triangle bush, so that IG's bottom lane could not support the jungle area in the first time.

Just walk over with blind vision, if they are hit by Morgana's Q and then marked by Nidalee, their bottom lane will be in trouble.

"Switch red? No, they want to protect the bottom lane, Nidalee... open the red?"

Yuan Shen was shocked and reacted immediately.

EDG's reaction was wrong.

At this time, Nidalee also appeared in the vision of the IG people, carrying the red buff.

"We were tricked."

The rest of the IG people were a little surprised.

Whether to help the jungler start the game or not, there are only three ways to judge without vision.

Health, time to go online, mana.

Among these three methods, only mana is the most accurate.

Helping the jungler start the game, using skills is the most efficient.

When the tree came online, it did not consume mana and came online very early. The time and mana of the opponent's bottom lane came online, all looked like they were helping the jungler to open the blue buff.

Deft and Meiko are experienced, and their acting is very realistic, without any flaws at all.

Even the details such as relying on the jungler to open the blue buff with the lower half of the blue buff, and immediately putting on an "I have someone behind me" look as soon as he came online at level 1 were noticed.

You know, if we only talk about the strength of the combination, the Lucian and Thresh duo on the IG side is stronger, and the line right should be on the IG side.

As a result, EDG played an empty city plan, deceived the jungler's starting position, and also cheated away the line right.

"It's a bit interesting."

Yuan Shen got a little excited.

EDG is indeed the best at studying opponents. The opponent dared to play like this. Obviously, they have studied how IG would open the jungle when there is no line right in the middle lane, otherwise they would not design such a routine.

Nidalee started with a red buff, and then took away Spider's red buff, and then took into account the blue buff that had not been taken yet...

Mingkai's Nidalee started with three buffs.

Yuan Shen did not dare to defend the lower half of the area, because the opponent's mid and bottom support were already in place.

And his teammates could not come, and he couldn't let Spider die, otherwise the rhythm would be interrupted.

"It's a loss, not only a buff problem, but mainly Yuanshen was ready to change the jungle area, but Nidalee's red buff was gone, and time was wasted."

Miller was a little surprised. This wave of EDG's design made Spider waste at least half a minute of jungle clearing time.

This is the early stage! !

Not only that, Spider without the red buff, whether it is the jungle fighting ability, jungle clearing, combat effectiveness, or ganking ability against the side lanes, has dropped a level.

For a jungler like Spider who needs to start the rhythm and gain an advantage in the early stage, it is undoubtedly fatal.

If it were those inexperienced junglers, they would be in a panic at this time, and they would be at a loss and even the rhythm would be messed up.

But Yuan Shen did not panic, but made a judgment at the first time.

Stop loss.

It can only be done this way.

F4 and Stone Beetle are both here, so he will take these two wild monsters as an exchange.

Of course, his lower half of the jungle will definitely be cleared, there is nothing he can do about it.

After clearing the jungle, Spider was in a very bad state due to the lack of red buff.

After returning to the city, the money from three groups of wild monsters was not enough to buy any equipment.

Yuan Shen directly bought two true eyes, plus a green bean orb that increases basic life recovery.

The jungle is already at a disadvantage. Facing a jungler like Nidalee who has strong early invasion ability, vision is crucial.

Only by controlling the vision at key points can you ensure your subsequent development in the jungle.

The effect of the green bean orb makes up for the lack of red buff, making Spider's early jungle clearing less painful.

This is spirituality.

Facing various different starts, the equipment and play ideas are not fixed.

After Mingkai got the advantage, he wanted to continue attacking to put pressure, but he was seen by the true eyes several times and was flanked by IG on the line. He had no choice but to give up the invasion.

The small routine in the early stage, the rhythm that can be played is just like this.

After lamenting that Yuan Shen is becoming more and more cunning, Mingkai gave up the idea of ​​invading the jungle to expand the advantage and concentrated on brushing wild monsters.

The hero Nidalee, like Tsar, Dragon King, and Skateboard Shoes, plays different roles in the hands of different players.

Nidalee below the diamond game is basically synonymous with power training.

This hero is very difficult to operate and requires a high hand speed. Only masters can play it well. Novices basically don’t choose such a complicated hero.

If you want to learn Nidalee, you have to practice brushing the jungle.

The rhythm and details of Nidalee’s brushing the jungle are a big deal.

As the first Nidalee in the Korean server, TheShy once posted a teaching video.

Nidalee reached level 4 in three minutes.

It is half a minute faster than the level 4 of a single-line hero. When this video appeared, it shocked the entire league.

TheShy first appeared in the players' field of vision because of this video.

Mingkai also knows this routine.

However, the rapid leveling to level 4 requires a lot of attention to the placement of the traps. In this game, in order to counter the jungle invasion, Nidalee still started alone. There was no time to layout, and it was impossible to achieve this effect.

However, with an extra buff, Nidalee is even more powerful. At least two river crab spiders can't compete with him.

And without a buff, the spider's jungle clearing rhythm will also slow down.

As one grows, the other shrinks. According to Mingkai's experience and calculation, he has reached level 5 before Spider reaches level 4.

The effect of the small routine is very good.

However, at this time, bad news came.

The road where the bad news came was unexpected by EDG, but also reasonable.

In the top lane, under Spider's gank, Flandre gave away the first blood and the head was taken by Spider.

Victor's ability to cooperate with Spider is not strong, but Yuan Shen's timing of appearance is too clever, just when the tree is about to push the line of soldiers into the tower to return to the city for supplies.

In the words of martial arts novels, it is the most vulnerable time when the old strength is exhausted and the new strength is not yet born.

This wave of ganks made Flandre a little anxious.

Although the current tree is not as strong as the S5 version, it is one of the three phantom gods in the top lane, so it naturally has his unique features.

IG started to play in the top lane, and EDG also entered the style of play they are best at.

Nidalee, who had gained a level advantage, began to invade IG's lower jungle.

Due to the level disadvantage of the jungler, IG had no capital to fight EDG in the jungle unless the opponent made some mistakes.

Pawn's Karma went straight to the bottom lane after clearing the line of soldiers, and the frequent care of the mid and jungle also made Jack's Lucian very uncomfortable.

Although Morgana's support restrained Thresh, she couldn't do anything to Lucian.

Moreover, the experienced Thresh was not necessarily afraid of Morgana in the laning phase.

Good operation of details can still reverse the situation and counter in reverse.

Jack believed in Xiao Ming very much, and Lucian naturally had an advantage against Annie.

There was room for operation, and the IG duo naturally wanted to operate the opponent.

Jack's style of play was originally very fierce when laning.

But in this game, he was a little bit less fierce.

The pressure from EDG's mid and jungle was too great.

In a 4V4 situation, the four opposing heroes have long arms, and Nidalee has an advantage, so the chances of winning are too low.

"IG's bottom lane is suppressed!"

"That's right, this situation often occurs when IG plays against EDG. IG wins by protecting the top and bottom lanes and switching flexibly, but EDG is still better at playing the double C system in the middle and bottom lanes, and they also play the four-protect-one tactic very well."

Wawa and Miller looked at the situation on the field and analyzed.

"It's mainly because the early jungle opening routine prevented IG from playing the mid-jungle effect they wanted."

Su Xiaoyan looked deeper.

IG's mid-jungle play is not just four-encircle-two or three-encircle-one, this is just the appearance.

The core is actually to expand the team's economic advantage by catching the top lane, catching the bottom lane, and invading the jungle.

It can even be said that this is a tactic to raise the mid-jungle.

The mid-jungle keeps making trouble in other places, and the top and bottom choose functional heroes that can cooperate with the mid-jungle. Once they gain an advantage in other places, the mid-jungle can drive the overall rhythm and spread the advantage to the overall situation.

Catching the bottom lane in the mid-jungle does not mean four-encircle-one.

Take this game as an example. If there is a chance to get a kill, Rookie and Yuan Shen will never deliberately give the kill to Lucian. As long as Crocodile and Spider are fat in the early stage, the rhythm in the mid-term can still be invincible.

ADC, just get assists, get tower money, and take advantage of the situation.

It doesn't need to be fat, anyway, it is enough to develop better than the opponent's ADC who is frequently targeted.

In this version where the mid, jungle and support lead the rhythm and it is easy to burst kills, ADC is actually the easiest position to win.

The version of the world championship has not been determined yet, but looking at the current version, the bottom lane is actually just a tool.

There are not so many things to worry about.

An ADC who can add buffs to the team is a good AD. What about Annie, Ice, and Jhin are all popular heroes in the version.

Take the playoffs for example. In seven or eight out of ten games, the ADC was doing well in the bottom lane. After developing for more than ten minutes, when he was ready to join the team, he found that either his top, mid and jungle were killing randomly and he could just lie down and get by, or there was a dad who could kill him instantly on the opposite side.

Even more than one!

If the jungler gets two kills in the early stage, he can almost dominate the whole field and go wherever he wants.

If the mid-lane gets two kills in the early stage, the terrifying burst can instantly kill one enemy in the mid-term, quickly causing the enemy to lose personnel, thus gaining the advantage of small-scale team battles.

And the ADC gets two kills, and can synthesize the big items at most one and a half minutes in advance.

This time must be grasped to get key resources, such as the big dragon or the small dragon.

If it is dragged over, it will be useless.

The difference between the ADC with three pieces of equipment and the ADC with four pieces of equipment is not that big.

Unlike the two-piece set and the three-piece set, it is a qualitative change.

As long as you avoid the strong period of the opponent's ADC, you can solve it perfectly.

If the other party doesn't fight with you, do you, an ADC, have to go over the tower to kill people?

To put it another way, even if a fight really breaks out, the hat, magic penetration, and Zhongya of the mid-lane are qualitative change equipment.

The bloodthirsty hand, black cut, and bird shield of the jungle are also crucial.

The Ascension Talisman of the support and the Crucible used in team battles and on the core C position can also be said to be the difference between the two.

The Infinity Cannon, Infinity Yellow Fork, and Infinity Dagger of the ADC...

The gap does not seem to be very big.

The third or fourth big item is the first time for ADC to change.

But it is too late, too slow.

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