Dean, stop being C, your teammates are not worthy!

Chapter 210 SKT's Disadvantaged Operations

Chapter 210 - SKT's Disadvantageous Operation

IG's small tactics at level 1 ensured Nidalee's advantage in the jungle, and the top, mid and jungle players could take advantage of too many things.

They were all top players. Even if you could defend against ganks and had good awareness, you still had to eat the minion line, and experience was also important, otherwise the gap would only widen, and there would be no chance of turning the tables.

Nidalee's terrible deterrence made SKT's top and mid players dare not cross the minion line at all, and they missed a lot of last hits unknowingly.

IG's top, mid and jungle players kept snowballing the level 1 fight, and in just ten minutes, the economic gap between the two teams had expanded to two thousand.

Yuan Shen's Jayce in this game was absolutely radical in his outfit.

Completely armor-piercing, and the armor was worn by the opponent.

When facing assassin heroes like Jayce, it is definitely the safest choice to first buy a cloth armor.

However, with the huge advantage in the line, in just ten minutes, Jayce suppressed Ekko by more than thirty hits, and his level was also suppressed by one level.

Counting the first blood money, Jayce already has an economic advantage of more than 1,000.

This leads to a result.

Ekko had just made the cloth armor child and was making the ice fist pieces, while Jayce had already taken out the ghost dream spirit.

The combat power has achieved a qualitative change.

The classic cloth armor child is equipped.

The cost-effectiveness of naked cloth shoes is indeed very high.

But that is also based on the same development.

The result of the cloth armor child being equipped is that his equipment will abnormally slow down the rhythm, and it is very likely that he will not be able to combine a large piece for a long time.

Jayce's damage against Ekko at this moment is also crushing.

After reducing Ekko's blood line to 70%, Yuan Shen pushed the line of soldiers to the tower and went forward to destroy the tower as if nothing had happened.

In fact, Yuan Shen's attention was on Ekko throughout the whole process.

Duke did not seem to notice the danger and handed over Q and E to assist in the tower damage.

This choice cannot be said to be a mistake.

After all, Ekko still has nearly 70% of his health, and with his ultimate in hand, he has a full tolerance rate. He never thought that Jayce would have the ability to kill by crossing the tower.

Even if he did, he would be killed by the defensive tower if he made a mistake.

It is too risky to trade the advantage for a kill, and normal people would not do that.

That's what Duke thought.

However, damage calculation based on feeling is never as accurate as damage calculation based on data formula.

In Yuan Shen's eyes, this blood line can be killed.

When Ekko's half side position was exposed outside the line of soldiers, Yuan Shen accurately seized this fleeting opportunity and suddenly jumped up to kill.

QEWRWQAAEA.

This is a very standard combo of Jayce, and it is also the combo with the highest burst.

Yuan Shen couldn't think of a combo with higher damage, the only thing he could do was to be fast!

The game of League of Legends does not rely on hand speed. The hand speed of many king players is actually not much faster than that of gold players. They just play more, so they are more skilled in operation.

The strength of the King players lies in their understanding of the game and heroes.

However, when the understanding of the game and heroes reaches the ceiling, the existence of hand speed, operation and reaction will become the crucial factors that distinguish the gap between the Kings.

This set of high burst, under Yuan Shen's seamless high-speed operation, was all played out in one second.

Duke saw Jayce's unreasonable instant burst damage and his health dropped sharply, and he couldn't help but be very nervous.

But even if he pressed the R skill at the first time, it was still slow.

Ekko's ultimate move is not instant, but has a short starting action. Seeing that action, Jayce interrupted it with the hammer form E once, and then followed with a basic attack.

Jayce's hammer form E, as long as the operation is proper, can be connected with a basic attack output at the moment of knocking the enemy away.

The specific operating principle is that at the moment when the melee form E skill hammers and flies, take a step forward, use this movement to cancel the backswing of the E skill, and mix in a basic attack while the enemy is flying.

Maximized output, the most reasonable combo, the fastest burst speed, all these combined, caused Ekko to be killed instantly by Yuan Shen's Jayce under the tower before he could even use his ultimate.

"Wow!"

The applause was thunderous, and the cheering could be heard even through the headphones.

For Yuan Shen himself, this wave of single kills was quite normal.

The economic advantage of the first blood, the jungler came to kill him once, and the advantage of nearly ten minutes of laning...

With so many factors, if he can't tear open a breakthrough, he will be too ashamed of the title of the world's No. 1 top laner.

...

Solo kill Duke, the title of the world's No. 1 top laner, was once again discussed by people.

Even though this version is not very friendly to top laners.

After the single kill, Jayce showed one of the reasons for being a line bully.

The line clearing speed is fast, and the tower demolition speed is... even faster.

In the cannon form, open W with full attack speed and start to shoot. With the current version of the defense tower attributes, at least one-third of the blood volume will be lost.

Another wave of soldiers entered the tower, and the top lane tower, which was already in poor condition, was directly pushed down.

Afterwards, Jayce directly invaded the blue team's jungle area, and with the assistance of Nidalee, he took the blue buff.

After returning to the city, this wave of economic advantage allowed Jayce to take out the second serrated dagger and two more long swords, obviously intending to make a curtain blade.

Everything can be penetrated.

This play style is indeed a cancer, almost taking on the entire output responsibility, but it must be said that under the economic advantage, the damage will be abnormally explosive.

Yuan Shen did not plan to change lanes and push the tower. Jayce continued to push close to the second tower in the top lane, giving himself a speed gate. QE followed by WRQ to play Thunderbolt, and Ekko lost most of his learning. Duke could not understand this damage at all and could only retreat.

Xiao Hei, who had no rhythm in the whole game and played in various frustrated ways, saw an opportunity in the top lane.

This Jayce pushed the line too deep, and it was already at the second tower!

He happened to be brushing Toad next to him. After marking an attack signal, he quickly drew his gun and climbed over the wall, and a smoke bomb accurately covered Jayce's position.

"Blind!!"

Yuan Shen opened the Phantom Spirit in seconds when he fell into the blinding effect of the smoke bomb, and used the acceleration effect to quickly leave the range of the smoke bomb.

This sudden acceleration and movement just happened to avoid Ekko's Q in the EQA combo and the Q skill of the male gun.

After walking out of the range of the smoke bomb, Yuan Shen saw Ekko who was already close to him, and Graves not far away.

Generally speaking, people's instinct is to subconsciously attack the player who is closer to them, but Yuan Shen found the output target in an instant.

The super energy load after cooling down was activated, and three basic attacks were launched at Graves.

While quickly attacking, Jayce walked A to close the body. The operation was extremely smooth, and the damage was completely incomprehensible.

The full-blooded Graves, after these three basic attacks and the burst of thunder, actually lost 50% of his health.

Switching to the hammer form again, a sky leap was launched, which scared Xiao Hei so much that he directly gave up the flash + ultimate move and fled back to the other side of the wall with the help of the recoil.

Yuan Shen did not hesitate, and flashed over the wall and AEA, taking the head away.

The jungle Graves was killed, and IG's mid and jungle immediately gathered in the middle lane and pushed forward strongly.

Faker wanted to defend the tower, but there was a Jayce in the jungle next door, and a QE cannon directly knocked off half of Ryze's health.

Xibaer!

Can't afford to offend!

Goodbye!

Faker retreated to the second tower and watched the top, mid and jungle on the opposite side ruthlessly destroy the tower.

"Ah! His damage is too high, the top and jungle are so bad."

Faker glanced at Xiao Hei and Duke.

Let's not talk about Xiao Hei's strengths and weaknesses, Duke also has problems.

His style is very unique, and he pays great attention to his own development. The so-called Du Bu Chuan is not SKT's system, but Duke's personal style.

Compared with last year, SKT's top and jungle this year are quite unstable... Of course, if the feel and state are bursting, sometimes the performance is also exceptionally eye-catching.

When do professional players usually burst into state?

When they get an advantage.

That's right, for professional players, it is often not because of a good feel that they get an advantage.

It's because they get an advantage that they feel good.

However, regardless of whether Xiao Hei can suppress TheShy who was abandoned by SKT, just saying that the opponent's top and jungle combination has Yuan Shen, Faker feels that it is very unrealistic to rely on the top and jungle to gain an advantage.

Regardless of whether Yuan Shen is a jungler or a top laner.

To be frank, with Yuan Shen's ability, he can perfectly liberate IG's combat effectiveness in the upper jungle area.

Even if he plays a top laner, Yuan Shen either has a health advantage, a line advantage, a vision advantage, or a faster support speed.

Even without these factors, Yuan Shen will occasionally have a strange operation and kill alone. After the single kill, everything is ready in the top lane.

With such a player, even if the teammates are a little worse, they can still play a full score in the upper half.

What's more, the personal strength of Rookie and TheShy is also top-notch.

Unless a person's laning ability can be evenly matched with Yuan Shen, or the jungler has ruined IG's jungle in the early stage, otherwise, it is a fantasy to rely on the top and jungle to gain an advantage.

"Coach Kkoma, your idea of ​​building confidence for the top and jungle in the first game was a bit miscalculated... Even if Yuanshen and TheShy swapped positions, they can still suppress each other in their respective positions. As long as they are given some small help and advantages, the snowball will grow infinitely..."

Faker sighed secretly. He was quite familiar with Kkoma's style of sometimes being stubborn in BP because of trusting the players.

The advantages of the enemy's top, mid and jungle, especially the terrifying damage of Jayce, made it difficult for SKT to stop IG's advancement.

A QE cannon came over, even Ekko with a lot of armor equipment would lose a quarter of his health, not to mention other heroes.

Ryze, who failed to turn around and was hit by Jayce's QE cannon, fell into deep thought as he looked at the sudden disappearance of half of his health.

Before, Xiao Hei's Graves was almost killed by Jayce's super load three basic attacks that triggered Thunder. Of course, Graves' development was too poor and he was two levels behind Jayce, but Jayce's characteristics were also fully revealed.

Jayce is a hero with low tolerance and high risk. Once he is at a disadvantage, he is even worse than a super soldier.

But once Jayce gains an advantage, his damage is exaggerated and terrifying.

High risk, high reward, SKT team's middle tower is destroyed!

The opponent still wanted to attack the middle tower, but fortunately, Graves finally came back to support, and Wolf's Nami also supported the middle lane. In addition, Ekko quickly pushed the line of soldiers to the upper tower, and IG's top, middle and jungle were finally forced to retreat.

However, the strategically significant middle tower was destroyed, which also meant the further fall of SKT's jungle and vision.

The second little dragon was controlled by IG.

For SKT, the silver lining was that Bang's development in this game was not affected.

This was not easy. You know, when the enemy jungler had an advantage, he was able to maintain the balance, which was enough to show how solid Bang's basic skills were!

As long as the ADC's development did not collapse, there would be a chance to turn the tables in team battles!

This is the charm of the ADC position.

The team voice in the SKT team was also communicating rapidly.

"Protect Jhin in teamfights. This Jayce has high damage but is very fragile. He can be killed instantly if controlled!"

"Keep your defense vision well. The opposing duo should switch to the middle lane. Jayce should go to the bottom lane to carry the team. Duke, defend the next tower for a while. If you can't, leave. Don't get killed alone!"

"Graves's development is too poor. Duke should give him the minion line to eat. Otherwise, we will lack output in teamfights."

Faker kept switching screens while mumbling commands.

If someone stood behind Faker and saw the frequency and number of his screen switching, they would be very likely to be dizzy.

It was too fast and too frequent. Each screen lasted no more than one second.

In a few tenths of a second, Faker was able to receive all the information of a screen, and then immediately switched to the next screen.

At the same time, the brain kept processing this information and giving commands to the entire team.

This style of play is Faker's compromise with League of Legends.

In S3, Faker was a player with a strong sense of personal heroism, killing his way through the middle lane and leading the team to victory.

However, starting from S4, the game has become more and more team-oriented. There is a trend in each year's version, that is, the role of individual players and heroes are constantly weakened.

After a year of lows in S4 and a substitute career in the first half of S5, Faker changed his playing style and turned into a team-oriented mid-lane.

He did not mix under the role of the team, but used his own abilities to feed back the collaboration of the entire team.

Of course, this style of play also requires a price, that is, the decline in laning concentration.

People's energy and concentration are limited. While killing in the King's Game, while explaining humorous jokes, do you think you are Miss Ayi?

Faker transferred his talent from laning operations to command and team battle cooperation, and the decline in laning ability is also inevitable.

Since S5, Faker's chance of being killed by a single player has greatly increased. Of course, this is because other professional players have caught up with him, but his own decreased concentration on the line has also had a great impact.

Under Faker's command, SKT's disadvantageous game operation can be described in two words, that is - extremely resilient! !

IG has already experienced the disadvantageous game operation against RNG.

Although it is amazing, it is not actually top-notch.

Mata's command style is like this. When the team is at a disadvantage, his command level will also decline.

On the contrary, when the team is at an advantage, there are almost no mistakes in the command.

And SKT's disadvantageous operation is an eye-opener for everyone in IG.

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