Dear Broom Knight
#454 - Harlem is forced to
Harlin was strong, but he wasn't a good manager, or else he wouldn't have been 'bullied' by his own people.
If he hadn't been overly tolerant of his own people, those adventurer teams wouldn't have gone so far.
However, in an adventurer guild, strength is paramount; no adventurer can accept having a leader who lacks strength.
Most adventurers live for face; even being hunted to death for their evil deeds is better than being incompetent.
Moreover, the relationship between adventurer guilds has always been one of alliance and hostility… While they can unite against outsiders, standing shoulder to shoulder in front of nobles and temples, vowing to never retreat, they never show mercy when dealing with competitors.
At most, they might leave them a way out when the situation is set and the opponent gives up, but during the confrontation, they will definitely be able to strike a deadly blow.
And all of this requires a leader who can withstand all the pressure with the members and even stand at the forefront.
Anyway, adventurer guilds usually operate in small teams scattered across various cities and regions for missions, so they don't really need a guild leader who is too good at managing the guild.
Things like needing the guild leader to come up with strategies rarely happen once every few decades, so most adventurer guilds can accept this outcome.
In fact, they are even more unwilling to have a guild leader with too strong of a hand… Adventurers have a low status, and people with all sorts of abilities naturally want more, making it easy to involve the adventurer guild in some political events they shouldn't be involved in.
Even the strongest adventurer guilds rarely act as a whole unless it's an open activity like resource excavation at the Great Ice Mountain, and all adventurer guilds can participate without any prerequisites.
If it's in a noble's territory, then even the most troublesome missions will only dispatch a squadron of 24 people… If they need more manpower, they will basically choose to abandon the mission.
Nine times out of ten, it's some noble trying to stir up trouble.
Over the years, adventurers have long understood that the glory and whatnot in the nobles' mouths are just temptations in the gutter, never intended to be fulfilled.
However, every once in a while, there will still be some guys who are clearly smart but lead their people into a dead end.
Nobles and temples look down on their ugly faces of fighting for money, but every adventurer knows that making money is never a shameful thing.
Not having money to support their families, only being able to watch their loved ones die in poverty, is truly shameful; not being able to support oneself and only being able to eke out a living is even more shameful!
The Northern Lands are actually considered a country with relatively weak adventurer guild influence… The weaker ones shouldn't be called countries but rather the location of the main temple.
After all, the most recent national war was within the last hundred years, and the neighboring countries are not pushovers. The Northern Lands still attach great importance to the construction and logistical support of the national army.
Therefore, talented people are actually more willing to join the national army, followed by the knight orders of territorial nobles. Places like adventurer guilds, where you have to risk your life from the start, are not the pursuit of most people.
But it can't stop there from always being idiots.
The most terrifying thing in this world is idiots with power who dare to abuse it.
Even if they can be dealt with afterward, the people who are harmed by such fools can never forgive.
In Lyon's small adventurer guild, most of the people have their own helplessness and unwillingness.
Therefore, even though Lyon is already the certain future king, the atmosphere in Hamilton is still not very good.
Although some people may be thinking about returning home in glory and venting their anger.
But more people feel suffocated just thinking about the possibility of bringing some benefit to their families.
Therefore, unlike other kings preparing to ascend the throne, Lyon is now busiest with how to arrange for these subordinates who would rather live in the shadows for the rest of their lives.
And he can't possibly not take them with him.
Just as Valera said, these things in Hamilton are indeed worth studying by adventurers.
If this king really allows his subordinates to have a public adventurer guild, then the Northern Lands will definitely become a paradise for adventurers.
Not only those nobles who will inevitably imitate him, but even those traditionalists will no longer be able to openly despise adventurers as they did in the past.
Just like they had to change their attitude towards merchants… The existence of the Lord of Wealth changed everything.
Nobles no longer dare to just throw a literate servant from the castle to manage their subordinate chambers of commerce as they did in the past.
In the past, people who did business for nobles only needed to be cashiers and accountants.
They wanted anything, and any merchant could only sell it to them at the price they set.
But after the appearance of the Lord of Wealth, those who can be the manager of this chamber of commerce must at least be a noble's advisor… Ordering doesn't work, so they must learn the merchants' way of doing business.
At most, they can huddle together when it rains heavily, but at other times, they still mind their own business.
The future King of the Northern Lands is their best opportunity.
Harlin sighed: "If we can't steal it, things will be difficult!"
He never thought about blatantly attacking Green Maple Valley.
His brain wasn't fed to ice dogs.
Harlin originally estimated that there must be a few weirdos among his people who would try to enter Green Maple Valley to observe the environment and see if they could find something… This is a more polite way of saying it.
In every adventurer guild, there are some guys who aren't too clean.
It's not that they can't make money; they just like the taste of unearned gains and the tragic screams of the victims.
Especially, they like to target nobles.
Anyway, these guys enter Green Maple Valley in their individual capacity. If they really do something they shouldn't and get caught, they will directly pay the ransom first, then clean them out of the guild, and his captain will apologize neatly and give a sum of compensation to finish the matter.
These are their usual methods.
Ordinary noble territories will not be too harsh on these professionals… They are well aware of the unity of adventurers and will never easily take lives.
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However, this approach has a prerequisite, that is, the adventurer guild itself cannot have any further demands on that territory.
Nobles are also very good at holding grudges.
The means that Harlin originally considered, under the premise that most of the people in his adventurer guild have permission to enter Green Maple Valley… What's the point?
He stretched his neck and asked his advisor: "Do you think Green Maple Territory will give a good look to others?"
The advisor raised his head expressionlessly: "There will definitely be joint liability, don't even think about it.
Baron Lowry doesn't really care about the affairs of Green Maple Valley, as long as Valera and Charles are not in mortal danger.
You've also seen Valera's style. Do you think telling her that it's just a few people acting on their own… Will she be willing to believe it?"
"Isn't it thinking that she can do it for the future of the territory…" Harlin's voice became weaker and weaker.
"Damn it!" He stood up angrily, "Can't we make this money?"
"This, it would be good if it was just a matter of money." The advisor sighed a long sigh, "Then we can endure for the future. It's not like we've reached the point where we have to embrace and die together if we don't make money.
The Church of Wealth, the Church of Earth, and the Church of the Night are all making plans… Those women can even kill turtles, why are they joining in the fun!
It's impossible for our adventurer guild to offend so many churches together… They've already spoken. Choosing one for trade is no problem, but rejecting them all is our fault.
We can't possibly let the adventurer guild's foundation of so many years be completely destroyed for this matter."
Large adventurer guilds inevitably have residences in many cities, including those in other countries.
Those are footholds that have been painstakingly built up over generations, and they are also the retreat for their adventurer guild. No one wants to lose them just like that.
However, the lord of Green Maple Territory is really a very troublesome person, and it's best not to offend her too much.
At the very least, you can't be ruthless to Valera.
But that woman will definitely stab them in the back.
Harlin put one hand on his hip and ground his teeth fiercely: "If there's really no other way, I'll go find Louis. That guy is always cunning. Maybe he can think of a better way."
He doesn't believe that his adventurer guild is like this, and Louis's can be an exception!
The advisor thought for a while and nodded: "What we're most afraid of is everyone going except us, right?
If other adventurer guilds don't dare either, then… it doesn't seem like we need to worry too much!
Guild Leader, after you go, observe first and don't reveal your intentions as soon as you open your mouth!
Say less, wait for them to finish speaking first, understand?
Louis should understand what you're going there for as soon as he sees you. You don't need to hold back. Say whatever you want, but don't show a desperate face!
Remember that you're going to seek advice!
Just listen!"
— —
With the earnest teachings of his advisor, Harlin made several leaps and bounds away from the small ice valley… Adventurer guilds more or less got some news. It's best not to enter the valley on the Great Ice Mountain to discuss secrets.
But the eyes above the clouds also have to be guarded against, so it's better to simply find a small ice valley to set up a tent.
These small ice valleys are basically changing every day.
Although the Great Ice Mountain is a cold place that has been frozen for hundreds of thousands of years, it is impossible for even the surface ice layer to not melt at all.
This area that melts in the midday sun will soon freeze solid again the next night.
If it hasn't melted again for three or four consecutive days, then a new small ice valley will form.
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