Name: Ray

Race: Human (Boy)

Age: 7

Level: 58

Vitality: 893

Muscle Strength: 561 +100

Health: 536 +100

Agility: 589 +140

Endurance: 476

Dexterity: 1063 +200

Intelligence: 736 +50

Magic: 1480 +230

Normal Skills

"Observation" Level 9: Makes it easier to recognize the subject's condition.

"Hundred Mile Eyes" Level 9: Significantly increased vision.

"True Eye" Level 9: Moving vision greatly increased.

"Magic Manipulation" Level 9: Ability to manipulate your own magic.

"Magic Sensing" Level 7: I can sense the magic that is around me.

"Body Control" Level 9: Harder to get out of balance.

"Air Control" Level 9: Makes it easier to maintain your body's balance in the air.

"BODY STRENGTHENING" Level 8: Temporarily strengthen the flesh.

"Calculation" level 9: Intelligence rise (medium).

"Sneaky Feet" Level 9: Can turn off footsteps.

"Agility" Level 7: Agility increased (Medium).

"Space" Level 9: Be able to grasp the movement within the space around you.

Rare Skills

"Space Exploration" Level 9: Ability to know the movement of perceptible organisms in the skill "space" and the form of what is present in space.

"Fixed space" level 9: Fix a space of a certain size for a few seconds.

"3D Orbit" Level 3: Free and endless movement. It is possible even from an impossible system. Greater muscle strength, strength, and agility.

"Magic Fill" Level 9: Allows you to accumulate magic in substances (excluding organisms).

"Magic Duplicate" Level 1: Can overlap magic.

"Artist" Level 2: Dexterous ascent (immense).

"Parallel Thinking" Level 7: Significantly increased speed of thinking. I can think of two things at the same time.

"Actor" Level 3: Significantly increased acting ability.

Magic Skills

"Fire Magic III" Level 5: Increased Magic (Medium). Increased Fire Magic Maneuverability and Power.

"Water Magic III" Level 4: Increased Magic (Medium). Increased Water Magic Maneuverability and Power.

"Wind Magic III" Level 3: Magic Up (Medium). Wind Magic Maneuverability and Power Up.

"Soil Magic III" Level 4: Increased Magic (Medium). Increased Soil Magic Maneuverability and Power.

"Spatial Magic II" Level 7: Magic Up (Small) Increases the operability of spatial magic.

"Healing Magic" Level 5: Magic Up (Minor). Healing Magic Up.

Weapon skills

"Swordsmanship": Self-streaming swordsmanship [Fire Sword, Flaming Wind Sword]

Unique Skills

"Experience Accumulation" Level 7: Accumulate excessive experience. Significant increase in accumulation. Automatically activated. Accumulation 497231

○¥°%#

Title: "@ & $" "Angry Witch Loyal Dog," "Guardian of Genesis God," "Botch," "Rivals in Sierra Village"

Hitachi Ridge From

Japanese. Previous life of Ray.

Mediocre in appearance and grades. I had a special ability to dream real life.

At the age of 16, he was stabbed by a passerby and closed his life.

Ray.

The protagonist of the book.

Have memories of previous life and strength that you don't think of as children.

A personality who admires free adventurers and spares no effort for them.

I like flirting and do bad things a lot.

Redik.

Ray's father in this world. Full-body muscle-ridden macho.

The profession is an adventurer, its prowess is picky, but its head...

I care about my family more than anything, but I don't work inside. I enjoy staying at home and spending time with my family.

Mullah.

Ray's mother in this world. Beauty with long golden hair.

He was a former adventurer and had the same party as Redick. Pretty capable wizard.

Usually sweet, but scary when angry. Basic Mullahs teach Ray common sense, magic, and many other things.

Haku

Dragon baby. The body is small and hand-sized.

As a family of the Rays, they are adored.

Dikrd Berstead

Blue-haired boy. Ray's childhood friend and rival. I admire my father and dream of becoming a knight.

My personality is laid back and I don't like to argue much. (Except for the fight with Ray)

Graham Berstead

Former Knights Commander. Ledik and I are in a rivalry.

I am now in a position to keep the protection of the village.

Lattice Berstead

Dick's mother. He was a former knight and made his name for himself primarily as an auxiliary wizard.

Shara.

Active Class A Adventurer.

He's Redick's apprentice, and he likes kids.

Urkel

A former companion of Redick and Mullah, the Wolf Beast Man.

He is now retired from active duty and is the guild leader for Gabardi.

Maris Riveride

Author of Ray's favorite book.

Gender, age and appearance are all mysteries.

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