Adventurer's morning is early.

That's because new requests will be posted in the morning. Adventurer's morning begins with the taking of that request. Even when it comes to snatching each other, it is rarely rubbing.

Adventurers have a rank and are asked to receive it. Also, adventurers who are people often have things they are good at and things they are not.

Requests vary. You can also say that finding something in it that suits you is a showcase of your arms as an adventurer.

Newcomers who do not yet possess such skill make simple requests, gain their strengths and weaknesses, and acquire them.

He also gained strength to increase his rank and grew into a single person.

It is this request to coach such newcomers and advise them not to lose their lives.

"That's why I was supposed to coach these guys for 10 days. but I forbid you guys to give any advice other than combat. Instead, I want Shall and Gold to be together and listen."

"Yeah."

"Yay. I can teach you for free."

I wanted the two of them who said they were going to take up positions as adventurers in the future to hear it, just like the three Seamen.

I have nothing to say about strength now.

Charstena has been so since the beginning, and Gold and Anna have grown their respective specialties. That's so much more than I can do in that area anymore.

So I have nothing to say.

But as an adventurer, I'm still immature.

To be clear, I don't have much knowledge. That's fatal as an adventurer.

Even that father's knowledge as an adventurer is superb. I know a lot more than I do. So much so that I think I've spent all my brain memory cells on it. You're probably right...

"What about me?

"If you're going to be an adventurer, ask. If not, it's unnecessary knowledge."

"Mmm, I'm lost. I knew adventurers could make money..."

Anna seems to have the qualities of a gold deceased. I don't know if it's because there was nothing else I wanted to be, but I'm trying to pick a dangerous job with just money.

"Unfortunately, it will take at least two years for me to start making money. Well, you guys would make some money."

I taught the Golden Dead Reserve about reality.

Took me nearly 10 years to get to B grade. Some of them would have been children. But it's not that easy to rank. Whether you do it normally and get a rank up in a year. And that's only in the beginning. It will be difficult to increase the rank the more you go up there.

No matter how strong you are, you will never be ranked unless you meet the criteria.

I defeated class S.

Wow, wow. That's amazing. You start S-class tomorrow.

Doesn't.

You can buy materials after defeating the S-grade, but you cannot fulfill the request. The only reason I was able to accomplish it yesterday was because we're not adventurers.

It was never meant to be achieved. Sometimes, however, they are quite deducted and get some rewards.

For example, in the case of a specific monster crusade, or a material acquisition quest, if you crusade without receiving a request, or if the material is gathered, you will have to report it to the client.

However, they are treated as quests that cannot be contracted, that is, do not pass the guild. Then the guild, which is the intermediary, will not take the intermediary fee, so you may think that the reward will increase. But the reality is tough. On the contrary, the reward will be reduced.

It's the difference in trust between an unnamed adventurer and an organization called the Guild that strands the world, and the power it has.

Simply put, you can lick it. In that way, the reward is reduced. When that happens, there will be arguments and disputes between adventurers and clients with lots of roughnecks.

As a guild, I want to avoid that. For this reason, we avoid contact with clients by paying more intermediary fees and rewarding reduced adventurers.

This is not the case with nomination requests…

In that case, it is the adventurer with a solid track record who will be nominated. As an Alliance, I can safely fit the client.

I mean, what did you want to say, raise your rank to the tunnel if you want a solid reward.

The world of adventurers can't be about power alone. Determine the person's rank by taking a holistic look at the person's trust, knowledge, strength, and everything.

As a criterion, there are two criteria: number of requests to be fulfilled, strength, and judgment.

The world is wide. There exist people, beasts, warcraft, demons, plants and countless species who live there. It's nearly impossible to know all that.

But adventurers around that world, such as dangerous organisms, poisonous grass, need to know that.

That can't just be strong.

We must take our time and accumulate experience and knowledge.

To make that time, the Alliance never skips the ranks because they're strong.

This has been a rule since the founding of the Alliance, and it is now a code called the Alliance Statute.

Otherwise I'd be at least A grade by now.

Honestly, it's only a hassle, but when they say it's to keep the dead out as much as possible, they don't come up with any objections or anything.

I'm no different than the salesmen hired by the company. We just have to get to the tunnel.

It's a world of intellect, not at all...

"If you're lost, ask. It's not knowledge that will be wasted at all. I don't know what I'm going to do in the future, but there are going to be times when I'm out of town. It's the knowledge that lives on then."

I tell Anna so.

Now is an important time to graduate and go out into society. Gold, Charstena, and I have already decided what we will be in the future.

But I never heard Anna say that. So I wanted to tell you that there is also a path called Adventurer as one option.

It may be difficult for Anna, who is a nobleman for some reason. I don't think there would be a better job. Maybe I don't need to work if I'm going to say more.

"Right. I'll just ask."

"Okay, then we're leaving right away."

"Just give me a minute. We're not ready for the trip yet. I mean, you guys, too, right?

Trying to leave, Duran told me to wait because I'm not ready yet. And then he saw us with no camp prep or anything, and he cautioned me that he'd forgotten.

I wondered what the newcomer to be coached was saying to the B-rank adventurer, but I accept it as a word from favor.

"Adventurer Heart Part 1. Always carry spares with you what you need"

"What?"

"This village, for example. Look over. You got a weapons dealer? Do you have a shop that deals with the tools of adventurers?

My Adventurer's Guide that all of a sudden started. Duran, who replied with a missing face between them, looks over the village and searches for the store, as he was told.

Others change their gaze and look for it.

"You don't, do you? Which means I can't replenish it. There are a lot of these things."

I've talked about it like I've been through everything, but I've never seen it before. But I had heard these stories from various adventurers.

I've often heard stories of people saying that they couldn't replenish it and turned back, or that their weapons were dying.

"Then what do we do? Carry the spare. But that gives me a lot of luggage. There are many ways to get rid of it, but the mainstream is to secure a base or a carriage."

I have storage space and money. It is possible to walk with a large number of spares.

But not the others. I have to carry a limited amount of luggage efficiently and only what I need.

You need to leave your luggage somewhere to carry just what you need each time you ask for it. That's why adventurers have bases. And leave your luggage at the inn or somewhere you can put your stuff.

One thing is that you don't take anything that's wasted by doing so.

The other is a carriage.

It costs money, but I can carry a lot of stuff. Moreover, it is possible to sit and move. It also keeps your health warm.

These two methods, both of which have drawbacks.

"When securing a base, we need to come back to the same city or village. Then you can't go away inside. And if you try to keep your stuff somewhere safe, it costs a lot of money. In the case of carriages, only a limited number of places can be moved. It cannot be moved without being somewhat flat and free of obstacles. Besides, it's not as expensive as securing a base."

This is all the problem stores, even if it's just so easy to figure it out.

More importantly, in the case of carriages, extra burdens can be added, such as having to protect the horses.

"So what do we do? Easy. You can squeeze the request. Don't go away if you can, do a similar request to reduce your baggage and hold a spare."

"So it's not a good idea to go away like us"

"While the rank is low. You'll be able to afford some of that if you become a C, so you can do that."

"There's a long way to go"

That's what Hang said and dropped his shoulder.

But we all grow beyond that to be top notch. I want you to think it's a necessary process and do your best.

"All right, now it's time to leave. Don't worry about the luggage."

With a word not to disturb him again, he urged him to leave.

We were forming the wilderness.

"This is the basic formation. You don't have to open the distance between the avant-garde and the rear guard when you walk, but when the battle starts, the avant-garde goes forward and the rear guard goes back. That's how we open up our distance from each other to form a formation right away. That's the basics, but that's not how it works when you're surrounded. Protect your guards against the enemy. Build a formation. That's what Duran, the leader, tells you."

"Ooh."

In fact, we all nod and understand the explanation for mixing the movements.

It's a basics I've already learned in class for the Charstenas, but I was given a sample of what it means to double-check and how smoothly Duran and the others can move.

Now that it is a two-party joint, there is not enough Seaman. Let's make a mess of it now so we can do it ourselves later.

Either way, we're the basic fighters, and these three just let him deal with them when he comes out affordable. There is no point in forming a formation now.

"I'll have you guys carry this until we get to the city for now"

That's what I said. I took out three bucks.

"Whoa, whoa, whoa, whoa, whoa, whoa." "Huh? What?"

The three of you look open, scratch, and make sure you're not mistaken.

Ignore that surprise and I'll explain Buck.

"This has sand in it. It weighs about one child but travels with this on its back"

"What? Seriously?

"Seriously, most of the top adventurers are moving around carrying baggage of that weight."

"Whoa."

The three of them carry their backs in disgust. And the original luggage I had turned into storage space.

He opened his eyes again and was stunned, but it was troublesome to be surprised all at once, so briefly explained that it was a skill and he was convinced.

Thus, Seaman's three walked out carrying heavy baggage.

Only Al made it a little lighter for you. It's a girl.

As such, the three heavily footed men followed us desperately as Zeze said.

"Zeze, take a break..."

"It's still early."

A gutless Duran with roots raised in 30 minutes. The other two looked spicy, but they're trying. Apprentice your people.

Ignore Duran, who demands an immediate break, and we head for the city.

"Yeah? Is this... a dawn worm? Everybody out!"

I can hear the sound of gaggling, and I urge you to evacuate. The Charstenas identified the direction in which the sound was going to sound and came off the Dawn Worm rays precisely.

But Duran and the others were muddled.

The burden goes hand in hand. The moment the Dawn Worm comes out, it can be painful.

"Gubba!"

"Ugh!

"Yikes!

I have no choice but to kick Duran and Hang in and safely evacuate them.

But you can't kick a girl in the ass, so hold Al and I'm out, too. I can turn a cold gaze from Charstena, but I don't care.

"Al, I'm gonna drop it, you're gonna land yourself, okay?

"What?"

Arul, whose face was slightly red, looked like what he was talking about.

But I relentlessly let go.

"Ugh, lying ⁉ Wait a minute!

Alur thrown out in the air screams, but not as high. I want you to do something about it yourself.

I let Al go. I flipped in the air.

And now stand on one foot in the air just above the raised ground.

"Just fine"

As an opponent exploring a saved battle.

Gugguuuuuuuuuuuuu

Large mouth open to swallow the whole raised ground. Dawn worms roaring screams from there.

He seems angry that he couldn't swallow anything but rocks.

And I snort with Sung Sung and roar again, pointing in my standing direction.

Apparently, you've targeted me. No eyes, just mouth and nose. Face facing straight up.

Dawnworm stretched out his long, blemish-like body and tried to swallow me with his mouth wide open.

Dawn Worm, who captures the target with his nose without eyes, makes an attack that swallows with his mouth every time around the target. If a large body, its mouth makes it possible, and a blunt-footed adventurer, it will not escape its mouth.

But I'm not blunt-footed. 3D activating movements that fly freely around the air is what I'm good at.

He exchanges his looming big mouth sparingly and slashes him with a sword like a mistake.

The doughworm on munchy skin is hard to beat. It doesn't make much sense to rip that meat off again.

Because of the large body in the top class among the B grades, when it came to humans, they were only given cuts to the extent that they cut the skin slightly.

I took out my sword, and I took out my spear. And throw it as far as you can in your power.

Cut off the thrown do air and pierce it into the Dawn Worm. But it doesn't get to pierce that buyo buyo meat.

"It's troublesome... you're too physically resistant. To a class B habit."

"Ray ~, shall I?

"No, that's fine. I need to try something."

I saw something that was physically resistant, and I figured it out. I asked if Charstena would do it magically. But I say no to that.

I went down to the ground.

And I divided my thoughts.

I couldn't make it if I was doing it one by one.

"Come on, can you follow me?

That wasn't the word I said to Dawn Worm. That's what I said to myself.

Can you follow your head in the movement, or that was everything.

I took a step forward. At that moment, my figure scratched out.

When I thought I heard a shubber and a noise, Dawn Worm sliced into fine pieces and fell down.

But no one ever made it to see me. All I could see was a black shadow trajectory.

"What?"

"What did he do now?

"I don't know."

"Pi?"

Starting with Charstena, no one in Anna, Gordo or Haku knew what I had done.

"Ha ha, did you manage that?"

"Whoa! When did you get there?"

"[]/(exp, adj-na, adj-no) (uk) (yoji) (yoji) (yoji)

Anna suddenly appeared behind the Charstenas, and I was about to be surprised, but Gold propped it up and gave me a thumbs up.

When I saw it, the part where Gold was holding his hand was Anna's chest.

"You Errold..."

"Uh-oh."

Erold was struck by a nearby rock in three revolutions by Anna's straight punch.

"So what did you do?

"It's a new move. It's still far from complete..."

I consume more health than I thought. I've never used more than one thought so far, but I didn't expect to use my strength as much as I could breathe...

"Huh? Isn't that it?

"I think it's a powerful enough move..."

"The moves are perfect, but I'm not following them. It was critical."

I was sitting on the ground, breathing.

Magic consumption is a powerful move on a very small scale, but it drains a lot of health.

Is it because you're unfamiliar, or is there something in your skills that drains your health as well? We'll have to verify that.

I'd like to finish it by the time I can fight Dick.

"Hey! What are you doing? ⁉ “ I didn't see you at all!

"You were falling apart when you realized it."

"Hey, butt. I hit you as hard as I could."

The three of us came running over carrying heavy baggage. One is angry at me for rubbing his butt...

"All right, let's go."

"Ignore Naturally"

"Ray, what's the material?

"I already recovered it"

"When..."

"Until Charstena..."

Duran didn't deal with me as well as Charstena. It drowned. Next to it, Al bumps his unparalleled anger into the hang.

"Why me?"

"'Cause I don't think so!

"Eight hits ⁉⁉⁉⁉⁉⁉⁉⁉⁉;⁉⁉

Poor Hang. Because someone avoids Al's wrath.

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