Don't call me evil god

Chapter 103: The support of the Brotherhood of Stonemasons

Crusader station, confinement room.

Miranda was so pleasantly surprised when she received the message from Gail!

After she had read the introduction to the [Instant Messenger] magic before, she also thought that this magic might be able to solve her urgent need.

As long as she has a way to communicate with other people, she can spread the two things about her troubles and Bishop Skate's strangeness.

At first, Miranda didn't even hope that Gale would help her get out of trouble. Her goal was just to hope that someone would bring the news out.

Because Bishop Skate ordered her to be placed in confinement because she left the Crusader camp without permission.

This is indeed an upright reason, and it is written in the regulations of the Glow Divine Cult. Miranda cannot deny it.

"During non-rest periods, without permission, the Crusaders should always stay in the station to maintain a semi-ready state, and be ready to take action to fight against the intrusion of evil gods at any time. If there is any violation, according to the severity of the situation, verbal criticism, confinement, reflection, and recorded punishment will be imposed , expulsion and other punishment methods.”

Of course, this rule may now be strictly enforced only on the borders of the kingdom where wars are frequent.

In a safe free port like Greenport located in the southern corner of the mainland, it is almost impossible for evil gods to invade, so this rule is implemented by turning a blind eye and everyone maintains a tacit understanding with each other.

But if Bishop Skate insists on using this as a basis to find fault with Miranda, others can't say anything.

More importantly, Bishop Skate did not admit that Miranda found relevant evidence of the evil god's threat after leaving the Crusaders' station!

After the photo crystal recording the information was forcibly confiscated by the bishop's attendants, Miranda was unable to prove her "innocence".

Bishop Skate is the leader in charge of the Green Harbor branch of the Glow Church, and he cannot influence the other party by reporting on the church.

Otherwise, there will be a situation where "someone in the church will sue this bishop."

Either prepare relevant materials and report them to someone with more authority in the church than the regional bishop.

For example, the "Holy Supervision Department" within the Glow God Religion, this department specializes in dealing with church members who violate church regulations or doctrines;

Either they have to come up with tangible evidence and make it completely public that the Blood Fang Gang in the lower city has defected to the evil god, and rely on the chaos brought by more people to make the matter bigger and make Bishop Skate unable to control the situation.

Miranda only had the initial 10 knowledge points in her hand. She spent 5 points by praying to Noven to guide her in the direction, and then spent another 3 points to open [The Secret of All Things].

In the state of all things revealed, 0.1 units of knowledge points will be consumed every hour it is turned on, plus 0.1 points will be spent by [Instant Messenger] to send a message.

The few points were almost used up by Miranda.

Miranda did not expect that after listening to Miranda describe the situation, Gail and Peter actually promised to help her escape from the solitary room!

Are all people who believe in the God of Knowledge so enthusiastic and brave?

Others who were not related to her helped her escape from the solitary room, which was equivalent to offending Bishop Skate. Gale could simply refuse to help her and avoid taking this risk.

But Gale chose not to be afraid of risks and took the initiative to lend a helping hand to her!

Miranda was deeply moved by this.

Miranda quickly compiled the information she knew.

"The door to the Crusader's confinement room cannot be opened with magic such as [Release Mystic Lock], because the door contains materials with demon-repelling properties, and conventional magic cannot take effect."

"There is a demon-baiting rune stone corresponding to the door control. Insert it into the reserved space to form a neutralizing effect, and then the door can be opened."

"The Enchantment Rune Stone is now taken away by Bishop Skate!"

"Bishop Skate should be back at that social gathering at Monger Manor."

Spending 0.1 knowledge points to package the information and send it to Gale, Miranda tried to pray to Noven again.

[Suggested Strategy: Escape from the Crusader Confinement Room]

[Current success rate: 20%]

After making these efforts, the success rate has indeed improved immediately!

Gale received the news from Miranda and relayed it to Peter.

Peter smacked his lips: "Hey, someone is hiding in Monge Manor? What a coincidence!"

He knew something about the recent events in Uptown, and Pat naturally knew about the news about the January party held at Monger Manor.

The other party was hiding in Monger Manor, and the party lasted long enough for him to leave Greenport.

The party implements a strict invitation system, and only invited guests can enter the manor.

Bishop Skate was invited.

As for Pete and Gale.

They are not eligible to be invited.

Without an invitation, he couldn't enter the manor, and he couldn't find Skate, let alone the enchantment rune stone that opened the door to the confinement room.

As for the reason why Pete felt it was a coincidence:

He still remembered what the goblin profiteer Gun Gun said in the Gun Gun bolt workshop:

"Cunning Shadow Rubble once provided crucial help to Dursley!"

This goblin broker, whose name Peter had heard many times but had never seen before, should also be in Monger Manor during this time.

Bishop Skate of the Glow Cult and Goblin Broker Cunning Shadow Rubble.

If Peter's guess is correct, both of these men are inextricably linked to Dursley, the leader of the Bloodfang Gang!

Peter had a vague feeling that there seemed to be a thin thread that connected the series of events that occurred in Green Harbor.

Now Pete has only one problem left:

"How to enter Monger Manor without an invitation letter and find Skat and Cunning Shadow Crusher!"

A person flashed through Pete's mind.

Or rather, an organization.

"The winged snake dances and comes through the gap!"

Reciting the divine prayer, setting the target of receiving information to Rena Monia, Pete edited the content he wanted to send:

"Rena, please ask Mr. Monia for me."

"Monger Manor was built by the Brotherhood of Stonemasons. When it was designed, were there any hidden entrances and exits, or secret passages?"

If you want to know the structural information of the building, in addition to going there in person to investigate, there is another good option - ask its designer and builder directly!

After waiting patiently for more than ten minutes, Pete received Rena's reply.

"Father said that when the Monger Manor was built, a relatively hidden route was indeed left."

"This is not a design error on their part, but a special request from the employer."

"Underground in the southwest corner of the manor is a wine cellar for storing wine. This wine cellar has two entrances and exits."

"One entrance is inside the manor, which is convenient for servants to transport wine."

"The other entrance is located in a small house a few hundred meters outside the manor, and the entrance is hidden under a pile of debris in the corner of the room."

"Is this clue to the secret passage helpful?"

Pate was excited.

More than helpful!

This is a huge help!

...

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