Douluo's full-time soul master
Chapter 176, two sets of soul skills
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1. Ice Zhen:
Type: Ice Active Monomer Auxiliary Skills
Effect: Connect the invisible ice element into a tangible ice material, this soul technology can increase the control of ice elements in a short time, for the remaining soul base
Consumption: 1% of the soul
Time limit: no maximum upper limit
2. Skating prison
Type: Ice Active Monomer Control Skills
Effect: Raise a cage of condensation from ice elements at the enemy, which can be trapped, and the cage will cause a small range of ice group attacks.
Consumption: The number of prisoners × 100 soul
Time limit: The strength of the enemy is inversely proportional, ≥ 5 is ineffective, but can cause a small ice group attack
3. Cold arrow
Type: Ice Active Monomer Control Skills
Effect: Based on the first soul technology, condense a refrigeration, short-lived energy arrow, and the vital body of the arrow is short, and the arrow will be short. The first person on the flight trajectory will undermine the shift speed after hit, and cause a powerful ice attribute attack. This arrow cannot be damaged by any non-energy attack.
Consumption: First soul skill consumption (1% of the soul power) + 10% of the soul
Time limit: no, storage time is 1 second
4. Ice Dance
Type: Ice Active Group Control Skills
Effect: In the range of 5 meters from ourselves, it is slightly lowered, and the life of the ice and snow will greatly reduce the speed and five senses (except the Soul Techniques), this skill will be short to improve the soul skill. Motor speed
Consumption: With the increase in the scope of the soul, it is initially 10% of the Soul power limit. After that, each increase in 1M consumption has increased by 2%.
5. Ice Storm
Type: Ice Active Monomer Control Skills
Effect: Coating a cold storm at the feet of the enemy, hitting the enemy, and is affected by the power of the ice for 3S (all attack will be 30% eroded by the coldness of the ice)
Consumption: The number of storms × 300 soul
Time limit: no
6. Cold ice lock chain
Type: Ice Active Monomer Control Skills
Effect: The ice element is condensed into a chain link to a lock chain, and during the period, it will continue to enter the cold ice in the enemy, and the 5th floor can be superimposed. Every layer of ice will cause a ice attribute explosion attack at the end of the skill. Reduce 10% shift speed, the enemy's soul movement speed is reduced by 20% when the chain is bound
Consumption: The number of lock chains × 500 soul, each increase 1S extra 100 soul
Time limit: Initial last 5S
7.
Type: Ice Active Monomer Auxiliary Skills
Effect: Incarry into ice element, during which any ice element can be doubled, double the control of ice elements, increased by 10% -30% of ice attribute attacks, the skill start and end will cause a strong ice property to the audience. attack
Consumption: Soul skill users × 10% × 500 soul, after which 1 min is added to 1000 soul
8. Ice dream illusion
Type: Ice Active Monomer Control Skills
Effect: Get the enemy in the illusion, the longer the residence time in the illusion, the higher the injury
Consumption: Magic Quantity × 1000 Soul
Time limit: no
9. Frozen Wanli
Type: Ice Active Group Skills
Effect: Expand the field of ice, trapped the enemy in it, all of the lives in the field were weakened by 30%, and the ice elements in the field were regarded as being infinite.
Consumption: 50% of the soul limit
Time limit: initial 1 min, then each additional 1min additional strength is 25%
. . . . . .
Magic whale
Type: Water-based active monomer auxiliary skills
Effect: The enemy action is slower in the action of the water element, and if the enemy is the water attribute, the powerful blood increase of the abyss magic whale king is 10% effect and the time limit increases by 1S.
Consumption: 1% of the soul
Time limit: Continuous 3S
Limit: This soul is not capable of superimposing with the same type of soul technology (including this soul skills again)
2. Poland Whale
Type: Dark active group auxiliary skills
Effect: With the powerful pressure invisible in the abyss magic whale king, the psychological pressure of the enemy is increased, so that the whole consumption of the soul consumption of 10%
Consumption: 10% of mental strength
Time limit: lasting 1min
Cooling time: 5min
Limit: If the enemy is extremely flare attribute, additional soul is weakened by 5%.
3. Poland Whettine
Type: Darkness Active Passive Monomer Defense Skill
Effect: Create a magic whale farm, the external attack will be weakened by the magic whale, it will be weakened 5-10%. If the skill is launched, it is invincible. After the power field disappears, add a continuous 3S speed increase. 10%
Time limit: decreased with the increase of enemies
Consumption: The upper limit of consumption of the soul is 5% in the case of active launch
Limit: This skill can trigger the passive effect when the martial art is attached to the martial art.
4. Poland Whale
Type: Ice Passive Group Auxiliary Skills
Effect: Manufacture of the enemy in the array of 5M, which will be 30% slow-ended effect, 5% of the extra soul power consumption, after separation, a small range of explosions (active)
Consumption: If the active attack is not consumed, the active attack consumes 10%.
Restriction: If the enemy is extremely fire attribute, there is no exterior soul consumption, and the slowdown effect is 10%.
5. Magic Whale Guard
Type: Ice Active Group Defense Skills
Effect: Put the self to yourself and create a semi-circular armor, which can reduce the ice attack, leaving the armor after a certain range, and make a weak ice attribute attack, which sharply weakens the enemy movement 2S
Restriction: If you leave your own 10M external skills, immediately create an ice attribute attack, if there is no enemy, the increase of the increase in mobile speed 2S
6. Magic Whale Town Soul
Type: Ice Double-Series Active Group Attack Skills
Effect: Physical injury in ice element
Restriction: If the enemy is higher than the maximum upper limit, the mental attack is invalid, the physical attack increase is 10%.
7. Abyss magist whale
Type: Ice Double-tier Active Monomer Auxiliary Skills
Effect: The avatar is a deep sea whale king, 50% of the control power of the dark element, causing a chaotic blind attack after the skill is over, during which the enemy will receive a distinctive spiritual attack, continue 3s
Limit: The duration of the real body is 3 min
8. Poland Whettine
Type: Dark Active Monomer Defense Skills
Effect: Manufacture of mirrors from themselves in front of themselves, during which attacks (including but not limited to ordinary attacks, soul skills) can be rebounded 10-30%
Limit: The epitocial can rebound 5 damage, and after the last use is complete, the attack damage has increased by 10% after 1 min.
9. Magic Whale Water
Type: Ice Dark Proactive Group Skills
Effect: After the skill is launched, the enemy will be enforced in the field, and the whole of the people can be free to enter and exit. The dark elements in the field are endless. The whole soul of your own is slowly recovered. The enemy is slowly consumed.
Limit: 1 min in the field
10. Abyss condense
Type: Philosophical Active Group Talent
Effect: Philosoprian Nietzsche said: When you stare at the abyss, the abyss is also staring at your enemies when fighting with the enemy.
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