Dungeon Master Makeup Money
Lesson 34: Wilderness Fever
- Thirty-two floors beneath the Imperial Labyrinth.
"That's why today, the fifth day, the four of us are going to explore."
The four of us stand in front of a metastatic crystal at the entrance to the 32nd basement floor.
"You can't wake up Sylvia, who's still asleep."
As Ira put it, Sylvia stayed asleep even this morning.
I have nothing else to say to my life because it looks like the poison is definitely missing from the Illis examination. It is Illis' decision that he has probably become tired.
"Well, it's a way of attacking wilderness fields..."
Then I heard about it in the Imperial Alliance yesterday.
I knew he was doing something without going right back to the mansion, but it looks like Illis was gathering information in the Imperial City.
"I just couldn't get a map, but I've got some information. This wilderness field looks like some giant cactus is planted towards the exit, so if you're going for the exit, it looks like you can mark the cactus."
"Where is that?"
As far as I can see, there's nothing. The wilderness is spreading.
There is no cactus anywhere.
Landmarks can only be a factor in getting lost the other way because you are the one with the ability to freely change the structure of the labyrinth in the first place. You should not rely on commonly known landmarks.
"So the information I gather is useless?
"No, the basic structure shouldn't be so different, so that information might be useful."
"Yeah."
But it's hard not even knowing the direction to go.
I can't even look at it when I find out I was walking in the opposite direction from the exit as a result of proper progression.
"I don't even know which way to go. Normally, when exploring unexplored places like this, it's normal to go in that direction, so you don't even know where to go, but you don't do it."
Ira is right.
It is only when we are in a hurry that we should not proceed with an unexplored place.
"Fortunately, those guys are starting on the 36th floor today, because we can definitely hold them off on the 37th floor, so let's go ahead and figure out some way"
Pick the right direction for now.
However, while using [God's Luck (Godluck)].
"So, you keep your mouth shut, but what are you doing?
Melissa kept her mouth shut all the time.
I gather magic in my own hands to think.
It should have been Melissa's role at times like this to prepare the opening measures.
"Excuse me. I think I could do it in a little while, so can you move on?
"If you're in any hurry, why don't you go back to the labyrinth and settle down?
"No, it's something I can't do without in this labyrinth, so I'd like to stay focused while I get there."
If it's true, I don't want to be a dangerous imitation of exploration while thinking.
However, no further attention makes sense because consciousness is geared to thinking while still giving answers while you are paying attention.
"Okay, let's go."
Proceed through the wilderness.
The dry air erodes us.
"... water"
Ira, who quickly drinks up the water from the water bottle, reminds her of the water.
Iris replenishes the water bottle just like I did yesterday.
I just cautioned this morning not to lack hydration because I just collapsed from heat stroke, so I can't even be cautious that I drank it up right away.
"And it's convenient to have magic, isn't it? Normally, carrying drinking water is not the hardest task to explore. You should have a wizard at the party who can use water magic."
"That's not it,"
Illis floats a sphere of water in each hand in plain sight.
Seems like we'd like to have a chat because our boring quest is going on.
"The water on your right hand can be used as drinking water. The water on your left hand is the water you usually use to attack."
"Yeah, it doesn't look like there's any difference at all."
Ira, who doesn't like magic, has no idea the difference between the two.
More than that, a wizard who can only use a little water magic cannot even produce water that can be used for drinking water.
"The water we're using for the attack is not hygienically pleasing. I don't have a problem wiping my body or drinking a little of the water I've covered, but if I drink a lot of this water, I may break my body, so I need to be careful."
"But I didn't have a problem drinking water made by magic yesterday."
I had a hard time with this, too.
When I had just acquired labyrinth magic, I had the experience of exploring without carrying a water bottle knowing that I could produce water with my magic.
At that time, I drank water that had not been improved.
I've never thanked you for having the magic of a labyrinth that would allow me to move to a place where no one else is in the labyrinth.
"When you magically produce drinking water, you need to consume more magic than you are using to attack to change the nature of the water. Even wizards who specialize in magic will soon run out of magic if they easily prepare drinking water over and over again."
"Wow, sorry"
Hold the water bottle as important as that.
I can't let it break my health, but I want you to take care of the water in your hand for that reason.
However, here is where Iris is exposed.
"Most importantly, it's about the magical power of a normal wizard. Even I have more magic than a normal wizard. Mars with more than three times as much magic as I can afford. Plus..."
Melissa has more than ten times the amount of magic that comes with her back.
Clearly, it doesn't end up depleting my magic as much as I procured drinking water.
"... what! Then you can afford it."
In the end, Ira starts to hydrate with Gabagaba.
"... Ira"
"Never mind. More than that, are you all right?
The same goes for moisture, but also for heat pouring out of the ceiling.
"It's alright, I always regulate my temperature with [cold wind (cold wind)]"
Cold Air (Coldwind) - Magic that generates weak cold air winds for use in attacks.
Cooling your body close enough to touch is the best way to use it against others.
However, distance doesn't seem to matter if you use it against yourself, and you can expect it to protect you from the heat in the wilderness.
"True. Kind of cold."
He was leaning his body toward Illis in pittance.
I thought I was a little jealous.
No, given our relationship, I'm sure it's fine enough to lean over, but this is inside the labyrinth. You should weigh yourself in on such an act.
"Fine. Use it on me too."
"I can't. The limit is to generate it around me. More than that, expanding the range worries me about the amount of magic I consume"
"Too bad"
I know how important it is for Ira to be concerned about the amount of magic left over.
I don't do anything I can't do because I have a hard time exploring myself.
"If it's that hard, you can ask Melissa"
"Melissa?"
"Her magic power and her magical aptitude should allow her to cool her surroundings more efficiently than I do."
"But..."
Glimpse behind the chill.
There was a silver-haired girl there who said she was bumpy as she leaned down.
"Let's not get involved with Melissa right now"
"I agree with that"
"Let us also proceed with our exploration. Just in time, thanks to the enemy, I had a reason to move my body."
I've been hearing a lot of doodles and loud runs for a while now.
I'll take a look at the front of the sound.
At first, he wasn't clear because of the dirt smoke he was winding up as he ran, but when he became clear, he saw a big bird-like demon running.
"Hit Ostrich. A demon similar to a camel bird, living in a wide area with nothing like the wilderness, and running, dialing and flying away when you find someone to visit your territory"
"Wow, a troublesome demon..."
But Hit Ostrich is running to us firmly. It seems impossible to escape.
"Bake it."
Fortunately, he's running straight from the front.
It's not hard to use magic from the front to snipe.
Concentrate your magic by sticking your hands forward...
'Wait a minute, please. Please don't use fire attribute magic for hit ostrich'
I heard Sylvia leaving a message at the mansion.
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