Dungeon Master Makeup Money

Episode 12: Lost Island

There were many ships and boats anchored at the place where they landed.

Everyone thinks the same thing. The fact that the vehicle used by the first person is safe is like being kept safe. The means of return is of utmost concern to those who have gone to unknown places. In this place, it hurts the most to lose the vehicle you left moored.

We'll leave the submarine here, too.

I usually throw it into a toolbox (item box), but this time it will also be used as an evacuation facility, so I need to be able to use it even without either me or Illis.

"Running in here if it becomes dangerous."

"Yes."

The submarine's strength is a level that can overwhelm poor armor.

Even if they were being chased by demons, they would be able to withstand most attacks if they escaped. I'm not anxious that I have no choice but to pull the cage because I just can't maneuver.

I'm not prepared to explore anything special.

I'm just gearing up for my usual outfit. Nevertheless, if you need anything, you just have to take it out of the toolbox.

The ground hardens when you leave the beach.

These places are no different from normal land.

"First, shall we check about the destination? Dia."

"Yes."

Because of this, let's also incorporate the opinions of the Theodore tribe.

"If this' island 'is called a sanctuary, it's not weird to have some kind of sanctuary, but do you know where it is?

"Excuse me. We've been taught that the island itself is“ special, "so we haven't been taught why it's“ special. "

"Right."

A soggy and depressing dia.

Neither does the Theodore know where the Holy Fixture is.

"You don't have to be sick of things you didn't know."

"But..."

"If there's a clue, there's nothing."

Adventurers who came to explore the island first.

After that, I just questioned Jeffrey and I know that there are six groups of parties visiting the 'island'.

Four ships and three boats on the beach.

There are many ships, but I guess adventurers are visiting that the Alliance does not grasp.

Seven sets of parties in total.

If we can come into contact with them, who are already continuing their exploration, we can get new information.

"But it's a big island."

"No problem with that."

Sapphire Eagle is flying over 'Island'.

Because of the distance, it is not possible to observe it in detail, but it has succeeded in grasping the position of the Great Ordinary.

There are two groups nearby. West and east, respectively.

"Let's explore in pairs from here."

"Right. It's also inefficient for ten people to act together."

It was accepted by Melissa and divided into two groups because there was no particular disagreement.

Let me specify the group here.

I took Ira and Noel, and Illis was supposed to take Sylvia and Melissa. This time it's from exploration, so if we're going to prioritize efficiency, I'd better split it it with the Illis, which can use labyrinth manipulation, and Sylvia, who can [detect].

And it's about the Elmers...

"Um, does it really have to be this way of splitting up?

"No, Jem and Jilly should stay together, given the collaboration"

It's not a good idea to get two Gems to act differently who specialize in protecting Jilly. As a result, Elmer and Dia will act together.

Elmer, who can fight all rounders in the middle guard, will support a pronounced dia.

Well, ignore those strategic reasons. In fact, I have the soul nerve to let Elmer get along by acting with Dia. That's going to be more interesting to take care of.

"... hmm?

Jilly was sweating on her forehead as she watched the Elmers.

"Are you all right?

"It's okay. I just can't breathe."

Doesn't look very fit.

"Hey, I'm sorry"

Go behind Jilly, where Noel is holding his chest, and put his hand on his back.

"Calm down and breathe as you imagine the magic in your body"

"Sooo, ha."

Repeat the deep breath several times to fix the magic.

Sometimes the magic in your body disturbs your breath like Jilly did earlier. In some cases it can fall, but if you can calm down with someone's help in this way, you can get better.

"What do you say?"

"It's a little easier"

Sometimes beginner wizards fail to control their magic and have seizures like they do now. But since she came to Alistair, Jilly had some brief guidance from Melissa and nothing like having a seizure.

Maybe there's something wrong with it.

"The cause is on the island."

"'Island'?

"Yes. I haven't been able to identify the source yet, but this' island 'is full of sanity. I think that makes the whole island feel like a" lost forest "inside an elf."

The energy produced by God, or by things related to God's heritage - divinity.

Inside the elves I once visited, there was a giant tree in the center - a divine tree, which was purifying the surrounding environment, but with the nasty properties of sucking away the ambient temper and diffusing special magic.

A divinely inspired person drives his senses crazy.

A small amount makes you lose your sense of direction and can't reach the inside of the Divine Tree.

Only the elves who have grown up in a divine space since birth have had no problem breathing divinity. Others will be driven crazy without exception, so you will need magic tools to keep you from wondering if you are an elf in the directions.

Divinity is the cause of the lost adventurer who broke into the 'island'.

Noel, who was deeply involved with God, could notice divinity.

"Don't feel divine when you're told"

"But it's no big deal compared to what I've felt before."

Me and Sylvia could also notice the divinity by increasing our sensing abilities.

"Probably, but I don't think Daiyuan's sane enough"

Finally, Noel taps into Jilly's body. It is not normal magic, but magic specially adjusted using [the protection of Tishua God]. Thanks to this special magic, it can be made less susceptible to the influence of divinity from the outside.

"That's why we didn't even notice."

Noel is less susceptible to the influence of divinity by means of protection.

Furthermore, [Labyrinth Tone] had a similar effect on us.

"We don't feel anything."

"Right."

Elmer and Gem are tilting their necks.

Doesn't really seem to have an impact from how it looks.

"I guess Jilly felt it because she was a wizard. Because I'm sensitive to magic, I'm used to it, and I'm overreacting to it."

Already, Jilly seems to have calmed down, having completely taken it into her body.

"But he said he was used to being sane..."

"Did you forget about Sierra?

"Ah."

Sierra got so used to God that I got [blessed] with dealing with God from the time I was born.

And the Elmers also live in mansions where God appears from time to time. It doesn't affect me as much as Sierra because we haven't been together since we were just born. Still, the fact that I was dealing with God during a period of intense growth has had a lot of impact.

"Oh, God......?

Dia, who had no connection with God at all, is baffled.

"Anyway, I'm pretty sure there's a divine or divine legacy to this island."

Definitely more than insane.

Break divinity into Elmer and Gem as well. We were both so used to it because we were dealing with Master Tishua.

This is necessary for exploring the island.

But Dia is not used to divinity.

"Ah, um... ugh"

Where I gave him divinity, a glossy voice leaks out of Dia's mouth. Besides blushing out of bitterness, I hold my chest and squat.

When he was in that position, his chest would be accentuated, dyeing Elmer's face red.

Usually even a sober Elmer doesn't change being a 13-year-old.

"You can be honest."

"What are you talking about..."

I can't help but sympathize with the emotions I remember somehow.

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